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Issues, Workarounds & Localization

 
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Proper IPv6 support

Author
HuGo87
Caldari Provisions
Caldari State
#1 - 2014-05-20 08:23:05 UTC
I put a ticket up almost a week ago regarding this quite severe issue, but have gotten pretty scripted/rubbish responses so far.

I've a pure/native-IPv6 network at home, and (at a higher level) NAT64 to mantain connectivity with remote IPv4 hosts.
The Eve launcher works fine over IPv6, however, the game does not, and simply shows "Server Status: Unkown". There's no way around this but to go somewhere else with older infrastructure (eg: dual stack or pure IPv4).

These are my network settings - they're not really relevant, as the network works fine: it's the game client that has issues. As far can tell, the client assumes that there's an IPv4 route to the server, or something alike.

IP: 2800:40:7aa:1:76d0:2bff:fe9d:de64
Home network: 2800:40:7aa:1::/64
DNS Servers: 2800:40:7aa:1::8
Note that this DNS Server is actually a DNS64 server, which maps IPv4 hosts to the 64:ff9b::/64 space, and then NAT64 routes this correctly, since some upstream gateway DOES have it's own IPv4 address (and routes). Locally, there are no IPv4 addresses, except 127.0.0.0/8.

Is there any roadmap for fixing this? As more and more ISPs roll out IPv6, Eve Online will gradually stop working on these, AND I'm forced to go somewhere that isn't home to play Eve.