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Should everything be better in Null-sec?

Author
Proletariat Tingtango
Viziam
Amarr Empire
#101 - 2014-04-24 02:44:02 UTC
A good item for the aurum store would be a Reversal Of Fortune token you can activate in hi-sec before ganking someone. Concord lands on grid and shoots everything but you.
Vortexo VonBrenner
Doomheim
#102 - 2014-04-24 04:07:29 UTC
Little Dragon Khamez wrote:
Lido Seahawk wrote:
On the Jester's Trek blog everyone's favorite CSM member said:

"So, YES, null-sec should have better income for EVERYTHING than high-sec. It should be better for EVERYTHING than high-sec."

I said I thought that remark to be a bit snooty, but now I'm wondering. I always thought that every part of eve should have its pros and cons, and let the players decide on the trade-offs to make. Shouldn't there be aspects of the game where null should need high-sec input in various ways? Why can't high-sec have some little treasure of its own that makes it most groovy in its own special way?

But hey, I could be wrong. So, I ask, is Jester right? Should EVERYTHING be better in null-sec than high-sec?



Buff null sec, buff low sec, leave high sec as is.

The rewards should scale with the risk.

Salvos Rhoska
#103 - 2014-04-24 09:21:17 UTC
Null sec needed this last remaining buff to industry.
Once it is done, Null is finally established as more lucrative than high, in all nominal aspects.

However, it thereafter becomes time to start adjusting Sov and security aspects of Null to ensure risk, as a factor of player aggressiin in a non-NPC sector, remains always a serious factor.

WHs are doing alright, and are a great credit to CCP.

In terms of increasing rewards, Low is the next sector due for a buff, especially because traversal through it is a key region and theatre of conflict for Null interests trying to leverage both their own native advantages in Null, with High wealth and markets.