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Band-aid for the "40% just levels his raven": highsec issue supers

First post
Author
Ray Kyonhe
Aliastra
Gallente Federation
#141 - 2014-06-04 14:50:46 UTC  |  Edited by: Ray Kyonhe
Velicitia wrote:

OK, lemme rephrase -- they're mutually exclusive to the point of nearly creating a cognitive dissonance.
You can't say "I don't care about ISK" and then "well, I don't PVP because I can make more ISK easier by [other things]".

Well, why not? I need some isks, and offered with two options. Ratting will give me it for shure(and I can even predict the amount and calculate how much time I'll need to contribute), and I'm already at the point when I'm pretty shure I won't lose my ship except for very unlucky occurence. And PvP may be give some amount that hardly can be guessed beforehand, and will result in many my ships ended blown up. So I just choose the more solid option.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Velicitia
XS Tech
#142 - 2014-06-04 15:03:49 UTC
Ray Kyonhe wrote:
Velicitia wrote:

1. You don't have to be a "sociopath" to pew (why the **** does everyone equate "pew" to "sociopath"???)
2. Perhaps you should step back and really ask yourself if EVE (or hell, "Massively Multiplayer" games in general) is a good fit for you.

There is nothing wrong with EVE in general, it just I can't be satisfied with just competing and blowing up things for the sake of it. I want to create things, or be a part of some great initiative struggling to create something, but in EVE you can only create social communities, and moslty to fight others such communities - and this is what I actually don't intrested enough into. EVE lacks some purely constructive paths, like path of true scientist, or artisan of sort (it can be played with some metagaming, but occasions are rare and it's not so fun as it could be if supported by game mechanics); even space explorers became simple resource gatherers for war machine, and manufacturers just needed only to serve its needs.

I can't fight a war for some meaningless part of space, or only for glory, I need to have some affection to the place I stand for. But I can't have it because all the places in EVE are barely distinguishable, I can't call any of them "my home". You can't design your space, you can't find here some little things you like and which can't be found somewhere else (aside from purely numerical, like isk/hour, and amounts expensive moon goo Smile) - it's just totaly generic.

I'm staying in EVE mostly hoping that some day CCP will deliver such experince, that WiS isn't dead, that we some day will land on planets some way or another. I have nowhere to go, 'cause I lost interest in mmos long time ago, EVE is only exception, because it still bring some hope to this industry. Thats why I just rat and wait Smile



Well, seeing as you see no value in the actual core gameplay of EVE, I hope you enjoy the remainder of your stay ...

when you leave, can I have your stuff?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Ray Kyonhe
Aliastra
Gallente Federation
#143 - 2014-06-04 15:15:21 UTC  |  Edited by: Ray Kyonhe
Velicitia wrote:

Well, seeing as you see no value in the actual core gameplay of EVE, I hope you enjoy the remainder of your stay ...
when you leave, can I have your stuff?

The reason I still stay is that there are some signs bringing hope that this uniform core gameplay one day will be expanded to something more rich and diverse.
No, you can't. That would be totally ungratefull to devoid you of incentive to find new friends and thrilling PvP engagments.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Jenn aSide
Worthless Carebears
The Initiative.
#144 - 2014-06-04 15:21:49 UTC
Gevlon Goblin wrote:
We heard in the fanfest presentation that only 10% of the paying players turn to "diverse play", 50% quits soon and 40% are just "leveling up their Raven". Obviously I cannot offer a serious fix for that, as addressing this issue needs complete, strategic level changes.

However I can offer a simple band-aid that will not fix the problem, but slows the bleeding of players. How? It doesn't take that much time to level up that Raven into a faction-fit Golem. After that, the solo player either quits or keeps upgrading the ship stupidly until he gets ganked and quits.

My suggestion is giving him something that takes a year or more to get: a supercarrier or titan.

These supers would be modifications and reskins of the original ones, called "Imperial issue Avatar" for example. Their largest modification would be no jump drive. Since supers can't take gates, this would lock them to the system they are built in. They would lose EWAR immunity, so their PvP value would be zero (an Ibis could tackle and disable one, literally), they would be exclusively a large status symbol for PvE players. While they would have some PvE use, it would be totally cost-ineffective, so the owner couldn't print ISK.

The highsec supercarriers (beside losing their jump ability and EWAR immunity) would be modified to be able to use normal drones, making them an extremely expensive mission boat. Since they can't dock, the user would need an alt to pick up and return the mission, making this a very dumb - but stylish - way of missioning.

The highsec titans would gain the ability to fit strip miners and a 100000 m3 ore bay. Their mining bonuses would be equal to the Mackinaw, so their 6 turrets would let them mine like 3 Macks. As a Leviathan has no turret hardpoints, it would get Rorqual-equal bonuses for mining links. Since they can't dock, they are bound to a second hauler account and they could only mine in one system, so they wouldn't make anyone rich. But hey, look at me, I'm mining in a titan!

These ships would make a solo PvE player busy and happy for a year or more until he gets it. He will probably quit after that, but EVE still won X month of subscription. And hey, some of them might even do something dumb like getting into limited engagement or keep it in a wardeccable corp. Or better: he learns that there is more in EVE than leveling your Raven.

They could be built like outposts. A pilot drops an "egg", a structure launched for himself which can only be attacked in war like POCOs, (you can't wardec an NPC corp) and has multi-million HP. Then he freights the capital components and BPC into its hold and starts building. After a month, the build is complete, he flies there in a pod, clicks "activate ship" and he is in his very new super.



The question that always comes to me when i see this is: 'WHY do you care'?

While we all want CCP to do well, the fact is CCP is making enough money off EVE to keep things going. What do you personally or we as a community get by CCP manipulating people (who aren't the right mental/emotional type of person to play a game like EVE long term) to keep playing EVE?

I'm glad people like what you describe leave, we're better off without the traditional 'level up' MMO player and THEY are better off playing a mainstream MMO that caters directly to their wants and needs as a gamer. Trying to change EVE to fit people like that is like saying "chess is less popular than checkers so lets make chess more like checkers to get people to play".
Jenn aSide
Worthless Carebears
The Initiative.
#145 - 2014-06-04 15:27:21 UTC  |  Edited by: Jenn aSide
Ray Kyonhe wrote:
[quote=Velicitia]

The reason I still stay is that there are some signs bringing hope that this uniform core gameplay one day will be expanded to something more rich and diverse.


That's insane bro. You don't really dig what the game is now, but maybe ...ONE DAY...it will be something you like so you basically 'endure' it as it is now?

That makes zero sense. You only get one (real) life, you are wasting precious time playing a game you don't like hoping that it will become something you do like (it won't btw, the core game players in this game are more like me and Velicitia than you ie people who like EVE for what it is). You could be playing any number of other games (in the time you spend on EVE) that would bring you actual enjoyment and where you'd actually fit in with the community.

It's your life/time, just saying that what you posted is completely wacky IMO
Velicitia
XS Tech
#146 - 2014-06-04 15:29:27 UTC
Jenn aSide wrote:
Ray Kyonhe wrote:
[quote=Velicitia]

The reason I still stay is that there are some signs bringing hope that this uniform core gameplay one day will be expanded to something more rich and diverse.


That's insane bro. You don't really dig what the game is now, but maybe ...ONE DAY...it will be something you like so you basically 'endure' it as it is now.

That makes zero sense. You only get one (real) life, you are wasting precious time playing a game you don't like hopping that it will become something you do like (it won't btw, the core game players in this game are more like me and Velicitia than you ie people who like EVE for what it is). You could be playing any number of other games (in the time you spend on EVE) that would bring you actual enjoyment and where you'd actually fit in with the community.

It's your life/time, just saying that what you posted is completely wacky IMO


(overheats ISD-Tank ... I should be OK for about 2 minutes)

Dibs on his stuff!

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Velicitia
XS Tech
#147 - 2014-06-04 15:30:16 UTC
Ray Kyonhe wrote:
Velicitia wrote:

Well, seeing as you see no value in the actual core gameplay of EVE, I hope you enjoy the remainder of your stay ...
when you leave, can I have your stuff?

The reason I still stay is that there are some signs bringing hope that this uniform core gameplay one day will be expanded to something more rich and diverse.
No, you can't. That would be totally ungratefull to devoid you of incentive to find new friends and thrilling PvP engagments.


OK ... running locators then.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Ray Kyonhe
Aliastra
Gallente Federation
#148 - 2014-06-04 15:38:07 UTC  |  Edited by: Ray Kyonhe
Jenn aSide wrote:

That's insane bro. You don't really dig what the game is now, but maybe ...ONE DAY...it will be something you like so you basically 'endure' it as it is now?

You are making me undeservedly proud of myself. Thank you, bro, you are too kind, I'll probably will be able to ednure it all for another several hours this week.
Jenn aSide wrote:

That makes zero sense.

Life makes zero sense. And our discussion here makes even less.
Velicitia wrote:

OK ... running locators then.

Mail me beforehand, I'll make you some tea.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Ray Kyonhe
Aliastra
Gallente Federation
#149 - 2014-06-04 15:54:01 UTC  |  Edited by: Ray Kyonhe
Jenn aSide wrote:
the core game players in this game are more like me and Velicitia than you ie people who like EVE for what it is

Btw, such claims recently have started to make me doubt its credibility. From what I've seen to the moment, we can only say that there is quite vocal group of such players on forums, but I very much doubt most of playerbase frequent it, not to say read suggestions boards. So all those claims starting to feel somehow self proclaimed and wishful. Can you prove it? Some statistical survey, may be?

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Gevlon Goblin
Science and Trade Institute
Caldari State
#150 - 2014-06-04 18:30:05 UTC
Guys. Does your discussion have any connection with the topic of this thread (the highsec supers and the "give them goals")?

My blog: greedygoblin.blogspot.com

Pete Butcher
The Scope
Gallente Federation
#151 - 2014-06-04 19:00:18 UTC
Gevlon Goblin wrote:
Guys. Does your discussion have any connection with the topic of this thread (the highsec supers and the "give them goals")?


Does it matter if it's not? The idea has sunk. You haven't been able to present a rational counter-argument.

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Hakaari Inkuran
State War Academy
Caldari State
#152 - 2014-06-04 19:13:43 UTC
Ray Kyonhe wrote:
Velicitia wrote:

Well, seeing as you see no value in the actual core gameplay of EVE, I hope you enjoy the remainder of your stay ...
when you leave, can I have your stuff?

The reason I still stay is that there are some signs bringing hope that this uniform core gameplay one day will be expanded to something more rich and diverse.
No, you can't. That would be totally ungratefull to devoid you of incentive to find new friends and thrilling PvP engagments.

I have basically no idea what you are holding out for, there is only so much that the game engine is capable of doing. And its a ten year old game. EVE will probably never expand beyond shooting things, trading, and manufacturing.
Ray Kyonhe
Aliastra
Gallente Federation
#153 - 2014-06-04 21:10:18 UTC
Hakaari Inkuran wrote:

I have basically no idea what you are holding out for, there is only so much that the game engine is capable of doing. And its a ten year old game. EVE will probably never expand beyond shooting things, trading, and manufacturing.

They are rewriting it right now, AFAIK. But OP is right we should stop this discussion right there, it went offtopic long ago.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Velicitia
XS Tech
#154 - 2014-06-04 21:49:23 UTC
Gevlon Goblin wrote:
Guys. Does your discussion have any connection with the topic of this thread (the highsec supers and the "give them goals")?


Why is the idea of "get comfortable with shooting that guy in the face" not a valid goal?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Gevlon Goblin
Science and Trade Institute
Caldari State
#155 - 2014-06-05 03:58:40 UTC
Velicitia wrote:
Why is the idea of "get comfortable with shooting that guy in the face" not a valid goal?

Because it sounds like PvP and the target audience (the 40%) clearly not interested in that. Otherwise they'd do it.

My blog: greedygoblin.blogspot.com

Scout Vyvorant
Doomheim
#156 - 2014-06-05 05:10:47 UTC
Gevlon Goblin wrote:
Guys. Does your discussion have any connection with the topic of this thread (the highsec supers and the "give them goals")?


It seems people are more into countering you rather than your arguments.

While you claim to have a blog, one would expect followers and supporters, but all i'm seeing are haters. You should probably rework how you relate to people and the way you wish to accomplish you interpersonal goals
Pete Butcher
The Scope
Gallente Federation
#157 - 2014-06-05 15:19:35 UTC
Scout Vyvorant wrote:
Gevlon Goblin wrote:
Guys. Does your discussion have any connection with the topic of this thread (the highsec supers and the "give them goals")?


It seems people are more into countering you rather than your arguments.

While you claim to have a blog, one would expect followers and supporters, but all i'm seeing are haters. You should probably rework how you relate to people and the way you wish to accomplish you interpersonal goals


Remember you're talking to a guy who claims people playing a game for fun have brain damage.

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Gevlon Goblin
Science and Trade Institute
Caldari State
#158 - 2014-06-05 17:46:47 UTC
Scout Vyvorant wrote:
You should probably rework how you relate to people and the way you wish to accomplish you interpersonal goals

Why? Does their hateposting do anything but bumping this topic?

Let me break it down to you: the purpose of this topic is players providing idea to devs. Not players will decide but devs. Hateposting only gives extra job to ISD. Only intelligent counterarguments would affect dev decision.

My blog: greedygoblin.blogspot.com

Pete Butcher
The Scope
Gallente Federation
#159 - 2014-06-05 18:00:50 UTC
Gevlon Goblin wrote:
Scout Vyvorant wrote:
You should probably rework how you relate to people and the way you wish to accomplish you interpersonal goals

Why? Does their hateposting do anything but bumping this topic?

Let me break it down to you: the purpose of this topic is players providing idea to devs. Not players will decide but devs. Hateposting only gives extra job to ISD. Only intelligent counterarguments would affect dev decision.


You have been given a lot of them. Anyone interested is still waiting for yours.
And please, don't pretend there was none. Even after this topic was cut in half, you can still find them.

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Dave Stark
#160 - 2014-06-05 18:28:43 UTC
Gevlon Goblin wrote:
Only intelligent counterarguments would affect dev decision.


wrong.

look at freighters.