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Dev Blog: Tiptoe Through the Tooltips

First post First post
Author
Jack Mancetti
Brutor Tribe
Minmatar Republic
#41 - 2014-05-13 17:10:06 UTC
Dont find the button to remove the tooltip from my eve . . i hope we got one !!!!!
After few years Eve i think i know how a gate or sun looks . . .
Nam Dnilb
Universal Frog
#42 - 2014-05-13 17:15:25 UTC
Now as someone pointed out already, this example below is really stupid.

Hud -1

This is redundant.

Hud - 2

And I can't help but think to myself, if you do make these tooltips interactable, why not go all the way and do this:

Hud - 3?

That said: I do like they are not transparent and thus easy to read, but I'd like to see this configurable in the ESC menue along with delay and general color choice.

As for the overview, I'd like to see the option to disable all tooltips on the overview window. There's enough going on there I don't need any more.
Harrigan VonStudly
Stay Frosty.
A Band Apart.
#43 - 2014-05-13 17:16:47 UTC  |  Edited by: Harrigan VonStudly
By having a cluster of brackets in space pop up a tooltip window now you remove the ability that we once had to mouse over the grouped cluster of brackets when a target warps off to a cluster and have them separate by holding mouse over the cluster to see which one he warped to.

For example. Let's assume there are two asteroid belt brackets, a station bracket, and a POCO bracket in one cluster. A target warps to one of those in that cluster. By mousing over that cluster of brackets in space previously, they would separtate vertically and you could distinguish which bracket the target warped to. Be it the station, POCO, belt, etc... With a popping up spreadsheet as we now have with these new changes you can not.
Harrigan VonStudly
Stay Frosty.
A Band Apart.
#44 - 2014-05-13 17:18:09 UTC  |  Edited by: Harrigan VonStudly
Harrigan VonStudly wrote:
By having a cluster of brackets in space pop up a tooltip window now you remove the ability that we once had to mouse over the grouped cluster of brackets when a target warps off to a cluster and have them separate by holding mouse over the cluster to see which one he warped to.

For example. Let's assume there are two asteroid belt brackets, a station bracket, and a POCO bracket in one cluster. A target warps to one of those in that cluster. By mousing over that cluster of brackets in space previously, they would separtate vertically and you could distinguish which bracket the target warped to. Be it the station, POCO, belt, etc... With a popping up spreadsheet as we now have with these new changes you can not.




Not sure what I did but quote and repost from an edit that I wanted :/
Mike Azariah
The Scope
Gallente Federation
#45 - 2014-05-13 17:21:40 UTC
I am fairly sure that Trebor, who has been fighting for the predictive mouse (amazon menu hack) for years will be buying someone some vodka for this addition.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Ranger 1
Ranger Corp
Vae. Victis.
#46 - 2014-05-13 17:22:58 UTC
Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance. Smile

Most of this looks really, really good... although some good points have been raised by some of the posters.

Team Unicorn you're going to have to get used to the fact that no matter how good a new feature is you will inevitably have repeated requests to either turn it off, or be able to completely redesign how it functions, or to be able to revert it back to the old way whenever they like. It's an EVE community thing. Blink

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#47 - 2014-05-13 17:26:08 UTC
Nam Dnilb wrote:
Now as someone pointed out already, this example below is really stupid.

Hud -1

This is redundant.

Hud - 2

And I can't help but think to myself, if you do make these tooltips interactable, why not go all the way and do this:

Hud - 3?

That said: I do like they are not transparent and thus easy to read, but I'd like to see this configurable in the ESC menue along with delay and general color choice.

As for the overview, I'd like to see the option to disable all tooltips on the overview window. There's enough going on there I don't need any more.

I do rather like that idea in HUD 3, although I have a feeling that sort of thing was hinted at as "coming next".

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

okst666
Federal Navy Academy
Gallente Federation
#48 - 2014-05-13 17:26:32 UTC
Ranger 1 wrote:
Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance. Smile




  • Type about:config into the location bar and press enter
  • Accept the warning message that appears, you will be taken to a list of preferences
  • Locate the preference browser.chrome.toolbar_tips and double-click on it to change its value to false

[X] < Nail here for new monitor

Sven Viko VIkolander
In space we are briefly free
#49 - 2014-05-13 17:27:43 UTC
Please get rid of the new tooltip menu for mousing over stuff. I am trying to find something in space and I get this giant box menu about 50 items long (imagine how long this list will be in large fleet fights) which completely blocks what I am trying to view in space (it is like this http://i.imgur.com/LYCBacJ.jpg but the list is about 5x as long). How is this a useful change for any player, new or old? The last thing eve needs is even more giant menus/lists blocking the screen, especially when they have completely redundant information. "Oh, you are trying to look at something in space. Well, here is a giant box to block your view. Enjoy."


When CCP Rise did his NPE presentation at fanfest I thought by tooltips he meant displays of useful stats like we get for modules, not more lists/menus/words/boxes in space which I thought eve was trying to get away from?
Rain6637
GoonWaffe
Goonswarm Federation
#50 - 2014-05-13 17:28:11 UTC
Ranger 1
Ranger Corp
Vae. Victis.
#51 - 2014-05-13 17:29:51 UTC  |  Edited by: Ranger 1
okst666 wrote:
Ranger 1 wrote:
Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance. Smile




  • Type about:config into the location bar and press enter
  • Accept the warning message that appears, you will be taken to a list of preferences
  • Locate the preference browser.chrome.toolbar_tips and double-click on it to change its value to false

Big smileBig smileBig smile I'm pretty sure that isn't the "click to turn it off" check box that people seem to think exists for all features in all software.

Seriously, Chrome? Lol

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

okst666
Federal Navy Academy
Gallente Federation
#52 - 2014-05-13 17:31:39 UTC  |  Edited by: okst666
Ranger 1 wrote:
okst666 wrote:
Ranger 1 wrote:
Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance. Smile




  • Type about:config into the location bar and press enter
  • Accept the warning message that appears, you will be taken to a list of preferences
  • Locate the preference browser.chrome.toolbar_tips and double-click on it to change its value to false

Big smileBig smileBig smile I'm pretty sure that isn't the "click to turn it off" check box that people seem to think exists for all feature in all software.

Seriously, Chrome? Lol


It is firefox actually - the window composition engine/UI firefox is using is called chrome.

[X] < Nail here for new monitor

Jean deVallette
The Scope
Gallente Federation
#53 - 2014-05-13 17:34:28 UTC
This is a disaster - where can I turn this crap off.

Try doing a data or relic site. The stupid tips obliterate the ability to get to tightly packed groups of cans.

FFS do you do any bloody testing, I would get fired at work for letting this through.
War Kitten
Panda McLegion
#54 - 2014-05-13 17:36:13 UTC  |  Edited by: War Kitten
Nice!

I'm looking forward to the predictive mouse menu movements, that's something that the multilevel Eve menus needed very badly.

I hope there is a bit of delay now when mouse-over occurs with brackets in space. The instant pop-up of mouse-over events when the mouse even came close to a bracket in space is ultra-annoying and makes picking one bracket out of a cluster of brackets harder rather than easier.

EDIT: (Got home to try the changes)
Oh fantastic work! I approve on the brackets tooltips and the predictive mouse movements!

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Ranger 1
Ranger Corp
Vae. Victis.
#55 - 2014-05-13 17:37:13 UTC  |  Edited by: Ranger 1
okst666 wrote:
Ranger 1 wrote:
okst666 wrote:
Ranger 1 wrote:
Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance. Smile




  • Type about:config into the location bar and press enter
  • Accept the warning message that appears, you will be taken to a list of preferences
  • Locate the preference browser.chrome.toolbar_tips and double-click on it to change its value to false

Big smileBig smileBig smile I'm pretty sure that isn't the "click to turn it off" check box that people seem to think exists for all feature in all software.

Seriously, Chrome? Lol


It is firefox actually - the window composition engine firefox is using is called chrome.

Good, you had me a little worried there.

I trust you get my point however, unless you are suggesting that EVE work in the same fashion with warnings, special hidden pages, and innumerable ways to make sure you game doesn't function correctly available to the average user.

People want simple check boxes to turn off virtually every possible element of the interface, or better yet the ability to change that functionality completely, and seem to get confused when often that simply isn't possible (without introducing problems that frankly none of us wants to deal with).

In this particular case though, I'm going to have to go along with the herd. Screen real estate is valuable in EVE, and great care needs to be taken with it to not obstruct critical functionality.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Calorn Marthor
Standard Fuel Company
#56 - 2014-05-13 17:38:34 UTC
Great changes.

One thing though:

Wasn't there a tooltip showing stored amounts of PI goods e.g. in launchpads?
I just caught myself moving the mouse pointer over the small items there over and over again, but nothing shows up.

TheLostPenguin
Surreal Departure
#57 - 2014-05-13 17:44:17 UTC
Team Pirate Unicorns go sit in the naughty corner and face into the wall, this is why there is a TEST SERVER, so you can post your stuff there and find out "hey that bits neat, but seriously that popup for bracket clusters is utter crap, put back to old" without needing to screw up tq in getting that information.

Please prove me horribly wrong and fix that along with the other silly blocking issues others have highlighted in this thread, and whilst an option to configure which tooltips we get and which we don't would be an awesome followup, sadly I'm already resigned to all the unwanted ones being yet another layer of annoying ui fluff to get used to ignoring/working around.

And yes we'll nearly always ask for an option to turn stuff off, because there's often a variety of usage cases in which some feature isn't wanted or even downright unhelpfull, yet there is NEVER an option to do so :(
ITTigerClawIK
Galactic Rangers
#58 - 2014-05-13 17:50:15 UTC
The Predictive mouse movement has to be one of the best things EVER to come out in the past few years :-P
TheLostPenguin
Surreal Departure
#59 - 2014-05-13 17:52:46 UTC
Ranger 1 wrote:

I trust you get my point however, unless you are suggesting that EVE work in the same fashion with warnings, special hidden pages, and innumerable ways to make sure you game doesn't function correctly available to the average user.



The overview settings screen somewhat fits that description, many people struggle to find it until pointed there, and it offers a fair variety of ways to screw your experience up with zero feedback about what things do/affect until you learn how it works, hope you aren't suggesting we nuke that too due to its complexity/potential for disaster.

Other games have an 'Advanced options: here be dragons' page in their settings menus that allow significant customisation to take place, other than CCP not wanting to give us the option there is no real reason EVE couldn't have something similar.
Lisa Gentilette
The Scope
Gallente Federation
#60 - 2014-05-13 17:59:35 UTC
Nam Dnilb wrote:
Now as someone pointed out already, this example below is really stupid.

Hud -1

This is redundant.


This, redundant, overly telling me that x = x, stargate = stargate? I'm mining veld tooltip tells me I'm mining veld, I mean wtf?

You went way overboard with this, it's not even funny anymore.

This is not about not liking new things it's not liking adding redundant things to the game. I DO NOT NEED A TOOL TIP telling me my mouse is OVER A STATION. I KNOW because I selected to GO THERE!





In any case give us an option to tune this down someway.
Some tooltips ARE helpful some, like now are telling me my glass with bree is filled with bree, I KNOW THAT, stop trying to feed me information that I know.