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Random NPC Carrier spawns

Author
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#1 - 2014-05-13 18:08:12 UTC  |  Edited by: Harry Forever
to make the game more exciting for beginners the only thing the developers need to add are huge battles, they already tested it with the carrier event... they need to make it a given fact that randomly pirate NPC carriers spawn all over the galaxy, high low and nullsec, with this, new players will be able to see bigger fights right from the start and are able to join without much effort

the main reason most of the player come to eve is the big fights, however at the moment those are not accessible, incursions you need to be in a fleet and those fleets lock you out if you are new, nullsec not working either, because there are no big battles every day, at least not for a newb because they are unable to find or attend those

its way to difficult to find one when you are new, too many hurdles, joining corps, incursion channels etc. if you are new, you got no clue where to go, however if their would be frequent CONCORD Broadcasts to let everybody know where a pirate NPC carrier spawns, maybe even a carrier fleet from time to time, people would go there to kill it, you could have a big battle every hour in the game, without much programming done, good for the players to get into the game and have some action

thats all the people want, people want to see those 1000 ships on the grid
Vadeim Rizen
TYR.
Exodus.
#2 - 2014-05-13 18:15:05 UTC
feeding people activity is not a good thing. get out, join a corporation, go on roams, find targets, shoot targets. activity breeds activity, and sitting in station waiting for a broadcast about a fake carrier being deployed would only hurt the game.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#3 - 2014-05-13 18:17:39 UTC  |  Edited by: Harry Forever
Vadeim Rizen wrote:
feeding people activity is not a good thing. get out, join a corporation, go on roams, find targets, shoot targets. activity breeds activity, and sitting in station waiting for a broadcast about a fake carrier being deployed would only hurt the game.


they run missions and rat anyway, its nothing new, just bigger fights to see what the game is about... you missed the point
HTC NecoSino
ISEEU Corporation
Observatory Great Bear
#4 - 2014-05-13 18:28:06 UTC
Harry Forever wrote:
the main reason most of the player come to eve is the big fights


Get out of HS, p!s$ off locals, you'll get your big fights.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#5 - 2014-05-13 18:31:55 UTC  |  Edited by: Harry Forever
HTC NecoSino wrote:
Harry Forever wrote:
the main reason most of the player come to eve is the big fights


Get out of HS, p!s$ off locals, you'll get your big fights.


you are not much around are you? there is nothing going on... I'm talking about big fights every hour not every 6 month... maybe you missed the scale I'm talking about... searching for big fights is to look for a needle in a haystack
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2014-05-13 18:36:05 UTC
Why would anyone bother?
HTC NecoSino
ISEEU Corporation
Observatory Great Bear
#7 - 2014-05-13 18:44:09 UTC
Dude I live in WH space. Do NOT talk to me about the difficulties of finding a fight, especially after the nerf we just got.
Tchulen
Trumpets and Bookmarks
#8 - 2014-05-13 18:59:08 UTC
Awesome! Another "Harry formula" post!

Formula goes thus:
1) Post dumb idea
2) insult anyone who says anything against it
3) goto 2

Seriously though Harry, if you want big fleet fights go and join a corp or alliance that has big fleet fights. It's not that hard. However, experience has taught me that you're not after a solution to your problems, you're after what you want because you want it so I really only expect 2) as usual.
Daichi Yamato
Jabbersnarks and Wonderglass
#9 - 2014-05-13 19:19:02 UTC
i agree that incursions are a pain in the arse to get into. id like some more group orientated hi-sec content. it doesnt even have to pay anywhere near what incursion runners get.

But random carrier spawns here and there is not going to be the big battles i think ud expect. People see the big fights in the news involving Null sec. Then they join the game and mull about aimlessly in hi-sec, where ppl rarely play together.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#10 - 2014-05-13 19:28:29 UTC
Tchulen wrote:
Awesome! Another "Harry formula" post!

Formula goes thus:
1) Post dumb idea
2) insult anyone who says anything against it
3) goto 2

Seriously though Harry, if you want big fleet fights go and join a corp or alliance that has big fleet fights. It's not that hard. However, experience has taught me that you're not after a solution to your problems, you're after what you want because you want it so I really only expect 2) as usual.


you don't get the point as usual, and i wont join your mining fleets, this is about fights dude
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#11 - 2014-05-13 19:31:40 UTC  |  Edited by: Harry Forever
Daichi Yamato wrote:
i agree that incursions are a pain in the arse to get into. id like some more group orientated hi-sec content. it doesnt even have to pay anywhere near what incursion runners get.

But random carrier spawns here and there is not going to be the big battles i think ud expect. People see the big fights in the news involving Null sec. Then they join the game and mull about aimlessly in hi-sec, where ppl rarely play together.


nullsec has no big fights either, I mean not frequent enough not big enough, those carrier fights could be a starter, or for the time waiting until something really big is happening like BR... nullsec is 90% of the time extremely boring

you need to be able to login and have something going on, however most of the time nothing is happening... frequent npc carrier events would change that and bring people together, out of that the rest of the game could evolve much better I think
Daichi Yamato
Jabbersnarks and Wonderglass
#12 - 2014-05-13 19:38:53 UTC
why? When Incursions have big carriers and mad isks in them, and they dnt start big fights. why would this carrier start big fights?

i am most curious when i think that all major fights are started by someone screwing up...not NPC's lol.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#13 - 2014-05-13 19:44:57 UTC  |  Edited by: Harry Forever
Daichi Yamato wrote:
why? When Incursions have big carriers and mad isks in them, and they dnt start big fights. why would this carrier start big fights?

i am most curious when i think that all major fights are started by someone screwing up...not NPC's lol.


with big fights in regards of the carrier event, I mean PVE, 500+ people fighting the NPC carriers

you need to present new players what eve does best, big fights, it does not matter if it is PVE at the start, its just important they see those 500 ships shooting something, they need to get clue about what eve is about... this would just be a starting point

at the moment they login and nothing is happening, they just shoot a rat or do some missions, all other stuff is not accessible, at least not easy enough

the game does not show beginners what it can do, most of them leave, never getting a basic feeling about what the game is able to provide

with those carrier events they get a much better feeling what eve can be, and they could have that with their ibis 1 hour into the game, just to see what its about...
Daichi Yamato
Jabbersnarks and Wonderglass
#14 - 2014-05-13 20:25:54 UTC
How is that any different from a big incursion? Rather than running these events with 500 players, why not take the same 500 players and invade ur neighbours? Make them defend their stuff or lose it.

Hi-sec players might show interest in these events. unless of course it somehow leads to PvP, then they'll avoid it like the plague. What do u think incursions would be like if u went suspect for entering a site or shooting an incursion rat? Because thats what ur idea is. Its not going to be like a high profile dev-lead event that took months to plan and is part of the eve back story. They wont be mini-battles for caldari.

if ur bored get some friends, go out and shoot something.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Danika Princip
GoonWaffe
Goonswarm Federation
#15 - 2014-05-13 21:55:01 UTC
Harry Forever wrote:
Daichi Yamato wrote:
why? When Incursions have big carriers and mad isks in them, and they dnt start big fights. why would this carrier start big fights?

i am most curious when i think that all major fights are started by someone screwing up...not NPC's lol.


with big fights in regards of the carrier event, I mean PVE, 500+ people fighting the NPC carriers

you need to present new players what eve does best, big fights, it does not matter if it is PVE at the start, its just important they see those 500 ships shooting something, they need to get clue about what eve is about... this would just be a starting point

at the moment they login and nothing is happening, they just shoot a rat or do some missions, all other stuff is not accessible, at least not easy enough

the game does not show beginners what it can do, most of them leave, never getting a basic feeling about what the game is able to provide

with those carrier events they get a much better feeling what eve can be, and they could have that with their ibis 1 hour into the game, just to see what its about...



And why would anyone bother? What is in it for them? What is worth the risk of having PL drop 200 carriers on the fleet attacking the NPCs?
addelee
KarmaFleet
Goonswarm Federation
#16 - 2014-05-14 00:57:10 UTC  |  Edited by: addelee
Few problems I feel.

1) NPC behaviour is very predictable therefore it wouldn't be a huge fight, it would be another HS (or wherever) farming of isk.
2) Killing carriers isn't difficult. They rely a lot of drones,/fighters smart bombs and remote repping so clipping drones and neuting is a tactic.
3) NPC's don't use drones/fighters therefore carriers would need to alter and even if they did, NPC's cheat and would have infinite drones. They don't use smartbombs either.
4) No carriers in HS. This is an important one as it would break HS game mechanics which applies to both NPC's and players alike.
5) In a small fleet of BS's (i.e. 4) you can 3 shot any NPC battleship and take little to no damage. Realistically, a carrier wouldn't be a challenge.

IMO, there are plenty of PVE opportunities for new players (i.e. missions, ghost sites, combat sigs) and for real combat we have lowsec and null.
Gawain Edmond
Khanid Bureau of Industry
#17 - 2014-05-14 02:49:47 UTC
so all these 1000 every hour in these big fights with all the capital ships are you going to pay for them?
Auduin Samson
Sebiestor Tribe
Minmatar Republic
#18 - 2014-05-14 04:01:05 UTC
You think this would lead to huge fights? It would lead to a group of people in super tanked ships mulling around and making sure absolutely nobody found their carrier spawn before the killed and looted it. Really, there are only two things that lead to big fights in eve:

1. Sov conflicts in null
2. Dev events, and these rarely happen.

If you want bigfights, get out of hisec. No, there aren't multi-thousand ship battles every hour. That's a good thing. Epic fights come from player conflicts due to honor, allegiance, and resources. Trying to cram bigfights down everyone's throat with a derpy rat mechanic would be a cheap trick with no gain for anyone but eve's most dedicated PVE'ers.

Tell me, do big fights happen every time a faction or officer rat spawns? No, because anyone that finds one keeps their trap shut until their loot is safe. Adding fancy rats won't make bigfights. It will make more aggressive carebears.
Reaver Glitterstim
The Scope
Gallente Federation
#19 - 2014-05-14 04:01:51 UTC
It would be pretty cool to have random open incursions that encourage as many people as possible to join the fight. It could have some balancing design to make it so a small group is capable of winning while a giant group won't spoil it by clearing it in a few seconds. Maybe a NPC carrier spawns and as players shoot it, more NPCs show up to defend. The faster it dies, the more ships they bring in for backup, and the more potential loot there is.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Anthar Thebess
#20 - 2014-05-14 06:29:56 UTC
Go to nullsec, you can find random carrier spawn on a heaven sanctum in truesec systems <0.6
There is no point to create something that is already there.
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