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Summary of Concerns (Let's consolidate)

First post
Author
Ramona McCandless
Silent Vale
LinkNet
#161 - 2014-05-05 17:22:30 UTC
Cygnet Lythanea wrote:


No, it's real when it hits SISI. Talking about potential issues ahead of time though does save the inevitable shooting of the Jita statue.


No, that would be a test server, and subject to change before it goes live.

Talking about potential issues ahead of time was what incited the Jita Riots in the first place, not prevented.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

LHA Tarawa
Pator Tech School
Minmatar Republic
#162 - 2014-05-05 18:49:03 UTC
I'm not concerned about any of the stuff in the OP. Here are my real concerns.

1) Breaking research and upgrading everyone ME 10 BPOs to perfect. Won't be able to go back.

Proposed solution... keep ME behind the scenes, change it from int to float and just change the UI to "fakey" the research to whole number of % waste (really, fractions of ME).

2) Infinite S&I slots. It seems there were lots and lots of things not thought about, like able to produce all the components for a titan, in a single component assembly array, in a couple hours.

Go ahead and remove specific slots, but make a max optimal and charge more for going over. Still removes the hard cap and acts as the push to push people apart, as is stated intent of "system usage cost scaling" without creating the stupidity built into the current proposed changes.


Cygnet Lythanea
World Welfare Works Association
#163 - 2014-05-05 20:01:58 UTC
LHA Tarawa wrote:
I'm not concerned about any of the stuff in the OP. Here are my real concerns.

...



Ok, seem legit, added to OP.
BrundleMeth
State War Academy
Caldari State
#164 - 2014-05-05 20:32:09 UTC
Cygnet Lythanea wrote:
Nhod Whic wrote:
You sound *concerned*...



I've had too many MMOs go belly up around me because the idea fairy got loose in the dev office

My office has you know....the "other " kind of fairies. "HEY...who just grabbed my a$$?"...
Haruka Itsumi
Garoun Investment Bank
Gallente Federation
#165 - 2014-05-27 18:43:25 UTC  |  Edited by: Haruka Itsumi
mkint wrote:
are we surprised that a high level dev thinks nullsec is the only place in EVE that exists? really? I mean... really? Odds of highsec stations ever being destructible are near 0%. Except maybe on the last day of EVE.


First of all, when people say high sec stations, what they really mean is trade hubs.

The new industry changes, and its landscape dynamics, would kill the major trade hubs IF they remove the current region visibility limit for traders and introduce new way to manage the assets tab, (this, and the current industry mehcanics are the reasons we don't see more market spreading in high sec) thus killing the major trade hubs while making more specialized stations for different kinds of items, dictated by this new manufacturing landscape.
Make it so that all the highsec station taxes goes to the corp/alliance that owns it, just like nullsec. This would be possible if they nerfed the commodities and bounty isk faucets, along with buffing the LP store sink. (new industry changes will bring more sinks too)

So, all the highsec station destruction whine resumes to:
  1. I can't safely guard my blueprints, along with all the overproduced stock I accumulated, and I can't possibly think of ways to overcome this because of my tinfoil hat and lazy ***.
  2. I like the idea of making billions at 0 risk.
  3. I don't want the industry activity to possibly be cooperative.
  4. I don't care for PvP content creation inside highsec, and the resulting sandbox implications of it.
  5. I don't care about thinking of ways to put the hundreds of billions earned to content creation on a large scale, instead of it just sitting around waiting to be RMTed
  6. I'm not aware of what boredom means

In all honesty, I'm glad the game goes in the direction its heading, I want to see these words being manifested into tears on a scale never before seen, and witness the birth of Darwinism in EVE Industry.

Glorious days are coming! Twisted
Erufen Rito
Republic Military School
Minmatar Republic
#166 - 2014-05-28 00:38:32 UTC
Haruka Itsumi wrote:
mkint wrote:
are we surprised that a high level dev thinks nullsec is the only place in EVE that exists? really? I mean... really? Odds of highsec stations ever being destructible are near 0%. Except maybe on the last day of EVE.


First of all, when people say high sec stations, what they really mean is trade hubs.

The new industry changes, and its landscape dynamics, would kill the major trade hubs IF they remove the current region visibility limit for traders and introduce new way to manage the assets tab, (this, and the current industry mehcanics are the reasons we don't see more market spreading in high sec) thus killing the major trade hubs while making more specialized stations for different kinds of items, dictated by this new manufacturing landscape.
Make it so that all the highsec station taxes goes to the corp/alliance that owns it, just like nullsec. This would be possible if they nerfed the commodities and bounty isk faucets, along with buffing the LP store sink. (new industry changes will bring more sinks too)

So, all the highsec station destruction whine resumes to:
  1. I can't safely guard my blueprints, along with all the overproduced stock I accumulated, and I can't possibly think of ways to overcome this because of my tinfoil hat and lazy ***.
  2. I like the idea of making billions at 0 risk.
  3. I don't want the industry activity to possibly be cooperative.
  4. I don't care for PvP content creation inside highsec, and the resulting sandbox implications of it.
  5. I don't care about thinking of ways to put the hundreds of billions earned to content creation on a large scale, instead of it just sitting around waiting to be RMTed
  6. I'm not aware of what boredom means

In all honesty, I'm glad the game goes in the direction its heading, I want to see these words being manifested into tears on a scale never before seen, and witness the birth of Darwinism in EVE Industry.

Glorious days are coming! Twisted

I could be wrong, but it feels that you think hisec stations will become destructible.
That is not the case. Everything player built will be destructible. And because hisec does not have a single player built station, those fears are unfounded.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Cygnet Lythanea
World Welfare Works Association
#167 - 2014-05-28 02:40:41 UTC
Erufen Rito wrote:

I could be wrong, but it feels that you think hisec stations will become destructible.
That is not the case. Everything player built will be destructible. And because hisec does not have a single player built station, those fears are unfounded.


Yet. From the sound of things player built stations *might* be coming to high sec. (Since the goal is to have players able to build 'everything'.)
Regis Solo
Federal Defense Union
Gallente Federation
#168 - 2014-05-28 08:35:30 UTC
Smaller updates are much easier to test
Haruka Itsumi
Garoun Investment Bank
Gallente Federation
#169 - 2014-05-28 14:42:22 UTC
Quote:
I could be wrong, but it feels that you think hisec stations will become destructible.
That is not the case. Everything player built will be destructible. And because hisec does not have a single player built station, those fears are unfounded.


High Sec Customs Offices were NPC. Not anymore.
The possibility of stations following the same direction will be greatly influenced by how this new industry changes pan out. And since CCP doesn't shows signs of a "U turn" regarding this, I'm greatly optimistic about High Sec station destruction and control.

We will see Cool

Naomi Hale
#170 - 2014-05-28 14:59:17 UTC
Let's just say that they make everything in high sec destructible, don't the Empires and their Navies outnumber all EVE subscribers (Capsuleers) by at least 1000 to 1. You could try to blow up a station but the resulting swarm of Navy ships would either kill you or cause node death and kill you anyway.

I'm Naomi Hale and this is my favourite thread on the forums.

Cygnet Lythanea
World Welfare Works Association
#171 - 2014-05-28 16:27:38 UTC
Naomi Hale wrote:
Let's just say that they make everything in high sec destructible, don't the Empires and their Navies outnumber all EVE subscribers (Capsuleers) by at least 1000 to 1. You could try to blow up a station but the resulting swarm of Navy ships would either kill you or cause node death and kill you anyway.



Depends. Does node death occur every time someone wanted by a given empire enters their space?