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EVE Audio - Kronos and beyond

First post
Author
CCP WhiteNoiseTrash
C C P
C C P Alliance
#121 - 2014-05-09 11:30:32 UTC
Valeo Galaem wrote:
For the love of god, make sure that Vivox Voice has its own output volume control!!!

The few times I've had to use it the voice was twice as loud as anything else the game was making, and no current volume control affects it. I had to physically turn my speakers down.


that's also out of my hands. chatting, voice comms and all, is not my department ;)

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

Candi LeMew
Division 13
#122 - 2014-05-09 11:34:59 UTC
CCP WhiteNoiseTrash wrote:
Doc Fury wrote:
CCP WhiteNoiseTrash wrote:
Solecist Project's Alt wrote:
Errrr... stupid question.

Do we get to set bass, treble, depth or whatever it is called, too?


Uhm.... equalizer?


no ;)



I'm guessing no option for VST plugins then? Big smile



no of course there will be a VST option, just to make you able to *Snip* Please refrain from using profanity. ISD Ezwal. have sound go through all kinds of reverb and so on.

even a stream, straight into max/MSP, kind of like a max4live thing, so you can make it all totally glitchy and all the equalizing you want :D

Looks like Ezwal went balls deep right there.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Erica Dusette
Division 13
#123 - 2014-05-09 11:37:21 UTC
CCP WhiteNoiseTrash wrote:
Valeo Galaem wrote:
For the love of god, make sure that Vivox Voice has its own output volume control!!!

The few times I've had to use it the voice was twice as loud as anything else the game was making, and no current volume control affects it. I had to physically turn my speakers down.


that's also out of my hands. chatting, voice comms and all, is not my department ;)

What about hairstyles?

Also short skirts of the leather or latex variety, leg tattoos and hosiery?

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Solecist Project's Alt
Doomheim
#124 - 2014-05-09 11:44:32 UTC
Erica Dusette wrote:
CCP WhiteNoiseTrash wrote:
Valeo Galaem wrote:
For the love of god, make sure that Vivox Voice has its own output volume control!!!

The few times I've had to use it the voice was twice as loud as anything else the game was making, and no current volume control affects it. I had to physically turn my speakers down.


that's also out of my hands. chatting, voice comms and all, is not my department ;)

What about hairstyles?

Also short skirts of the leather or latex variety, leg tattoos and hosiery?

I agree to leg tattoos.

And a proper posing stage to show them off in portraits.
CCP WhiteNoiseTrash
C C P
C C P Alliance
#125 - 2014-05-09 13:16:57 UTC
Solecist Project's Alt wrote:
Erica Dusette wrote:
CCP WhiteNoiseTrash wrote:
Valeo Galaem wrote:
For the love of god, make sure that Vivox Voice has its own output volume control!!!

The few times I've had to use it the voice was twice as loud as anything else the game was making, and no current volume control affects it. I had to physically turn my speakers down.


that's also out of my hands. chatting, voice comms and all, is not my department ;)

What about hairstyles?

Also short skirts of the leather or latex variety, leg tattoos and hosiery?

I agree to leg tattoos.

And a proper posing stage to show them off in portraits.


mini skirts!.
and kilts, for all the Scots playing.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

Kankame
nExperience Industries Inc.
#126 - 2014-05-09 13:17:56 UTC  |  Edited by: Kankame
And don't forget the hats!!!! Big smile

Can you add bagpipes ?

Founder and CEO of Mercantile Club Capsuleer Association located in Kaimon - The Citadel Caldari Roleplayer

Josef Djugashvilis
#127 - 2014-05-09 13:18:43 UTC
All these improvements / changes sound good to me.

This is not a signature.

CCP WhiteNoiseTrash
C C P
C C P Alliance
#128 - 2014-05-09 13:20:46 UTC
Kankame wrote:
And don't forget the hats!!!! Big smile

Can you add bagpipes ?


AWESOME. they can have sound too.
:D

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

Gregor Parud
Imperial Academy
#129 - 2014-05-09 14:19:38 UTC
While really cool, can I be the grumpy one and state that lasers in general and Tachs in particular need better sound effects? If 8 tachs firing don't make your weewee change from flaccid into rock hard it's NOT the right sound.
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#130 - 2014-05-09 15:07:27 UTC
Can you guys maybe hire another guy to do music? Like, not to replace Jon or anything, but maybe in addition to him? Not really getting much in the way of new music these days.
CCP WhiteNoiseTrash
C C P
C C P Alliance
#131 - 2014-05-09 15:31:31 UTC
Kuronaga wrote:
Can you guys maybe hire another guy to do music? Like, not to replace Jon or anything, but maybe in addition to him? Not really getting much in the way of new music these days.


Don't know . I'm not the boss of things like that.
I agree that music hasn't been changed much for ages.

I did some stuff for some of the missions for Rubicon, but that's about it actually.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#132 - 2014-05-09 16:39:42 UTC  |  Edited by: Kuronaga
Oh, yea. ABOUT THAT....


Can you guys like, also maybe consider removing the music activation on FW plex acceleration gates? It's kinda.... out of place. I mean there's like one rat. Right now lowsec actually has decently creepy music, and it always gets interrupted by the same two blaring, out of place rock tracks usually involving the death of one rat and then solitude for a length of time.


It's kind of anti-immersion.
Ranger 1
Ranger Corp
Vae. Victis.
#133 - 2014-05-09 18:26:03 UTC
CCP WhiteNoiseTrash wrote:
Valeo Galaem wrote:
For the love of god, make sure that Vivox Voice has its own output volume control!!!

The few times I've had to use it the voice was twice as loud as anything else the game was making, and no current volume control affects it. I had to physically turn my speakers down.


that's also out of my hands. chatting, voice comms and all, is not my department ;)

Could you at least pass word along to the correct people, possibly in the form of a note tied to a brick? Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vox Zevin
Zevinup
#134 - 2014-05-10 00:52:18 UTC
CCP WhiteNoiseTrash I love what you are doing and I'm patient , I understand how many great ideas you guys have but it takes time to implement everything and do it correctly, i completely sympathize with that. I have a ongoing fantasy with Eves sounds (in particular voice) That i would love to see someday, 2 years? 5years? I can wait, I love Eve and the direction it's going. Basically I would love to see voice cues for almost everything. With the option to turn it off of course. A adaptive voice system that could call out every ship in the game, "Locked on by maller class cruiser" "sustaining (light, medium, Heavy)(Em,Th,Kn,Ex) Damage." If your Tank holds after some time a auditory cue, "Shield/Armor strength stabilizing integrity" or something to that effect. This could be applied to many aspects of the game from combat,probes,triage etc. Hey i can dream can't I? The idea sounds great in my head anyways.
PotatoOverdose
School of Applied Knowledge
Caldari State
#135 - 2014-05-10 03:11:34 UTC
Question about the audio in eve: I love some of the soundracks, unfortunately all of the ones I like only play in hisec. I spend most of my time in null, so I rarely get to hear them. Would it be possible to include a "shuffle all" option in the audio options?
Soleil Fournier
Fliet Pizza Delivery
Of Essence
#136 - 2014-05-10 08:03:23 UTC  |  Edited by: Soleil Fournier
CCP WhiteNoiseTrash wrote:
Kuronaga wrote:
Can you guys maybe hire another guy to do music? Like, not to replace Jon or anything, but maybe in addition to him? Not really getting much in the way of new music these days.


Don't know . I'm not the boss of things like that.
I agree that music hasn't been changed much for ages.

I did some stuff for some of the missions for Rubicon, but that's about it actually.



We really, really......really....need some musical tracks for nullsec. Right now nullsec has no music, just ambient background noise. Whenever I go back to high sec (which is rarely), and I hear below the asteroids, I'm reminded of just how critical that experience is to Eve, and how music enhances the connection to the game and increases a player's overall enjoyment. We're missing out on that experience entirely at the moment and it's a real shame.

While you're not the boss of things like that, surely you can talk to the ones who are and make a good case to them for it?
CCP WhiteNoiseTrash
C C P
C C P Alliance
#137 - 2014-05-10 18:09:33 UTC
Ranger 1 wrote:
CCP WhiteNoiseTrash wrote:
Valeo Galaem wrote:
For the love of god, make sure that Vivox Voice has its own output volume control!!!

The few times I've had to use it the voice was twice as loud as anything else the game was making, and no current volume control affects it. I had to physically turn my speakers down.


that's also out of my hands. chatting, voice comms and all, is not my department ;)

Could you at least pass word along to the correct people, possibly in the form of a note tied to a brick? Smile


5 plex in game, and we can talk about ;)

joke aside. everything you guys say here, it goes into my poll of thoughts about what will happen next.
I have a giant list of stuff that I constantly change and I speak to people around the office all the time, regarding stuff like this.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

CCP WhiteNoiseTrash
C C P
C C P Alliance
#138 - 2014-05-10 18:10:49 UTC
Vox Zevin wrote:
CCP WhiteNoiseTrash I love what you are doing and I'm patient , I understand how many great ideas you guys have but it takes time to implement everything and do it correctly, i completely sympathize with that. I have a ongoing fantasy with Eves sounds (in particular voice) That i would love to see someday, 2 years? 5years? I can wait, I love Eve and the direction it's going. Basically I would love to see voice cues for almost everything. With the option to turn it off of course. A adaptive voice system that could call out every ship in the game, "Locked on by maller class cruiser" "sustaining (light, medium, Heavy)(Em,Th,Kn,Ex) Damage." If your Tank holds after some time a auditory cue, "Shield/Armor strength stabilizing integrity" or something to that effect. This could be applied to many aspects of the game from combat,probes,triage etc. Hey i can dream can't I? The idea sounds great in my head anyways.


Now we're talking.

all this, perhaps not with voice, but something else.
is something I brainstorm a lot.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

CCP WhiteNoiseTrash
C C P
C C P Alliance
#139 - 2014-05-10 18:11:49 UTC
Soleil Fournier wrote:
CCP WhiteNoiseTrash wrote:
Kuronaga wrote:
Can you guys maybe hire another guy to do music? Like, not to replace Jon or anything, but maybe in addition to him? Not really getting much in the way of new music these days.


Don't know . I'm not the boss of things like that.
I agree that music hasn't been changed much for ages.

I did some stuff for some of the missions for Rubicon, but that's about it actually.



We really, really......really....need some musical tracks for nullsec. Right now nullsec has no music, just ambient background noise. Whenever I go back to high sec (which is rarely), and I hear below the asteroids, I'm reminded of just how critical that experience is to Eve, and how music enhances the connection to the game and increases a player's overall enjoyment. We're missing out on that experience entirely at the moment and it's a real shame.

While you're not the boss of things like that, surely you can talk to the ones who are and make a good case to them for it?


technically, it's still music.
but I know what you are saying - they are far too drone like, to be anything but mood changers and they are far to monotonous to actually change the mood after too long in there.

NOW! EUROVISION!!!! see ya

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

IDGAD
The Scope
Gallente Federation
#140 - 2014-05-10 18:46:13 UTC
BRING BACK THE JUKEBOX!!! Everyone spam this and maybe it will get done..... I mean the 100 + page threadnaught about it before didn't, but who knows :D