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WH Specific Race or Ship Line

Author
Jack Miton
School of Applied Knowledge
Caldari State
#21 - 2014-05-11 02:02:55 UTC
this thread is utter ramblings... i mean wtf?
there are no activities that are wh specific so why should there be ships that are wh specific?

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

ARMED1
Galloglas
Fraternity.
#22 - 2014-05-11 02:13:25 UTC
Jack Miton wrote:
this thread is utter ramblings... i mean wtf?
there are no activities that are wh specific so why should there be ships that are wh specific?


Are you ********?
Paikis
Vapour Holdings
#23 - 2014-05-11 03:16:25 UTC
ARMED1 wrote:
Jack Miton wrote:
this thread is utter ramblings... i mean wtf?
there are no activities that are wh specific so why should there be ships that are wh specific?


Are you ********?


He's not wrong.

Data sites exist in all other space.
Relic sites exist in all other space.
Gassites exist in most other space.
Ore sites exist in all other space.
Ghost sites exist in all other space.
Anomolies exist in all other space.

Literally the only thing that is unique to wormholes is the wormholes themselves, the lack of stations and static asteroid belts. That's it.

Yes, there are minor difference in the anomolies, as well as the major difference of capital escalations, but those are basically the same as using your Thanatos to rat in null. You're still just shooting crosses.
AssassinationsdoneWrong
Deep Core Mining Inc.
#24 - 2014-05-11 06:38:23 UTC
ARMED1 wrote:
Jack Miton wrote:
this thread is utter ramblings... i mean wtf?
there are no activities that are wh specific so why should there be ships that are wh specific?


Are you ********?


Also please don't call Jack a ********.

He has many names but most are only 6 asterisks long.

Seriously though inviting comments and then insulting people when they oppose your views is a fantastic way to argue your point. And if you can't look at T3 subs and see what needs fixing I'm not here to do it for you. Corbexx and Proc both discussed this with the people who wanted to use their vote and took the time to listen.

The Nexus 7's

What we fall short of in numbers we more than make up for in stupidity

ARMED1
Galloglas
Fraternity.
#25 - 2014-05-11 08:19:20 UTC
AssassinationsdoneWrong wrote:
ARMED1 wrote:
Jack Miton wrote:
this thread is utter ramblings... i mean wtf?
there are no activities that are wh specific so why should there be ships that are wh specific?


Are you ********?


Also please don't call Jack a ********.

He has many names but most are only 6 asterisks long.

Seriously though inviting comments and then insulting people when they oppose your views is a fantastic way to argue your point. And if you can't look at T3 subs and see what needs fixing I'm not here to do it for you. Corbexx and Proc both discussed this with the people who wanted to use their vote and took the time to listen.


The majority of the posted responses on this thread are making me lose faith in the human race. I think it has somehow devolved. Like I am talking to a room full of monkeys... Not smart monkeys either... Hah just saying that makes me feel better. Have fun with the thread Im done with it. It was fun to ruffle all the feathers though and hopefully those who aren't monkeys got a laugh like I did from reading it and maybe it got some wheels turning. Too bad we didn't see more posts with actual original and creative ideas. Now I am going to go smash my face into a wall.
AssassinationsdoneWrong
Deep Core Mining Inc.
#26 - 2014-05-11 08:34:35 UTC
ARMED1 wrote:

The majority of the posted responses on this thread are making me lose faith in the human race. I think it has somehow devolved. Like I am talking to a room full of monkeys... Not smart monkeys either... Hah just saying that makes me feel better. Have fun with the thread Im done with it. It was fun to ruffle all the feathers though and hopefully those who aren't monkeys got a laugh like I did from reading it and maybe it got some wheels turning. Too bad we didn't see more posts with actual original and creative ideas. Now I am going to go smash my face into a wall.


Have fun with that, Don't let the door hit your ass on the way out and .......... pass me a banana would you?

Next ..................

The Nexus 7's

What we fall short of in numbers we more than make up for in stupidity

Jack Miton
School of Applied Knowledge
Caldari State
#27 - 2014-05-11 08:49:06 UTC
ARMED1 wrote:
Jack Miton wrote:
this thread is utter ramblings... i mean wtf?
there are no activities that are wh specific so why should there be ships that are wh specific?
Are you ********?

https://www.youtube.com/watch?v=Yq-7P94pUoI

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Ahost Gceo
Center for Advanced Studies
Gallente Federation
#28 - 2014-05-11 13:08:22 UTC  |  Edited by: Ahost Gceo
ARMED1 wrote:
AssassinationsdoneWrong wrote:
ARMED1 wrote:
Jack Miton wrote:
this thread is utter ramblings... i mean wtf?
there are no activities that are wh specific so why should there be ships that are wh specific?


Are you ********?


Also please don't call Jack a ********.

He has many names but most are only 6 asterisks long.

Seriously though inviting comments and then insulting people when they oppose your views is a fantastic way to argue your point. And if you can't look at T3 subs and see what needs fixing I'm not here to do it for you. Corbexx and Proc both discussed this with the people who wanted to use their vote and took the time to listen.


The majority of the posted responses on this thread are making me lose faith in the human race. I think it has somehow devolved. Like I am talking to a room full of monkeys... Not smart monkeys either... Hah just saying that makes me feel better. Have fun with the thread Im done with it. It was fun to ruffle all the feathers though and hopefully those who aren't monkeys got a laugh like I did from reading it and maybe it got some wheels turning. Too bad we didn't see more posts with actual original and creative ideas. Now I am going to go smash my face into a wall.

You know what makes me lose faith in the human race? Real world politics. The Middle East and its never-ending trend of self-destruction. Boko Haram. Realty TV shows...

Notice how that nano-list didn't include people disagreeing with me about internet spaceships. Most of these people in here telling you what instead needs to be done to actually make any progress have had a lot more wormhole dwelling experience than you have.So you can be as belligerent as you want, but it only makes you look like a moron.

CCP ignore me please, I make too much sense.

Rayzilla Zaraki
Yin Jian Enterprises
#29 - 2014-05-11 18:34:44 UTC
The gist of this makes sense. We have pirate factions all over k-space who have their own lines of ships, albeit based on Empire designs, but specialized for their needs.

After however many years since wormholes were introduced into the game and corporations and alliances have moved permanently into w-space, you would think some pirate factions woild have formed and created their own lines of ships that are optimised for wormhole use. Yeah, there are the Sleepers and the T3s, but I'd love to see some more stuff.

Gate campers are just Carebears with anger issues.

Streya Jormagdnir
Alexylva Paradox
#30 - 2014-05-11 18:44:59 UTC
Kirasten wrote:
Derath Ellecon wrote:
I'm confused.

T3's were introduced with Wormholes
T3's are built from stuff collected in wormholes
T3's seem purpose built to excel in WH space due to their cruiser mass and ability to tank and punch a bit above their weight.

Seems like a ship line pretty specific to wormholes?



This.

I have been reading this thread thinking this exactly. T3 boats ARE boats specific to w-space. And they don't need fixed. There is an old phrase. "If it isn't broken, don't fix it." I am afraid of CCP even looking at them. Just leave w-space and our ships alone.


I don't know about "don't need fixed". There are certain configurations of T3s that are pretty lackluster. Cloaky Legion comes to mind; every other T3 covert subsystem gets a RoF/damage bonus whereas the Legion gets a cap use reduction. Yaay!What?

I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way.

Destination Unreachable: the worst Wspace blog ever

Aeril Malkyre
Knights of the Ouroboros
#31 - 2014-05-15 17:19:25 UTC
To the OP's original intent: I'd love to see some WH specific faction ships. Either simply refit Sleeper drone hulls, or some of the Talocan hulls floating in the sites. As long as people have been living in WHs and raiding these ancient structures and blowing up Sleepers, you'd think one of them would have figured out how to jury-rig them, rather than just salvaging them and making T3's.

I'm reminded of a Stargate SG-1 episode, 'Tangent'. They appropriate one of the enemy's damaged fighters, patch it up, install their own guidance and systems interfaces, and fly it. When they get it to space, an unknown protocol kicks in, and points them to the enemy's homeworld, only at sublight speed, which will take millions of years to reach and of course kill the pilots.

This sort of concept fits with OP's 'what if they only worked in wormholes'. Perhaps an appropriated Sleeper hull loses effectiveness when it leaves Anoikis. The armor degrades and the targeting systems lose accuracy.

Another idea: Boundless Creation has been crowing about their new microgravitational generators. Maybe it's time for a new mass driver, that launches a probe into a wormhole, triggering a gravity well as it crosses the event horizon, simulating a large mass moving through the hole. Numbers would have to be tuned to make it make sense and not make chain collapsing stupidly easy, but could be an interesting new tactical manipulator. Make it only available on large hulls with sufficiently large grid or something.

I think there are places to go with this. But it of course depends on the larger wormhole narrative CCP has in mind.
ARMED1
Galloglas
Fraternity.
#32 - 2014-05-15 17:26:53 UTC
Aeril Malkyre wrote:
To the OP's original intent: I'd love to see some WH specific faction ships. Either simply refit Sleeper drone hulls, or some of the Talocan hulls floating in the sites. As long as people have been living in WHs and raiding these ancient structures and blowing up Sleepers, you'd think one of them would have figured out how to jury-rig them, rather than just salvaging them and making T3's.

I'm reminded of a Stargate SG-1 episode, 'Tangent'. They appropriate one of the enemy's damaged fighters, patch it up, install their own guidance and systems interfaces, and fly it. When they get it to space, an unknown protocol kicks in, and points them to the enemy's homeworld, only at sublight speed, which will take millions of years to reach and of course kill the pilots.

This sort of concept fits with OP's 'what if they only worked in wormholes'. Perhaps an appropriated Sleeper hull loses effectiveness when it leaves Anoikis. The armor degrades and the targeting systems lose accuracy.

Another idea: Boundless Creation has been crowing about their new microgravitational generators. Maybe it's time for a new mass driver, that launches a probe into a wormhole, triggering a gravity well as it crosses the event horizon, simulating a large mass moving through the hole. Numbers would have to be tuned to make it make sense and not make chain collapsing stupidly easy, but could be an interesting new tactical manipulator. Make it only available on large hulls with sufficiently large grid or something.

I think there are places to go with this. But it of course depends on the larger wormhole narrative CCP has in mind.


I was done with this after the endless stream of MOSTLY garbage that had been posted here after my OP. I had given up trying to manage the post and nudge the discussion in the direction of the intended topic. I had lost all hope in this thread and then from the darkness of unoriginal thought rose Aeril Malkyre! Thank you for posting an original and well thought out idea to add the intent of the OP! I like your ideas and appreciate the thought you put into it! I will take this brief moment to mention again - T3 style frigates would be very cool! What? Frigs with subsystems??? And up until now I had only hoped for sharks with freaking lazer beams!

ARMED1
Meytal
Doomheim
#33 - 2014-05-15 19:04:07 UTC
Aeril Malkyre wrote:
To the OP's original intent: I'd love to see some WH specific faction ships. Either simply refit Sleeper drone hulls, or some of the Talocan hulls floating in the sites. As long as people have been living in WHs and raiding these ancient structures and blowing up Sleepers, you'd think one of them would have figured out how to jury-rig them, rather than just salvaging them and making T3's.

I'm reminded of a Stargate SG-1 episode, 'Tangent'. They appropriate one of the enemy's damaged fighters, patch it up, install their own guidance and systems interfaces, and fly it. When they get it to space, an unknown protocol kicks in, and points them to the enemy's homeworld, only at sublight speed, which will take millions of years to reach and of course kill the pilots.

This sort of concept fits with OP's 'what if they only worked in wormholes'. Perhaps an appropriated Sleeper hull loses effectiveness when it leaves Anoikis. The armor degrades and the targeting systems lose accuracy.

Strictly speaking, this isn't exceptionally different from what happens with T3 components today. If you look at what the Salvager module does (lore-wise), it locates bits of the wreck that are not completely destroyed, removes the completely destroyed bits, and places what's left in your cargohold. What you have left after salvaging are the pieces of the wreck that were useful.

Then manufacturing monkeys take that load of mostly-useful junk, applies our own knowledge and experience to it, and creates a working component. This component is still unique because it has properties inherent to its origin, so it can't be used in a general pure-Empire ship.

The Talocan hulls and subsystem wreckage items are the same thing: you remove the bits that are incomprehensibly destroyed and keep what looks useable. Then you take it back to the lab to reverse engineer its inner workings and its molecular structures, destroying it in the process, to create a step-by-step plan to build one using materials present in both W-space and K-space. Similar to how the Sleepers' progenitors would have.

What you have as a result is a blend of Sleeper technology and "rare" resources, and Empire technology and resources: a Strategic Cruiser hull or subsystem.

I suppose Minmatar scientists/engineers might be a little more inclined to duct tape parts onto wrecked Sleeper components, if only there was a more rust for them to work with.

Aeril Malkyre wrote:
I think there are places to go with this. But it of course depends on the larger wormhole narrative CCP has in mind.

Soemthing big thing that doesn't exist is a self-repairing armour or hull module, to complement auto-regenerating shields. Naturally this would be hard to balance, but the lore for the technology would seem to be found within W-space, should CCP ever decide to create these beasts.
Aeril Malkyre
Knights of the Ouroboros
#34 - 2014-05-15 20:14:51 UTC
Meytal wrote:
Aeril Malkyre wrote:
To the OP's original inten

Strictly speaking, this isn't exceptionally different from what happens with T3 components today [...]
Oh I fully understand how the process works in that direction. As mentioned upthread by many, T3's are basically the current ultimate hybridization of Sleeper/Empire technologies. Totally agree, and for some, that's enough of a gap filler.

Meytal wrote:
I suppose Minmatar scientists/engineers might be a little more inclined to duct tape parts onto wrecked Sleeper components, if only there was a more rust for them to work with.
This is really more of what I was thinking, especially as a Minmatar Cool No interchangeable subsystems, no morphing hulls. A hollowed out Sleeper hull with rockets bolted to the back, and a control console inside, with the pilot pulling the biomechanical levers to make the thing fly and shoot, like Starbuck in BSG. (I know their insides aren't actually like that)

Aeril Malkyre wrote:
Meytal wrote:
I think there are places to go with this. But it of course depends on the larger wormhole narrative CCP has in mind.

Soemthing big thing that doesn't exist is a self-repairing armour or hull module, to complement auto-regenerating shields. Naturally this would be hard to balance, but the lore for the technology would seem to be found within W-space, should CCP ever decide to create these beasts.
I think that has merit. Would definitely be a niche that isn't occupied yet. Hell, if it's Sleeper tech, don't let the ship have shields, just armor and hull.
Meytal
Doomheim
#35 - 2014-05-16 12:05:21 UTC  |  Edited by: Meytal
Aeril Malkyre wrote:
Meytal wrote:
I suppose Minmatar scientists/engineers might be a little more inclined to duct tape parts onto wrecked Sleeper components, if only there was a more rust for them to work with.
This is really more of what I was thinking, especially as a Minmatar Cool No interchangeable subsystems, no morphing hulls. A hollowed out Sleeper hull with rockets bolted to the back, and a control console inside, with the pilot pulling the biomechanical levers to make the thing fly and shoot, like Starbuck in BSG. (I know their insides aren't actually like that)

Well, while it's really fun to joke about, in all seriousness this kind of thing wouldn't really work well, hold up well to stresses of combat, or be very stable in operation.

Aeril Malkyre wrote:
Meytal wrote:
Aeril Malkyre wrote:
I think there are places to go with this. But it of course depends on the larger wormhole narrative CCP has in mind.

Soemthing big thing that doesn't exist is a self-repairing armour or hull module, to complement auto-regenerating shields. Naturally this would be hard to balance, but the lore for the technology would seem to be found within W-space, should CCP ever decide to create these beasts.
I think that has merit. Would definitely be a niche that isn't occupied yet. Hell, if it's Sleeper tech, don't let the ship have shields, just armor and hull.

What I had in mind was that such a module prevented active modules from fitting to the ship that repaired the same type. So no "auto-repair" armour modules combined with local (active) armour repair modules. Even that might not be necessary, who knows. Still have to allow dual tanks though, regardless, just for those killmails.
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