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Dual Boxing on a Mac - One client per monitor.

Author
IronCat Maulerant
Snipes Incorporated UK
#1 - 2014-05-16 11:36:05 UTC
Hello Fellow Capsuleers

I am very interested to know what solutions that people have come up with allowing them to dual box, running a client on each screen.

FYI - I have used CCP's client cloning tool to use additional clients.

I am pulling my hair out at the moment trying to come up with a working solution. The EvE client (when it's not having one of it's "I feel like freezing up randomly" days) works beautifully full screen. I can run, 2 or 3 clients at once on one monitor on Full Screen Mode and not have any issues, cmd-tabbing between them. As this is not the most ideal way to dual box efficiently I have purchased a second monitor with the idea of running a client full screen on each.

This is where the fun began:

EvE appears to disable the second monitor when run in full screen mode, preventing you from being able to use that monitor. Changing to window mode brings back the second screen and you are able to run the second client on the second monitor (also in windowed mode only). This would not be too bad of an option accept the top ~40 pixels or so of the screen is now taken up by the menu bar and the window border (containing the minimise and close buttons).

Although this is inconvenient after a little grumble, due to loosing some of the immersive qualities of the game by now playing it in a window, you move on to discover that the ~40px taken up by the menu bar and window box have pushed the bottom ~40px of your game off of the screen. A check of EvE's settings pages reveal that you cannot shrink your window size by 40px.

After another grumble, you accept that you'll just lose the bottom 40px, log in and shrink all of your chat boxes, overview etc to adjust to your smaller playing area. Once done you hit undock and find that your capacitor HUD is also missing the bottom section, a few frustrating drag attempts and clicks later it appears that the HUD can not be free moved but can only be snapped to the top or bottom of the screen. I then snapped it to the top and then realised that this would lead to a massive overhaul of the way that I play the game and a full rearrangement of my windows.

I thought to myself "This is just not going to work" and set about finding other alternatives. I found on numerous threads that some players have used a piece of software called SwitchResX to oversize their screen's resolution enough to reclaim the bottom of their playing area, after installing this and setting it up I found that I just could not make it happen and thought that it may have been down to the fact that it was a trial copy. I upgraded it to the full version and tried to change the resolution to be 40px taller but my primary monitor just disabled itself.

TLDR

Does anyone have a work around that works to allow you to run an EvE client fullscreen on each monitor of a Mac? I don't understand why EvE / Transgaming have not taken advantage of the Full Screen Application functionality, provided by Apple with the release of, I think, OS X Lion?
Rahl Gryphon
Ovistavin Enterprises
#2 - 2014-05-16 16:05:53 UTC  |  Edited by: Rahl Gryphon
You can fix this in the Eve client. CCP added window sizes that take the menu bar into account.

On the Display & Graphics setting tab change the window size to a setting that has a height 44 pixels less than your screen resolution. For example my Macbook Air has a resolution of 1440x900 and I have the Eve window sized to 1440x856.

Edit: I should also point out that not all screen resolutions have an Eve window size that matches up. On my dual monitor setup for my desktop there is a window size that works well for my Dell 21" monitor, but there isn't one for the resolution my older Apple 20" monitor uses. So I have the window size set smaller than the screen resolution on that monitor.