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Warfare & Tactics

 
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FW plex mechanic discussion

Author
Val Erian
Azure Horizon Federate Militia
#41 - 2014-04-28 15:39:53 UTC
lol, return of Cearain to this forum means end of any chance for semi constructive discussion.

He's jumped back in as if nothing has changed since he disappeared in a giant puff of posts about plex notification.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#42 - 2014-04-28 16:26:26 UTC
Val Erian wrote:
lol, return of Cearain to this forum means end of any chance for semi constructive discussion.

He's jumped back in as if nothing has changed since he disappeared in a giant puff of posts about plex notification.

crap. i was endeavoring to replace cearain while he was gone. guess ill just biomass now

Amarr Militia Representative - A jar of nitro

Cearain
Plus 10 NV
#43 - 2014-04-28 16:26:54 UTC
X Gallentius wrote:
I thought Cearain ragequit Eve? Dude, you can't quit and then come back like nothing happened. You lose your street cred. We need an explanation - an inspiring story on why you resubbed to this wonderful game.


More misinformation from XG.

I never rage quit eve. Giving computer games a rest for a while, is healthy and helps with perspective. I have done that several times in the past with eve. But I never rage quit. I also never regretted taking a break.

But since you asked, the reason I re-subbed is because my ten year old niece all of a sudden took a liking to the game. (my girls who are the same age expressed no interest) So I am playing the game with her and my brother (who I could never get interested in the game) We are doing high sec stuff and my niece is really pretty smart and getting the hang of things. Its been fun.

So far I have no desire to go back to low sec faction war to deal with frigates with off grid boosters or people hide and seek plexing.

I am just checking the forums to see if the same problems are still present. It seems they are, but fewer people seem interested. I admit I don't know what has happened for a while because I was completely disconnected from the game. But if its the same mechanics I would suspect its the same game play. The threads I see have the same precious and few diehards shouting down anyone who has a proposal, tends to confirm my suspicion.

I am glad you like faction war so much. But there is no reason to remain blind and so opposed to people who think it could be better. Rollbacks are a good and important proposal. It will improve faction war but its not going to make Faction war really great. It will actually do more for low sec pirates who like to pvp than it will for faction war pilots who like pvp. But it will be good all around I agree.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#44 - 2014-04-28 16:32:28 UTC  |  Edited by: Cearain
Val Erian wrote:
lol, return of Cearain to this forum means end of any chance for semi constructive discussion.

He's jumped back in as if nothing has changed since he disappeared in a giant puff of posts about plex notification.


Do you consider your post constructive? What about XG or Hotpocket's post? Do you think those posts are constructive?

My last post before my break from the game was almost 8 months ago. Couldn't you get some sort of constructive discussion going in that time?

From the looks of the forums it looks like the same issues being rehashed. But yeah if you want to blame me that's fine. Whatever helps.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#45 - 2014-04-28 19:22:35 UTC
Cearain wrote:
Val Erian wrote:
lol, return of Cearain to this forum means end of any chance for semi constructive discussion.

He's jumped back in as if nothing has changed since he disappeared in a giant puff of posts about plex notification.


Do you consider your post constructive? What about XG or Hotpocket's post? Do you think those posts are constructive?

My last post before my break from the game was almost 8 months ago. Couldn't you get some sort of constructive discussion going in that time?

From the looks of the forums it looks like the same issues being rehashed. But yeah if you want to blame me that's fine. Whatever helps.

I don't think your post just now was very constructive.
Estella Osoka
Cranky Bitches Who PMS
#46 - 2014-04-28 22:00:01 UTC
WTF? So bringing up the FW neocom and checking which systems have had their capture status increased isn't an indicator on where people are running plexes? Sounds to me like someone wants an easymode PVP. Possibly one with arenas or something. Isn't there a game for that? Doesn't it start with a "W" or something?
X Gallentius
Black Eagle1
#47 - 2014-04-28 22:48:05 UTC
Estella Osoka wrote:
Doesn't it start with a "W" or something?

It's called high sec and that "accept dual" (whatever its called) button.
Master Sergeant MacRobert
Red Sky Morning
The Amarr Militia.
#48 - 2014-04-29 00:07:09 UTC
Dan Carter Murray wrote:
Sister Lumi wrote:
It's all in the details.

Another minor fix we need is to make the plex NPC spawn closer to the warp-in beacon. It takes too long to get to lock range. Alternatively remove the unnecessary locking range and speed debuffs of warp core stabilizers.



I agree with the unnecessary locking range and speed debuffs because what you're trying to say is you shouldn't be able to lock at all. +1 for your great idea which I agree with 100%.


Exactly. Remove the current penalties for fitting a Warp Core Stabliser and replace with:

-3 Maximum number of locked targets per fitted WCS.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Cearain
Plus 10 NV
#49 - 2014-04-29 03:27:06 UTC
Estella Osoka wrote:
WTF? So bringing up the FW neocom and checking which systems have had their capture status increased isn't an indicator on where people are running plexes? Sounds to me like someone wants an easymode PVP. ...


At least we agree on the issue. Should occupancy be based on pvp, or on hide and seek plexing?

I think it should be pvp. I know some people in your corp really want to keep it "hide and seek."

As to whether the pvp is easy, that depends on who I am fighting. Every militia has some good pvpers and some not so good pvpers. I don't think you should say that just because someone is in faction war they are easy pvp targets.


X Gallentius wrote:
Estella Osoka wrote:
Doesn't it start with a "W" or something?

It's called high sec and that "accept dual" (whatever its called) button.


Plex fighting is not the same a "dueling". It's surprising that you have been in faction war this long and make that comment.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#50 - 2014-04-29 05:31:34 UTC
Cearain wrote:

X Gallentius wrote:
Estella Osoka wrote:
Doesn't it start with a "W" or something?

It's called high sec and that "accept dual" (whatever its called) button.


Plex fighting is not the same a "dueling". It's surprising that you have been in faction war this long and make that comment.

Thanks for the heads up. +1
ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#51 - 2014-04-29 06:41:58 UTC  |  Edited by: ALUCARD 1208
Cearain wrote:


Its common sense. You want people to pvp for plexes let them know where the players are attacking them. But its well known that you like farmville so I know you won't like this idea.


wait im confused is a farmer running the plex not attacking it??? it would just lead to the same whak a mole tactic but ud just get spammed with notifications aswell so double annoying...

if u want "pvp mode:easy" arena **** theres something for that its called SISI
Master Sergeant MacRobert
Red Sky Morning
The Amarr Militia.
#52 - 2014-04-29 11:40:37 UTC
It comes down to what people really think the scope of Faction Warfare should be?

There are some really huge possibilities to cover some different play styles and therefore keep a player base that would otherwise be lost.

1. Players that want to go heavy on character immersion
2. A bridge for newer players to take some increseased risk outside of high sec
3. Industrialists looking for a higher reward at higher risk, whilst being different to null sec advantages in "safe" Mega Coalitions zones.
4. Casual players looking for a self sustaining environment that rewards short bursts logged on for an hour or two every other day or so.
5. PvP junkies; who want to avoid the blob F1 fleets and instalock bubble gank camps that lose them their 25M isk clone without a chance of a fight

These areas could all be covered by tinkering with the FW mechanics.

Key to this is:
1. Addressing the balance of incentives for joining a faction over the disadvantages (some long term) so that there is a repopulation of FW. It should not be that the majority of players joining FW do so coz it is easy isk to fund their nullsec Supercap project!!!
2. Tinkering with plex mechanics, plex sizes and plex spawn rates so that you don't give (relatively) large rewards for little or no risk and do give a consistent opportunity across the FW zone systems.
3. Solving the reward system for FW PvP kills, that is not excessive but more token/ collectable (bragging rights) and is robust enough to not be exploited.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

X Gallentius
Black Eagle1
#53 - 2014-04-29 13:18:25 UTC  |  Edited by: X Gallentius
ALUCARD 1208 wrote:

wait im confused is a farmer running the plex not attacking it??? it would just lead to the same whak a mole tactic but ud just get spammed with notifications aswell so double annoying...

No. If there were a notification system then somebody else (not you, or anybody else you know) would go chase them out.
Cearain
Plus 10 NV
#54 - 2014-04-29 13:52:01 UTC
ALUCARD 1208 wrote:
Cearain wrote:


Its common sense. You want people to pvp for plexes let them know where the players are attacking them. But its well known that you like farmville so I know you won't like this idea.


wait im confused is a farmer running the plex not attacking it??? it would just lead to the same whak a mole tactic but ud just get spammed with notifications aswell so double annoying...

if u want "pvp mode:easy" arena **** theres something for that its called SISI


Ok on the off chance you really are confused and not just trying to confuse the issue I will explain it.

1) You open a plex by warping to it. This would not indicate anything.

2) you run or attack a plex by running down the timer. Its a philosophical issue as to what we are really doing when we orbit the button in an enemy militiary complex. I can only assume we must imagine its some sort of attack. Or show of force. But whatever you want to call it, when a timer is being run the militias should know so they can defend.

3)You keep talking about being "spammed" with notifications that won't happen. CCP could do this different ways. 1) they could simply have a map that shows which systems have people running timers. So if you don't want to fight for occupancy you don't need to check it. You can just keep running missions, gate camping, or station camping Jita whatever. 2) The other option would be to have separate chat window that tells you when people enter and leave plexes. Ideally this could be customized so it only tells you when people are doing this within X # of jumps. Again if you can't be bothered to fight for occupancy you could minimize this chat window. I think the map idea is better and I think that is what ccp was planning on doing.

If we had this combined with rollbacks it would mean is that 7 -8 pvpers could effectively shut down the farmers by each taking a cluster of systems throughout their front. They could communicate with eachother so that they could apply the right amount of force in the right cluster. This is the sort of logistical thinking that Eve with its blob wins everything lacks.

But what would eventually happen is the profitability of hide and seek plexing would be brought low enough that no one would do it anymore. What you would have is massive carnage that would likely outstrip the pvp we had right when inferno came out . The pvers might move to missions which is fine because that doesn't effect occupancy.

I agree with Master Sergeant MacRobert. FW should appeal to many different people and play styles. I think the fw missions are really pretty good pve for those who want that. The occupancy war does not need to be pve as well. Eve in general needs a small gang pvp mechanic. By tweaking the plexes we can get that.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Estella Osoka
Cranky Bitches Who PMS
#55 - 2014-04-29 20:47:28 UTC
If you want timer notifications build a POS, setup a POCO, or go to null sov. Timer notifications are a pain in the posterior. We don't need them in FW, because sooner or later someone will report them or go and kill them. I do not need some easy peasy notification telling me I need to go 20 jumps because some stabbed farmer just started running the button in a plex.
Cearain
Plus 10 NV
#56 - 2014-04-29 21:23:16 UTC
Estella Osoka wrote:
If you want timer notifications build a POS, setup a POCO, or go to null sov. Timer notifications are a pain in the posterior. We don't need them in FW, because sooner or later someone will report them or go and kill them. I do not need some easy peasy notification telling me I need to go 20 jumps because some stabbed farmer just started running the button in a plex.



Of course, you don't. And you especially don't want the militias knowing your alt is farming 2 systems next to them either.

Now skipping ahead this is when you say you don't have alts plexing and you are always ready and happy for pvp.

And then I ask then why is it you are so against militias knowing where you are taking their plexes then?

Of course, you don't have to look at the map that would give this information if you didn't want to. If you don't want to look at the chat window to defend your space you wouldn't need to do that either. You could minimize it.

So that is where the discussion usually devolves into personal attacks against me. You don't want to admit you like hide and seek plexing. You already admitted notifications would lead to more pvp in plexes. You even claimed the pvp would be too easy to come by right? So why not just admit it? You don't want fw occupancy to be based on pvp.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Mehashi 'Kho
New Eden Motion Pictures
#57 - 2014-04-30 05:41:33 UTC
Lmao... really... still... this...

Timer rollbacks, fantastic idea.

Multiple npc spawns, or a buff of singular spawns, either would be an improvement. (Assuming they stay e-war free)

Station lockouts, I still favour them, gives a greater purpose.

Warp stabs preventing ship from locking, f**king brilliant idea! Seriously why isn't this the case already!

Notification or map flag every time someone sits in a plex for a few seconds and starts a timer, worst idea I've heard in... I dunno, about 8 months.
Crosi Wesdo
War and Order
#58 - 2014-04-30 09:46:59 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:
Estella Osoka wrote:
If you want timer notifications build a POS, setup a POCO, or go to null sov. Timer notifications are a pain in the posterior. We don't need them in FW, because sooner or later someone will report them or go and kill them. I do not need some easy peasy notification telling me I need to go 20 jumps because some stabbed farmer just started running the button in a plex.



Of course, you don't. And you especially don't want the militias knowing your alt is farming 2 systems next to them either.

Now skipping ahead this is when you say you don't have alts plexing and you are always ready and happy for pvp.

And then I ask then why is it you are so against militias knowing where you are taking their plexes then?

Of course, you don't have to look at the map that would give this information if you didn't want to. If you don't want to look at the chat window to defend your space you wouldn't need to do that either. You could minimize it.

So that is where the discussion usually devolves into personal attacks against me. You don't want to admit you like hide and seek plexing. You already admitted notifications would lead to more pvp in plexes. You even claimed the pvp would be too easy to come by right? So why not just admit it? You don't want fw occupancy to be based on pvp.


Wow, that 8 month break really helped you getting a perspective! You know best even more than ever before!

You want the map to light up when people are running plexes? take some acid, it will have the same effect. Plexes are being run everywhere, all the time.
Cearain
Plus 10 NV
#59 - 2014-04-30 13:52:47 UTC
Crosi Wesdo wrote:
Cearain wrote:
Estella Osoka wrote:
If you want timer notifications build a POS, setup a POCO, or go to null sov. Timer notifications are a pain in the posterior. We don't need them in FW, because sooner or later someone will report them or go and kill them. I do not need some easy peasy notification telling me I need to go 20 jumps because some stabbed farmer just started running the button in a plex.



Of course, you don't. And you especially don't want the militias knowing your alt is farming 2 systems next to them either.

Now skipping ahead this is when you say you don't have alts plexing and you are always ready and happy for pvp.

And then I ask then why is it you are so against militias knowing where you are taking their plexes then?

Of course, you don't have to look at the map that would give this information if you didn't want to. If you don't want to look at the chat window to defend your space you wouldn't need to do that either. You could minimize it.

So that is where the discussion usually devolves into personal attacks against me. You don't want to admit you like hide and seek plexing. You already admitted notifications would lead to more pvp in plexes. You even claimed the pvp would be too easy to come by right? So why not just admit it? You don't want fw occupancy to be based on pvp.


Wow, that 8 month break really helped you getting a perspective! You know best even more than ever before!

You want the map to light up when people are running plexes? take some acid, it will have the same effect. Plexes are being run everywhere, all the time.


It sounds like your on a bad trip and getting a bit paranoid. Calm down. Plexes are not being run "everywhere all the time."

But as as always when this topic is raised, we can't really get any downsides to the idea except that it will make it too easy to fight for plexes. I think that is the goal.

Too many people in fw are just happy to have their alts sitting in plexes, but somehow realize they should be ashamed to admit it. So begins the desperate attacks and obfuscation.

Bottom line: Some want fw occupancy to be based on pvp others want to keep up with the silly hide and seek plexing. Whether or not we should know when our military complexes are being attacked illustrates that divide.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crosi Wesdo
War and Order
#60 - 2014-04-30 14:05:50 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:

It sounds like your on a bad trip and getting a bit paranoid. Calm down. Plexes are not being run "everywhere all the time."


Yes they are, actually.

You had a terrible perception of how faction war was working 8 months ago and you havent been to low sec since. Even when you were in Amarr, you were just a scrub on the periphery with no real influence or voice and demonstrated in old threads the meta from infermo onwards was a mystery to you (beyond tier 5 cashout pushes, which iirc you think are better than the current tier system lol).

You 'solution' doesnt address any problem that anyone i know in faction war perceives. Why not listen to FW peeps when they tell you that your idea is idiotic and unnecessary and listen to what they are actually saying?

Alas, we have been here before, your autistic perspective will not yield, all threads for the next couple of weeks will be overrun with your compulsive posting.

There is problems with the state of farming, all of which could be helped with the handful of simple suggestions mentioned in this thread already, and many times elsewhere.