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Texture bug with low shaders.

Author
Phoeniix
State War Academy
Caldari State
#1 - 2014-04-29 07:42:05 UTC
seriously, what append to them?

I use RadeonSI since a while and it work fine since a couple of months, getting faster and faster (OSS Radeon drivers). But here what append,

- About 3 weeks ago, after an update, EVE started to have small display problems, nothing big, just blue spots on ships textures and they did go away when I zoomed out, really, nothing bad. Also, green and blue spots and line in stations, everywhere on the station walls (and just the "normal" blue one on my ship).

- After today patch : look at the screenshot :) it's greenish mauve blue spot everywhere in space and my blue texture bug on my Loki is now white...

It append only with "LOW" Shaders setting, Medium and High are -fine- except that at higher than LOW crash depending of what ship appear on grid... (It use to insta-crash all the time but RadeonSI is improving).

I have tested the hardware, as a coin miner I have a big pile of Radeon 7970's to test and look like they all have that bug (don't have other's video card model).

I have Git-Updated the kernel, libdrm, llvm, mesa, glamor, xf86-video-ati, s3tc and replaced my wine 1.7.10 for wine 1.7.15 CSMT enabled.

Screenshot of the bug