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[Kronos] Pirate Faction Battleships

First post First post First post
Author
Last Wolf
Umbra Wing
#61 - 2014-04-14 14:23:14 UTC  |  Edited by: Last Wolf
Rattle is AWESOME. Please update it on TQ NOW! Screw testing.


Edit: Rattle is getting the same drone DPS it currently gets, minus light/medium drones. but nearly DOUBLE its current missile DPS! 4 effective turrets vs 7.5!

Less range, but cruise still have plenty of range and torps will be even better within point/neut range.


Hello 1500 dps 200k EHP 1 man wrecking ball.

That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money....

Jenn aSide
Soul Machines
The Initiative.
#62 - 2014-04-14 14:23:35 UTC
Some of you people could be handed a check for 1 million dollars and would complain that it's not 1 million and 1 dollars lol.
Medalyn Isis
Doomheim
#63 - 2014-04-14 14:23:58 UTC
Harvey James wrote:
Cassandra Aurilien wrote:
Harvey James wrote:
surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe??


It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome.


it needs to turn to make use of the AB .. a lot of the changes aren't consistent ..its like they decided at in the frigate thread what will happen to the cruisers and battleships just with scaling up .. no really in depth reviews on them ..
a bit of a copy paste job it looks like ... Rise literally copy pasted some of the frigate stats on the cruisers already..

A 30% bonus should bring it up to around the level of a MWD in terms of velocity, although going to have to plug in the numbers to confirm later. So I think the agility is fine personally.
BadAssMcKill
Aliastra
#64 - 2014-04-14 14:24:16 UTC
Medalyn Isis wrote:
Cassandra Aurilien wrote:
Harvey James wrote:
surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe??


It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome.

We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now.


You don't see many pirate BS fleets anyway and even if you do tracking dreads will still zonk abing BS's
Mr Doctor
Therapy.
Brave Collective
#65 - 2014-04-14 14:24:30 UTC
Nadezda Morozovovna wrote:
Oh, you like to fly rattlesnake?
Let me rework it and completly fu*k everything up

How so? Same drone DPS, added big missile dps buff. Its a straight up buff unless missile range was a big thing for you.... what are you all greetin' aboot?
Jenn aSide
Soul Machines
The Initiative.
#66 - 2014-04-14 14:25:10 UTC
Last Wolf wrote:
Rattle is AWESOME. Please update it on TQ NOW! Screw testing.


Even more so with improved Curators and Wardens + the new faction drone mods that are also coming.
Franky Saken
Caldari Provisions
Caldari State
#67 - 2014-04-14 14:25:57 UTC
Good changes all around.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#68 - 2014-04-14 14:26:37 UTC
How does a missile damage bonus come from the Gallente side?
That is all.
Jenn aSide
Soul Machines
The Initiative.
#69 - 2014-04-14 14:26:49 UTC
Mr Doctor wrote:
Nadezda Morozovovna wrote:
Oh, you like to fly rattlesnake?
Let me rework it and completly fu*k everything up

How so? Same drone DPS, added big missile dps buff. Its a straight up buff unless missile range was a big thing for you.... what are you all greetin' aboot?


Aboot? CANADIAN DETECTED, Burn the maple syrupy heretic!
Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#70 - 2014-04-14 14:26:52 UTC
Alim Omaristos wrote:
Damn was really hoping snake wouldn't have a sentry bonus and just a heavy bonus. Looking OP.


I dunno actually. The 275% bonus means 7.5 effective drones, the same as before, unless I'm using failmaths. The real difference is missile DPS and drone assigning. With Ogres and Rage torps (yeah yeah, I know...) you can get it to 1723 DPS with 3x DDA II and 2x BCS II, which is really quite impressive. More realistic is CN cruise though, for 1367 DPS. Still with Ogres that is.
Medalyn Isis
Doomheim
#71 - 2014-04-14 14:27:22 UTC
BadAssMcKill wrote:
Medalyn Isis wrote:
Cassandra Aurilien wrote:
Harvey James wrote:
surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe??


It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome.

We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now.


You don't see many pirate BS fleets anyway and even if you do tracking dreads will still zonk abing BS's

I've seen loads of machs and vindicators being used for pvp. The Bhaalgorn also obviously is widely used. The Rattlesnake and Nightmare where the only two I never saw much of.
Rabbit P
Nuwa Foundation
Fraternity.
#72 - 2014-04-14 14:27:50 UTC  |  Edited by: Rabbit P
can rise please state clear the angel bonus
"note: This ship has increased warp speed and warp acceleration"
how many % of warp speed is increased?
you said is +50% in Cruisers' post, we just want a clear statement


also, you miss list the change of Machariel shields / armor / hull
it should be
Defense (shields / armor / hull) : 9320(+3) / 9250(-48) / 8260
Harvey James
The Sengoku Legacy
#73 - 2014-04-14 14:28:41 UTC
Gypsio III wrote:
Alim Omaristos wrote:
Damn was really hoping snake wouldn't have a sentry bonus and just a heavy bonus. Looking OP.


I dunno actually. The 275% bonus means 7.5 effective drones, the same as before, unless I'm using failmaths. The real difference is missile DPS and drone assigning. With Ogres and Rage torps (yeah yeah, I know...) you can get it to 1723 DPS with 3x DDA II and 2x BCS II, which is really quite impressive. More realistic is CN cruise though, for 1367 DPS. Still with Ogres that is.


far too strong really with the potential projection of using say bouncers and cruises...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Cassandra Aurilien
Imperial Academy
Amarr Empire
#74 - 2014-04-14 14:28:48 UTC
Harvey James wrote:
Cassandra Aurilien wrote:
Harvey James wrote:
surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe??


It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome.


it needs to turn to make use of the AB .. a lot of the changes aren't consistent ..its like they decided at in the frigate thread what will happen to the cruisers and battleships just with scaling up .. no really in depth reviews on them ..
a bit of a copy paste job it looks like ... Rise literally copy pasted some of the frigate stats on the cruisers already..


With the extra low slot, you can throw in I-stabs & keep all the capabilities of the current Nightmare.

With the exception of the RS & Nightmare, the BS pirate line was pretty balanced. The RS didn't have anything unique going for it (except for tank) & the Nightmare was great on firepower, but was rarely seen besides in PVE. And they didn't kill the Mach. +1 From me.
Vulfen
Imperial Academy
Amarr Empire
#75 - 2014-04-14 14:29:13 UTC
Simple Question, how is it that a race's ship line can go from having a 300% bonus on their frigate line, to having a 500% bonus on cruiser, and then having to drop to 275% for battleship. are these ships not meant to be enhanced the higher you go?
BadAssMcKill
Aliastra
#76 - 2014-04-14 14:29:24 UTC
Medalyn Isis wrote:
BadAssMcKill wrote:
Medalyn Isis wrote:
Cassandra Aurilien wrote:
Harvey James wrote:
surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe??


It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome.

We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now.


You don't see many pirate BS fleets anyway and even if you do tracking dreads will still zonk abing BS's

I've seen loads of machs and vindicators being used for pvp. The Bhaalgorn also obviously is widely used. The Rattlesnake and Nightmare where the only two I never saw much of.


Machs used to be good now not so much, Vindis I mostly see in hisec. People stopped using Bhaals after tracking dreads blapped them especially in whs.

Yea NMS and Rattlers were never popular but I doubt we'll see them used for PVP even after the changes
Mr Doctor
Therapy.
Brave Collective
#77 - 2014-04-14 14:29:26 UTC
Jenn aSide wrote:
Mr Doctor wrote:
Nadezda Morozovovna wrote:
Oh, you like to fly rattlesnake?
Let me rework it and completly fu*k everything up

How so? Same drone DPS, added big missile dps buff. Its a straight up buff unless missile range was a big thing for you.... what are you all greetin' aboot?


Aboot? CANADIAN DETECTED, Burn the maple syrupy heretic!

Scottish, slightly different pronunciation ;)
Arthur Aihaken
CODE.d
#78 - 2014-04-14 14:30:16 UTC  |  Edited by: Arthur Aihaken
So the new Rattlesnake and Nightmare rock, the Bhaalgorn got a buff, the Vindicator got a huge targeting range buff and the Machariel got slightly nerfed. We won't even talk about the Nestor… But back to the Machariel - CCP Rise, could you please share your thoughts on the tweaks and what has been proposed with respect to 6 turrets (yes, some of us have OCD), a 37.5% rate of fire to compensate an additional mid slot instead of a high? Rattlesnake got a launcher, Nightmare got an extra low… throw us a bone here!

I am currently away, traveling through time and will be returning last week.

Imiarr Timshae
Funny Men In Funny Hats
#79 - 2014-04-14 14:31:48 UTC
Leeloo Alizee
Orion Constellation Inc.
#80 - 2014-04-14 14:33:09 UTC
AleAlejandro wrote:
Medalyn Isis wrote:
Leeloo Alizee wrote:
****
More bonuses for Nightmares DPS, at least nerf Tachyons

No, Nightmare DPS is still the same. Unless of course you are considering the extra low slot which will make no difference as the NM has always had enough room for a full suite of heat sinks. I am thinking you don't know how to multiply percentages.


Well technically you don't need battleship V to get the DPS bonus, so semi-buff?


It is not same, before was 5% per lvl = 25% with 100 role bonus = 125, now it is 150 role bonus