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[Kronos] Pirate Faction Battleships

First post First post First post
Author
Vinyl 41
AdVictis
#461 - 2014-04-15 08:45:24 UTC
i think he was mostly refering on how absurdly similar both ships are
well after rereading some stuff from the marauder rebelance i think we were expecting from ccp some diversificaion between angels and general minmatar ships but we didnt get it sadly Sad
chaosgrimm
Synth Tech
#462 - 2014-04-15 08:58:53 UTC
Arthur Aihaken wrote:
chaosgrimm wrote:
It's the context. Complaints on mach v vargur weren't about the signature, etc

What does this have to do with the Machariel? Vargurs were already rebalanced and are considered one of (if not the) best Marauders. If you're suggesting that the Machariel needs to be further nerfed to continue to justify your Vargur's existence, then I suspect you won't have much of a following...

As I've said prior, its not about nerf/buff, its about increasing the number of differences between hulls.
gascanu
Bearing Srl.
#463 - 2014-04-15 09:16:36 UTC  |  Edited by: gascanu
CCP Rise wrote:
Harvey James wrote:
why do some have 19 slots and the mach/vindi has 20?


I believe because when the models were updated there wasn't room for the number of effective turrets needed so they were given less slots with larger role bonuses. The Rattlesnake has less because of drones. We talked about adjusting for them all to have the same number but we like where the balance is for them and didn't feel it was worth messing with just for the sake of making the slot count match.


CCP Rise pls consider giving Rattlesnake another slot:
up until now it made sense to have one less because of drones(and was the worse pirate bs by far, btw), but after this rebalance rattlesnake is becoming a split weapon system, so it will need 2 types of damage mods, while the rest of the pirate bs only need one;

More to the point, while any othe pirate bs will need 4 damage mods to get max dps rattlesnake will need 6
Considering this i'm sure you can see my point and give it another slot, be it a low, med or high, i'll be happy with any at this point Blink
Ahernar
Perkone
Caldari State
#464 - 2014-04-15 09:26:54 UTC
Yes , pretty please , give rattler another high . It makes sense .
Kasife Vynneve
Aliastra
Gallente Federation
#465 - 2014-04-15 09:28:22 UTC  |  Edited by: Kasife Vynneve
Fabulous Rod wrote:


Get a life. This thread isn't about your personal opinions on everything.


Which is why you made yours the other day to whine about Gurista changes and how it invalidates your play style. And here you are withe the same dreary lines.

Your style Is something that can change, so some bonuses come and some go. The line of these ships now has a distinct difference from any other ship in the game which is better than before. Whether its enough to bring it out of the shadows it seems to have been in for some time will have to wait and see.

I started with hybrids, was told missiles were the thing to have, found lasers were cool, tried missiles again and went heavy on the drone somewhere along the way. As a result I've squire a broad style along the way that isn't to affected by any one ship changing its style. A lot of people I know absolutely hated the changes they made to the Geddon, I loved them and felt it made sense. These changes for the Gurista line are the same way.

Think outside of the bunny eared box and revel in the cool stuff out there
Morukk Nuamzzar
Imperial Shipment
Amarr Empire
#466 - 2014-04-15 09:37:03 UTC
Ahernar wrote:
Yes , pretty please , give rattler another high . It makes sense .

Also give it a larger drone bay and and a cov op cloak!
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#467 - 2014-04-15 09:43:05 UTC
Vindi still has a 90% web? seriously?

BYDI recruitment closed-ish

Ahernar
Perkone
Caldari State
#468 - 2014-04-15 09:46:31 UTC
Morukk Nuamzzar wrote:
Ahernar wrote:
Yes , pretty please , give rattler another high . It makes sense .

Also give it a larger drone bay and and a cov op cloak!



That would be good on the Nestor . No .Just another high would be enough to be in the same ballpark with the NM, Vindi and Mach (IMHO)
Myrthiis
Boon Odd Ducks Bath Toys
#469 - 2014-04-15 09:56:42 UTC
"chaosgrimm" wrote:
As I've said prior, its not about nerf/buff, its about increasing the number of differences between hulls.


If u one found one day a mach who can sustain 4734 defense omni during 10 m without implants and with t2 mod .I ll begin to think maybe u are right until then ...
Mr Doctor
Therapy.
Brave Collective
#470 - 2014-04-15 10:07:01 UTC
gascanu wrote:
CCP Rise wrote:
Harvey James wrote:
why do some have 19 slots and the mach/vindi has 20?


I believe because when the models were updated there wasn't room for the number of effective turrets needed so they were given less slots with larger role bonuses. The Rattlesnake has less because of drones. We talked about adjusting for them all to have the same number but we like where the balance is for them and didn't feel it was worth messing with just for the sake of making the slot count match.


CCP Rise pls consider giving Rattlesnake another slot:
up until now it made sense to have one less because of drones(and was the worse pirate bs by far, btw), but after this rebalance rattlesnake is becoming a split weapon system, so it will need 2 types of damage mods, while the rest of the pirate bs only need one;

More to the point, while any othe pirate bs will need 4 damage mods to get max dps rattlesnake will need 6
Considering this i'm sure you can see my point and give it another slot, be it a low, med or high, i'll be happy with any at this point Blink

Its not a split weapon, its the same drone dps as before its just supplimented by extra missile dps now. Its been buffed, it doesnt need another slot....
Naomi Anthar
#471 - 2014-04-15 10:26:51 UTC
Mr Doctor wrote:
gascanu wrote:
CCP Rise wrote:
Harvey James wrote:
why do some have 19 slots and the mach/vindi has 20?


I believe because when the models were updated there wasn't room for the number of effective turrets needed so they were given less slots with larger role bonuses. The Rattlesnake has less because of drones. We talked about adjusting for them all to have the same number but we like where the balance is for them and didn't feel it was worth messing with just for the sake of making the slot count match.


CCP Rise pls consider giving Rattlesnake another slot:
up until now it made sense to have one less because of drones(and was the worse pirate bs by far, btw), but after this rebalance rattlesnake is becoming a split weapon system, so it will need 2 types of damage mods, while the rest of the pirate bs only need one;

More to the point, while any othe pirate bs will need 4 damage mods to get max dps rattlesnake will need 6
Considering this i'm sure you can see my point and give it another slot, be it a low, med or high, i'll be happy with any at this point Blink

Its not a split weapon, its the same drone dps as before its just supplimented by extra missile dps now. Its been buffed, it doesnt need another slot....


You don't get it , don't you ? It doesn't matter that already working ship got even better. All that matters is MORE, MORE. NEVER ENOUGH. Thus you responded to troll post.
They won't be happy until they will get ship that can solo all incursions sites, run all lvl 4 missions under 5 minutes etc.
Gila/worm/astero shouldnt have extra slot in first place.

Don't consider extra slot on gila/worm as standard - it's EXTRA, NOT SLOT you deserve by design. So if you don't get one on rattlesnake - it means you just did not get extra one. NO you did not lose any slot. There was no nerf ...

Time to sell my rattlesnakes ;). Predictions were strong in me as always ;). Mby i will save one for myself , it's hella strong now.
Naomi Anthar
#472 - 2014-04-15 10:32:47 UTC
Garviel Tarrant wrote:
Vindi still has a 90% web? seriously?


After daredevil/vigilant you are surprised ? It's here to stay. Everyone knows it's broken and 80% web for example would still be op. But noone cares anymore.

If there would exist downvote you would get like 1000 per post when you say serpentis ships are op.
There is strong lobby working for 90% web ... lobby known as owners of those ships. Can't deal with those. They watch forums and rebalance ideas - and they don't give a single fk about it being balanced or not. They think it is - and that is enough. Or so it seems.

But yeah in short : serpentis ships stupidly OP , but no fix incoming in next 10 years .
Ahernar
Perkone
Caldari State
#473 - 2014-04-15 10:36:50 UTC
It's the same dps with heavyes and sentries but less with meds and lights . Missiles are buffed BUT with only 2 launchers if we keep the 2 DCU 's needed before . So a buff of +2 launchers with no heavy /sentry changes from before (but with a loss of med/light drone bonus) or a buff of +3.5 launchers with serious nerf to the drone system (range +the small meds effect ) .It's still the worst of the pirate BS's by far, not counting the poor Nestor .

It's a good buff but can be much better .
Morukk Nuamzzar
Imperial Shipment
Amarr Empire
#474 - 2014-04-15 10:50:17 UTC
Ahernar wrote:

It's a good buff but can be much better .

Yeah, it needs covert ops cloak and much better scan res to be decent. Also drone bay is too small.
gascanu
Bearing Srl.
#475 - 2014-04-15 10:53:09 UTC
Naomi Anthar wrote:
Mr Doctor wrote:
gascanu wrote:
CCP Rise wrote:
Harvey James wrote:
why do some have 19 slots and the mach/vindi has 20?


I believe because when the models were updated there wasn't room for the number of effective turrets needed so they were given less slots with larger role bonuses. The Rattlesnake has less because of drones. We talked about adjusting for them all to have the same number but we like where the balance is for them and didn't feel it was worth messing with just for the sake of making the slot count match.


CCP Rise pls consider giving Rattlesnake another slot:
up until now it made sense to have one less because of drones(and was the worse pirate bs by far, btw), but after this rebalance rattlesnake is becoming a split weapon system, so it will need 2 types of damage mods, while the rest of the pirate bs only need one;

More to the point, while any othe pirate bs will need 4 damage mods to get max dps rattlesnake will need 6
Considering this i'm sure you can see my point and give it another slot, be it a low, med or high, i'll be happy with any at this point Blink

Its not a split weapon, its the same drone dps as before its just supplimented by extra missile dps now. Its been buffed, it doesnt need another slot....


You don't get it , don't you ? It doesn't matter that already working ship got even better. All that matters is MORE, MORE. NEVER ENOUGH. Thus you responded to troll post.
They won't be happy until they will get ship that can solo all incursions sites, run all lvl 4 missions under 5 minutes etc.
Gila/worm/astero shouldnt have extra slot in first place.

Don't consider extra slot on gila/worm as standard - it's EXTRA, NOT SLOT you deserve by design. So if you don't get one on rattlesnake - it means you just did not get extra one. NO you did not lose any slot. There was no nerf ...

Time to sell my rattlesnakes ;). Predictions were strong in me as always ;). Mby i will save one for myself , it's hella strong now.


can you get that stick out of your a*s and READ what i posted? really, just read the post first;
rattlesnake have 19 slots and need to use 2 types of dmg mods, while mach or vindy have 20 slots and only need 1 type of dmg mods;( this is a problem connected with having a split weapos system and i was thinking that this is a thing of the past, but then CCP rebalanced the rattlesnake into this:split weapon system)

so, you can get the max dps out of an mach/vindy using 4 out of 20 slots, while on rattle you need to use 6 out of 19 slots; is that ballanced?

and about the "already working ship got even better": rattlesnake as it is right now in eve, is by far the worse pirate bs; hell it's not even in the same category with the other pirate bs, and that was why his selling price in jita was lower than many navy bs...
Ahernar
Perkone
Caldari State
#476 - 2014-04-15 10:57:41 UTC
You must be joking , no ? Seriously - i recommend just another highslot , to keep the old drone damage profile with the full missile buff .
Morukk Nuamzzar
Imperial Shipment
Amarr Empire
#477 - 2014-04-15 11:04:40 UTC
gascanu wrote:

so, you can get the max dps out of an mach/vindy using 4 out of 20 slots, while on rattle you need to use 6 out of 19 slots; is that ballanced?

Of course not, RS should have two RR so it can compete. Not everyone can afford Nestors for station games. Also give it higher scan res so you don't waste mids on sebos.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#478 - 2014-04-15 11:29:19 UTC
Naomi Anthar wrote:
Garviel Tarrant wrote:
Vindi still has a 90% web? seriously?


After daredevil/vigilant you are surprised ? It's here to stay. Everyone knows it's broken and 80% web for example would still be op. But noone cares anymore.

If there would exist downvote you would get like 1000 per post when you say serpentis ships are op.
There is strong lobby working for 90% web ... lobby known as owners of those ships. Can't deal with those. They watch forums and rebalance ideas - and they don't give a single fk about it being balanced or not. They think it is - and that is enough. Or so it seems.

But yeah in short : serpentis ships stupidly OP , but no fix incoming in next 10 years .


Well Fozzie and Rise better get ready to get their ear talked off by a gigantic Icelander at fanfest (although to be fair they are probably used to it since CCP already employed 2 of the 5 icelanders that are much bigger than me o_o)

BYDI recruitment closed-ish

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#479 - 2014-04-15 11:37:36 UTC
I am not sure why the evenness in the number of launchers/turretts is so important to many, but there seems a real concern amongst quite a few people.

Could you also return the rattlesnake to an even number of launchers?
And add a damage bonus instead?


This will make it possible to add 2 dla again and not make it so that the ship becomes a pain to use a MJD.
(Yes I know you can fit rigs or give up the additional launcher but that's not really a buff then is it?)

Thank you.

There is one EvE. Many people. Many lifestyles. WE are EvE

Daichi Yamato
Jabbersnarks and Wonderglass
#480 - 2014-04-15 11:42:16 UTC  |  Edited by: Daichi Yamato
fudge, do i go for the 5th launcher or 100km drone control range? or do i squeeze a MJD on somewhere?

eve is hard...

edit- lmao this is not a mockery of the post above. i didnt even read that far before i posted

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs