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The real reason PLEX is so expensive

First post First post
Author
Dave Stark
#241 - 2014-04-22 16:14:29 UTC
Mag's wrote:
Dave Stark wrote:
Mag's wrote:
Dave Stark wrote:
so basically the tl;dr of the current point is that 17% increase in plex prices over a 4 month period isn't unusual, unprecedented, or anything to really worry about.
So, nothing's changed basically.


except the price of plex, i hear that's up 17%.
But didn't it rise more than that, in previous years?


no, that was isk inflation.
Mag's
Azn Empire
#242 - 2014-04-22 16:17:35 UTC
Dave Stark wrote:
Mag's wrote:
Dave Stark wrote:
Mag's wrote:
Dave Stark wrote:
so basically the tl;dr of the current point is that 17% increase in plex prices over a 4 month period isn't unusual, unprecedented, or anything to really worry about.
So, nothing's changed basically.


except the price of plex, i hear that's up 17%.
But didn't it rise more than that, in previous years?


no, that was isk inflation.
Ahh, bummer.

So, the wife ended up cooking spaghetti and meat balls. Who'da thunk it?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Salvos Rhoska
#243 - 2014-04-22 16:26:59 UTC  |  Edited by: Salvos Rhoska
Honestly though, I was surprised by the figures provided for the August-December of previous years.
(Thanks for those. Sorry, I forgot your name, and cant access it from this device)

The magnitude of those figures, which largely match the December-April figures, was news to me.

However, we have to remember that the relative amounts being compared here, have a significant ingame impact.
Have mineral/ice prices increased 17-23% in 4 months as well? Have Mission rewards? Have bounties?

They have not.

So we are dealing here with a commodity which has appreciated more than any other, in a given period, and more importantly, one that is sourced only from out-of-game purchases. And even more importantly, is fundamentall strategies of a significant portion of the population.

I have personally never bought an IRL PLEX. I have however bought many ingame.

Inlight of the figures of inflation on the PLEX price (and it is inflation, because it is a quotient of how many PLEX are bought in and how many are consumed) I am at a loss to explain how its inflation has remained ao relatively constant. Im not a professional or trained economist. Nonetheless, the price of PLEX is now, for the first time, exceeding the previous means to accumalate ISK ingame to pay for them, as a result on means of obtaining ISK/hr remaining largely unchanged. As I have stated before, there has been up till recently, a relationship between how much you earn per 1hr of mining per day, for a month, and the price to PLEX that account. This has now been exceeded by the price of PLEX, as compared to the value of ore/ice required to buy them.

Incidentally, Null will have some insulation from this with the impending changes, and better refining figures in their sector.

Remember that though the %of the inflation in PLEX price remains, it would seem, largely the same, 1% of a billion, is not the same as 1% of 600 million. A 17% increase in the last 4 months is in actual ISK value, a far larger amount that the %increase in the previous 4 months.

Personally, I dont mind. I can fund my gaming just fine. Preferably through ISK bought PLEX, but I can GTC just as easily.

But this is not a good indicator overall for the population of EVE. Its an indicator of, and I hate to say it, and I regret to say it, of EVE dying, or atleast, or a proportion of it. First, by a lack of those willing to buy PLEX from CCP, and by extension, of those dependant on them to bring PLEX to the market.

Its bad.
Dave Stark
#244 - 2014-04-22 16:31:50 UTC
Salvos Rhoska wrote:
However, we have to remember that the relative amounts being compared here, have a significant ingame impact.
Have mineral/ice prices increased 17-23% in 4 months as well? Have Mission rewards? Have bounties?

They have not.


that's because ice/minerals have had their supply ****** with almost constantly for the last few years. also, mission rewards and bounties aren't player driven commodities.

when making comparisons, i advise... in fact, i advise you don't try and compare a unique commodity like plex with anything else in eve since... you know, unique and all.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#245 - 2014-04-22 16:33:24 UTC
Salvos Rhoska wrote:
Im not a professional or trained economist.

we're aware.

Quote:
Its an indicator of, and I hate to say it, and I regret to say it, of EVE dying,

oh no Sad
handbanana
State War Academy
Caldari State
#246 - 2014-04-22 16:36:52 UTC
Thanks Obama!

“It takes a big man to cry, but it takes a bigger man to laugh at that man.”    -Jack Handy

Salvos Rhoska
#247 - 2014-04-22 16:37:53 UTC
Dave Stark wrote:
mission rewards and bounties aren't player driven commodities.


If no player runs them, no ISK runs into the game.

Thats pretty player driven.
Dave Stark
#248 - 2014-04-22 16:40:42 UTC
Salvos Rhoska wrote:
Dave Stark wrote:
mission rewards and bounties aren't player driven commodities.


If no player runs them, no ISK runs into the game.

Thats pretty player driven.


no, because even if nobody runs them, the rewards are still the same.
people not running them doesn't change how much they pay out.
they aren't player driven in the slightest.

also, they aren't the only ways isk enters the game.
Salvos Rhoska
#249 - 2014-04-22 16:41:51 UTC
Dave Stark wrote:
also, they aren't the only ways isk enters the game.


Oh?
How else?
Dave Stark
#250 - 2014-04-22 16:54:28 UTC
Salvos Rhoska wrote:
Dave Stark wrote:
also, they aren't the only ways isk enters the game.


Oh?
How else?


insurance, for a start.
Lucas Kell
Solitude Trading
S.N.O.T.
#251 - 2014-04-22 16:54:47 UTC
Salvos Rhoska wrote:
Inlight of the figures of inflation on the PLEX price (and it is inflation, because it is a quotient of how many PLEX are bought in and how many are consumed) I am at a loss to explain how its inflation has remained ao relatively constant. Im not a professional or trained economist.
It's pretty simple and has been explained before. Bear with me. SAy you bought a plex for cash and sold it for 500m isk right? You made 500m isk for your 15$. Now if next week you want to do it again, and the price is 475m, you are ging to say "hey wait! That's less! I'm not paying real money for less!" so you don't buy and wait it out. Supply decreases and the price rises.

Then CCP say "ok, so now you can use pelx for dual character training", so demand increases, price increases. So now you by a plex for cash and sell it in game for 550m. The next week you go to do the same and it's dropped back to 525m, and you say "hey wait! That's less! I'm not paying real money for less!" so you don;t buy and wait it out. Supply decreases and the price rises.

What this leads to is that there are many ways for the price of plex to increase through more demand, but there's less opportunity for supply to increase when demand decreases. So from that, barring any event that nukes the demand for plex in a huge way, plex prices will always go up, forever.

Salvos Rhoska wrote:
Nonetheless, the price of PLEX is now, for the first time, exceeding the previous means to accumalate ISK ingame to pay for them, as a result on means of obtaining ISK/hr remaining largely unchanged. As I have stated before, there has been up till recently, a relationship between how much you earn per 1hr of mining per day, for a month, and the price to PLEX that account. This has now been exceeded by the price of PLEX, as compared to the value of ore/ice required to buy them.
Ice mining can earn you 20m/hour in a T1 and can be done near AFK. That means if you play less than 2 hours a day, doing one of the lowest income activities, you could plex your account even if plex reach a billion isk. Honestly, that still seems pretty low effort to me.

Salvos Rhoska wrote:
But this is not a good indicator overall for the population of EVE. Its an indicator of, and I hate to say it, and I regret to say it, of EVE dying, or atleast, or a proportion of it. First, by a lack of those willing to buy PLEX from CCP, and by extension, of those dependant on them to bring PLEX to the market.
It's certainly not. If you look at the quantity moving on the market there's still a pretty steady amount being traded, even though we know a large quantity is now being converted to aurum for ship skins which should be moving them out of the market. I'm pretty sure all we are seeing here is the combination of multiple increases in demand in quick succession, something we've seen before.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#252 - 2014-04-22 16:56:42 UTC
Dave Stark wrote:
Salvos Rhoska wrote:
Dave Stark wrote:
also, they aren't the only ways isk enters the game.


Oh?
How else?


insurance, for a start.
NPC buy orders are another. Tags and other such drops are the biggest part of them.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Solecist Project
#253 - 2014-04-22 17:07:47 UTC
Salvos Rhoska wrote:
Dave Stark wrote:
also, they aren't the only ways isk enters the game.


Oh?
How else?

Insurance payout.
NPC buyorders.
bounties.

Anything else? I'm out of the loop...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Benny Ohu
Royal Amarr Institute
Amarr Empire
#254 - 2014-04-22 17:08:45 UTC
Lucas Kell wrote:
Dave Stark wrote:
Salvos Rhoska wrote:
Dave Stark wrote:
also, they aren't the only ways isk enters the game.


Oh?
How else?


insurance, for a start.
NPC buy orders are another. Tags and other such drops are the biggest part of them.

don't forget incursion rewards?
Dave Stark
#255 - 2014-04-22 17:10:16 UTC
Benny Ohu wrote:
Lucas Kell wrote:
Dave Stark wrote:
Salvos Rhoska wrote:
Dave Stark wrote:
also, they aren't the only ways isk enters the game.


Oh?
How else?


insurance, for a start.
NPC buy orders are another. Tags and other such drops are the biggest part of them.

don't forget incursion rewards?


they generally get lumped with bounties.
Solecist Project
#256 - 2014-04-22 17:10:17 UTC
Benny Ohu wrote:
Lucas Kell wrote:
Dave Stark wrote:
Salvos Rhoska wrote:
Dave Stark wrote:
also, they aren't the only ways isk enters the game.


Oh?
How else?


insurance, for a start.
NPC buy orders are another. Tags and other such drops are the biggest part of them.

don't forget incursion rewards?

Aren't these bounties?

And CONCORD LP doesn't create ISK.
LP stores are a sink.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Benny Ohu
Royal Amarr Institute
Amarr Empire
#257 - 2014-04-22 17:13:01 UTC
Solecist Project wrote:

Aren't these bounties?

And CONCORD LP doesn't create ISK.
LP stores are a sink.

incursion sites pay out isk and lp for completion
Benny Ohu
Royal Amarr Institute
Amarr Empire
#258 - 2014-04-22 17:14:39 UTC
Dave Stark wrote:
they generally get lumped with bounties.

vOv might as well be thorough
Psion Zateki
Viziam
Amarr Empire
#259 - 2014-04-22 17:15:46 UTC  |  Edited by: Psion Zateki
I remember a while back, people on these forums seemed upset that CCP hired a micro transaction expert from EA games. A while later here we are with ship skins and stuff to raise income through plex sales. Isn't it just a subtle way to bring in that micro stuff through the back door?

Stay away from my backdoor micro market guy! Shocked
Dave Stark
#260 - 2014-04-22 17:17:32 UTC
Psion Zateki wrote:
I remember a while back, people on these forums seemed upset that CCP hired a micro transaction expert from EA games. A while later here we are with ship skins and stuff to raise income through plex sales. Isn't just a subtle way to bring in that micro stuff through the back door.

Stay away from my backdoor micro market guy! Shocked


the difference is, you can get this "micro transaction" stuff, with ingame currency. (or at least, that's how i understood it... i didn't care enough to read too much in to it)

with other games, the micro transactions are IRL currencies only... which is why people despise them.