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Legion and dust share the same engine

First post
Author
Cheng Musana
Native Freshfood
Minmatar Republic
#1 - 2014-05-07 14:38:27 UTC
As ive thought both games are using the same Unreal Engine 3. CCP aswell stated that they are not going to use Unreal engine 4 due to the heavy modifications they allready done to it. Maybe (if the Dust guys are lucky) they keep going to get content due to the Legion development as a byproduct. Cause the only thing that i saw so far is that Legion only has better graphics and thats it.

The main concern of the dust players is that there will be no more additional content which is basically dooming a game. So what you guys are thinking that both games basically are using the same engine?
Batelle
Federal Navy Academy
#2 - 2014-05-07 15:18:20 UTC
I think its possible dust will see new content, as well as updates and balance patches. This is a good thing. The most ambitious things we can hope for for PS3 Dust is an overhaul to the FW LP system, an overhaul of planetary conquest, and maybe enhanced support for trading in-game. Other players want to see MTACs and Planetary fighters, and that may happen too, i just don't consider it as significant.

But the game-changing stuff, that will happen for Legion. For example, any linking of the economies, and as I put it, Eve pilots building stuff to sell to Dust players, that will all happen once legion has its own resource gathering and economy in place. This can be expected to never happen for PS3 Dust players.

I do hope that the skill progression system applies to PS3 Dust, rather than being only for Legion. Better corp/alliance integration and better tools, this will happen on PC for legion. The PS3 is just too incredibly limiting for the kind of social/sandbox gameplay that CCP wants. tapping out mails and stuff in chat channels, using one voice channel only, with an unusuable push-to-talk, it just makes doing basic things complete hell, especially if you're used to Eve on PC.

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Riot Girl
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#3 - 2014-05-07 15:32:51 UTC
Seems Dust was just a test run for the game CCP really wanted.
TigerXtrm
KarmaFleet
Goonswarm Federation
#4 - 2014-05-07 19:01:07 UTC  |  Edited by: TigerXtrm
Legion runs on Unreal Engine 4. This was announced at Fanfest explicitly. Where are you getting your info from? Sources man.

Or was that Valkyrie? Now I'm not sure.

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Tippia
Sunshine and Lollipops
#5 - 2014-05-07 19:06:02 UTC
Cheng Musana wrote:
As ive thought both games are using the same Unreal Engine 3.
What makes you think this?
Marsha Mallow
#6 - 2014-05-07 19:07:42 UTC
Confirmation Legion is on UE3

Not sure about Valk tho

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Jonah Gravenstein
Machiavellian Space Bastards
#7 - 2014-05-07 19:08:05 UTC  |  Edited by: Jonah Gravenstein
Tippia wrote:
Cheng Musana wrote:
As ive thought both games are using the same Unreal Engine 3.
What makes you think this?
There was no thinking involved. Legion is currently using UE3, although various news sites are suggesting it'll be using UE4 upon release.

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Grimpak
Aliastra
Gallente Federation
#8 - 2014-05-07 19:11:30 UTC
Cheng Musana wrote:
As ive thought both games are using the same Unreal Engine 3.



yes and... your point?

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mkint
#9 - 2014-05-07 19:12:15 UTC
TigerXtrm wrote:
Legion runs on Unreal Engine 4. This was announced at Fanfest explicitly. Where are you getting your info from? Sources man.

Or was that Valkyrie? Now I'm not sure.

That was valkyrie for sure. I don't recall hearing one way or the other for legion, since it's still just a tech demo at this point. "if it happens."

How do dust bunnies take part in chat channels without keyboards anyway?

fake-edit: ah, twitter source.

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Tippia
Sunshine and Lollipops
#10 - 2014-05-07 19:18:24 UTC
So basically, by making it trivial to (re)use any content for both games, the worry is that this will lead to less content for Dust?
Octoven
Stellar Production
#11 - 2014-05-07 19:22:58 UTC
TigerXtrm wrote:
Legion runs on Unreal Engine 4. This was announced at Fanfest explicitly. Where are you getting your info from? Sources man.

Or was that Valkyrie? Now I'm not sure.


This was Valkyrie that Unreal 4 was announced for not Legion/Dust
Octoven
Stellar Production
#12 - 2014-05-07 19:43:56 UTC  |  Edited by: Octoven
Dust will still be developed, if they are indeed using the same engine, then yes both Dust and Legion will benefit from each other in terms of developmental byproduct. I think in terms of graphics, if CCP does eventually announce migration to PS4 that will help bring the graphics more up to par with what Legion wants to do. Right now they are working with a system that has been out for quite a while....8 years now isnt it? The key difference will be the graphical changes. For those who have not had a chance to play a PS3 and PS4, the PS4 is miles ahead in terms of that area. The lighting alone is an upgrade, its not the BEST graphics ever possible, but it is indeed a hell of a lot better over PS3. I would scale it up as being 10x more powerful than the PS3.

One of the things that is holding Dust development back is the limitations of PS3, the system is 8 years old and just cant handle what they want to deliver, I think the PS4 can handle most of what they want to bring into project legion. Just a little more comparison between them:

The PS3 was made witha custom Sony-made cell architecture; however, the PS4 is using a much different one, it has an x86-based chip, the same type that is used in both the Xbox One as well as Windows PCs. So right off the bat the system architecture is going to support much of what project legion will bring. Another massive improvement is ram and graphics as stated. The PS4 has an 8-core AMD jag CPU clocked up to 2.75 GHz and an 800MHz AMD Radeon GPU with 8 GB of GDDR5 RAM. On the flip side the PS3 only gets a single core chip running 3.2 GHz with a 550MHz GPU and 256 MB( yes lol MB) of DDR3 RAM.

I think if CCP really wants to keep Dust going forward and alive, and they could, they will need to announce support for developing this game toward PS4. For what project legion is bringing to the table and what the PS4 offers, they would be remiss if they didnt at least try to swap over to PS4. Im hoping with the massive hardware improvements as well as the change in architecture to bring it in line with xbox and PC, that the changes will be enough to support project legion and we can have not only PC players playing on the ground but keep our console community playing with us. The more playing, the better we all are.
Dominus Tempus
Federal Navy Academy
Gallente Federation
#13 - 2014-05-07 19:48:07 UTC
Cheng Musana wrote:
CCP aswell stated that they are not going to use Unreal engine 4
So what you guys are thinking that both games basically are using the same engine?

Not sure why you asked a question that you seemingly already knew the answer to...

Anyway, you're wrong. Legion will run on Unreal Engine 4, because it's optimized to run on a broad spectrum of computers.
Schmata Bastanold
In Boobiez We Trust
#14 - 2014-05-07 19:53:24 UTC
I'm not sure what is a point of discussion about Dust here. Do we care about Dust suddenly? Did they closed their forums or something? Should we start PLEX4DustBunnies now?

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Tippia
Sunshine and Lollipops
#15 - 2014-05-07 20:10:42 UTC
Schmata Bastanold wrote:
I'm not sure what is a point of discussion about Dust here. Do we care about Dust suddenly? Did they closed their forums or something? Should we start PLEX4DustBunnies now?

No, no, and no. In roughly that order.
DaReaper
Net 7
Cannon.Fodder
#16 - 2014-05-07 20:31:40 UTC
Riot Girl wrote:
Seems Dust was just a test run for the game CCP really wanted.



A lot of dust bunnies feel this way. But tbh, my guess is when they originally had the idea, it was during there 'eve everywhere' mind set. They wanted eve all over, including the vita, mobile, pc, on tv, etc.

But the reaction to valk, make then take pause.

I also think that once they launched Dust, they say major holes in what they wanted to do, and what they could do with the ps3/sonys servers. So after a bit of time they decided to try something else. And then you had the 'one universe on one platform' plan we have now. OFC this being CCP that can change between now and next fan fest.

I am sure, that once this game gets the actual green light from CCP, it will go to UR4. They have the license for it with valk, I don't think it would be too hard to get it for legion.

The dust bunnies who insist that pc = ps4 forget that's its not just the hardware they have to deal with. They also have to use sony's infrastructure, and a part of me thinks that was also a limiting factor in what dust could do.

I think Valk on the ps4 and valk on pc won't act the same. If they do the single eve sign on, and single universe with everything linked and playing together, won't work with valk on two different systems. But what do I know.

I really don't think dust was 'the beta testers for legion' I really think ccp went 'uh-oh we can't do x,y,and z on the ps3.. crap, and the ps4 has limits of v... ok lets rethink this.'

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DaReaper
Net 7
Cannon.Fodder
#17 - 2014-05-07 20:35:12 UTC
To the op:

I think when legion is green lite (and ccp it SHOULD BE) Dust will get some of the residual stuff that is going into legion, which will improve dust. CCP can technically keep dust going for as long as they want, and can even have dust just stay with FW and PC and legion does other things. Eventually though, CCP will have to either move dust to the ps4 and make it legion, or kill it. As having both on tq and trying to integrate into eve is not going to work very well in the long run.

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Last Wolf
Umbra Wing
#18 - 2014-05-07 20:44:23 UTC
PC and console don't mix very well when it comes to First Person Shooters....
Keyboard + mouse users on the same server as joystick controller users would be a huge disadvantage to the controller users.

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Octoven
Stellar Production
#19 - 2014-05-07 20:50:22 UTC
Last Wolf wrote:
PC and console don't mix very well when it comes to First Person Shooters....
Keyboard + mouse users on the same server as joystick controller users would be a huge disadvantage to the controller users.


This of course depends on many factors such as aim assist for mouse only players as we saw in Dust...or personal skills being used, some console players can run circles round you. Mouse and Keyboard are by no means superior to interfacing except in terms of shortcuts and that really is it.

DaReaper wrote:

A lot of dust bunnies feel this way. But tbh, my guess is when they originally had the idea, it was during there 'eve everywhere' mind set. They wanted eve all over, including the vita, mobile, pc, on tv, etc.

But the reaction to valk, make then take pause.

I also think that once they launched Dust, they say major holes in what they wanted to do, and what they could do with the ps3/sonys servers. So after a bit of time they decided to try something else. And then you had the 'one universe on one platform' plan we have now. OFC this being CCP that can change between now and next fan fest.

I am sure, that once this game gets the actual green light from CCP, it will go to UR4. They have the license for it with valk, I don't think it would be too hard to get it for legion.

The dust bunnies who insist that pc = ps4 forget that's its not just the hardware they have to deal with. They also have to use sony's infrastructure, and a part of me thinks that was also a limiting factor in what dust could do.

I think Valk on the ps4 and valk on pc won't act the same. If they do the single eve sign on, and single universe with everything linked and playing together, won't work with valk on two different systems. But what do I know.

I really don't think dust was 'the beta testers for legion' I really think ccp went 'uh-oh we can't do x,y,and z on the ps3.. crap, and the ps4 has limits of v... ok lets rethink this.'



Sony's infrastructure is only limited to it being their network, and while that can present an issue, one must remember that the network used to be free and as a result they really didn't enhance it. Now that people are paying sub prices for it, they kind of demand that the Sony network improve itself.
okst666
Federal Navy Academy
Gallente Federation
#20 - 2014-05-07 22:56:10 UTC
I would like to know why they changed valkyrie from Unity to U4. Just because they could and/or wanted to anyways, or if there were specific reasons. If a dev wants to answer, please become technical :D

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