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[Kronos] Pirate Faction Battleships

First post First post First post
Author
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#181 - 2014-04-14 15:47:46 UTC
+1 for not nerfing the Mach too bad. Was holding out on fitting up a nice PvP Mach until I saw these changes, but now I think I'll go ahead.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#182 - 2014-04-14 15:48:07 UTC
incursions should really be nerfed to compensate for these BS buffs
Azami Nevinyrall
172.0.0.1
#183 - 2014-04-14 15:48:28 UTC  |  Edited by: Azami Nevinyrall
Harvey James wrote:
Azami Nevinyrall wrote:
My predictions for the Guristas ships were correct...

I wonder if my predictions for the AT prizes are correct...


these rattles will be nasty for AT.. kitey sentries with cruises and huge tank.. like we need more sentry boats..

I'm more curious on how much money I'll make off those ships!

If anyone listened to my predictions on DJ Wiggles shows the past few weeks they'd know I've been saying these changes for a long time! I hope people listened and bought them up! I got 20 Rattlesnakes to resell in a few months...!!!

...

Cassandra Aurilien
Imperial Academy
Amarr Empire
#184 - 2014-04-14 15:51:03 UTC
Little Blackjack wrote:
Cassandra Aurilien wrote:

The DPS hasn't changed... It still has 10 effective turrets. (Before 4*2*1.25=10, now 4*2.5=10)


Ahh.. my bad. right. too bad at all. damn it.

But wait:

4 Turrets * (100% Bonus + 25%) = 9 Turrets
4 Turrets * 150% = 10 Turrets.

??


4 turrets times 2 (100% role bonus) = 8 turrets. 8 Turrets +25% damage bonus (125%) = 10 turrets... Not sure where you are getting 9 from... Strange math, that.
Dinsdale Pirannha
Pirannha Corp
#185 - 2014-04-14 15:51:55 UTC
Leeloo Alizee wrote:
Mr Ignitious wrote:
Lets be real for a sec. The Nightmare is getting explicitly buffed, that's fine, it wasn't particularly special before, and now it might be.
Bhaalgorn getting buffed as well, pretty substantially too. This is fine, maybe it will finally get used for something other than capital fights.
Vindicator. An agility buff? Alright, sweet. I don't know why but I'll take it.
Machariel I am sad about. The agility nerf is going to really alter it's feel, make it much easier to catch. Warpspeed is cool, but I bought ascendancies to take care of that. I'd rather have in combat prowess than a logistical update. I think this helps high sec mission/incursion runners but wrecks it for pvp.

Finally the rattlesnake.... it sucks. Heavy and sentry bonus exclusively, so it's pigeonholed into 2 options. Also, with a mbit of 50 and a bay of 175 it can carry 3.5 waves? seriously? just give it 200... Or give it a universal bonus. I mean a bonus to just heavy+sentry damage is already the WORST bonus it could get. Heavies are too slow (even with proposed changes to heavy dronse) and sentries are made by the opti/tracking bonus a la dominix/ishtar. The current rattlesnake is vastly preferable to the on you've proposed. Either give it a general drone damage bonus (tragic these days really) or give it the bonuses necessary to make heavies/sentries competitive - heavy+sentry tracking, and heavy drone velocity (I am omitting sentry optimal deliberately here)


That Mach "bonuses" are not helping incursioners, Mach will sit on gate alone and wait if he gets in fleet, because for sniping Nightmare is geting way over mach


Yeah, I think you are right. I skimmed over the mach.
The changes to it don't really affect its performance per se in a shield inc fleet.
But yes, given the buff of the Nightmare, I do see a lot of Mach's being retired and replaced with the NM.

If my calculations are right, with a Domination a/b, I can get the NM over 1 km/s, which is flatout nuts, and means a lot of cap issues for the NM just went away, since people will fit an a/b over the mwd.
Kaiden krios
Mangueireiros
#186 - 2014-04-14 15:52:45 UTC
+1 for new Machariel Big smile
Rek Seven
University of Caille
Gallente Federation
#187 - 2014-04-14 15:53:16 UTC
The nightmare looks a little OP to me and It would have been nice if the Bhaal got an extra mid so it could be shield tanked.

What about the Nestor? That is arguably the worst designed and worst performing pirate faction ship and yet it doesn't even appear on the list? Straight
Joe Boirele
The Scope
Gallente Federation
#188 - 2014-04-14 15:53:33 UTC
CCP Rise wrote:

RATTLESNAKE

Gallente Battleship Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Battleship Bonus:
4% bonus to all shield resistances

Role Bonus:
275% bonus to heavy and sentry drone damage and hitpoints (was 50% bonus to Cruise missile and Torpedo max velocity)


Slot layout: 6H, 7M, 6L; 0 turrets, 5 launchers(+1)
Fittings: 10000 PWG, 710 CPU
Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960
Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59
Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s
Drones (bandwidth / bay): 50(-75) / 175(-225)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7
Sensor strength: 30
Signature radius: 450(-10)


Could we get smaller drone bonuses for smaller drone sizes on the RS and gila?

Enemies are just friends who stab you in the front.

"We will not go quietly into the night! We will not vanish without a fight!"

Dinsdale Pirannha
Pirannha Corp
#189 - 2014-04-14 15:53:40 UTC
TrouserDeagle wrote:
incursions should really be nerfed to compensate for these BS buffs


And so it begins.....
Last Wolf
Umbra Wing
#190 - 2014-04-14 15:57:14 UTC
Usagi Lunar wrote:
Kitty Bear wrote:
Valterra Craven wrote:
Jenn aSide wrote:
Gypsio III wrote:
Super sentries. Told you, Arthur. Big smile


This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol.



Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year.

Anyway, my point is I don't see these changing the pirate BS meta in any significant way. People that flew, Vindis, Machs and Nightmares are still going to fly them now, and people that didn't fly the RS are still not going to fly them now... so I guess the devs win this round?


Ishtar is the new Gila
Dominix is the new Rattlesnake


While I maxed out hybrid skills years ago missiles were just more fun. Thats why I speced into the Gila and Rattle. Drones + Missiles, now nothing fits this formula really.


Rattle is still Missile + Drones..... But even better at the missiles part, and still the same at the drone part. I don't get why people are complaining other than they just want something to complain about.

That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money....

Ralph King-Griffin
New Eden Tech Support
#191 - 2014-04-14 15:59:30 UTC
Dinsdale Pirannha wrote:
TrouserDeagle wrote:
incursions should really be nerfed to compensate for these BS buffs


And so it begins.....

Lol
Pandora Myuki
Amok.
Goonswarm Federation
#192 - 2014-04-14 16:00:22 UTC
Don't worry he hates gate camp pvp anyways, so once he figures out he didn't nerf the mach, of course it will be coming soon. Personally CCP Rise has done more to ruin gang pvp then improve it. Wait for it, it will come soon.
Usagi Lunar
Triton Industries.
#193 - 2014-04-14 16:01:04 UTC
Last Wolf wrote:

Rattle is still Missile + Drones..... But even better at the missiles part, and still the same at the drone part. I don't get why people are complaining other than they just want something to complain about.


I'm not complaining about the rattle, I will still use it as a sentry boat. I will just miss having a full wing of drones out hah. The Gila I am sad about as the new medium drones will get blaped out of space in no time. If the rattle had gone this way with heavies then I would be bummed.
Mr Ignitious
Lifeline Industries
#194 - 2014-04-14 16:01:20 UTC  |  Edited by: Mr Ignitious
Leeloo Alizee wrote:

That Mach "bonuses" are not helping incursioners, Mach will sit on gate alone and wait if he gets in fleet, because for sniping Nightmare is geting way over mach



It helps them move from incursion to incursion was all I was trying to express. The machariel is straight up worse in combat than it used to be. But it can get from system a to system b much more quickly. This matters more to high sec users of machariels than PvP machariels.
Sirinda
Ekchuah's Shrine Comporium
#195 - 2014-04-14 16:01:53 UTC
The Nightmare is receiving a 150% bonus to AB speed, am I reading this correctly?

Me gusto.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#196 - 2014-04-14 16:03:00 UTC
Sirinda wrote:
The Nightmare is receiving a 150% bonus to AB speed, am I reading this correctly?

Me gusto.


please no
Naomi Anthar
#197 - 2014-04-14 16:03:13 UTC
All cool , all sweet i guess.

You did not break anything. And you did buff NM to the point where it can become some powerhous in PvP aswell - reduced sig radius and over 1000m/s abing ? It should also work even better in PvE aswell. Especially that it will probably end up with Active tank in both pvp/pve - so sig radius may stay pretty low for BS. Let's not forget that with 6 lows ... someone may fit it with True Sansha/Centum armor modules ... what an irony.

Bhaal looks like it did not get huge buffs, but truth is it got nice treatment. I can even see it as some kind of PvE platform now - with infinite cap sucked from rats you may use all rigs and slots for non cap modules. And with possiblity to field 4 sentries - it may even deal some dps ;).
On top of that it will be even better for pvp. And yeah give it new model - like all Blood ships. I love ashimmu/cruor models ;).

Rattle is almost same rattle, but with MUCH higher dps - thanks to 1 more launcher and new bonus. So actually its 7,5 sentries + 7,5 launchers + huge tank as always. Anyone complaining about it for pve use must be pretty horrible at this game.
I dare to say more - it's excelent newbie platform now. Since 275% bonus is role bonus so anyone with caldari bs 1 and gallente bs 1 looks at platform that can dish out decent damage with some faction (now also buffed) sentries.

Vindicator - thank god you spared us buffs there. Ship is super strong anyway. But i guess i can live with it - as others got some power and can maybe be on same level or just slightly weaker (not stronger for sure).

Machariel should remain as good as it was. I bet actually it should be better than ever. Warping around faster actually is useful not only to PvE - being able to move as fast as cruisers around can be VERY useful. And you still bring BS tank/dps.
Medalyn Isis
Doomheim
#198 - 2014-04-14 16:06:59 UTC  |  Edited by: Medalyn Isis
Alim Omaristos wrote:
Dinsdale Pirannha wrote:
AleAlejandro wrote:
Straight up buff to the NM <3


Shield incursion runners are dancing in the streets.
Armour incursion runners are now looking at dumping any laser boat but the Nightmare.
But what about it's impact on null sec... where is all your Grr everything except Highsec drivel. What is going on in this world.

Too many people in this thread don't understand basic maths. Bonuses are multiplied and not added. (1.25 * 2 = 2.5)
Arthur Aihaken
CODE.d
#199 - 2014-04-14 16:07:52 UTC  |  Edited by: Arthur Aihaken
MACHARIEL "TLC Edition"
Gallente Battleship Bonus:
10% bonus to Large Projectile Turret falloff

Minmatar Battleship Bonus:
5% bonus to Large Projectile Turret damage

Role Bonus:
37.5% bonus to Large Projectile Turret rate of fire
3.0 AU/s warp speed and warp acceleration

Slot layout: 7H(-1),6M(+1), 7L; 6 turrets, 0 launchers
Fittings: 17950 PWG, 600 CPU
Defense (shields / armor / hull) : 9320 / 9250 / 8260
Capacitor (amount / recharge / cap per second) : 5800 / 1154000ms(-875) / 5.02
Mobility (max velocity / agility / mass / align time): 161 /.084 / 94680000 / 11.1
Drones (bandwidth / bay): 100 / 125
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km(+13km) / 150 / 7
Sensor strength: 26
Signature radius: 340

I am currently away, traveling through time and will be returning last week.

Naomi Anthar
#200 - 2014-04-14 16:09:06 UTC
TrouserDeagle wrote:
Sirinda wrote:
The Nightmare is receiving a 150% bonus to AB speed, am I reading this correctly?

Me gusto.


please no


please yes ;)

You dont like NM going ~~1400 with links/snakes COLD ? because obviously it will go even more with heat :D.

Just did some simulation and PRE base speed buff nm with 150% ab bonus would go almost 900m/s with X-type ab. Without implants/links. And of course base speed change will be very important there as it will be afected by 150% bonus :P.

Can't say i'm not laughing at idea of NM going with AB as fast as frig :>>>

Shame i got only one Nightmare ... sigh ;).