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Is the Naga dead to you, or are you still excited for it?

Author
Dielax
Aliastra
Gallente Federation
#141 - 2011-11-25 21:53:18 UTC
works for me, i got caldari ship/shield skills and hybrid turrets.


however.... I also have some missile skills and am most disapointed.
Grimmash
New Jovian Exploration Department
New Jovian Collective
#142 - 2011-11-25 22:18:02 UTC
I am disappointed to see the missiles go. Cladari = Missiles, so as others have said, this becomes a second Gallente hull. Boo.
Duchess Starbuckington
Doomheim
#143 - 2011-11-25 23:06:29 UTC
Grimmash wrote:
I am disappointed to see the missiles go. Cladari = Missiles.


Oh, really? I guess I must've been hallucinating then, because I swear there was a ship or two called, oh now what was it...
Merlin, Harpy, Raptor, Cormorant, Moa, Eagle, Ferox, Vulture, Rokh.

Let's face facts here: hybrids are (were?) the problem. If they had been buffed beforehand, nobody would be complaining that the Naga is hybrid focused.
Jake Warbird
Republic Military School
Minmatar Republic
#144 - 2011-11-26 06:11:25 UTC
Katabrok First wrote:
Better completion times than using that fat raven


Guess for an OLD player your missile skills suck.
Mapets
Amok.
Goonswarm Federation
#145 - 2011-11-26 18:55:35 UTC
disapointed ...

rail Naga is fail for the same reasons rokh is so rarely used on bs fleets and eagle on sniping hacs fleets/gangs
1-> caldari ships are slow by default and never dictate range in a fight as it starts !!
2-> railguns (all sizes) lack the tracking and dps to hammer the target even at the range they are meant for (the hibrid wep buff comming with the new patch is`nt fixing that)
3-> by the time u make the optimal bonus of the ship get u the advantage u`re alwready at low cap since u nead to use mwd to get that range and after few shots a msg is displayed saying "capacitor is empty" :))

for y`all that say caldari are better off with a new rail platform over a missile boat that "only means 90 days of training" mind u spare us the few mils sp and spend the 3 days training for amarr / gallente / minmatar cruser skill to lvl 3 (or 4 whatever) and fly one of the other 3 races bc witch all focus on guns ?!
Katabrok First
Apukaray Security
#146 - 2011-11-26 23:48:46 UTC  |  Edited by: Katabrok First
Jake Warbird wrote:
Katabrok First wrote:
Better completion times than using that fat raven


Guess for an OLD player your missile skills suck.


Well man, see for yourself...

http://eveboard.com/pilot/Katabrok_First

Kata
Foofad
Aliastra
Gallente Federation
#147 - 2011-11-27 05:09:01 UTC  |  Edited by: Foofad
Blaster Naga may not be the most useful thing in the world but boy does it put out some big damage numbers. It's fun to fly.

But the tank sucks, the signature sucks, the speed is okay at best, but it's fun to fly. I'll probably lose a **** load of them. Did I mention the signature sucks? You're gonna get hit way more often in the Naga than any of the others.

The Oracle is better in every way except speed. It actually has a half decent tank with the usual 3 slot tank/trimark loadout, the range on scorch is so good the speed doesn't matter, and I think the cap is better too. Don't even get me started on the Tornado. The only thing it doesn't have going for it is the fact that Tornado is really hard to blend with the word "win" in a way that sounds neat. Winnado? Tornawin? Meh.

Incidentally the fit I've been using is:


[Naga, Naga fit]

Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L

Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
10MN MicroWarpdrive II
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

20km Blaster optimal with Null and Optimal scripts keeps you out of web range, with nearly 800DPS. 13k Void range with range scripts does the same but with less wiggle room by virtue of the 10km falloff. For maximum damage against a locked down target swap to tracking speed and you can get in under battleship guns fairly well, though your sig bloom from shield rigs etc sucks in that regard.
Tau Dades
Even End of the Universe
#148 - 2011-11-27 08:50:44 UTC
I returned to EvE after an extended vacation. Only after returning did I find out they pre nerfed the naga. The only way CCP can make it up to me is to deliver to my hangar a CN DRAKE!!!!!!!!!
Tub Chil
Deep Core Mining Inc.
Caldari State
#149 - 2011-11-27 14:43:02 UTC
I don't have EFT that includes latest hybrid changes, but I guess new naga can do ~ 400 DPS at maximum locking range.
not too bad. at least better than torp lolboat.
Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#150 - 2011-11-27 16:42:04 UTC
Mapets wrote:

2-> railguns (all sizes) lack the tracking and dps to hammer the target even at the range they are meant for (the hibrid wep buff comming with the new patch is`nt fixing that!


The Naga's 768 DPS at 80 km, or 700 DPS at 100 km, suggests that DPS at least won't be the problem...
Cromartie McCaal
Caldari Provisions
Caldari State
#151 - 2011-11-27 17:25:10 UTC
DAMN IT CCP! just fix it already! why you gotta KEEP crippling caldari, huh? i was all excited about torps on BC but then you switched to to railgun platform, i said, "ok you guys said you were fixing hybrids on expansion, so we'll see". so far YOU ARENT FIXING hybrids. youre still making the SAME MISTAKES. the reason the Naga would have been great is because you COULD fit a decent tank on it with DECENT damage from torps and DECENT speed (1km+/s) BUT NO, now its railgun platform, FORGET cap stability. you wont get the damage you want, the speed you want, the tank you want. compared to the other races, once again, caldari is falling short to those 3 specific areas. if the naga isnt going to be an EWAR platform, WHICH IS THE ONLY ADVANTAGE CALDARI HAS OVER OTHER RACES, then its another useless ship in the caldari fleet. WAY TO GO CCP, THE EFFING FAIL NEVER CEASES.



FFS BALANCE the ****ING GAME!
ZephyrLexx
EVE University
Ivy League
#152 - 2011-11-27 18:13:59 UTC
Cromartie McCaal wrote:
DAMN IT CCP! just fix it already! why you gotta KEEP crippling caldari, huh? i was all excited about torps on BC but then you switched to to railgun platform, i said, "ok you guys said you were fixing hybrids on expansion, so we'll see". so far YOU ARENT FIXING hybrids. youre still making the SAME MISTAKES. the reason the Naga would have been great is because you COULD fit a decent tank on it with DECENT damage from torps and DECENT speed (1km+/s) BUT NO, now its railgun platform, FORGET cap stability. you wont get the damage you want, the speed you want, the tank you want. compared to the other races, once again, caldari is falling short to those 3 specific areas. if the naga isnt going to be an EWAR platform, WHICH IS THE ONLY ADVANTAGE CALDARI HAS OVER OTHER RACES, then its another useless ship in the caldari fleet. WAY TO GO CCP, THE EFFING FAIL NEVER CEASES.



FFS BALANCE the ****ING GAME!


despite the caps lock this man speaks the truth. why you gotta hate on caldari CCP?
Cambarus
Aliastra
Gallente Federation
#153 - 2011-11-27 19:14:54 UTC
Tau Dades wrote:
I returned to EvE after an extended vacation. Only after returning did I find out they pre nerfed the naga. The only way CCP can make it up to me is to deliver to my hangar a CN DRAKE!!!!!!!!!


Tub Chil wrote:
I don't have EFT that includes latest hybrid changes, but I guess new naga can do ~ 400 DPS at maximum locking range.
not too bad. at least better than torp lolboat.


Gypsio III wrote:
Mapets wrote:

2-> railguns (all sizes) lack the tracking and dps to hammer the target even at the range they are meant for (the hibrid wep buff comming with the new patch is`nt fixing that!


The Naga's 768 DPS at 80 km, or 700 DPS at 100 km, suggests that DPS at least won't be the problem...



Now, can anyone explain, without whining about how they don't have hybrids trained, how this version is anything less than a stellar improvement over the split bonus version?
Cambarus
Aliastra
Gallente Federation
#154 - 2011-11-27 19:15:00 UTC  |  Edited by: Cambarus
I do love how after months of working on the forums, only to have to take them down because of a hilariously flawed security system, followed by another month or 2 of reworking the new forums, CCP still has the ability to produce something that is notably worse than the old forum.

"We're getting ganked!" indeed.
Tau Dades
Even End of the Universe
#155 - 2011-11-27 20:37:36 UTC
Cambarus wrote:
Tau Dades wrote:
I returned to EvE after an extended vacation. Only after returning did I find out they pre nerfed the naga. The only way CCP can make it up to me is to deliver to my hangar a CN DRAKE!!!!!!!!!


Tub Chil wrote:
I don't have EFT that includes latest hybrid changes, but I guess new naga can do ~ 400 DPS at maximum locking range.
not too bad. at least better than torp lolboat.


Gypsio III wrote:
Mapets wrote:

2-> railguns (all sizes) lack the tracking and dps to hammer the target even at the range they are meant for (the hibrid wep buff comming with the new patch is`nt fixing that!


The Naga's 768 DPS at 80 km, or 700 DPS at 100 km, suggests that DPS at least won't be the problem...



Now, can anyone explain, without whining about how they don't have hybrids trained, how this version is anything less than a stellar improvement over the split bonus version?



hybrids suck, Caldari are a missile race.
Naomi Knight
Ministry of War
Amarr Empire
#156 - 2011-11-27 22:59:27 UTC
Tau Dades wrote:

hybrids suck, Caldari are a missile race.

go back to lvl4 you are loosing isks while qqing on forum
Cambarus
Aliastra
Gallente Federation
#157 - 2011-11-27 23:47:46 UTC
Tau Dades wrote:

hybrids suck, Caldari are a missile race.

The rail naga outperforms the old one by a mile.
Some numbers using 3 damage mods no range mods or rigs:

The old naga:
950 DPS out to 30km
1050 with rage (which never get used, for good reason)
740 dps out to 45km
Note that you also have to knock off ~10% of that range for flight time, so it's more like 27 and 40km

The New naga:
Blasters:
1070 dps at 7+13km
850 at 17+16
1200 DPS at 12+6
Note that guns also have much more range boosting options than missiles
Rails:
AM:
700 at 54+30
Spike: 400 at 194+30

Now, that means, without even looking at range increasing mods/rigs (which help the new naga MUCH more than the old one) we have:

Blaster naga has more dps out to about 15km, then the torp one pulls ahead until 45km (though only by 40 DPS compared to the rail fit) and past 45 the naga will do exactly 0 DPS.

That said, both the top naga and the blaster naga are kind of useless, because the ship is made of paper, so being within 45km (mega pulse optimal) is a bad idea.

The rail naga has literally the best damage projection in the game, and actually has some uses (albeit niche ones) compared to the torp naga, which had no uses at all.

Oh, and one last thing:

If you specced caldari, and didn't train hybrids, you didn't actually spec into caldari, you specced missiles. The naga is no less caldari-ish than it was when it had torps.
Solinuas
Viziam
Amarr Empire
#158 - 2011-11-28 00:23:11 UTC
^ what this guy said
Gorefacer
Caldari Provisions
Caldari State
#159 - 2011-11-28 06:34:31 UTC
Eh, I thought it might give me a reason to use my torp spec 5. But instead giving me a reason to train rails up higher might be even better.

Either way I'm not that excited. I'll test it out and use it if I like it.
Gorefacer
Caldari Provisions
Caldari State
#160 - 2011-11-28 06:34:50 UTC
double