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EVE's "No Fight" Culture

First post
Author
Xercodo
Cruor Angelicus
#21 - 2014-05-30 23:53:14 UTC
Eternum Praetorian wrote:
Xercodo wrote:
Personally, my no fight mentality stems largely from lack of funds, not caring that much to refill them, and the potential to go afk any second because I work from home and am essentially on call.

Also cause I'm solo 9/10 times or know I can't take the other guy in a 1v1.


Thx for an (actual) intersting post.


Why do you feel that you cannot take the other guy? Lack of SP? Lack of piloting skills? Lack of fitting abilities? Being outclassed by ship types?

More info if you please.


Usually because of any of the following:
-I am aware of what the ship is capable of in a general sense. For instance, not a good idea to take on a vaga without my own speed and tracking to hit him in the first place. Or don't take a curse in an active tanked ship.
-Piloting skills. More just self doubt here. I don't PVP often enough to really consider myself good at it. I'll inevitably do something stupid like forget to overheat or burn out my guns, or let my transversal go low enough that I get vollied hard.
-Fitting. Maybe I'm PVE fit at the time, or I don't know that my ASB can last. This one really bleeds into the pilot skill thing though.
-Paranoia. He's not actually gonna do a 1v1.

SP is not a problem. I'm at 94 mill and have Mastery 3 on nearly every sub cap, the exceptions being CSes as I'm working on my gang link spec skills atm :P I can use all T2 guns of all sizes and types and the same for missiles. I have maxed out cap and fitting skills (except maybe fuel conservation and shield upgrades). I can fly all the T2 ships besides most of the caldari, the gallente BSes and non-amarrian transport ships. Can fly logi, have logi 5, have armor, shield and cap transfer skills at 5, can fly all 4 dreads and 2 of 4 races' carrier. Aside from training the capital gun and tanking skills higher I can pretty much do w/e I want xD

The Drake is a Lie

Eternum Praetorian
Doomheim
#22 - 2014-05-30 23:58:51 UTC
Xercodo wrote:

-Piloting skills. More just self doubt here. I don't PVP often enough to really consider myself good at it.



But do you like to do it? Or are you not really on the PVP side of the game?

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Unsuccessful At Everything
The Troll Bridge
#23 - 2014-05-31 00:03:17 UTC
The fights you want, you don't get.

The fights you get.... you don't want.



Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Eternum Praetorian
Doomheim
#24 - 2014-05-31 00:05:09 UTC
Unsuccessful At Everything wrote:
The fights you want, you don't get.


= a role of the dice


Unsuccessful At Everything wrote:
The fights you get.... you don't want.


= gang ****



Yep, that is basically it.




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Marsha Mallow
#25 - 2014-05-31 00:06:40 UTC
You're proving what I mentioned with the way you reply here.

If you want people to play with you, it's always worth pretending to be likeable for a bit.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

DeMichael Crimson
Republic University
Minmatar Republic
#26 - 2014-05-31 00:08:31 UTC  |  Edited by: ISD Ezwal
*Snip* Removed off topic part of the post. ISD Ezwal.

Now about the thread topic. Correct me if I'm wrong but isn't there only a couple of areas on the test server where CCP allows players to engage in 1v1 or PvP combat?

That might explain the reason for the duel decline.

Anyway I've got to somewhat agree with the OP. Within the past couple of years I've noticed the average mentality in this game is all about 'Instant Gratification'. Seems more than ever now the only time anyone actually 'Risks' anything is only when there's a guaranteed 'Reward'.

Thus the whole 'Risk v Reward' mantra everyone keeps spouting is nothing more than a smokescreen, done only when the situation favors them in some way.


DMC
Eternum Praetorian
Doomheim
#27 - 2014-05-31 00:09:54 UTC  |  Edited by: Eternum Praetorian
Marsha Mallow wrote:
You're proving what I mentioned with the way you reply here.

If you want people to play with you, it's always worth pretending to be likeable for a bit.


Well whoever you are and however you think you know me, i sure seemed to have left an impression. Ultimately however, this is not a game of hopscotch on a sidewalk. Being nice is a requirement for being in a fleet, it is not a requirement to get people to undock and shoot you in the face.


I mean... come on.... How can you expect people to buy that? Straight

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Xercodo
Cruor Angelicus
#28 - 2014-05-31 00:10:23 UTC
Eternum Praetorian wrote:
Xercodo wrote:

-Piloting skills. More just self doubt here. I don't PVP often enough to really consider myself good at it.



But do you like to do it? Or are you not really on the PVP side of the game?


Bit down the middle, but part of that is cause of being lazy about setting up a ship I'll probably lose, and the "on-call" thing with afk-ness :P

If I can have a more stable life I could see being some big null guy or something in the future though.

The Drake is a Lie

Eternum Praetorian
Doomheim
#29 - 2014-05-31 00:14:29 UTC
Xercodo wrote:
Eternum Praetorian wrote:
Xercodo wrote:

-Piloting skills. More just self doubt here. I don't PVP often enough to really consider myself good at it.



But do you like to do it? Or are you not really on the PVP side of the game?


Bit down the middle, but part of that is cause of being lazy about setting up a ship I'll probably lose, and the "on-call" thing with afk-ness :P

If I can have a more stable life I could see being some big null guy or something in the future though.



Well thx for actually posting and talking to me in this thread Smile



All I can really says is that if you like something then it's worth practicing. If you practice it you will might get better at it, and when you are better at it you might have more motivation to do it.


Referring to your Vagabond analogy, I'll take on a Vagbond any day in a nanod hurricane and win 10/10. Cheap is awesome and you don't care if you lose it.

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Seven Koskanaiken
Shadow Legions.
SONS of BANE
#30 - 2014-05-31 00:20:27 UTC
Xercodo wrote:
Eternum Praetorian wrote:
Xercodo wrote:

-Piloting skills. More just self doubt here. I don't PVP often enough to really consider myself good at it.



But do you like to do it? Or are you not really on the PVP side of the game?


Bit down the middle, but part of that is cause of being lazy about setting up a ship I'll probably lose, and the "on-call" thing with afk-ness :P

If I can have a more stable life I could see being some big null guy or something in the future though.


Train for ishtar. Practice dropping sentries and running away as fast as possible. You are ready for null pvp.
Marsha Mallow
#31 - 2014-05-31 00:27:50 UTC  |  Edited by: ISD Ezwal
Eternum Praetorian wrote:
Being nice is a requirement for being in a fleet, it is not a requirement to get people to undock and shoot you in the face.

True. But you don't need to force undocks on Sisi, or engage in trolling/smack to get a fight. Just undock and blow them away if you're so good. Sounds to me like you trolled them for a bit, they decided you were an arse, and then ignored you just to wind you up. *Snip* Please refrain from personal attacks. ISD Ezwal.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Cygnet Lythanea
World Welfare Works Association
#32 - 2014-05-31 01:42:07 UTC
He's not entirely wrong. I mean, seriously, when was the last time anyone outside nullsec undocked when they thought they might not win?

Just coming into system and cloaking right away sent six guys scurrying for a station and refusing to undock today. They were absolutely convinced I was gonna hot drop a cap fleet on them.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#33 - 2014-05-31 01:56:11 UTC  |  Edited by: Scipio Artelius
Cygnet Lythanea wrote:
He's not entirely wrong. I mean, seriously, when was the last time anyone outside nullsec undocked when they thought they might not win?

Happens in FW systems all the time.

Roaming pirate fleets will engage most targets, Galmil and Calmil pilots will often fight, die, go reship and jump back into a fight. I don't fly in Amarr/Min FW systems often, but when I have been there, it always seems easy to find a fight too.

There are plenty of solo fights to be had, small gang fights and the meta seems to be moving more towards Cruisers at the moment, so fights are becoming a bit more interesting than the bash, crash, boom of frigate fights.
Cygnet Lythanea
World Welfare Works Association
#34 - 2014-05-31 02:16:39 UTC
Scipio Artelius wrote:

Happens in FW systems all the time.

Roaming pirate fleets will engage most targets, Galmil and Calmil pilots will often fight, die, go reship and jump back into a fight.



Oh, yeah, there is faction war, isn't there? Sorry, I tend to file that away with COSMOS and just don't think of it very often.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#35 - 2014-05-31 02:19:06 UTC
Cygnet Lythanea wrote:
Oh, yeah, there is faction war, isn't there? Sorry, I tend to file that away with COSMOS and just don't think of it very often.

Yeah sure. Outside nullsec (from your original response), lowsec has plenty of fighting going on.
Eternum Praetorian
Doomheim
#36 - 2014-05-31 02:22:07 UTC  |  Edited by: ISD Ezwal
Cygnet Lythanea wrote:
Scipio Artelius wrote:

Happens in FW systems all the time.

Roaming pirate fleets will engage most targets, Galmil and Calmil pilots will often fight, die, go reship and jump back into a fight.



Oh, yeah, there is faction war, isn't there? Sorry, I tend to file that away with COSMOS and just don't think of it very often.


I have been told that the new faction warfare is awesome. I have not bothered giving it a shot yet because... well... I remember what it was when I left. It was not so great.

Even if it turns out to be everything that I have ever looked for in a game (which I cannot fathom happening) this does not change the general behavior of the blustery PVP'ers living in the rest of the board. And so we can still discuss it.



*Snip* Please refrain from personal attacks. ISD Ezwal.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Cygnet Lythanea
World Welfare Works Association
#37 - 2014-05-31 02:28:54 UTC
Scipio Artelius wrote:

Yeah sure. Outside nullsec (from your original response), lowsec has plenty of fighting going on.


I dunno about that. The only place I ever see it is around Hek. Go out toward GW in Metro and there's a whole lot of empty low sec.
Eternum Praetorian
Doomheim
#38 - 2014-05-31 02:33:09 UTC  |  Edited by: Eternum Praetorian
Cygnet Lythanea wrote:
Scipio Artelius wrote:

Yeah sure. Outside nullsec (from your original response), lowsec has plenty of fighting going on.


I dunno about that. The only place I ever see it is around Hek. Go out toward GW in Metro and there's a whole lot of empty low sec.



That's about what I remember as well. Well... that and the carriers being hot dropped on everything under the sun just for the lulz.



Oh and... where exactly are all those empty haulers going? Straight

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Greg Erata
#39 - 2014-05-31 02:34:04 UTC
Is this not the logical conclusion of a sandbox game? Everything in a world like EVE is a calculated risk. Unless the act of engaging in combat (win or lose) is considered reward enough in itself, and let's face it after a while even the most ardent pvp'er tires of simply engaging targets after a while - we want the rush of victory, then there has to be some kind of ulterior motive encouraging the fight. Even then; however, you're just talking about a solo battle, which rarely happens.

So consider the most common scenario. Guy is flying about looking for amusement with some mates, runs into some number of other players. Engagement only happens if the side that's likely to lose can't run or if the odds look even. Mostly the odds don't look even. Some guy lights a cyno, one fleet is clearly an order of magnitude more valuable, one has 2x the logi support, etc. etc.

Ultimately I think the game for most players, even the elite pvp crowd, is to be the winner in any engagement they need to make. So for the sov guys it's grinding up their super count. For the FW folks its stacking logi and taking systems to grow rich and full of fair-weather fleet members. For lowsec independents it's controlling the lucrative L5 hubs. In Wspace it's farming sleepers hard and hiding in POS until a massive eviction fleet comes calling.

TL;DR: I look at EVE like a game of chess (cliché as that may sound) and don't expect the pvp content to flow like an fps. If you want fair fights, they'll be hard to come by. If you want kills, you'll have to out-think your opponent. Slapping them across the face with your glove and calling them to a duel isn't likely to accomplish anything. Infiltrate his corp or circle of friends, rob him, gank him, and post all the tears for our amusement (last bit is optional, but highly recommended). That's how you get your guaranteed fights.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#40 - 2014-05-31 02:41:23 UTC  |  Edited by: Scipio Artelius
Cygnet Lythanea wrote:
I dunno about that. The only place I ever see it is around Hek. Go out toward GW in Metro and there's a whole lot of empty low sec.

In your last reply you wrote that you don't even think about lowsec.

So is it safe to assume that you don't know because you don't think about it often and don't fly in lowsec much?

It's hard to tell because this appears to be a forum alt and there isn't much in the way of pvp on your killboard at all, with none since 2010 (though z-killboard seems to be having a bit of a fit at the moment).

It's not possible to post killboards in GD, but if you want evidence of the amount of fighting going on in lowsec, you only need to go look at the boards of Corps like:

C.Q.B.
Justified Chaos
Nasranite Watch
Quantum Cats Syndicate
WAR TEAM
Black Fox Marauders

And a host of many others that could be added to this list that take on thousands of fights a month.