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[Kronos] Pirate Faction Battleships

First post First post First post
Author
baltec1
Bat Country
Pandemic Horde
#2361 - 2014-05-09 17:29:49 UTC
Arthur Aihaken wrote:
baltec1 wrote:
Its going to be faster at killing things in pve too.

Not the way players geared their ships for it. They'll have to evolve.


I have no problem with people who refuse to adapt not getting the most out of the rattle.
elitatwo
Zansha Expansion
#2362 - 2014-05-09 17:30:58 UTC
afkalt wrote:
that light and medium drones somehow mattered before.


And I thought we don't even have those anymore, since everyones answer to everything is now 42- erm sentry drones.

I even had to read about Vexor fits with 3x sentries... (The things I cannot unsee..)


Why are so many carebears so butthurt about the Rattlesnake? I am not.

They say different tools for different tasks and after seven years of doing the same jobs with my Raven, I got an additional Rokh and an Apocalypse for missions.

But do not despair, I also have a Rattlesnake that I take out sometimes for the sake of undocking her.

My Raven can handle EOM, Guristas, Sepentis, Angels and my Apocalypse is for Blood Raiders and Sanshas and the Rokh for 'Dread Pirate Scarlet'.

I know right, zee horror of doing zee missions in a mediocre boat, that must be so much beneath you..

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Morukk Nuamzzar
Imperial Shipment
Amarr Empire
#2363 - 2014-05-09 18:12:04 UTC
Mike Voidstar wrote:
Morukk Nuamzzar wrote:

Rattle should be able to field "a full flight" of two Gecko drones to be what she needs to be. Just saying... and no, it wouldn't be OP especially if compared to some other overly powerful pirate ships.

The amusing part about this is that it would put the effective DPS of around 14 heavies on the field.

So what? Give it some power and if it's really too much devs can alter it after the patch (hint: rapid launchers, lol).
Priestess Lin
Darkfall Corp
#2364 - 2014-05-09 20:31:44 UTC
Morukk Nuamzzar wrote:
epicurus ataraxia wrote:

Improved Heavies with the issues solved, would match with currently bonused sentries, but either way most of the suggestions offered by people do a better job than the current suggestion in the OP.

Rattle should be able to field "a full flight" of two Gecko drones to be what she needs to be. Just saying... and no, it wouldn't be OP especially if compared to some other overly powerful pirate ships.


It could do that if it had its 400m3 drone bay. Despite surface appearances, the Rattlesnake is in a much worse place than if they were to simply give it more high/mid/low slots.

There is really no good reason to change the Rattlesnake. It should be somewhat of an upgrade to a domi. Its a Pirate Faction Battleship and there is no Marauder drone boat.

When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049

Crazy KSK
Tsunami Cartel
#2365 - 2014-05-09 21:26:53 UTC  |  Edited by: Crazy KSK
RATTLESNAKE

Gallente Battleship Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Battleship Bonus:
4% bonus to all shield resistances

Role Bonus:
400% bonus to heavy and sentry drone damage and hitpoints (was 50% bonus to Cruise missile and Torpedo max velocity)
(2+400%=10 effective drones)


Slot layout: 6H, 7M, 6L; 0 turrets, 4 launchers(+0)
Fittings: 10000 PWG, 710 CPU
Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960
Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59
Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s
Drones (bandwidth / bay): 50(-75) / 175(-225)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7
Sensor strength: 30
Signature radius: 450(-10)

This is how the rattlesnake should be, a drone boat with missiles just like the gila and worm it gains a only 68dps over the OP version(1774 vs 1842) torp fit with ogre IIs using 6 slots for damage mods (3xDDA 3xBCU)


to those that say it's dps is too high: The vindicator does 1525dps(2MFS) and can apply almost all of it to every size of ship so 1800dps on the rattler of which probably halve is lost when shooting a cruiser are not as much as you may think
RHML you say? dps goes down to 574 from 753 cruise or 980 torp on the rattler in the OP, this is also using fury HM which do not apply full dps to cruisers either
the only thing that will actually recive 1800dps from either rattler is a target painted stationary battleship(maybe bc) or larger

dps an tank is all the current and the new rattler have so it should damn well excel at both
and since we are getting mordu's legion ships the rattler should be primarily a drone boat not a missile boat
even with 400% to drone damage the ratio is about 6 to 4 in favor of drones if it is fit with torps (1057+784)

(all dps numbers include reload time)

the drones on the rattler in the OP are not harder to kill then the drones on the current rattler or a dominix they all have 7.5 drones in HP and damage
before anyone screams
one gecko with 400% drone bonus 32559ehp btw about the ehp of your average t1 cruiser not BC or BS like some people claim
5 ogre II on a dominix the current rattler or 2 ogre II on the one in the OP have 23890ehp gecko 24419,5ehp
what you can see here is that the gecko only has marginally more ehp then 2 or 5 ogre II

Quote CCP Fozzie: ... The days of balance and forget are over.

Juin Tsukaya
Perkone
Caldari State
#2366 - 2014-05-09 21:32:08 UTC  |  Edited by: Juin Tsukaya
Crazy KSK wrote:
RATTLESNAKE

Gallente Battleship Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Battleship Bonus:
4% bonus to all shield resistances

Role Bonus:
400% bonus to heavy and sentry drone damage and hitpoints (was 50% bonus to Cruise missile and Torpedo max velocity)
(2+400%=10 effective drones)


Slot layout: 6H, 7M, 6L; 0 turrets, 4 launchers(+0)
Fittings: 10000 PWG, 710 CPU
Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960
Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59
Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s
Drones (bandwidth / bay): 50(-75) / 175(-225)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7
Sensor strength: 30
Signature radius: 450(-10)

Snip


front page says 275%. where did you get 400%?

2*275 = 5.5 drones? sorry, not much of an improvement
Arthur Aihaken
CODE.d
#2367 - 2014-05-09 21:32:40 UTC
It looks goofy with 5 launchers.

I am currently away, traveling through time and will be returning last week.

Rowells
Blackwater USA Inc.
Pandemic Horde
#2368 - 2014-05-09 21:34:22 UTC
did they say when its going to be on sisi?
Kaarous Aldurald
Black Hydra Consortium.
#2369 - 2014-05-09 21:42:17 UTC
Rowells wrote:
did they say when its going to be on sisi?


Not to my knowledge, no.

Not far out from release of Kronos, so I imagine it will be within a week. But stranger things have happened.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Arthur Aihaken
CODE.d
#2370 - 2014-05-09 21:53:12 UTC
Kaarous Aldurald wrote:
But stranger things have happened.

Yeah, like an actual dev response in this thread… Roll

I am currently away, traveling through time and will be returning last week.

Myrthiis
Boon Odd Ducks Bath Toys
#2371 - 2014-05-09 22:13:23 UTC
Can someone please lock this tread ,until we have more accurate informations .It has become nothing less than a 120 pages wishlist between 10 guys .
Thx
Kaarous Aldurald
Black Hydra Consortium.
#2372 - 2014-05-09 22:15:06 UTC  |  Edited by: Kaarous Aldurald
Arthur Aihaken wrote:
Kaarous Aldurald wrote:
But stranger things have happened.

Yeah, like an actual dev response in this thread… Roll


You should have seen the threadnaught that got started when they rebalanced the Gallente battleships.

For some reason, they were convinced they were getting nerfed instead of being gifted the two most powerful T1 battleships in the game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#2373 - 2014-05-09 22:18:41 UTC
glad to see the MACHARIEL is staying faster than 80% of the frigates in eve.

Amarr Militia Representative - A jar of nitro

Arthur Aihaken
CODE.d
#2374 - 2014-05-09 22:30:29 UTC
Kaarous Aldurald wrote:
You should have seen the threadnaught that got started when they rebalanced the Gallente battleships.

Oh, I can believe it… I've watched a thread simply stating a 25% dps hit to the Gecko with Kronos balloon into a 10+ page monstrosity over the correctly terminology of "nerf". In EVE we trust, troll some must...

I am currently away, traveling through time and will be returning last week.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2375 - 2014-05-09 22:43:21 UTC
Arthur Aihaken wrote:
Kaarous Aldurald wrote:
You should have seen the threadnaught that got started when they rebalanced the Gallente battleships.

Oh, I can believe it… I've watched a thread simply stating a 25% dps hit to the Gecko with Kronos balloon into a 10+ page monstrosity over the correctly terminology of "nerf". In EVE we trust, troll some must...
I'm not sorry for that. I probably should be, but I'm not.
Topher Basquette Dusch-shur
Montana Freedom Fighters
#2376 - 2014-05-09 22:50:57 UTC
Juin Tsukaya wrote:
Crazy KSK wrote:
RATTLESNAKE

Gallente Battleship Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Battleship Bonus:
4% bonus to all shield resistances

Role Bonus:
400% bonus to heavy and sentry drone damage and hitpoints (was 50% bonus to Cruise missile and Torpedo max velocity)
(2+400%=10 effective drones)


Slot layout: 6H, 7M, 6L; 0 turrets, 4 launchers(+0)
Fittings: 10000 PWG, 710 CPU
Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960
Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59
Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s
Drones (bandwidth / bay): 50(-75) / 175(-225)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7
Sensor strength: 30
Signature radius: 450(-10)

Snip


front page says 275%. where did you get 400%?

2*275 = 5.5 drones? sorry, not much of an improvement


Bonus means in addition. 100%(what they do on their own)+275%(the bonus)=375%

2*375%=7.5(what is currently does)

I think the 400% was meant as a counter proposal. You sniped the part where he said that this was "how the Rattlenake should be", and I do'nt want to find his quote.
Arthur Aihaken
CODE.d
#2377 - 2014-05-09 23:12:03 UTC
Rattlesnake = way to circumvent 50-limit for drone assist.
Gee, is it any wonder the PvP community is so excited for this thing? Lol

I am currently away, traveling through time and will be returning last week.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2378 - 2014-05-09 23:15:04 UTC  |  Edited by: epicurus ataraxia
Arthur Aihaken wrote:
Rattlesnake = way to circumvent 50-limit for drone assist.
Gee, is it any wonder the PvP community is so excited for this thing? Lol



The limit should have been on bandwidth not number of drones.

But if the crazy starts up again the limit can always be reduced to ten.

There is one EvE. Many people. Many lifestyles. WE are EvE

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#2379 - 2014-05-09 23:15:36 UTC
Arthur Aihaken wrote:
Rattlesnake = way to circumvent 50-limit for drone assist.
Gee, is it any wonder the PvP community is so excited for this thing? Lol


actual non-awful pvpers want drone assist removed, and think it's a bit silly to keep it in the game for... incursion runners and miners? I think that seriously was the justification.
Crazy KSK
Tsunami Cartel
#2380 - 2014-05-09 23:15:46 UTC
Topher Basquette Dusch-shur wrote:
Juin Tsukaya wrote:
Crazy KSK wrote:
RATTLESNAKE

Gallente Battleship Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Battleship Bonus:
4% bonus to all shield resistances

Role Bonus:
400% bonus to heavy and sentry drone damage and hitpoints (was 50% bonus to Cruise missile and Torpedo max velocity)
(2+400%=10 effective drones)


Slot layout: 6H, 7M, 6L; 0 turrets, 4 launchers(+0)
Fittings: 10000 PWG, 710 CPU
Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960
Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59
Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s
Drones (bandwidth / bay): 50(-75) / 175(-225)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7
Sensor strength: 30
Signature radius: 450(-10)

Snip


front page says 275%. where did you get 400%?

2*275 = 5.5 drones? sorry, not much of an improvement


Bonus means in addition. 100%(what they do on their own)+275%(the bonus)=375%

2*375%=7.5(what is currently does)

I think the 400% was meant as a counter proposal. You sniped the part where he said that this was "how the Rattlenake should be", and I do'nt want to find his quote.


Yes it's my idea of how to turn the rattler into a drone boat since right now it does more dps with missiles contrary to the worm and gila which both use drones as primary damage source .

Quote CCP Fozzie: ... The days of balance and forget are over.