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Minecraft vs. EVE

Author
Reaver Glitterstim
The Scope
Gallente Federation
#1 - 2014-05-01 14:38:09 UTC
As long as we're all comparing games to EVE, lets actually compare it with something similar.

In Minecraft, you can have lots of players in one continuous world, and they can build stuff, change the landscape, break other people's stuff, fight little battles or huge wars, or anything in between. In Minecraft the world is shaped by the players, and the story is created at every moment, unscripted. Or wait...was that EVE??

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Graygor
Federal Navy Academy
Gallente Federation
#2 - 2014-05-01 14:53:56 UTC  |  Edited by: Graygor
Now now, lets leave Minecraft out of this. We cant compare Swedes to Icelanders or vice versa.

Everyone knows eves real challenger is The Game of Life. The Danger Game was just CCPs first crack at them.

Forge your own destiny and avoid being put in a retirement home!

"I think you should buy a new Mayan calendar. Mine has muscle cars on it." - Kenneth O'Hara

"I dont think that can happen, you can see Gray has his invuln field on in his portrait." - Commissar "Cake" Kate

Commissar Kate
Kesukka
#3 - 2014-05-01 15:16:28 UTC
Graygor wrote:
Now now, lets leave Minecraft out of this. We cant compare Swedes to Icelanders or vice versa.

Everyone knows eves real challenger is The Game of Life. The Danger Game was just CCPs first crack at them.

Forge your own destiny and avoid being put in a retirement home!


That life game is rigged. Always ended up with a carload of kids and eventually went broke. Roll
Reaver Glitterstim
The Scope
Gallente Federation
#4 - 2014-05-01 17:57:35 UTC
Commissar Kate wrote:
That life game is rigged.
I hate that board game for the same reason I get frustrated at FTL, and why I am so faithful to EVE:

In both the Life board game and in FTL, the decisions of your character are subject to the whims of the random game events and often force you to do things you wouldn't do, just so that you can encounter a negative situation that you wouldn't have encountered.

FTL is even worse though. They literally tell you that things work a certain way, and when you stake resources or crew on that functionality, they change the physics on you. There are dozens of examples of this in the game. Some of my most hated:
* You choose to search an asteroid field for resources, confident that your 3 shield bubbles will protect you. You thought wrong! Your ship takes 5 points of damage and is forced to pull out before you find anything.
* You fly to an asteroid beacon in a ship with only 1 shield bubble, but it's okay, you have the Rock Hull Plating augment which makes your hull impervious to asteroids, right? The majority of the hull damage you take in that fight is from being struck by asteroids.
* Find a mantis fugitive in an escape pod - side with the mantis or offer it up for the bounty? We got a crew of rockmen, there's nothing that mantis could do to hurt us! Offer him up. -- And he cuts one of your crew in half with one swipe! (where can I get one of those for my boarding party??)
* Go into the uncharted nebula where people teleport onto your ship all the time? No prob, we have the Zoltan super shield. People can't teleport onto our ship while it's up. -- Invaders teleport onto the ship left and right, completely ignoring the shield.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Reaver Glitterstim
The Scope
Gallente Federation
#5 - 2014-05-03 02:22:15 UTC
How come no replies??

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Webvan
All Kill No Skill
#6 - 2014-05-03 03:19:38 UTC
Reaver Glitterstim wrote:
How come no replies??

On Minecraft vs. EVE?
Comparison: Sandbox
Difference: Age demographic

Of course there can be exceptions to the difference, such as for a more hardcore sandbox player as myself yet not fitting into the younger demographic. It's a little cute and silly but it burns up a little bit of my time now and then, and hey it's a sandbox.Some good survival arena PvP, too. Didn't you post a Minecraft thread here recently? Or someone did. Yeah, it had low interest... just the demographic mostly I think. But I have it on PC and Android, both since early-early beta, I don't mind seeing Minecraft threads... as long as they aren't clonecraft games lol

I'm in it for the money

Ctrl+Alt+Shift+F12

Commissar Kate
Kesukka
#7 - 2014-05-03 03:36:26 UTC
Reaver Glitterstim wrote:

* Go into the uncharted nebula where people teleport onto your ship all the time? No prob, we have the Zoltan super shield. People can't teleport onto our ship while it's up. -- Invaders teleport onto the ship left and right, completely ignoring the shield.


I hate that one the most of all, they usually end up killing most of my crew.

As for minecraft vs eve..

Eve is in space and the other one is in 16bit and can be more brutal than Eve.
Angelique Duchemin
Team Evil
#8 - 2014-05-03 05:38:25 UTC
In minecraft the whole world is nullsec and you can't even hide inside a station. People just mine away the station and then pull you out.

There's also no reinforced mode to guard your stuff while you sleep. Be there to defend it. Hide it well or lose it.


I suppose Eve has a bit more hand holding than minecraft.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Grimpak
Aliastra
Gallente Federation
#9 - 2014-05-03 08:16:45 UTC
Reaver Glitterstim wrote:
Commissar Kate wrote:
That life game is rigged.
I hate that board game for the same reason I get frustrated at FTL, and why I am so faithful to EVE:

In both the Life board game and in FTL, the decisions of your character are subject to the whims of the random game events and often force you to do things you wouldn't do, just so that you can encounter a negative situation that you wouldn't have encountered.

FTL is even worse though. They literally tell you that things work a certain way, and when you stake resources or crew on that functionality, they change the physics on you. There are dozens of examples of this in the game. Some of my most hated:
* You choose to search an asteroid field for resources, confident that your 3 shield bubbles will protect you. You thought wrong! Your ship takes 5 points of damage and is forced to pull out before you find anything.
* You fly to an asteroid beacon in a ship with only 1 shield bubble, but it's okay, you have the Rock Hull Plating augment which makes your hull impervious to asteroids, right? The majority of the hull damage you take in that fight is from being struck by asteroids.
* Find a mantis fugitive in an escape pod - side with the mantis or offer it up for the bounty? We got a crew of rockmen, there's nothing that mantis could do to hurt us! Offer him up. -- And he cuts one of your crew in half with one swipe! (where can I get one of those for my boarding party??)
* Go into the uncharted nebula where people teleport onto your ship all the time? No prob, we have the Zoltan super shield. People can't teleport onto our ship while it's up. -- Invaders teleport onto the ship left and right, completely ignoring the shield.

Ah, FTL.

Cruising about, smashing baddies left and right, getting your ship all rigged up, everything goes fine-SUDDENLY ROCKS FALL EVERYONE DIES GAME OVER.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Reaver Glitterstim
The Scope
Gallente Federation
#10 - 2014-05-03 19:48:00 UTC
Angelique Duchemin wrote:
I suppose Eve has a bit more hand holding than minecraft.
It depends on your server. Unfortunately, most of them are adopting this new auto-protection mod which is really well made but its default setting has everything cranked up to 11 and none of the server managers seem to know (or care) how to turn them down.

You can have a protected area that doesn't allow others access to chests or mechanisms, or to break or place blocks. But it doesn't stop there. If you pour water or lava near it, it won't flow onto the property. You can't attack any livestock that are on someone else's protected property, and you can't feed them either.

I'm okay with all that stuff, but it goes further.

You can't pour water or lava onto any land that isn't protected by you. You can't set fire to or blast mine land that isn't protected by you. You can't blast mine land that is protected by you unless it's -80 blocks or lower. You can't feed livestock that aren't on your own protected land. And I think there's still more ways to inhibit your gameplay that I just haven't yet discovered. Oh yeah, and you can't use somebody's protected crafting table, or anything else of theirs of which you using it doesn't hurt them. You can't milk their cows, etc.

I found a server where I can do pretty much anything on unprotected land. Blast mining can only be done at -80 but it can be done on unprotected land. I can light fires, even though they won't spread or burn anything. And I can totally pour water or lava onto someone's house if that's what I wanted to do. The only auto-protection is done to prevent direct block breaking/placing, or using block-moving mechanisms on your protected land. They also don't limit how much you can protect--within reason. Everything else is done through moderation. I accept it as an agreeable compromise.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Angelique Duchemin
Team Evil
#11 - 2014-05-04 20:37:35 UTC
Reaver Glitterstim wrote:
Angelique Duchemin wrote:
I suppose Eve has a bit more hand holding than minecraft.
It depends on your server. Unfortunately, most of them are adopting this new auto-protection mod which is really well made but its default setting has everything cranked up to 11 and none of the server managers seem to know (or care) how to turn them down.

You can have a protected area that doesn't allow others access to chests or mechanisms, or to break or place blocks. But it doesn't stop there. If you pour water or lava near it, it won't flow onto the property. You can't attack any livestock that are on someone else's protected property, and you can't feed them either.

I'm okay with all that stuff, but it goes further.

You can't pour water or lava onto any land that isn't protected by you. You can't set fire to or blast mine land that isn't protected by you. You can't blast mine land that is protected by you unless it's -80 blocks or lower. You can't feed livestock that aren't on your own protected land. And I think there's still more ways to inhibit your gameplay that I just haven't yet discovered. Oh yeah, and you can't use somebody's protected crafting table, or anything else of theirs of which you using it doesn't hurt them. You can't milk their cows, etc.

I found a server where I can do pretty much anything on unprotected land. Blast mining can only be done at -80 but it can be done on unprotected land. I can light fires, even though they won't spread or burn anything. And I can totally pour water or lava onto someone's house if that's what I wanted to do. The only auto-protection is done to prevent direct block breaking/placing, or using block-moving mechanisms on your protected land. They also don't limit how much you can protect--within reason. Everything else is done through moderation. I accept it as an agreeable compromise.


Except that's all mod stuff.

Standard minecraft is brutal and unforgiving.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.