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[Kronos] The Prospect

First post
Author
CCP Fozzie
C C P
C C P Alliance
#1 - 2014-05-14 11:40:57 UTC
Hey everyone.

SISI is now updated with the new Prospect expedition frigate that was announced in this dev blog.

We're seeding the ship and the skill required to fly it (Expedition Frigates) on the market so you can give it a try!

The changes to low-sec mining anomalies that were also announced in that dev blog are also in this SISI build, however the changes to the mineral composition of high-end ores will be coming in Crius instead of Kronos and therefore is not in this build.

This thread will be the place to post feedback from your testing of the Prospect and/or the lowsec mining sites.

Thanks!

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Maichin Civire
#2 - 2014-05-14 12:01:33 UTC
I've got a question about POS changes, as these are very close to industry. With Kronos, we should be possible to anchor towers in high sec, nevermind how good (or bad) are our standings with empires. Is this also getting delayed?
Kniht
#3 - 2014-05-14 12:09:34 UTC  |  Edited by: Kniht
Should Industry V be a prereq for Expedition Frigates (as it currently is on SISI)? Mining IV (or V) seems a more natural choice, as it affects mining rather than build-time. Astrogeology III or IV, perhaps.

How about using Cloaking 4 as a prereq? (It's essentially one anyway, for covops cloaks; similar to TWR for dreads.)

o/ fly crazy

Kniht
#4 - 2014-05-14 12:21:19 UTC
Maichin Civire wrote:
I've got a question about POS changes, as these are very close to industry. With Kronos, we should be possible to anchor towers in high sec, nevermind how good (or bad) are our standings with empires. Is this also getting delayed?

I don't have the link, but I remember reading that's pushed with the other changes.

o/ fly crazy

CCP Fozzie
C C P
C C P Alliance
#5 - 2014-05-14 12:39:13 UTC
Maichin Civire wrote:
I've got a question about POS changes, as these are very close to industry. With Kronos, we should be possible to anchor towers in high sec, nevermind how good (or bad) are our standings with empires. Is this also getting delayed?


That change is now scheduled for Crius, with the rest of the industry changes.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Sabriz Adoudel
Move along there is nothing here
#6 - 2014-05-14 12:48:43 UTC
Could you separate out the two issues into their own threads?

On the Prospect, I ran numbers in the other thread and came to the conclusion that a gank link boosted, sigrad reduction implant Prospect can basically speed tank a destroyer that is fitted for tracking. Can someone please investigate if this is true? Catalyst fit was election blasters with antimatter, one tracking computer, one warp scram, two magstabs and a local repair module, and the Prospect was orbiting at 1000m radius and using an afterburner.

Also on live I have been buying election blasters in anticipation of this ship being hard to track...

I support the New Order and CODE. alliance. www.minerbumping.com

Altrue
Exploration Frontier inc
Tactical-Retreat
#7 - 2014-05-14 15:23:08 UTC
Sabriz Adoudel wrote:
Could you separate out the two issues into their own threads?

On the Prospect, I ran numbers in the other thread and came to the conclusion that a gank link boosted, sigrad reduction implant Prospect can basically speed tank a destroyer that is fitted for tracking. Can someone please investigate if this is true? Catalyst fit was election blasters with antimatter, one tracking computer, one warp scram, two magstabs and a local repair module, and the Prospect was orbiting at 1000m radius and using an afterburner.

Also on live I have been buying election blasters in anticipation of this ship being hard to track...


So you mean that a T2 ship under gang links and with a full implant set, would actually be able to speed tank the upper class that costs three times less than the prospect itself ? Big smile

How is that surprising?

Signature Tanking Best Tanking

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Markku Laaksonen
School of Applied Knowledge
Caldari State
#8 - 2014-05-15 05:28:20 UTC
Sabriz Adoudel wrote:
Could you separate out the two issues into their own threads?

On the Prospect, I ran numbers in the other thread and came to the conclusion that a gank link boosted, sigrad reduction implant Prospect can basically speed tank a destroyer that is fitted for tracking. Can someone please investigate if this is true? Catalyst fit was election blasters with antimatter, one tracking computer, one warp scram, two magstabs and a local repair module, and the Prospect was orbiting at 1000m radius and using an afterburner.

Also on live I have been buying election blasters in anticipation of this ship being hard to track...


Destroy those dirty miners with your Gallente democracy guns!

The word is 'electron'.

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TheButcherPete
KarmaFleet
Goonswarm Federation
#9 - 2014-05-15 15:42:10 UTC
The CPU on the Prospect is kinda low, but I sort of t2'd all the things :3

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Soldarius
Dreddit
Test Alliance Please Ignore
#10 - 2014-05-15 18:49:24 UTC
Markku Laaksonen wrote:
Sabriz Adoudel wrote:
Could you separate out the two issues into their own threads?

On the Prospect, I ran numbers in the other thread and came to the conclusion that a gank link boosted, sigrad reduction implant Prospect can basically speed tank a destroyer that is fitted for tracking. Can someone please investigate if this is true? Catalyst fit was election blasters with antimatter, one tracking computer, one warp scram, two magstabs and a local repair module, and the Prospect was orbiting at 1000m radius and using an afterburner.

Also on live I have been buying election blasters in anticipation of this ship being hard to track...


Destroy those dirty miners with your Gallente democracy guns!

The word is 'electron'.


Giving you all my upvotes

http://youtu.be/YVkUvmDQ3HY

Dark Drifter
Sons of Seyllin
Pirate Lords of War
#11 - 2014-05-16 09:25:54 UTC
seems well designed in most aspects.

however.

it has no defence (where NPCs are conserned)

give it back its drone bay and bandwipth. allow it to use 1 or 2 light drones (unbonused)
Shiori Yamazaki
WhiteOps
#12 - 2014-05-16 09:33:09 UTC
Sabriz Adoudel wrote:
Could you separate out the two issues into their own threads?

On the Prospect, I ran numbers in the other thread and came to the conclusion that a gank link boosted, sigrad reduction implant Prospect can basically speed tank a destroyer that is fitted for tracking. Can someone please investigate if this is true? Catalyst fit was election blasters with antimatter, one tracking computer, one warp scram, two magstabs and a local repair module, and the Prospect was orbiting at 1000m radius and using an afterburner.

Also on live I have been buying election blasters in anticipation of this ship being hard to track...


T2 frigate speed tanking a T1 destroyer?

Working as intended for me.

If a miner flying a Prospector knows how to evade your guns, where to orbit, which weapon ranges to avoid and all that combat stuff, why he should not win the battle against you? You know, this is EVE. You should be taking risks even when you decide to go stalking miners.
Domanique Altares
Rifterlings
#13 - 2014-05-16 13:58:36 UTC
Sabriz Adoudel wrote:
Could you separate out the two issues into their own threads?

On the Prospect, I ran numbers in the other thread and came to the conclusion that a gank link boosted, sigrad reduction implant Prospect can basically speed tank a destroyer that is fitted for tracking. Can someone please investigate if this is true? Catalyst fit was election blasters with antimatter, one tracking computer, one warp scram, two magstabs and a local repair module, and the Prospect was orbiting at 1000m radius and using an afterburner.

Also on live I have been buying election blasters in anticipation of this ship being hard to track...


Wrong tool for the job. What you want is a Thrasher, and you fit a web. If you insist on a Catalyst, then you bring two; one with a web, one with a scram. In either case, a web is more helpful to you than a tracking computer.

Unless you're discussing some kind of suicide gank nonsense; in which case this dies as easily as anything else.

Kanzlerin Mintaki
The Gamespotters
#14 - 2014-05-16 15:08:11 UTC
I like them, but are you sure having 3 rig slots on a t2 ship is correct?
Je'ron
The Happy Shooters
#15 - 2014-05-16 19:14:42 UTC  |  Edited by: Je'ron
I've been looking at the Prospect stats. Here is some feedback
- Volume 50.000 m3. Shouldn't that be 29.500 m3 same as venture
- Drone capacity/bandwidth 0 m3 / 0 mbit/sec. Should be at least 10 m3/ 10 mbit/sec (venture) to give it some defensive weapons capabilties, because with 2 mining lasers and a cloak as high you don't have any (sacrificing 50% mining capacity is likely a too high price)
- Prospect isn't in ISIS, would have expected it under ORE, above Venture

BTW the Mordu's Legion ships aren't in ISIS as well
Jelani Akinyemi Affonso
Republic Military School
Minmatar Republic
#16 - 2014-05-16 21:34:40 UTC
Kniht wrote:
Should Industry V be a prereq for Expedition Frigates (as it currently is on SISI)? Mining IV (or V) seems a more natural choice, as it affects mining rather than build-time. Astrogeology III or IV, perhaps.

How about using Cloaking 4 as a prereq? (It's essentially one anyway, for covops cloaks; similar to TWR for dreads.)


I do not understand why you need industry V to fly this ship. This does not make any sense because Industry does not have any relevance on ship performance. Plz reconsider this.

Also just because I mine doesn't mean that I partake in manufacturing.
Kuldrek Culduvere
Center for Advanced Studies
Gallente Federation
#17 - 2014-05-18 04:15:52 UTC
Also, there is no listing for it's "packed" size. When I went on Sisi and checked out one I bought there, the size was 50,000m3 even in packed mode.
Skullian
Federal Navy Academy
Gallente Federation
#18 - 2014-05-18 08:52:42 UTC
Yeah - I'm gonna have to request the addition of some drones here. Mining in low/null sec is dangerous enough without having to be bothered being chased out of a belt by a couple NPC frigates. That kind of sucks the fun out of it really.
Je'ron
The Happy Shooters
#19 - 2014-05-18 09:29:37 UTC
Inventing for the Prospect requires Gallentean Starship Engineering and Mechanical Engineering, manufacturing the Prospects requires Gallentean Starship Engineering and Plasma Physics (in addition to other skills). To me the Plasma Physics requirement looks wrong; normally the additional invention science skills match those for manufacturing, the Prospect doesn't have anything like blasters or plasma missiles justify the need for it for manufacturing and Mechanical Engineering is "used in all Starship research as well as hull and armor repair systems" which would make it very logical to include it as a requirement for manufacturing a ship like the Prospect.

Is the Plasma Physiscs requirement an error or intentional?
Domanique Altares
Rifterlings
#20 - 2014-05-18 16:11:23 UTC
Skullian wrote:
Yeah - I'm gonna have to request the addition of some drones here. Mining in low/null sec is dangerous enough without having to be bothered being chased out of a belt by a couple NPC frigates. That kind of sucks the fun out of it really.


I can tank belt rats all day long in a Venture; why can't you do it in the T2 variant?
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