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[Kronos] Pirate Implants

First post First post
Author
Lloyd Roses
Artificial Memories
#61 - 2014-05-21 18:51:24 UTC
And there are A-type Invulns...
MyrddinBishop
NOMADS.
#62 - 2014-05-21 18:59:26 UTC
As a wormhole resident I enjoy my Virtue implanted scan alt. It would be amazing to see a new option for even better implants for her. Any chance of introducing HG Virtues any time soon?
Veskrashen
Deep Core Mining Inc.
Caldari State
#63 - 2014-05-21 19:03:21 UTC
Like the changes.

A question on the FW sensor strength sets: With the bump to HG sets, and since you're keeping the LG sets the same, will you be adding a mid-grade set to the game? Either through these new exploration sites or through the LP store?

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Harvey James
The Sengoku Legacy
#64 - 2014-05-21 19:09:16 UTC  |  Edited by: Harvey James
so why are these regarded as pirate implants anyway?
they are T2 implants...

proper pirate implants would be nice though perhaps more as hardwires..

slot 5 - Blood raider energy emission hardwire - gives bonus increase to neut/nos amount
6 - Angel Cartel high velocity hardwire - gives boost too max velocity
7 - Sansha energy turret motion hardiwire - improves energy turret tracking
8 - Gurista drone interfacing enhancer - improves drone damage
9 - serpentis hybrid falloff enhancer - increases hybrid falloff
10- Mordus Legion missile enhancers - increase missile velocity

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

The Ironfist
Viziam
Amarr Empire
#65 - 2014-05-21 19:22:22 UTC
hello CCP Fozzie,

are there any plans to add Hardwiring Implants for Drones to bring them more in line with Guns and Missiles?
Because though hardwiring right now it is possible for almost all weapon platforms to gain an extra 3-6% damage and 3-6% ROF while drones platforms are excluded from that entirely.
Elmnt80
Life. Universe. Everything.
#66 - 2014-05-21 19:28:15 UTC  |  Edited by: Elmnt80
Arthur Aihaken wrote:
Aliventi wrote:
Train reading to I. I referenced NPC nullsec. Not SOV nullsec. Once does not get upgradeable stations. One does.

NPC null-sec doesn't need a buff, either.


NPC null-sec is effectively lowsec with bubbles, exept now without the new shiny content. We have none of the advantages of nullsec with all the disadvantages of old lowsec. NPC nullsec residents are generally a special breed of stupid and/or masochists.
Burneddi
Avanto
Hole Control
#67 - 2014-05-21 19:29:48 UTC
This is purely bickering about names, but "mid-grade" sounds really dumb. Personally I'd prefer renaming the current regular implants to "High-grade", current low-grades to having no prefix, and the new ones to "Low-grade".
Wulfy Johnson
NorCorp Security
#68 - 2014-05-21 19:41:23 UTC
Dont know if its mentioned, shield version of slaves
Elmnt80
Life. Universe. Everything.
#69 - 2014-05-21 19:51:31 UTC
Wulfy Johnson wrote:
Dont know if its mentioned, shield version of slaves


A full set of genolution implants will generally serve the same function while also giving the other benefits.
Omnathious Deninard
University of Caille
Gallente Federation
#70 - 2014-05-21 19:52:52 UTC  |  Edited by: Omnathious Deninard
Hurray for new imants, more implants is always good.

Boo for still not creating a line of drone implants.

A rogue drone implant set could look something like this. This was of course based back when we only had 2 implant sets though.

Low-Grade Hivemind Alpha
Primary Effect: +2 bonus to Perception
Secondary Effect: +1% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Beta
Primary Effect: +2 bonus to Memory
Secondary Effect: +2% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Gamma
Primary Effect: +2 bonus to Willpower
Secondary Effect: +3% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Delta
Primary Effect: +2 bonus to Intelligence
Secondary Effect: +4% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Epsilon
Primary Effect: +2 bonus to Charisma
Secondary Effect: +5% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Omega
25% bonus to the strength of Hivemind implant secondary effects.



Hivemind Alpha
Primary Effect: +3 bonus to Perception
Secondary Effect: +1% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Hivemind Beta
Primary Effect: +3 bonus to Memory
Secondary Effect: +2% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Gamma
Primary Effect: +3 bonus to Willpower
Secondary Effect: +3% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Delta
Primary Effect: +3 bonus to Intelligence
Secondary Effect: +4% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Epsilon
Primary Effect: +3 bonus to Charisma
Secondary Effect: +5% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Omega
50% bonus to the strength of Hivemind implant secondary effects.

If you don't follow the rules, neither will I.

Admiral Rufus
The Tuskers
The Tuskers Co.
#71 - 2014-05-21 19:58:26 UTC
CCP Fozzie wrote:
Arthur Aihaken wrote:
These are awesome! Two followup questions:
1. What about the rumoured 5th Genolution implant?
2. Will there be a +4 version of the Ascendancy implants?


No new Genolution implants in Kronos, but probably someday.

Yes, I've clarified the OP to state that the Ascendancy Implants are getting the same bump up to +4 HG and +3 MG, although they aren't getting a new low-grade set at this time.



Fozzie is it true what I have heard regarding cutting the supply of genolution CA-1, CA-2 implants due to too many people using what was initially designed to be a random fun implant set?
Admiral Rufus
The Tuskers
The Tuskers Co.
#72 - 2014-05-21 20:05:00 UTC
Omnathious Deninard wrote:
Hurray for new imants, more implants is always good.

Boo for still not creating a line of drone implants.

A rogue drone implant set could look something like this. This was of course based back when we only had 2 implant sets though.

Low-Grade Hivemind Alpha
Primary Effect: +2 bonus to Perception
Secondary Effect: +1% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Beta
Primary Effect: +2 bonus to Memory
Secondary Effect: +2% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Gamma
Primary Effect: +2 bonus to Willpower
Secondary Effect: +3% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Delta
Primary Effect: +2 bonus to Intelligence
Secondary Effect: +4% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Epsilon
Primary Effect: +2 bonus to Charisma
Secondary Effect: +5% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Low-Grade Hivemind Omega
25% bonus to the strength of Hivemind implant secondary effects.



Hivemind Alpha
Primary Effect: +3 bonus to Perception
Secondary Effect: +1% to Drone Control Range
Set Effect: +10% to the strength of all Hivemind implant secondary effects.

Hivemind Beta
Primary Effect: +3 bonus to Memory
Secondary Effect: +2% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Gamma
Primary Effect: +3 bonus to Willpower
Secondary Effect: +3% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Delta
Primary Effect: +3 bonus to Intelligence
Secondary Effect: +4% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Epsilon
Primary Effect: +3 bonus to Charisma
Secondary Effect: +5% to Drone Control Range
Set Effect: +15% to the strength of all Hivemind implant secondary effects.

Hivemind Omega
50% bonus to the strength of Hivemind implant secondary effects.


I don't think there should be a pirate implant set that affect a weapons system, there should be drone hardwirings though.
FT Diomedes
The Graduates
#73 - 2014-05-21 20:06:57 UTC
My alt with the Virtue set is going to be very happy.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Rainbow Eyes
Sora no Otoshimano
#74 - 2014-05-21 20:10:23 UTC
How about skills for new low-grade Omega? Cybeenetics in 5 or 4?
Mortimer Civeri
Aliastra
Gallente Federation
#75 - 2014-05-21 20:18:30 UTC  |  Edited by: Mortimer Civeri
While some think that the Harvest implants are useless, I would like to point out that the range increase is pretty significant when one takes into consideration the proposed range increases to the Covetor and Hulk. The range with mining barge V, and the harvest implants goes out to 22.5 km for strips and 15 km for ice harvesters, and that is before Orca or Roqual boosts. With a perfect mining foreman mind-linked Orca pilot, and a Mining Field Enhancement I, you get a range of ~36.75 km with the Covetor and Hulk, or ~29.3 km with any other barge or exhumer, (~24.5 km and ~19.6 km for ice harvesters), longer than most barges and exhumers can lock. Oh, look the proposed Procurer and Skiff changes make it able to lock out to 30 km, gee fancy that. I guess that makes the information warfare, sensor integrity link useful while I warp my fleet of Covetors to a belt, and I don't have to move while filling up a freighter, and strip the belt bare. Twisted

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

Grarr Dexx
Blue Canary
Watch This
#76 - 2014-05-21 21:03:48 UTC
Flyinghotpocket wrote:
Grarr Dexx wrote:
Chris Winter wrote:
Any possibility of getting Crystals to work on caps, or having Slaves not work on caps, to balance out shield vs armor caps?


A Wyvern can get as much / more EHP than a slaved Aeon.

crystals should work


cause a double booster nag needs more tank
Calsys
Monks of War
#77 - 2014-05-21 21:05:30 UTC
CCP Fozzie wrote:
the 110% for the Omega..


110% - is it mistake?
NEONOVUS
Mindstar Technology
Goonswarm Federation
#78 - 2014-05-21 21:11:33 UTC
whoot fun

I wonder if we will hear quite as much over but muh implants now

Hey Fozzie, for fun could you have implants add +100% to primary implant effects?
Or some other way so that a full set adds +1 to each attribute itself?

I feel this would promote an interesting idea and a useful pressure on getting rid of pure learning implants
With the end goal being that pure learners now become the faction variant
Apackof12Ninjas
SiN Corp
Brothers of Tangra
#79 - 2014-05-21 21:11:44 UTC  |  Edited by: Apackof12Ninjas
Fl4chz4ng3 wrote:
Still no implants for drones...

Forget drone implants, WHERE ARE MAH HIGH GRADE SHIELD HP IMPLANTS!?
Armour Supers get slaves
Shield supers get mocked =/

#balanceshieldtanking
#muchluv4CCP<3<3
Anthar Thebess
#80 - 2014-05-21 21:19:52 UTC
I hope that low grades will be dropped in Higsec and lowsec only, and all above you can only obtain in nullsec.
Low grade have to big boost when compared to other slave sets.
Low Grade 20% -> change it to 15%
Mid Grade 33.83%
High Grade 53.63%.