These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Megapulse Lasers still look like ****! (here we go again...)

Author
Buzzmong
Aliastra
Gallente Federation
#21 - 2011-11-27 18:16:45 UTC
You do realise if you actually rotate your camera around, megapulse do look pretty awesome don't you?

I think there's an issue with the sprites being shrunk when looked at from certain angles, specifically from behind.
Miriiah
Republic Military School
Minmatar Republic
#22 - 2011-11-27 22:23:36 UTC
Buzzmong wrote:
You do realise if you actually rotate your camera around, megapulse do look pretty awesome don't you?

I think there's an issue with the sprites being shrunk when looked at from certain angles, specifically from behind.


They look bad in general, even compared to other pulse type weapons

And they look REALLY bad considering how GREAT they once looked.
Aglais
Ice-Storm
#23 - 2011-11-28 01:21:17 UTC
Visible missile bays and different firing effects for each kind of missile IMO are a higher priority because that's a problem that spans an entire class of missiles. Citadel torpedoes and rockets all sound the exact same when firing IIRC, and all of them come from the undefined center of your ship.

As someone else said, at least the laser turret has an effect.

Would also be cool if 200 and 250 rails didn't sound the same. And like someone blowing an explosion through a straw.
Previous page12