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[Kronos] Pirate Faction Battleships

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afkalt
Republic Military School
Minmatar Republic
#1601 - 2014-04-30 11:50:01 UTC  |  Edited by: afkalt
Mike Voidstar wrote:
Seems reasonable, though in practice you will need an extra shot or two from the drones due to misses and glancing hits fairly often. In some cases wrecking & penetrating hits will make up for this.



Agree, I dont think or expect it to be a precise science - more the principle of division of fire actually being smart with this ship. It seems like it'll be prudent to actively target two ships at once.

So to use the standard UI layout example, start shooting cruises at the rightmost target, drones to the left and meet in the middle Smile Should be a significantly faster kill rate/ship removal than concentrating fire where you are not targeting "larger" hulls.


Editing quote in, always seem to reply to you at the turn of a page!
stoicfaux
#1602 - 2014-04-30 12:12:46 UTC
afkalt wrote:

Agree, I dont think or expect it to be a precise science - more the principle of division of fire actually being smart with this ship. It seems like it'll be prudent to actively target two ships at once.

So to use the standard UI layout example, start shooting cruises at the rightmost target, drones to the left and meet in the middle Smile Should be a significantly faster kill rate/ship removal than concentrating fire where you are not targeting "larger" hulls.

Too simplistic. Ideally, you'll use the missiles until you're one volley from killing the target, which means the target is in hull or nearly so. Since NPCs have no hull resists, all drone types (i.e. damage types) are "100%" effective at that point, which means you can use Gardes (high tracking) for close in work, and Curators (2nd highest DPS come Summer drone changes) at range. This maximizes DPS and reduces DPS loss to overkill (i.e. missiles have larger volley damage than sentries.)

But, the micromanagement involved...

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

afkalt
Republic Military School
Minmatar Republic
#1603 - 2014-04-30 12:17:51 UTC
Yup, decent chunk of micro - for some it will be worth it. For others.....they'll keep riding the marauder train. Though as I type that I find myself wondering if it's much different from juggling tractors, salvager & salvage drones whilst shooting stuff.

Hmmm....

/scratches_chin


Indeed as I recall what I found myself doing for things like that was just leaving stuff until the drones popped the current target then mopped up. Most rats didnt regen quick enough for it to matter. Things surviving a one-volley were rare though, rats boosting MWD/TP fall off for the most part
Mike Voidstar
Voidstar Free Flight Foundation
#1604 - 2014-04-30 12:34:55 UTC
One neat thing I noticed after training sentries is that they correct for overkill on their own pretty efficiently. As soon as a target dies, they switch immediately to whatever they consider next.

Superdrones will be less efficient at this, as they fire damage as bigger chunks, but between their fire rate and the fact that there is two they should still be much better at this than all but the most efficient missile user.
Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#1605 - 2014-04-30 12:37:35 UTC  |  Edited by: Arthur Aihaken
gascanu wrote:
rapid heavy launchers for pve? really? they are a ganking tool, and have allot of drawbacks for pve;
having drones and missile you already need to do allot of micromanaging to focus that dps; and you want to add more micromanaging, since rof of rhmls is so high and reloading time so slow... or are you sugesting some ******** ideea like splitting the launchers and shooting one group at a time?

That all depends. A combination of RLML and RHMLs with hydraulic rigs that utilize FoF ammunition will eliminate the bulk of small to medium ships within a 60km radius while drones can be utilized to take on the heavier targets.

I am currently away, traveling through time and will be returning last week.

Mike Voidstar
Voidstar Free Flight Foundation
#1606 - 2014-04-30 12:48:21 UTC
afkalt wrote:
Yup, decent chunk of micro - for some it will be worth it. For others.....they'll keep riding the marauder train. Though as I type that I find myself wondering if it's much different from juggling tractors, salvager & salvage drones whilst shooting stuff.

Hmmm....

/scratches_chin


Indeed as I recall what I found myself doing for things like that was just leaving stuff until the drones popped the current target then mopped up. Most rats didnt regen quick enough for it to matter. Things surviving a one-volley were rare though, rats boosting MWD/TP fall off for the most part



Ewar immunity alone will keep me in a maurader so long as drones get eaten so often by rats without reliable tools to manage aggro. I dont even juggle tractors, I drop a MTU and when I have 6 or 7 rooms I come back in a Noctis.

With my Kronos Null reaches out to almost 70km, and 2 of my guns oneshot most frigates and destroyers at any range from 8k out to max. Keeping my guns in two groups allows me clear mission rooms pretty fast. Last time I did Worlds Collide I think it took me a bit under 20 minutes to clear everything, travel time included. I dont Blitz, I kill all the things.



I do alot of missions against serpentis, who are not afraid to damp you down to about a 3 inch targetting range. Drones were awesome, until they had to be constantly recalled and wont re-engage without a targeted command or waiting on something to switch targets.

I will likely try a Rattlesnake. I have always loved the Gurista line, but until a year ago never trained missiles or Caldari hulls. I am not hopeful though, drones need more love than they are getting with this pass.
gascanu
Bearing Srl.
#1607 - 2014-04-30 12:52:26 UTC
Arthur Aihaken wrote:
gascanu wrote:
rapid heavy launchers for pve? really? they are a ganking tool, and have allot of drawbacks for pve;
having drones and missile you already need to do allot of micromanaging to focus that dps; and you want to add more micromanaging, since rof of rhmls is so high and reloading time so slow... or are you sugesting some ******** ideea like splitting the launchers and shooting one group at a time?

That all depends. A combination of RLML and RHMLs with hydraulic rigs that utilize FoF ammunition will eliminate the bulk of small to medium ships within a 60km radius while drones can be utilized to take on the heavier targets.


except that drones are much better at killing small ships; sentrys for example instapop frigs, and even light ones kill frigs fast;
and to add another combination to the already 2 combinations of split weapon systems... really why will anyone bother?
just get a domi navy and be done with all that micromanagement; or a machariel; or a nightmare; or a marauder...
motie one
Secret Passage
#1608 - 2014-04-30 13:42:31 UTC  |  Edited by: motie one
It does seem that this ship has had so many micromanagement needs added that one really considers whether it is worth flying at all.

It can be wonderful, with a little help from solutions posted by many.

As an attempt of humor, It does seem that the Guristas special feature has become one where the rattlesnake is designed for the analy obsessive micromanager.ShockedBig smile

If one cannot get the best out of it, they will delight in hundreds of pages and stats showing one just that if you land at exactly 80km with the perfect mix of Rats, with the right sentry, right missile, right rigs, right mods,and drop a mobile depot and refit at 45km, then it is quite a good ship. Almost as good as a Navy Domi !
Bob likes rattlesnakes as well as navy Domi's in sacrifice.

When one is up to ones waist in sleepers, fiddling round like this swapping sentries, swapping ammo, burning to get just the right range, is a pain when one wants do well, but when it gets to this NOT to lose half your weapons ability to work at all, then things are really wrong,fit for a specific range, sure possible, but things change, and you will die horribly while so distracted from the job in hand, either to sleepers or other wormhole dwellers.
Will it be any different in KS?


Alternatively CCP rise, could you listen to your customers, and take account of what is being asked for and suggested?
gascanu
Bearing Srl.
#1609 - 2014-04-30 14:09:02 UTC
motie one wrote:
It does seem that this ship has had so many micromanagement needs added that one really considers whether it is worth flying at all.

It can be wonderful, with a little help from solutions posted by many.

As an attempt of humor, It does seem that the Guristas special feature has become one where the rattlesnake is designed for the analy obsessive micromanager.ShockedBig smile

If one cannot get the best out of it, they will delight in hundreds of pages and stats showing one just that if you land at exactly 80km with the perfect mix of Rats, with the right sentry, right missile, right rigs, right mods,and drop a mobile depot and refit at 45km, then it is quite a good ship. Almost as good as a Navy Domi !
Bob likes rattlesnakes as well as navy Domi's in sacrifice.



Alternatively CCP rise, could you listen to your customers, and take account of what is being asked for and suggested?



you missing the point that all that is just one account...
motie one
Secret Passage
#1610 - 2014-04-30 14:13:03 UTC  |  Edited by: motie one
gascanu wrote:
motie one wrote:
It does seem that this ship has had so many micromanagement needs added that one really considers whether it is worth flying at all.

It can be wonderful, with a little help from solutions posted by many.

As an attempt of humor, It does seem that the Guristas special feature has become one where the rattlesnake is designed for the analy obsessive micromanager.ShockedBig smile

If one cannot get the best out of it, they will delight in hundreds of pages and stats showing one just that if you land at exactly 80km with the perfect mix of Rats, with the right sentry, right missile, right rigs, right mods,and drop a mobile depot and refit at 45km, then it is quite a good ship. Almost as good as a Navy Domi !
Bob likes rattlesnakes as well as navy Domi's in sacrifice.



Alternatively CCP rise, could you listen to your customers, and take account of what is being asked for and suggested?



you missing the point that all that is just one account...


Sorry are you suggesting that,all the people who have expressed concerns, over so many pages, and so many
Pages of trolls being deleted for trying to hide and disrupt other peoples concerns, so desperate to prevent those views and dissatisfaction from being presented, or even allowed to be spoken? are one persons view and those concerns are just fevered imaginings?

Sure

Good luck with thatWhat?

Edit I just saw ninja Edit, emphasising the paragraph.
Sorry completely misread the intention of your post Oops
You are of course quite right, so we now have a ship currently making one player satisfied?Not exactly a ringing endorsementLol

I could never understand the concept of having a technical argument with oneself. No matter how many characters one uses.
gascanu
Bearing Srl.
#1611 - 2014-04-30 14:21:33 UTC  |  Edited by: gascanu
motie one wrote:
gascanu wrote:
motie one wrote:
It does seem that this ship has had so many micromanagement needs added that one really considers whether it is worth flying at all.

It can be wonderful, with a little help from solutions posted by many.

As an attempt of humor, It does seem that the Guristas special feature has become one where the rattlesnake is designed for the analy obsessive micromanager.ShockedBig smile

If one cannot get the best out of it, they will delight in hundreds of pages and stats showing one just that if you land at exactly 80km with the perfect mix of Rats, with the right sentry, right missile, right rigs, right mods,and drop a mobile depot and refit at 45km, then it is quite a good ship. Almost as good as a Navy Domi !
Bob likes rattlesnakes as well as navy Domi's in sacrifice.



Alternatively CCP rise, could you listen to your customers, and take account of what is being asked for and suggested?



you missing the point that all that is just one account...


Sorry are you suggesting that,all the people who have expressed concerns, over so many pages, and so many
Pages of trolls being deleted for trying to hide and disrupt other peoples concerns, so desperate to prevent those views and dissatisfaction from being presented, or even allowed to be spoken? are one persons view and those concerns are just fevered imaginings?

Sure

Good luck with thatWhat?

Edit I just saw ninja Edit, emphasising the paragraph.
Sorry completely misread the intention of your post.

I could never understand the concept of having a technical argument with oneself. No matter how many characters one uses.


heh, all i was trying to say is that all that micromanagement is just for one acount; and since most of the ppl use 2 or 3 accounts, then the lvl or micromanaging is in fact double; i won't say triple because no one sane will be able to do it and remain that way Cool
afkalt
Republic Military School
Minmatar Republic
#1612 - 2014-04-30 14:22:15 UTC
I don't know. Different things for different people I guess. The micro is no more than say, a TFI (actually it also needs to think about it's tank carefully) and a fair number of people use those to great success.

Going to come down to preference, I guess.
motie one
Secret Passage
#1613 - 2014-04-30 14:28:07 UTC  |  Edited by: motie one
gascanu wrote:
motie one wrote:
gascanu wrote:
motie one wrote:
It does seem that this ship has had so many micromanagement needs added that one really considers whether it is worth flying at all.

It can be wonderful, with a little help from solutions posted by many.

As an attempt of humor, It does seem that the Guristas special feature has become one where the rattlesnake is designed for the analy obsessive micromanager.ShockedBig smile

If one cannot get the best out of it, they will delight in hundreds of pages and stats showing one just that if you land at exactly 80km with the perfect mix of Rats, with the right sentry, right missile, right rigs, right mods,and drop a mobile depot and refit at 45km, then it is quite a good ship. Almost as good as a Navy Domi !
Bob likes rattlesnakes as well as navy Domi's in sacrifice.



Alternatively CCP rise, could you listen to your customers, and take account of what is being asked for and suggested?



you missing the point that all that is just one account...


Sorry are you suggesting that,all the people who have expressed concerns, over so many pages, and so many
Pages of trolls being deleted for trying to hide and disrupt other peoples concerns, so desperate to prevent those views and dissatisfaction from being presented, or even allowed to be spoken? are one persons view and those concerns are just fevered imaginings?

Sure

Good luck with thatWhat?

Edit I just saw ninja Edit, emphasising the paragraph.
Sorry completely misread the intention of your post.

I could never understand the concept of having a technical argument with oneself. No matter how many characters one uses.


heh, all i was trying to say is that all that micromanagement is just for ione acount; and since most of the ppl use 2 or 3 accounts, then the lvl or micromanaging is in fact double; i won't say triple because no one sane will be able to do it and remain that way Cool

I had not thought of that, It would be a challenge to put it mildly. Personally, I can see one would have to enjoy serious micromanagement to even consider it as it stands.
Even for one player without help from other accounts.


So simplify things, one size and type of drone, 4/5 Gila Class medium sized superdrones, can hit smaller targets and powerful enough to replace sentries.
Missiles, everyone loves missiles, even if they prefer other systems. Keep the missiles. Is that hard? Should be an easy resolution.
gascanu
Bearing Srl.
#1614 - 2014-04-30 14:30:04 UTC
afkalt wrote:
I don't know. Different things for different people I guess. The micro is no more than say, a TFI (actually it also needs to think about it's tank carefully) and a fair number of people use those to great success.

Going to come down to preference, I guess.


not really; TFI have a main weapon system that do most of the dmg; so you concentrate on that, and if you lose some dps from drones, it's not like you lose half your dps; also guns go much better with drones(sentrys) and spliting them will help you with the overshoot much more than with missiles
afkalt
Republic Military School
Minmatar Republic
#1615 - 2014-04-30 14:34:16 UTC
gascanu wrote:
afkalt wrote:
I don't know. Different things for different people I guess. The micro is no more than say, a TFI (actually it also needs to think about it's tank carefully) and a fair number of people use those to great success.

Going to come down to preference, I guess.


not really; TFI have a main weapon system that do most of the dmg; so you concentrate on that, and if you lose some dps from drones, it's not like you lose half your dps; also guns go much better with drones(sentrys) and spliting them will help you with the overshoot much more than with missiles



Well whilst you can, if you ignore or neglect the drones you're better off in a CNR - those drones are about 300-400 DPS(!)
motie one
Secret Passage
#1616 - 2014-04-30 14:52:46 UTC  |  Edited by: motie one
afkalt wrote:
gascanu wrote:
afkalt wrote:
I don't know. Different things for different people I guess. The micro is no more than say, a TFI (actually it also needs to think about it's tank carefully) and a fair number of people use those to great success.

Going to come down to preference, I guess.


not really; TFI have a main weapon system that do most of the dmg; so you concentrate on that, and if you lose some dps from drones, it's not like you lose half your dps; also guns go much better with drones(sentrys) and spliting them will help you with the overshoot much more than with missiles



Well whilst you can, if you ignore or neglect the drones you're better off in a CNR - those drones are about 300-400 DPS(!)

Problem is, if one wants to have a simple, uncluttered life, that is seriously looking like a better option. Not saying the rattlesnake could not be used, it clearly can, just so many things make certain scenarios a real micromanagement nightmare. Besides CNR has a dronebay too,so does the CnS how many try to use the three sentries on these....... Sure more DPS but at what price in sanity.

So it seems the sales pitch is:- The new Rattlesnake, all new for Summer, Now almost as good as the CN scorpion or CN Raven, even more fun if you like your life difficult.
The reality is that people will give up and just fit for missiles and use the drones as they are used on the Navy raven. and it will just be not be as good as a Navy Raven.......

Pity, it has the chance to be a decent functional desirable ship, CCP seem to want it to be, But if CCP rise does not reply, we have no way of knowing if the Trolls succeeded in driving him away in order to block discussion and improvement.


I do hope that is not the case, as that would be such a waste.
Daichi Yamato
Jabbersnarks and Wonderglass
#1617 - 2014-04-30 15:25:27 UTC
are u guys now trying to say its no good because u cant multi box with it?

man alive

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

afkalt
Republic Military School
Minmatar Republic
#1618 - 2014-04-30 15:37:22 UTC  |  Edited by: afkalt
Yes, I ditched the drones from the CNR - weren't worth the hassle, but that was because they lacked the pain a TFIs can provide. I can and do abuse those on a regular basis. And it couldnt fit a DLA any more.

I still like the idea of the current rattlesnake, however its the current ... I'm loathe to use the word "shortcomings"...being discussed wouldnt be resolved by anything currently suggested without creating the potential for an utterly broken ship. I mean, even in this incarnation as was posted, it can get truckload of DPS out and have a huge EHP, whilst it's not head and shoulders above other pirate ships, I dont think it'd take much to make it a crazy machine.

Personally I think it's not in a bad way, but I dont mind a bit of micromanagement for good effect. I like things that reward and aggressive, engaged player - which is why I'm such a fan of the fleet typhoon, you really get out what you put into it.
motie one
Secret Passage
#1619 - 2014-04-30 15:50:36 UTC
Daichi Yamato wrote:
are u guys now trying to say its no good because u cant multi box with it?

man alive



No , neither are we saying bannanas are blue or that scorpions make good house pets.
All were missing in the post.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#1620 - 2014-04-30 15:53:38 UTC
I've kind of changed my mind about it now. I'm still not convinced it's going to be a great ship or as OP as I feel it deserves to be, but I'm kind of eager to try it out.