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New dev blog: Player Owned Customs Offices: An update!

First post First post
Author
Jack Dant
The Gentlemen of Low Moral Fibre
#421 - 2011-11-29 20:30:10 UTC
Two weeks ago you wrote:
Issler Dainze wrote:
I live in lowsec (somewhere in Molden Heath and have spent the majority of my Eve life in low sec of
null) and do all my PI in low sec.


Now you write:
Issler Dainze wrote:
Some inspired guesses, but, nope, did live in the high sec bubble a couple of years back and definitely not living in Meildolf, Pass through there once in a while so start there if you think chasing me down is a good use of your time.


So, which one is it? I certainly haven't seen you or your alliance in molden lowsec for the past two years. When you said you lived "in lowsec" you meant in the highsec pocket, didn't you?

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#422 - 2011-11-29 22:11:27 UTC
Jack Dant wrote:
Two weeks ago you wrote:
Issler Dainze wrote:
I live in lowsec (somewhere in Molden Heath and have spent the majority of my Eve life in low sec of
null) and do all my PI in low sec.


Now you write:
Issler Dainze wrote:
Some inspired guesses, but, nope, did live in the high sec bubble a couple of years back and definitely not living in Meildolf, Pass through there once in a while so start there if you think chasing me down is a good use of your time.


So, which one is it? I certainly haven't seen you or your alliance in molden lowsec for the past two years. When you said you lived "in lowsec" you meant in the highsec pocket, didn't you?



I am excited you are paying me so much attention!

We closed down the Eldulf office over a year ago. If I'm in the high sec pocket these days its to get to low sec on the other side. I still try and make the odd isk here and there by trying to trade in low sec markets. Servicing my inner smuggler.

The Alliance is now more active in other regions.

In preparation for this expansion I've moved the majority of my PI to .5 in other regions and when the last of the low sec PoCos I need to use get 'sploded I'll move the rest to some .5 (or maybe use the lauch pad for stuff that is smaller in quantity).

None of that changes my basic position about the PoCo change. That is simply this:

-Eve makes people evil
-Low sec is where some of the most evil folks live
-Low sec is much harder to defend
-It is not typical Eve behavior to come together to build something together on low sec
-It is typical Eve behavior to 'splode anything in low sec when folks get bored
-There are more folks in low sec looking for carebear tears than anywhere else in Eve
-The PoCos can't make you enough money in low sec to make someone want to put the isk at risk to build one

I don't claim to know everything but I personally expect this to end up being a bad thing in low sec. Anyways. My opinion, I'm entitled to it.

And I would love to be proven wrong as it would give me hope that something in Eve didn't just bring out the worst in folks.

Issler
Mamy Pepite
Osiris Entreprises
#423 - 2011-11-29 22:22:34 UTC
x100 on taxes for planetary launches, x12 (almost) for taxes on robotics export through custom office, well done CCP. If the plan was to kill PI in hi-sec of course What?
Mikron Alexarr
New Age Solutions
#424 - 2011-11-29 23:09:38 UTC
I've been reading this thread since the new release and I'm seeing "/signed for removal". Regardless of the reasons at this point, players are beginning to reject the idea outright in a unified fashion. The other effects are yet to come from this change, but please, don't let my predictions (and now this unified rejection) prevent you from taking another hard look at all the material that's been posted thus far.

The rampant ignorance continues. I'm done seeing people comment about not having used/tested/experienced the new feature. We get it, you're on board with the wait and see attitude adopted by the developers who put this feature out. I can only guess (guess means guess) that the team responsible for this change, while noble in intent, has not released a feature of this magnitude before and can't even consider the ramifications. Likewise, there's a group of players that get their jollies off on commenting on the credibility of a forum poster based on publicly available knowledge about said player instead of what can't be displayed on a killboard/forum/bio/corp description: personal experience across many other characters (you know, those things called alts). We don't come to these conclusions lightly.

It's through our combined man-cenutries of playing the game that we derive our concern for something that we all hold dear.

/signed for removal btw.
LB Wrench
Setenta Corp
Scumlords
#425 - 2011-11-30 02:50:30 UTC  |  Edited by: LB Wrench
Quote:

If you can't max out a basic link in highsec, you're doing it wrong. And the link buff gives 3x more stuff which makes a huge difference, especially on big (eg gas) planets.



Eh - no - the new links let 10 times as much materials go through - it dont "add" anything.. its not ure extractors that now extract more - its not ure factories - producing more - its ure links that can carry more.


Oh and

/Signed for removal

- LB
pmchem
Brutor Tribe
Minmatar Republic
#426 - 2011-11-30 03:19:22 UTC
Mikron Alexarr wrote:

The rampant ignorance continues.


Much like your posting. Rampant ignorance without a shred of evidence-based argument or reasoned explanation.

POCOs are gonna be great. Player-driven economy, not bots clicking buttons in highsec 23/7.

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

Mechnom
Federal Navy Academy
Gallente Federation
#427 - 2011-11-30 10:03:55 UTC  |  Edited by: Mechnom
/ Signed for Removal

at least in (empire) lowsec
Abbah
Selbsthilfegruppe
#428 - 2011-12-01 02:35:51 UTC  |  Edited by: Abbah
According to the dev blog,
Quote:
All high security Customs Offices are transferred to CONCORD who will charge doubled import and export taxes.
. Well I think someone miss calculated. Before the patch I was paying 23,400 ISK per import and after the patch it has gone to 2,340,000 ISK. In my world that is more like a 10,000% increase. Come on CCP.
Abbah
Selbsthilfegruppe
#429 - 2011-12-01 03:40:10 UTC
Abbah wrote:
According to the dev blog,
Quote:
All high security Customs Offices are transferred to CONCORD who will charge doubled import and export taxes.
. Well I think someone miss calculated. Before the patch I was paying 23,400 ISK per import and after the patch it has gone to 2,340,000 ISK. In my world that is more like a 10,000% increase. Come on CCP.


Looks like the export tax is way off also.
Mechnom
Federal Navy Academy
Gallente Federation
#430 - 2011-12-01 09:31:15 UTC
at least re-spawn poco when they are not rebuild within a day... (make them easier to kill too if you like)

like this exporting via command center is a pain in the ass!
or give the command center a capacity of more then 500 m3 - or enable planetary launch via spaceport too!

btw: i dont care too much about these changes from a pi poerspective - just pos'es will be much more expansive to maintain - so prices for t2 and stuff will raise a lot... (my guess) pi prices simply will settle at a somewhat higher level...
disasteur
disasterous industries
#431 - 2011-12-01 09:51:18 UTC
Mechnom wrote:
at least re-spawn poco when they are not rebuild within a day... (make them easier to kill too if you like)

like this exporting via command center is a pain in the ass!
or give the command center a capacity of more then 500 m3 - or enable planetary launch via spaceport too!

btw: i dont care too much about these changes from a pi poerspective - just pos'es will be much more expansive to maintain - so prices for t2 and stuff will raise a lot... (my guess) pi prices simply will settle at a somewhat higher level...



i think you have to recalculate your (somewhat higher level)
ZaBob
The Scope
Gallente Federation
#432 - 2011-12-01 11:06:42 UTC  |  Edited by: ZaBob
Abbah wrote:
According to the dev blog,
Quote:
All high security Customs Offices are transferred to CONCORD who will charge doubled import and export taxes.
. Well I think someone miss calculated. Before the patch I was paying 23,400 ISK per import and after the patch it has gone to 2,340,000 ISK. In my world that is more like a 10,000% increase. Come on CCP.


That's what I'm seeing, too, but I haven't had time to sit down and figure out what's really going on.

Seriously, I carefully exported and imported everything I could before the deployment, and then within a few hours after it came back, I updated my 6 planets, and just that few hours ran me something like 3.5 million. That's somewhere in the range of 100-150 million a week.

That doesn't seem right. I haven't had a chance to break it down yet, and compare with the stated rates, but I will as soon as I get a chance.

That would certainly make CO's a lot more profitable, but it would be a rather radical change to the economy.
Exer Toralen
The Big Push
#433 - 2011-12-01 11:31:13 UTC  |  Edited by: Exer Toralen
ZaBob wrote:
That doesn't seem right. I haven't had a chance to break it down yet, and compare with the stated rates, but I will as soon as I get a chance.


Can't find right post at the moment. But taxes are different because:
1) they increased tax rate as promised
2) they set new hard-coded taxable prices for PI goods based on market state on November, 11 or something. P3 (robotics and such) = 70k, p2 (enriched uranium and such) = 9k, P1 (precious metals and such) = 500 (or 700?), etc.

So 17% tax at Interbus COs mean actual 17-20% of tax in PI pre-Crucible market prices. Considering you have to lift raw resources/P1 from resource planets and put them onto factory planet, that basically means paying about 50-60% of pre-Crucible market value of your resulting PI goods in taxes.
Exer Toralen
The Big Push
#434 - 2011-12-01 11:31:49 UTC  |  Edited by: Exer Toralen
Removed. Second post was made by mistake.
Ingvar Angst
Nasty Pope Holding Corp
#435 - 2011-12-01 11:38:19 UTC
Exer Toralen wrote:
Removed. Second post was made by mistake.


A lot like these PCOs.

Six months in the hole... it changes a man.

Lizzie Lefthand Marstolt
Nice Girl Corporation
#436 - 2011-12-01 12:20:47 UTC
Anyone wanting to do PI in lowsec, check out the Faction Warfare areas. Then check the militia killboards for biggest fw corps. They might be willing to make deals for defending/attacking PCO's for isk. Thats why the militias are there, right? :)
Mikron Alexarr
New Age Solutions
#437 - 2011-12-01 14:57:33 UTC
pmchem wrote:
Mikron Alexarr wrote:

The rampant ignorance continues.


Much like your posting. Rampant ignorance without a shred of evidence-based argument or reasoned explanation.

POCOs are gonna be great. Player-driven economy, not bots clicking buttons in highsec 23/7.


I've posted a lot more than the above. If you care to comment, at least educate yourself on my other posts.
Mikron Alexarr
New Age Solutions
#438 - 2011-12-01 15:15:42 UTC
Lizzie Lefthand Marstolt wrote:
Anyone wanting to do PI in lowsec, check out the Faction Warfare areas. Then check the militia killboards for biggest fw corps. They might be willing to make deals for defending/attacking PCO's for isk. Thats why the militias are there, right? :)


The militias are there for LP, killmails, and easy access to pvp. POCOs are used by non-FW players as well. I don't see the militia's getting in on POCO destruction in the long run.
Exer Toralen
The Big Push
#439 - 2011-12-01 16:03:14 UTC
Ahh, here is right link:
http://wiki.eveonline.com/en/wiki/CustomsOffice

Check "Taxation" under "Managing a Customs Office" for taxing details.
Ingvar Angst
Nasty Pope Holding Corp
#440 - 2011-12-01 16:26:24 UTC
Exer Toralen wrote:
Ahh, here is right link:
http://wiki.eveonline.com/en/wiki/CustomsOffice

Check "Taxation" under "Managing a Customs Office" for taxing details.


Re-reading it won't make the stupid go away.

Six months in the hole... it changes a man.