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Warfare & Tactics

 
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FW plex mechanic discussion

Author
Cearain
Plus 10 NV
#61 - 2014-04-30 16:07:19 UTC
Crosi Wesdo wrote:
Cearain wrote:

It sounds like your on a bad trip and getting a bit paranoid. Calm down. Plexes are not being run "everywhere all the time."


Yes they are, actually.

You had a terrible perception of how faction war was working 8 months ago and you havent been to low sec since. .


I was just in low sec last night. Plenty of empty systems plenty of plexes not being run. No change from what was happening 8 months ago.

Crosi Wesdo wrote:

Even when you were in Amarr, you were just a scrub on the periphery with no real influence or voice and demonstrated in old threads the meta from infermo onwards was a mystery to you (beyond tier 5 cashout pushes, which iirc you think are better than the current tier system lol).


Attacks and obfuscation. Nothing about the actual proposal.

Crosi Wesdo wrote:

You 'solution' doesnt address any problem that anyone i know in faction war perceives. Why not listen to FW peeps when they tell you that your idea is idiotic and unnecessary and listen to what they are actually saying?.


You don't think people percieve that occupancy in 90% of systems is based on farming and alts who run from all combat?

What is the drawback to the proposal again? Oh yeah your just posting more of your attacks, oh ok.

Crosi Wesdo wrote:

Alas, we have been here before, your autistic perspective will not yield, all threads for the next couple of weeks will be overrun with your compulsive posting.

There is problems with the state of farming, all of which could be helped with the handful of simple suggestions mentioned in this thread already, and many times elsewhere.


More attacks and not a single drawback to the proposal. What next? Maybe youll say I am the one who prevents threads from being constructive.

Seriously, I don't care what you think of me. But this is a thread called "FW plex mechanic discussion" I will post my view on that whether you like it or not. I am happy if you want to point out some sort of downside to the proposal, but the bickering is really old. Are you able to just stick to the proposal and discuss the pros and cons?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Thanatos Marathon
Moira.
#62 - 2014-04-30 16:18:34 UTC
+1 for Timer Rollbacks/Dual Timers.
Crosi Wesdo
War and Order
#63 - 2014-04-30 16:29:17 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:


Seriously, I don't care what you think of me. But this is a thread called "FW plex mechanic discussion" I will post my view on that whether you like it or not. I am happy if you want to point out some sort of downside to the proposal, but the bickering is really old. Are you able to just stick to the proposal and discuss the pros and cons?



Theres no drawbacks to any number of random suggestions. Were talking about results. Your suggestion lacks those too.

My comments were clearly justified, what an indulgent and worthless post you just made. It was a reply to me and even i only read 10% of it. We get your idea matey, its as **** now as it was a year ago.
Princess Nexxala
Zero Syndicate
#64 - 2014-04-30 16:54:53 UTC
Cearain for CSM!

nom nom

Sister Lumi
Doomheim
#65 - 2014-04-30 16:55:06 UTC
Master Sergeant MacRobert wrote:
It comes down to what people really think the scope of Faction Warfare should be?

There are some really huge possibilities to cover some different play styles and therefore keep a player base that would otherwise be lost.


CCP designed the scope of FW simply to offer an effortless, risk-free, low investment method of wealth accumulation for untrained alts. I'm sorry if you have any other expectations.

Most sorry I am for the delusioned wannabe "pvp" types, who

a) run around chasing the 90% of FW players who are only interested in the main purpose, LP
b) run around with their 4 link alts and pirate implant sets and getting kills from scrubs who haven't yet blacklisted them
c) run around with 50 other tards and imagining it's somehow not the same as F1 sov monkey blob, just in shittier ships

basically only people who enjoy FW as a pvp environment never did anything else, or are just seriously autistic

X Gallentius
Black Eagle1
#66 - 2014-04-30 17:45:19 UTC
Sister Lumi wrote:
basically only people who enjoy FW as a pvp environment never did anything else, or are just seriously autistic
Well I was going to say "ADHD", but autistic works as well.
Bad Messenger
Rehabilitation Clinic
#67 - 2014-04-30 17:55:03 UTC
X Gallentius wrote:
Sister Lumi wrote:
basically only people who enjoy FW as a pvp environment never did anything else, or are just seriously autistic
Well I was going to say "ADHD", but autistic works as well.


FW was nice casual playground until CCP implemented docking denial. It is still pretty casual but...
Master Sergeant MacRobert
Red Sky Morning
The Amarr Militia.
#68 - 2014-04-30 18:47:55 UTC
Sister Lumi wrote:
Master Sergeant MacRobert wrote:
It comes down to what people really think the scope of Faction Warfare should be?

There are some really huge possibilities to cover some different play styles and therefore keep a player base that would otherwise be lost.


CCP designed the scope of FW simply to offer an effortless, risk-free, low investment method of wealth accumulation for untrained alts. I'm sorry if you have any other expectations.

Most sorry I am for the delusioned wannabe "pvp" types, who

a) run around chasing the 90% of FW players who are only interested in the main purpose, LP
b) run around with their 4 link alts and pirate implant sets and getting kills from scrubs who haven't yet blacklisted them
c) run around with 50 other tards and imagining it's somehow not the same as F1 sov monkey blob, just in shittier ships

basically only people who enjoy FW as a pvp environment never did anything else, or are just seriously autistic



Thanks for the reply.

CCP has a clear history of examples where they have implemented design that has a result that is clearly not the intended design.

Therefore I believe your post is misleading and essentially wrong.

CCP want Eve to have a broader appeal and need to design ways for different game styles for this to work. It is also the mechanism by which they will keep most of the players that have played for years. The lifespan for Tranquility depends much on this.

Eve was different because it was a slow burning MMO. It takes years to get the most of its ever expanding inventory. Players that have played for years have grown up, married and have kids for example. A once upon a time addict can easily become a veteran Whom has time only for casual play.

CCP can and should adopt a design for FW that appeals to elements I have mentioned before in my post above. I do not think it would even be hard for them to do. There have been notions of merit posted in a number of "fix FW" threads. Some of them have valid ideas worth exploring by a design team.

There is currenrtly an opportunity lost.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Cearain
Plus 10 NV
#69 - 2014-04-30 19:12:02 UTC
Crosi Wesdo wrote:

Theres no drawbacks to any number of random suggestions. Were talking about results. Your suggestion lacks those too.


Just to be clear on your position.

You seem to be saying no one will look at this map that tells us where people are plexing in an aid to help them in the occupancy war. Accordingly you think no changes will result.

Well I disagree. I think lots of people would use this intel to help them fight for occupancy.

But I wonder if you realize that your view also contradicts that of Estella Osoka and XG who argued that intel of this sort would lead to easy pvp in plexes.

It can't be both. It can't lead to too much easy pvp in plexes and also have no effect.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Bad Messenger
Rehabilitation Clinic
#70 - 2014-04-30 19:33:15 UTC
Cearain wrote:
Crosi Wesdo wrote:

Theres no drawbacks to any number of random suggestions. Were talking about results. Your suggestion lacks those too.


Just to be clear on your position.

You seem to be saying no one will look at this map that tells us where people are plexing in an aid to help them in the occupancy war. Accordingly you think no changes will result.

Well I disagree. I think lots of people would use this intel to help them fight for occupancy.

But I wonder if you realize that your view also contradicts that of Estella Osoka and XG who argued that intel of this sort would lead to easy pvp in plexes.

It can't be both. It can't lead to too much easy pvp in plexes and also have no effect.


there is no pvp in plexes, so you can not advertise that on any way.
Crosi Wesdo
War and Order
#71 - 2014-04-30 19:40:21 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:
Crosi Wesdo wrote:

Theres no drawbacks to any number of random suggestions. Were talking about results. Your suggestion lacks those too.


Just to be clear on your position.

You seem to be saying no one will look at this map that tells us where people are plexing in an aid to help them in the occupancy war. Accordingly you think no changes will result.

Well I disagree. I think lots of people would use this intel to help them fight for occupancy.

But I wonder if you realize that your view also contradicts that of Estella Osoka and XG who argued that intel of this sort would lead to easy pvp in plexes.

It can't be both. It can't lead to too much easy pvp in plexes and also have no effect.


At no point does a notification make anyone care about the 90% of systems that people dont currently care about. That is why your idea is useless.

Finding a fight in FW within a couple of jumps of any home system is very easy.

So you have no solution to your problem and there is no problem to your solution.
Cearain
Plus 10 NV
#72 - 2014-04-30 19:57:57 UTC
Crosi Wesdo wrote:
Cearain wrote:
Crosi Wesdo wrote:

Theres no drawbacks to any number of random suggestions. Were talking about results. Your suggestion lacks those too.


Just to be clear on your position.

You seem to be saying no one will look at this map that tells us where people are plexing in an aid to help them in the occupancy war. Accordingly you think no changes will result.

Well I disagree. I think lots of people would use this intel to help them fight for occupancy.

But I wonder if you realize that your view also contradicts that of Estella Osoka and XG who argued that intel of this sort would lead to easy pvp in plexes.

It can't be both. It can't lead to too much easy pvp in plexes and also have no effect.


At no point does a notification make anyone care about the 90% of systems that people dont currently care about. That is why your idea is useless.

Finding a fight in FW within a couple of jumps of any home system is very easy.

So you have no solution to your problem and there is no problem to your solution.


Thank you for responding without insults.

Ok so you are saying no cares about 90% of occupancy. I might agree. But that wasn't always the case. Moreover, the faction war tier system is based on the belief that players should care about more than 10% of systems. The reason no one cares is because it is too difficult to defend systems from alts that just run away to a next door system and plex there.

If defending the other 90% of systems lead to great plex fights many more people would care about them, and and many more people would join faction war. This is IMO should be the goal of fw occupancy.

Intel tools combined with rollbacks would mean that alts could run but not hide and plex. That would be a huge hit to the income these alts make and would likely mean they would either decide to start fighting or they would leave occupancy alone. Either option would be good for faction war.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crosi Wesdo
War and Order
#73 - 2014-04-30 20:07:17 UTC
Cearain wrote:
Crosi Wesdo wrote:
Cearain wrote:
Crosi Wesdo wrote:

Theres no drawbacks to any number of random suggestions. Were talking about results. Your suggestion lacks those too.


Just to be clear on your position.

You seem to be saying no one will look at this map that tells us where people are plexing in an aid to help them in the occupancy war. Accordingly you think no changes will result.

Well I disagree. I think lots of people would use this intel to help them fight for occupancy.

But I wonder if you realize that your view also contradicts that of Estella Osoka and XG who argued that intel of this sort would lead to easy pvp in plexes.

It can't be both. It can't lead to too much easy pvp in plexes and also have no effect.


At no point does a notification make anyone care about the 90% of systems that people dont currently care about. That is why your idea is useless.

Finding a fight in FW within a couple of jumps of any home system is very easy.

So you have no solution to your problem and there is no problem to your solution.


Thank you for responding without insults.

Ok so you are saying no cares about 90% of occupancy. I might agree. But that wasn't always the case. Moreover, the faction war tier system is based on the belief that players should care about more than 10% of systems. The reason no one cares is because it is too difficult to defend systems from alts that just run away to a next door system and plex there.

If defending the other 90% of systems lead to great plex fights many more people would care about them, and and many more people would join faction war. This is IMO should be the goal of fw occupancy.

Intel tools combined with rollbacks would mean that alts could run but not hide and plex. That would be a huge hit to the income these alts make and would likely mean they would either decide to start fighting or they would leave occupancy alone. Either option would be good for faction war.



There is no awesome plex fights in systems no one cares about. If people want to force a larger fight they go to someones home system.

This is not a problem, though i can understand why you might see it as such given your simplistic view of how things should be.
SmokinJs Arthie
Jerkasaurus Wrecks Inc.
Sedition.
#74 - 2014-04-30 20:23:57 UTC  |  Edited by: SmokinJs Arthie
This notification system is terrible idea. It just has abuse written all over it.

Say you and 4 of your corp mates have your alts get into bombers and put them in small and medium plexes all over the warzone, most likely some backwater system. And then it would go a little something like this:

Alt enters plex – notification
cloak
decloak – notification
15 secs
cloak
decloak – notification
15 sec
cloak
decloak – notification
15 sec
cloak
decloak – notification
15 sec
cloak

That’s 5 notifications in just over a minute. Plus 4 other buddies that’s ~25 notifications/min. That is almost a notification once every 2 secs. Plus others doing this and actual PvPers. This is just a receipe for **** tsunami. That “intel” channel would look worse than Jita local.

I like the idea of have an infinity point within the plex, like the ESS. Have the outpost point a ship that is within 45km of the beacon, while still making the capture point 30km. This helps keep the character from jumping in and out of point/plex capturing rage at will.

Make it so the outpost itself is targeting the ship making it unable to cloak. Limit the outpost to being able only to target 1 enemy ship at a time. This is so that if there is a group fight inside the plex the whole fleet isn’t screwed if they cannot win the fight. And they have a chance to extract, except for 1 sacrificial lamb.

Once the plex is captured the outpost stops targeting the wartarget, allowing them to warp out.

Even this idea can easily be abuse. Defenders can stop fitting an point and go for an extra web or more tank. It’s a video game. Nothing is going to be perfect.
Bad Messenger
Rehabilitation Clinic
#75 - 2014-04-30 20:34:51 UTC
SmokinJs Arthie wrote:
This notification system is terrible idea. It just has abuse written all over it.

Say you and 4 of your corp mates have your alts get into bombers and put them in small and medium plexes all over the warzone, most likely some backwater system. And then it would go a little something like this:

Alt enters plex – notification
cloak
decloak – notification
15 secs
cloak
decloak – notification
15 sec
cloak
decloak – notification
15 sec
cloak
decloak – notification
15 sec
cloak

That’s 5 notifications in just over a minute. Plus 4 other buddies that’s ~25 notifications/min. That is almost a notification once every 2 secs. Plus others doing this and actual PvPers. This is just a receipe for **** tsunami. That “intel” channel would look worse than Jita local.

I like the idea of have an infinity point within the plex, like the ESS. Have the outpost point a ship that is within 45km of the beacon, while still making the capture point 30km. This helps keep the character from jumping in and out of point/plex capturing rage at will.

Make it so the outpost itself is targeting the ship making it unable to cloak. Limit the outpost to being able only to target 1 enemy ship at a time. This is so that if there is a group fight inside the plex the whole fleet isn’t screwed if they cannot win the fight. And they have a chance to extract, except for 1 sacrificial lamb.

Once the plex is captured the outpost stops targeting the wartarget, allowing them to warp out.

Even this idea can easily be abuse. Defenders can stop fitting an point and go for an extra web or more tank. It’s a video game. Nothing is going to be perfect.


current system is perfect
Cearain
Plus 10 NV
#76 - 2014-04-30 20:45:19 UTC  |  Edited by: Cearain
Crosi Wesdo wrote:


There is no awesome plex fights in systems no one cares about. If people want to force a larger fight they go to someones home system.



I've had awesome plex fights in plenty of systems that were not home systems. Maybe you only think big fights are awesome so you may disagree.

SmokinJs Arthie wrote:
This notification system is terrible idea. It just has abuse written all over it.

Say you and 4 of your corp mates have your alts get into bombers and put them in small and medium plexes all over the warzone, most likely some backwater system. And then it would go a little something like this:

Alt enters plex – notification
cloak
decloak – notification
15 secs
cloak
decloak – notification
15 sec
cloak
decloak – notification
15 sec
cloak
decloak – notification
15 sec
cloak

That’s 5 notifications in just over a minute. Plus 4 other buddies that’s ~25 notifications/min. That is almost a notification once every 2 secs. Plus others doing this and actual PvPers. This is just a receipe for **** tsunami. That “intel” channel would look worse than Jita local.

I like the idea of have an infinity point within the plex......


Thanks for your comments.

I am not sure what these 4 people would try to accomplish. Every time they cloak the timer will roll back. They would make no lp. They would gain no occupancy. I guess if the enemy militia wanted to waste their time doing this that would be their prerogative but they would lose the war.


Meanwhile militia that would have pilots holding plexes would win.

Also keep in mind that ccp was talking about giving this intel in the form of a map not really notifications. So this behavior would really accomplish nothing.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crosi Wesdo
War and Order
#77 - 2014-04-30 21:03:30 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:

I've had awesome plex fights in plenty of systems that were not home systems. Maybe you only think big fights are awesome so you may disagree.


You are correct, i guess this means the current system isnt broken.

Cearain wrote:
ccp giving this intel in the form of a map would really accomplish nothing.


Finally we agree.

You seem to be part of the old guard that think its preferable to permanently hold the entire warzone. While i can understand that impulse it doesnt actually result in a healthy warzone.

Farmers making isk to support their eve activities, whatever they are, is not a problem. Tools to reduce the effectiveness of evasion farmers would be nice and would make defending home systems and systems of interest a little less annoying.

As far as farmers swinging the pendulum by milking systems no one cares about, that is actually a net benefit and keeps the warzone from going stagnant.

The biggest problem is the pretty obvious plexing bot in action at the moment, couple with evasion modules already in use. Obviously this is unacceptable and another reason why cloaks and stabs need to be looked at in the context of occupancy warfare.
Estella Osoka
Cranky Bitches Who PMS
#78 - 2014-04-30 21:06:01 UTC
First, by easy pvp, I mean you won't have to actually do some work and hunt for targets. Hunting for targets is actually somewhat fun for some of us. Second, pirates will most likely abuse it by putting alts in FW just so they know where to go for a gank. Third, if CCP can't provide up to date stats on the map now, what makes you think they can make this happen? Hell, it might just increase server load and lead to more TIDI.

As to cloakers in plexes, I see it this way, WTs will use this little mechanic to warp into a plex with 4-5 cloakys and one tanked out pvp ship, the notification goes off, someone sees the notification and travels to that system and plex, they warp in, Falcon decloaks, Arazu decloaks, Rapier decloaks, Stratios decloaks, and the single pvper gets ganked. Players soon learn to ignore the notifications, and then the whole concept is moot.
SmokinJs Arthie
Jerkasaurus Wrecks Inc.
Sedition.
#79 - 2014-04-30 21:12:57 UTC  |  Edited by: SmokinJs Arthie
Cearain wrote:
I am not sure what these 4 people would try to accomplish.


Disinformation/reduces the ability of the opposing militia from being able to determine which is a real threat or just spam.

Cearain wrote:
Every time they cloak the timer will roll back. They would make no lp. They would gain no occupancy.


These are backwater stationless systems. No would care about occupancy. Their mains will still make more than enough LP.

Cearain wrote:
I guess if the enemy militia wanted to waste their time doing this that would be their prerogative but they would lose the war. Meanwhile militia that would have pilots holding plexes would win.


The only way they are going to lose the war is if they stop caring about their home systems.

Cearain wrote:
Also keep in mind that ccp was talking about giving this intel in the form of a map not really notifications. So this behavior would really accomplish nothing.


If it is map form are they going to like the stats that lite up on the map? Such as ships killed in the last hour. The whole warzone will glow red. Those kind of stats will be somewhat useless since a plex only takes like 15 minutes. You are only going to catch them if they stay in a system for almost an hour. If it is “blips” on the map when a plex is starting to be run the same tactic I showed earlier would create the same disinformation and turn the map into a Led Zeppelin laser light show.

Estella Osoka wrote:
Players soon learn to ignor the notifications, and then the whole concept is moot.


And everyone will go back the system currently is use of having intel channels.
X Gallentius
Black Eagle1
#80 - 2014-04-30 21:26:06 UTC
SmokinJs Arthie wrote:
stuff...

I think the real question you should ask is: "Who is going to travel to these backwater systems and chase cloaky afk plexing alts?

I'm not. You're not. Cearain has stated previously that he won't.

Who exactly is going to this (very boring) dirty work to keep the backwater systems safe from the afk plexing hordes?