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[Kronos] Tweaks to Ascendancy Omegas and Warp Speed Rigs

First post
Author
CCP Fozzie
C C P
C C P Alliance
#1 - 2014-04-28 17:45:40 UTC  |  Edited by: CCP Rise
Hey everyone, we have a few small changes to announce for the Summer release. Both are follow up changes to help improve the balance around warp speed upgrades.

  • We're going to change warp speed rigs to make them stacking penalized with each other.
  • We're increasing the set bonus provided by Ascendancy Omegas to 70% for the HG and 35% for the LG. This makes them a little bit better than the WS-618s.

Let us know what you think!
-Fozzie

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

The Sinister
Interbellum
#2 - 2014-04-28 17:46:19 UTC
first
Arthur Aihaken
CODE.d
#3 - 2014-04-28 17:46:38 UTC  |  Edited by: Arthur Aihaken
CCP Fozzie wrote:
Hey everyone, we have a few small changes to announce for the Summer release. Both are follow up changes to help improve the balance around warp speed upgrades.

• We're going to change warp speed rigs to make them stacking penalized with each other.
• We're increasing the set bonus provided by Ascendancy Omegas to 70% for the HG and 35% for the LG. This makes them a little bit better than the WD-618s.

After mulling this around for a bit, the first isn't a terribly bad idea since really only the third rig takes a hit. I can fully endorse the second - so overall I approve. Is there any outside possibility of introducing a lot-slot warp speed module that would help offset the abysmal speed of battleships? One that would perhaps extend +warp speed and -warp speed capacitor use? Something that could be utilized as a travel fit would be a welcome addition for missions, etc.

I am currently away, traveling through time and will be returning last week.

Rowells
Blackwater USA Inc.
Pandemic Horde
#4 - 2014-04-28 17:47:21 UTC  |  Edited by: Rowells
second

E: third

E2: so will the highest possible warp speed on say an interceptor or a freighter be going up or down?
Tengu Grib
Caldari Provisions
Caldari State
#5 - 2014-04-28 17:49:05 UTC
I don't use warp speed boosting stuff enough to notice. Seems reasonable though.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Swiftstrike1
Swiftstrike Incorporated
#6 - 2014-04-28 17:57:00 UTC
Couldn't care less. Does anybody actually use these implants?

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Noxisia Arkana
Deadspace Knights
#7 - 2014-04-28 17:59:41 UTC
Good call changing the Ascendancy set a bit.
iskflakes
#8 - 2014-04-28 18:37:28 UTC
How about some modules to decrease warp speed? There are use cases...

-

Beofryn Sedorak
#9 - 2014-04-28 19:23:05 UTC
As long as we're on the subject, does anyone have specs on the overall bonus of using the ascendancy sets?
Entity
X-Factor Industries
Synthetic Existence
#10 - 2014-04-28 19:38:40 UTC
Swiftstrike1 wrote:
Couldn't care less. Does anybody actually use these implants?


It's great if you fly freighters frequently. The set cuts travel time by a very noticable amount.

╦......║...╔╗.║.║.╔╗.╦║.╔╗╔╦╗╔╗

║.╔╗╔╗╔╣.╔╗╠..╠ ╠╗╠╝.║╠ ╠╝║║║╚╗

╩═╚╝║.╚╝.╚╝║..╚╝║║╚╝.╩╚╝╚╝║.║╚╝

Got Item?

stoicfaux
#11 - 2014-04-28 19:45:49 UTC
Arthur Aihaken wrote:
Is there any outside possibility of introducing a lot-slot warp speed module that would help offset the abysmal speed of battleships? One that would perhaps extend +warp speed and -warp speed capacitor use? Something that could be utilized as a travel fit would be a welcome addition for missions, etc.

This ^^. Seriously: https://forums.eveonline.com/default.aspx?g=posts&t=309876

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Ammzi
Dreddit
Test Alliance Please Ignore
#12 - 2014-04-28 19:53:43 UTC
God, why Fozzie. WHY.
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#13 - 2014-04-28 19:55:24 UTC
FOZZIE PLEASE I JUST RIGGED IT

http://i.imgur.com/6Pt11dQ.png

why would you do this to me
Burneddi
Avanto
Hole Control
#14 - 2014-04-28 19:57:37 UTC
RIP warp speed rigs
dexter xio
Dead Game.
#15 - 2014-04-28 20:00:43 UTC
lol

Dead Game.

Hunter Arngrahm
Deep Core Mining Inc.
Caldari State
#16 - 2014-04-28 20:31:10 UTC
iskflakes wrote:
How about some modules to decrease warp speed? There are use cases...


This. Give them a hull penalty like Nanofibers, or armor penalty, but either way give us the ability to travel fit ships. I don't mind if they're more vulnerable, I just feel like planning and preparing for a long series of jumps should give some benefit, and it shouldn't cost multiple sets of rigs to do so.

I do dislike that this kills my interceptor speed warping Sigil, though. I swear you all decide to change things after I start using them.
Arthur Aihaken
CODE.d
#17 - 2014-04-28 20:31:27 UTC
Capqu wrote:
FOZZIE PLEASE I JUST RIGGED IT
http://i.imgur.com/6Pt11dQ.png
why would you do this to me

I truly feel your pain...

I am currently away, traveling through time and will be returning last week.

Marlona Sky
State War Academy
Caldari State
#18 - 2014-04-28 20:37:37 UTC
This is not the nerf to power projection we asked for.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#19 - 2014-04-28 20:56:07 UTC
I'll tell you what I think about smartbombing proteus instead if you like
Sugar Kyle
Middle Ground
#20 - 2014-04-28 21:11:36 UTC
Thank you for fixing my ascendancy set.

Member of CSM9 and CSM10.

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