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Encounter Surveillance System - Fix the anomaly...

Author
Thalen Draganos
State War Academy
Caldari State
#121 - 2014-05-18 14:11:59 UTC
Ramona McCandless wrote:
Thalen Draganos wrote:
It's amazing what can be read in to with text these days.

Uh huh

You dont have anything, so you project your own inabilities and insecurties onto my poasts.

Bravo, at least you got past the whole "Basicas of Poasting 101" class.

So, you going to continue to derail or do you have something to actually add?

Funny thing is I was actually going to ask you that very same thing.

On a separate note. What are your opinions on placing ESS in an anomaly?
Do you also believe that people should not be allowed to place an ESS in an anomaly like the OP does?
Ramona McCandless
Silent Vale
LinkNet
#122 - 2014-05-18 14:18:06 UTC
Thalen Draganos wrote:
What are your opinions on placing ESS in an anomaly?
Do you also believe that people should not be allowed to place an ESS in an anomaly like the OP does?


I can see where it could be considered an exploit but as I am not against exploits that take advantage of a mechanical ability of an object I don't see what the problem is.

If the Devs think it is wrong to place it there, they should have the rats aggress on player structures. I cant see a reason why they aggress on abandoned drones and not deployables.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Thalen Draganos
State War Academy
Caldari State
#123 - 2014-05-18 14:25:25 UTC
Ramona McCandless wrote:
Thalen Draganos wrote:
What are your opinions on placing ESS in an anomaly?
Do you also believe that people should not be allowed to place an ESS in an anomaly like the OP does?


I can see where it could be considered an exploit but as I am not against exploits that take advantage of a mechanical ability of an object I don't see what the problem is.

If the Devs think it is wrong to place it there, they should have the rats aggress on player structures. I cant see a reason why they aggress on abandoned drones and not deployables.

I agree in some respects. That would mean that rats would have to attack a lot more objects. Like Mobile Depots, anchored bubbles, Mobile Tractor Units, etc. That would take a profound amount of coding to get the rats to distinguish which object to attack and which not to I think. That could be quite an undertaking and probably not something that would be a priority if I were a programmer in CCP.
Ramona McCandless
Silent Vale
LinkNet
#124 - 2014-05-18 14:30:06 UTC
Thalen Draganos wrote:

I agree in some respects. That would mean that rats would have to attack a lot more objects. Like Mobile Depots, anchored bubbles, Mobile Tractor Units, etc. That would take a profound amount of coding to get the rats to distinguish which object to attack and which not to I think. That could be quite an undertaking and probably not something that would be a priority if I were a programmer in CCP.


If PlayerOwned=1 and no aggro from any extrenal source then Attack, non?

But as it stands, I dont feel they should change the device itsself further

Otherwise we are back to the situation with the WH deployment: A useful effect of the device removed, and it now having no use for a sizable proportion of players.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Thalen Draganos
State War Academy
Caldari State
#125 - 2014-05-18 14:33:08 UTC
Ramona McCandless wrote:
Thalen Draganos wrote:

I agree in some respects. That would mean that rats would have to attack a lot more objects. Like Mobile Depots, anchored bubbles, Mobile Tractor Units, etc. That would take a profound amount of coding to get the rats to distinguish which object to attack and which not to I think. That could be quite an undertaking and probably not something that would be a priority if I were a programmer in CCP.


If PlayerOwned=1 and no aggro from any extrenal source then Attack, non?

But as it stands, I dont feel they should change the device itsself further

Otherwise we are back to the situation with the WH deployment: A useful effect of the device removed, and it now having no use for a sizable proportion of players.

I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said.
You said sizable portion of players. How many are there? I really don't know.
Ramona McCandless
Silent Vale
LinkNet
#126 - 2014-05-18 14:35:55 UTC
Thalen Draganos wrote:

I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said.
You said sizable portion of players. How many are there? I really don't know.


Burglar alarm was what I said. Its easy enough to figure out how.

You want an actual figure on the amount of people who dont rat in null?

More than 0, less than n where n = all players

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Thalen Draganos
State War Academy
Caldari State
#127 - 2014-05-18 14:41:25 UTC
I'm sure at this point that we can agree on some points.
Placement, in of itself, is a broad issue.
Wormhole use is one issue and I just figured it out. Placing the ESS right on the worm hole so that when someone comes through it broadcasts in local chat that some one is there. That's brilliant. I suppose CCP could have just added something to the ESS saying that it can't be placed within 150km from a worm hole and still made it available to the population. I don't know how difficult that would be though.
The subject at hand was an ESS in an anomaly but we both agree to enough of a degree that it isn't a problem so that part is solved.
Thalen Draganos
State War Academy
Caldari State
#128 - 2014-05-18 14:42:34 UTC
Ramona McCandless wrote:
Thalen Draganos wrote:

I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said.
You said sizable portion of players. How many are there? I really don't know.


Burglar alarm was what I said. Its easy enough to figure out how.

You want an actual figure on the amount of people who dont rat in null?

More than 0, less than n where n = all players

Funny.
I was just asking if there was a rough number or any published amounts. That's all. hehe
Ramona McCandless
Silent Vale
LinkNet
#129 - 2014-05-18 14:44:03 UTC
Thalen Draganos wrote:
I'm sure at this point that we can agree on some points.
Placement, in of itself, is a broad issue.
Wormhole use is one issue and I just figured it out. Placing the ESS right on the worm hole so that when someone comes through it broadcasts in local chat that some one is there. That's brilliant. I suppose CCP could have just added something to the ESS saying that it can't be placed within 150km from a worm hole and still made it available to the population. I don't know how difficult that would be though.
The subject at hand was an ESS in an anomaly but we both agree to enough of a degree that it isn't a problem so that part is solved.


See, its good to talk.

Even if they changed it so you could deploy it within 150km, there are still ways to "exploit" its capabilities.

By making it null only, this limits it to the very edge of worthlessness, and not allowing it in an anom would reduce it to as useless as the scan inhibitor

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#130 - 2014-05-18 14:45:08 UTC
Thalen Draganos wrote:
Ramona McCandless wrote:
Thalen Draganos wrote:

I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said.
You said sizable portion of players. How many are there? I really don't know.


Burglar alarm was what I said. Its easy enough to figure out how.

You want an actual figure on the amount of people who dont rat in null?

More than 0, less than n where n = all players

Funny.
I was just asking if there was a rough number or any published amounts. That's all. hehe


Cool, but not that I know of. I just know that the guys I speak to regulalry just do it if the situation presents itself, so that s some any way lol

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Khanh'rhh
Sparkle Motion.
#131 - 2014-05-18 14:58:30 UTC
Ramona McCandless wrote:
Thalen Draganos wrote:

Where exactly does it say that an ESS had to be used a certain way? I'm asking for specific "you can't put it there" posts/statements.


In the attributes where it says:

May be anchored in Wormhole Space: 0


This is a great example, because players were using it do something that was unintended AND bad - CCP patched it very, very quickly.
If CCP were unhappy with their use in anoms, they could quick-fix by not allowing them anywhere near a large collidable object, which are in any anom.

You also better believe that this use has been petition-tested and is not an exploit.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Thalen Draganos
State War Academy
Caldari State
#132 - 2014-05-18 14:59:10 UTC
Ramona McCandless wrote:
Thalen Draganos wrote:
I'm sure at this point that we can agree on some points.
Placement, in of itself, is a broad issue.
Wormhole use is one issue and I just figured it out. Placing the ESS right on the worm hole so that when someone comes through it broadcasts in local chat that some one is there. That's brilliant. I suppose CCP could have just added something to the ESS saying that it can't be placed within 150km from a worm hole and still made it available to the population. I don't know how difficult that would be though.
The subject at hand was an ESS in an anomaly but we both agree to enough of a degree that it isn't a problem so that part is solved.


See, its good to talk.

Even if they changed it so you could deploy it within 150km, there are still ways to "exploit" its capabilities.

By making it null only, this limits it to the very edge of worthlessness, and not allowing it in an anom would reduce it to as useless as the scan inhibitor

I suppose it could be. I wonder if it could be used as a drag bubble or something but that would just be ridiculous. I would honestly lmao if some one tried.
Ramona McCandless
Silent Vale
LinkNet
#133 - 2014-05-18 15:12:18 UTC
Khanh'rhh wrote:
Ramona McCandless wrote:
Thalen Draganos wrote:

Where exactly does it say that an ESS had to be used a certain way? I'm asking for specific "you can't put it there" posts/statements.


In the attributes where it says:

May be anchored in Wormhole Space: 0


This is a great example, because players were using it do something that was unintended AND bad - CCP patched it very, very quickly.
If CCP were unhappy with their use in anoms, they could quick-fix by not allowing them anywhere near a large collidable object, which are in any anom.

You also better believe that this use has been petition-tested and is not an exploit.


Thank you.
You can tell as much about what CCP are thinking by what they don't do as much as by what they do.. er do

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Angelique Duchemin
Team Evil
#134 - 2014-05-18 17:18:17 UTC
If robbing an ESS was easy then everyone would be robbing all the ESS's. All the time.

The owners would have unanchored them, stopped using them and there would be no ESS's to rob for anyone.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Arronicus
State War Academy
Caldari State
#135 - 2014-05-18 20:10:15 UTC  |  Edited by: Arronicus
Marlona Sky wrote:
Mara Rinn wrote:
What's the salvo damage of the fully-spawned anomaly compared to, say, the EHP of a battleship?

From what I am told, outside of warping in a capital ship - nothing can survive the entire pocket on you at zero. If you are solo of course. Maybe a small RR gang or something, not sure.


Depends on the area of space. For guristas/serpentis, a cloaky interdiction nullified proteus that is still sporting a full rack of 5 ion blasters can hold up very easily, solo, with an ECCM fit to deal with jams, and enough dps and range to easily deal with any npc tackle frigs. 450k+ ehp with no implants, full fitting under 750m, and a damage mod in the lows, which can even be swapped out for a warp core stab.

As for stealing from them, even in an anomaly, it is easy for any well prepared small gang. Interceptor gang? Warp in a couple fast interceptors to lead off the frigs and cruisers, then warp in another about 10 seconds later, to do the theft. Afterburner in an orbit around the ESS, and even if anything switches to shoot at you, it won't hit. Hac gang? with a couple logis, you'll shrug off the dps keeping your speed up and killing rats while 1 ship does the drain.
Asia Leigh
Kenshin.
Fraternity.
#136 - 2014-05-19 03:05:13 UTC
So let me get this straight...

You had an easy button, someone figured out a way around your easy button, and your crying like a 5 year old?

Are you kidding me? A properly tanked, cloaky, nullified T3 can do this just as easily. Stop being lazy and find your own solution to 'your problem' instead of whining on the forums trying to get CCP to fix something that isn't broke.
Apply the damn rules equally >.>