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Why does nothing orbit in the EVE universe?

First post
Author
Durethia
Blackwater USA Inc.
Pandemic Horde
#21 - 2014-05-16 18:48:03 UTC
Abrazzar wrote:
It would require a complete overhaul of the bookmarking system. Also, moving celestials, even if it were only during downtime, would create a immense load on the database.


I don't think so. Warping to a moving station would be no different than warping to a mission area, or to a gang member.
Reiisha
#22 - 2014-05-16 18:51:10 UTC
Doreen Kaundur wrote:
Planets, moons, stations are always in the same position year after year.

Nothing orbits in this universe.

Why?

Stations should orbit their planets.

Moons their planets.

Planets their suns.

Making travel in the EVE universe a variety of jump distances.


EVE is an MMO whose core has been engineerd back in 2000/2001. A dynamic coordinate system and synchronizing the movement of it and other planetary bodies was way, way too much to handle on the hardware from then. You also have to remember that the game was basically designed to be playable on a 56k connection.

Changing some of the core systems of the game is going to take time, but i'm fairly sure the devs have it on their wish list. However, this would take a lot of work to do right, seeing how many systems depend on those core mechanics...

If you do things right, people won't be sure you've done anything at all...

Reiisha
#23 - 2014-05-16 18:52:25 UTC
Durethia wrote:
Abrazzar wrote:
It would require a complete overhaul of the bookmarking system. Also, moving celestials, even if it were only during downtime, would create a immense load on the database.


I don't think so. Warping to a moving station would be no different than warping to a mission area, or to a gang member.


It would be different, but doesn't have to cause a DB load. You only need to have the procedural algorithm in place and sync it when players are close, just like you would with other ships (iirc).

If you do things right, people won't be sure you've done anything at all...

Gabriel Z
Krabulous
#24 - 2014-05-16 19:05:18 UTC
Sodium Canine wrote:
Doreen Kaundur wrote:
Stations should orbit their planets.

Moons their planets.

Planets their suns.

Making travel in the EVE universe a variety of jump distances.



And making bookmarks useless!

yes and no. it would make some very useful safe spot bm's once the celestial moved along it's path.
Cekle Skyscales
The Scope
Gallente Federation
#25 - 2014-05-16 19:08:31 UTC
Doreen Kaundur wrote:
Planets, moons, stations are always in the same position year after year.

Nothing orbits in this universe.

Why?

Stations should orbit their planets.

Moons their planets.

Planets their suns.

Making travel in the EVE universe a variety of jump distances.


If I'm not mistaken, they used to a long time ago but were cut because of reasons.
Abrazzar
Vardaugas Family
#26 - 2014-05-16 19:08:47 UTC
Durethia wrote:
Abrazzar wrote:
It would require a complete overhaul of the bookmarking system. Also, moving celestials, even if it were only during downtime, would create a immense load on the database.


I don't think so. Warping to a moving station would be no different than warping to a mission area, or to a gang member.

The load would result from the need to calculate all the new positions of thousands of celestials derived from a individual set of variables for each of them. Once they're placed, it won't be an issue. Oh, don't forget POSes and all their modules.

Bookmarks would need to be relative to a celestial or you end up in mid space the next day instead of next to a station or moon. Then you'd have to define if you want a rotational coordinates, to keep instant warp-offs intact or absolute coordinates for tacticals, cans and other locations you don't want to orbit.

I'm not saying it couldn't be done, it would only need quite a few changes and additional resources to work and that poses the question if a simple improvement to immersion justifies the investment.
War Kitten
Panda McLegion
#27 - 2014-05-16 19:10:30 UTC
It's because of the invisible space gravy we fly around in. All the planets slowed to a standstill ages ago because Eve is not a space simulator but a submarine simulator.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Jur Tissant
Garoun Investment Bank
Gallente Federation
#28 - 2014-05-16 19:13:58 UTC
Clearly they don't orbit because they can't move through the space fluid like our ships.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#29 - 2014-05-16 19:17:14 UTC
Quote:
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Thread closed.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

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