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Were the nebulae changed at all with this patch?

First post
Author
Dalloway Jones
Republic Military School
Minmatar Republic
#1 - 2011-11-14 18:46:21 UTC
I logged off in Amarr the other day and it was nice enough but basically just very bright from what I remember. Today it seems the coloring seems more intense with more dark and cloud effects. Parts of it are still very bright but the lighting seems more dramatic. I could just be crazy though. Anyone else notice any nebula changes? Anyone in Lonetrek perhaps?
Oberine Noriepa
#2 - 2011-11-14 18:53:10 UTC
Looks like all of them received some color adjustments. Lonetrek is definitely less eye straining now.

Morgan North
Dark-Rising
Wrecking Machine.
#3 - 2011-11-14 18:53:18 UTC
I think stars were added, and some were drawn closer and farther, making it look very much alive.
Oberine Noriepa
#4 - 2011-11-14 18:54:43 UTC  |  Edited by: Oberine Noriepa
Morgan North wrote:
I think stars were added, and some were drawn closer and farther, making it look very much alive.

The new stars are actually adjacent systems. You'll notice that stargates have been rotated to visibly shoot you to their destination stars now. You see a new arrangement/set of stars in every system.

Dalloway Jones
Republic Military School
Minmatar Republic
#5 - 2011-11-14 18:58:48 UTC
Well I just wanted to add that it looks amazing. I mean I was already really impressed with the new nebulae the way they were but now if all of them look as good as Amarr did people who haven't been on Sisi are going to go insane when this goes live.

I tried to check out other systems but all the systems I tried to jump to were down and then the server went down. Anyway very exciting updates today.
Jodis Talvanen
State War Academy
Caldari State
#6 - 2011-11-14 19:06:11 UTC
Oberine Noriepa wrote:
Morgan North wrote:
I think stars were added, and some were drawn closer and farther, making it look very much alive.

The new stars are actually adjacent systems. You'll notice that stargates have been rotated to visibly shoot you to their destination stars now. You see a new arrangement/set of stars in every system.



The new stars are actually adjacent systems <---

Did I read that right? CCP actually made something like this?

Can I pay CCP 1000USD?
Morgan North
Dark-Rising
Wrecking Machine.
#7 - 2011-11-14 19:15:02 UTC
I suspected that was the case, but couldn't confirm it. :) That... is awesomly good.
Oberine Noriepa
#8 - 2011-11-14 19:20:53 UTC
This expansion is so hype! Big smile

Dalloway Jones
Republic Military School
Minmatar Republic
#9 - 2011-11-14 19:34:15 UTC
Oooh I just saw a video of the star gates warping you to actual star clusters. Very cool.
Solhild
Doomheim
#10 - 2011-11-14 20:55:28 UTC
Metropolis is excellent now, black smudges in warp effect work fantastically.

Tornado shaping up well, model is much more developed Big smile
Raid'En
#11 - 2011-11-14 21:01:43 UTC
i'm dreaming or jita is 3x better than on last build ?
Solhild
Doomheim
#12 - 2011-11-14 21:02:52 UTC
Actually, raven, oracle, naga and talos looking sweet!

Directed stargates thing is fabulous - really helps bring it all alive, but seriously, warp through a planet ShockedBig smile
Sash Miram
Iron Fold
#13 - 2011-11-14 21:12:18 UTC
Solhild wrote:
Actually, raven, oracle, naga and talos looking sweet!

Directed stargates thing is fabulous - really helps bring it all alive, but seriously, warp through a planetShockedBig smile



This.
CCP Vertex
C C P
C C P Alliance
#14 - 2011-11-14 21:13:12 UTC

The Nebulae have been colour graded in this update; we also have a star field that represents the stars of neighbouring solar systems.

Additionally as already pointed out in the above post, the star gates now point correctly to the system you're jumping to.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

Solhild
Doomheim
#15 - 2011-11-14 21:17:51 UTC
CCP Vertex wrote:

The Nebulae have been colour graded in this update; we also have a star field that represents the stars of neighbouring solar systems.

Additionally as already pointed out in the above post, the star gates now point correctly to the system you're jumping to.


Fantastic Stuff - Just loving Metropolis - the dark swathes in the warp effect are excellent Shocked
Strike Severasse
#16 - 2011-11-14 21:19:27 UTC
CCP Vertex wrote:

The Nebulae have been colour graded in this update; we also have a star field that represents the stars of neighbouring solar systems.

Additionally as already pointed out in the above post, the star gates now point correctly to the system you're jumping to.


The more real the feel, the more reason i can just enjoy it all apart from the action. I came for the graphics, and stay for the action. Graphics count when I look at games and Eve is way beyond anything else.

+1
Thanks

.

Jack Dant
The Gentlemen of Low Moral Fibre
#17 - 2011-11-14 21:27:21 UTC
Oberine Noriepa wrote:
Morgan North wrote:
I think stars were added, and some were drawn closer and farther, making it look very much alive.

The new stars are actually adjacent systems. You'll notice that stargates have been rotated to visibly shoot you to their destination stars now. You see a new arrangement/set of stars in every system.

Not just adjacent.

Go to a gate, line it up so you watch through it to the destination star. Now open the star map, align it so you are looking to that same star. Compare the two views and you'll see how the systems on the starmap match stars on the background for at least a few jumps. It's probably based on distance in LY... unless they went all the way and you can see all systems from everywhere Shocked

Now the only thing we need is the cyno effect to shoot you in the right direction too Big smile

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

Ariane VoxDei
#18 - 2011-11-14 21:46:39 UTC
Jack Dant wrote:
Oberine Noriepa wrote:
Morgan North wrote:
I think stars were added, and some were drawn closer and farther, making it look very much alive.

The new stars are actually adjacent systems. You'll notice that stargates have been rotated to visibly shoot you to their destination stars now. You see a new arrangement/set of stars in every system.

Not just adjacent.

Go to a gate, line it up so you watch through it to the destination star. Now open the star map, align it so you are looking to that same star. Compare the two views and you'll see how the systems on the starmap match stars on the background for at least a few jumps. It's probably based on distance in LY... unless they went all the way and you can see all systems from everywhere Shocked
Probably not, as that is a few thousand.
But if your description is right (I have not been on sisi since yesterday), it seems some might have taken a hint from my post here: eve stars on new nebulas from the nebula feedback thread.
Vincent Athena
Photosynth
#19 - 2011-11-14 22:08:22 UTC
CCP Vertex wrote:

The Nebulae have been colour graded in this update; we also have a star field that represents the stars of neighbouring solar systems.

Additionally as already pointed out in the above post, the star gates now point correctly to the system you're jumping to.


CCP Vertex, I found a gate that was not pointing at any star at all. I think it was a region jump gate. Should it have been pointing at a star? Are stars in regions other than the one I am in being shown? Want a bug report?

It would be nice if all stars in all regions were shown....

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Raid'En
#20 - 2011-11-14 22:10:38 UTC
checked most of empire space again, and the improvement from the last build is really crazy
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