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Player Features and Ideas Discussion

 
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Make sniping viable

Author
Daedalus II
Aliastra
Gallente Federation
#1 - 2011-11-17 10:00:06 UTC
As far as I understand the biggest problem with sniping is that it's so easy to probe the ships down and warp to the probed signature.

Well then lets say that the more battle there is on a grid, the harder it will be to get locks on ships anywhere on that grid. So if you have a bunch of ships that just sits around doing nothing they will be easy to find, but if they are involved in a battle it will be a lot harder.

And when I say battle I don't mean two frigates taking pot shots at each other, or even a mission runner in a mission, it has to be a bit more slugging than that for probing to become impaired.