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Dropping our own Ihubs in FW?

Author
Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#1 - 2014-05-08 15:43:47 UTC
What if we could completely destroy enemy faction I-hubs and then install our own. Then you could set an LP tax rate on top of the normal maintenance rate for tier upgrades.

The i-hub could then maybe reduce the maintenance costs for keeping it upgraded for anyone in the corp, but also increase the LP payout for anyone in the corp running plexes.

It would be a way to 'claim' the defense of a space by corps in FW.
ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#2 - 2014-05-08 16:50:12 UTC
u want that then go null sec Big smile
Veskrashen
Deep Core Mining Inc.
Caldari State
#3 - 2014-05-08 17:20:28 UTC
ALUCARD 1208 wrote:
u want that then go null sec Big smile

This. In spades.

FW is not nullsec, and we have absolutely no desire to make it closer to nullsec.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#4 - 2014-05-08 19:26:17 UTC
Veskrashen wrote:
ALUCARD 1208 wrote:
u want that then go null sec Big smile

This. In spades.

FW is not nullsec, and we have absolutely no desire to make it closer to nullsec.


An annoying part of FW is that I don't think it's the hardcore farmers that pay for tier upgrades. It's typically organized alliance members. Then farmers just leech off the upgrades without having to pay for them. I was trying to come up with an idea that sort of got around this.
Veskrashen
Deep Core Mining Inc.
Caldari State
#5 - 2014-05-08 20:11:10 UTC
I get it, I just don't think this is the direction to go is all. CCP is aware of the farming issue, and adding the decloak radius to FW buttons and respawning NPCs make it somewhat more difficult. The NPCs aren't intended to act as a deterrent, just a DPS check, which is harder to beat when you're running multiple WCS.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#6 - 2014-05-08 21:40:56 UTC
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

BYDI recruitment closed-ish

Veskrashen
Deep Core Mining Inc.
Caldari State
#7 - 2014-05-09 02:36:10 UTC
Garviel Tarrant wrote:
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

Nope. Go back to nullbearing.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Taoist Dragon
Okata Syndicate
#8 - 2014-05-09 05:07:36 UTC
Veskrashen wrote:
Garviel Tarrant wrote:
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

Nope. Go back to nullbearing.


Everything in low sec should be destructible! And I want to be a **** to the FW guys as well and blap their I-hubs!!

That is the Way, the Tao.

Balance is everything.

Capitol One
Blue Canary
Watch This
#9 - 2014-05-09 05:34:49 UTC
Veskrashen wrote:
Garviel Tarrant wrote:
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

Nope. Go back to nullbearing.


Sorry, I wasn't aware that shadow cartel were nullsec carebears, but are you so afraid of conflict that you'd rather avoid change than embrace new conflict drivers?

I think it's an interesting idea.

I mentioned at the fw roundtable that it would be cool if the ihubs were able to be repped by the defending militia, giving them time to organize a proper defense fleet if the enemy (e.g. a pirate faction in this case, not just the enemy militia) were attacking it.
Veshta Yoshida
PIE Inc.
Khimi Harar
#10 - 2014-05-09 06:12:44 UTC
Capitol One wrote:
Veskrashen wrote:
Garviel Tarrant wrote:
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

Nope. Go back to nullbearing.


Sorry, I wasn't aware that shadow cartel were nullsec carebears, but are you so afraid of conflict that you'd rather avoid change than embrace new conflict drivers?

I think it's an interesting idea.

I mentioned at the fw roundtable that it would be cool if the ihubs were able to be repped by the defending militia, giving them time to organize a proper defense fleet if the enemy (e.g. a pirate faction in this case, not just the enemy militia) were attacking it.

No one want to grind EHP so the bunkers (aka. iHubs) are rarely bothered with until critical mass is achieved; be it a few dreads, a few dozen bombers or the kitchen sink blob of doom.

Point is: If a militia has the man-/stayiing power to rep the thing then they have the same to blow the offenders away. Alas, timezones are a part of FW life just as it is in null so bunkers are left for the golden hour and then dropped faster than you can reship to a frigate 10 jumps away.



Said it before, now saying it once more: EHP grind BAD. It has as much justification in a modern game as the 80's style button mashing mechanics.

Let flipping a system be a combination of time and manpower by accelerating plex spawns for a short'ish time (~ 4 hrs), yield 2x the VP, have a 10-15% overflow buffer for attacker and include something like the venerable ungated plexes.
Few wants to fight on bunkers because of the god-damn bridges and FW, being a glorified PvP tutorial, should not have to climax in capital engagement for every single system.

Effect: Rolling fights in plexes (and I suppose on gates) and lots of them, involving ships of all shapes and sizes.

Hell, one could probably even scale it based on systems in surrounds. Lone island in a hostile sea has 3-4x the plex/VP acceleration whereas a border-blip has but 1.5x .. sky is the limit if only the people with the clout were not so damn comfy on those thumbs.
Irya Boone
The Scope
#11 - 2014-05-09 08:32:31 UTC
so much , too much

Just remove the donation thing for god sake , warzone control should only depends on PvP ( numbers of kills in the system or by the faction) and mostly about number of systems you get and Remove neutral docking acces unless the neutral has +5 with the faction or something
and yes Pirate faction !!!

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#12 - 2014-05-09 12:10:26 UTC
Capitol One wrote:
Veskrashen wrote:
Garviel Tarrant wrote:
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

Nope. Go back to nullbearing.


Sorry, I wasn't aware that shadow cartel were nullsec carebears, but are you so afraid of conflict that you'd rather avoid change than embrace new conflict drivers?

I think it's an interesting idea.

I mentioned at the fw roundtable that it would be cool if the ihubs were able to be repped by the defending militia, giving them time to organize a proper defense fleet if the enemy (e.g. a pirate faction in this case, not just the enemy militia) were attacking it.


Would be fun.

I mean the Ihub in Avenod is one of the less flipped hubs i know off (I think it has only been flipped once since we moved there? by a silly bomber fleet?)

But thats totally not enough. Should be able to shoot it.

BYDI recruitment closed-ish

Veskrashen
Deep Core Mining Inc.
Caldari State
#13 - 2014-05-09 12:30:43 UTC
Garviel Tarrant wrote:
Capitol One wrote:
Veskrashen wrote:
Garviel Tarrant wrote:
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

Nope. Go back to nullbearing.


Sorry, I wasn't aware that shadow cartel were nullsec carebears, but are you so afraid of conflict that you'd rather avoid change than embrace new conflict drivers?

I think it's an interesting idea.

I mentioned at the fw roundtable that it would be cool if the ihubs were able to be repped by the defending militia, giving them time to organize a proper defense fleet if the enemy (e.g. a pirate faction in this case, not just the enemy militia) were attacking it.


Would be fun.

I mean the Ihub in Avenod is one of the less flipped hubs i know off (I think it has only been flipped once since we moved there? by a silly bomber fleet?)

But thats totally not enough. Should be able to shoot it.

Thing is that you're not in FW. You're pirates / neutrals / whatever, but you're not in militia. FW mechanics are for FW pilots.

Feel free to honorably third party the hell out of everything in the warzone, that's all fun and games. But you don't get to play with the same toys we do, because you've not signed on the dotted line.

The only reason for a neutral group to want to take iHUBs is to grief the FW players in the area. There's plenty of other ways to do that, plenty of other assets you can take and hold to provoke fights.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#14 - 2014-05-09 12:37:42 UTC
Veskrashen wrote:
Garviel Tarrant wrote:
Capitol One wrote:
Veskrashen wrote:
Garviel Tarrant wrote:
Bah, first let neutrals blow up Ihubs..

We should totally be able to do that if just to be dicks.

Nope. Go back to nullbearing.


Sorry, I wasn't aware that shadow cartel were nullsec carebears, but are you so afraid of conflict that you'd rather avoid change than embrace new conflict drivers?

I think it's an interesting idea.

I mentioned at the fw roundtable that it would be cool if the ihubs were able to be repped by the defending militia, giving them time to organize a proper defense fleet if the enemy (e.g. a pirate faction in this case, not just the enemy militia) were attacking it.


Would be fun.

I mean the Ihub in Avenod is one of the less flipped hubs i know off (I think it has only been flipped once since we moved there? by a silly bomber fleet?)

But thats totally not enough. Should be able to shoot it.

Thing is that you're not in FW. You're pirates / neutrals / whatever, but you're not in militia. FW mechanics are for FW pilots.

Feel free to honorably third party the hell out of everything in the warzone, that's all fun and games. But you don't get to play with the same toys we do, because you've not signed on the dotted line.

The only reason for a neutral group to want to take iHUBs is to grief the FW players in the area. There's plenty of other ways to do that, plenty of other assets you can take and hold to provoke fights.


Yeah, go shoot POSes in FW space owned by FW corps if you want a conflict driver.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#15 - 2014-05-09 18:40:27 UTC
Why on earth should you being in a faction have any effect on your ability to shoot a thing? Thats just dumb.

There is no good reason not to let us do it. Would create conflict, would be fun and it would make fw scrubs mad.
Surely that good for everyone involved? We get to poke FW with a stick, you get a reason to come and try to kick our asses! fights fights fights!

BYDI recruitment closed-ish

Veskrashen
Deep Core Mining Inc.
Caldari State
#16 - 2014-05-09 19:22:18 UTC
Garviel Tarrant wrote:
Why on earth should you being in a faction have any effect on your ability to shoot a thing? Thats just dumb.

There is no good reason not to let us do it. Would create conflict, would be fun and it would make fw scrubs mad.
Surely that good for everyone involved? We get to poke FW with a stick, you get a reason to come and try to kick our asses! fights fights fights!

Join FW, shoot hubs, we shoot you. Seems fair.

At the moment, you have no risk of losing access to assets and all that, have plenty of targets, and don't have to deal with any of the other downsides of being in FW. You want to shoot iHUBs and play in FW proper, then pick a side and sign up. We've got no interest in expanding your ability to grief people just because you have no interest in sacking up and picking a side.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

X Gallentius
Black Eagle1
#17 - 2014-05-09 19:29:33 UTC
Veskrashen wrote:

Thing is that you're not in FW. You're pirates / neutrals / whatever, but you're not in militia. FW mechanics are for FW pilots.

Feel free to honorably third party the hell out of everything in the warzone, that's all fun and games. But you don't get to play with the same toys we do, because you've not signed on the dotted line.

The only reason for a neutral group to want to take iHUBs is to grief the FW players in the area. There's plenty of other ways to do that, plenty of other assets you can take and hold to provoke fights.

They ought to be able to take low sec sov if they adhere to the same rules as everybody else - station lockouts, grinding the system plexes until a system is vulnerable.
Veskrashen
Deep Core Mining Inc.
Caldari State
#18 - 2014-05-09 19:34:54 UTC
X Gallentius wrote:
Veskrashen wrote:

Thing is that you're not in FW. You're pirates / neutrals / whatever, but you're not in militia. FW mechanics are for FW pilots.

Feel free to honorably third party the hell out of everything in the warzone, that's all fun and games. But you don't get to play with the same toys we do, because you've not signed on the dotted line.

The only reason for a neutral group to want to take iHUBs is to grief the FW players in the area. There's plenty of other ways to do that, plenty of other assets you can take and hold to provoke fights.

They ought to be able to take low sec sov if they adhere to the same rules as everybody else - station lockouts, grinding the system plexes until a system is vulnerable.

Yeah, but if they wanted to play by the same rules as the rest of us, they'd have already joined a militia like Evoke did back in the day.

They just want to have their cake and eat it too, without having to put forth the effort and take the risks the rest of us do.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Capitol One
Blue Canary
Watch This
#19 - 2014-05-09 20:42:22 UTC
I guess its time that snuffbox joined the caldari militia.

Whelp.
X Gallentius
Black Eagle1
#20 - 2014-05-09 21:16:21 UTC
Capitol One wrote:
I guess its time that snuffbox joined the caldari militia. Whelp.
On the bright side, at least you're not a failed 0.0 nullbear alliance. Guess it's time for the pirate corps to start joining the Caldari....
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