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EVE: the Game you Wait to Play

First post
Author
KnowUsByTheDead
Sunlight...Through The Blight.
#61 - 2014-04-10 20:07:28 UTC
Go back to.....

Ummmmm......

Call Of Duty?

All trolling aside, though, I can unequivocally say I am as excited to throw Amarr Cruisers V into my queue, as I was to fly my first T2 fit Merlin, 3-4 years ago.

Woohoo, Pilgrim here I come.

Big smileRollPirate

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Tippia
Sunshine and Lollipops
#62 - 2014-04-10 20:10:07 UTC
Karak Kashada wrote:
masternerdguy wrote:

You did not understand my post, sir. Not even close. Others have likewise failed to understand what was being said. That's not my problem, though.

Actually, it rather is. It suggest that you're not communicating your point of view properly or (worse) that you are so set in it that you confuse disagreement with miscomprehension.
Serene Repose
#63 - 2014-04-10 20:10:25 UTC  |  Edited by: Serene Repose
This is a case of vanishing expectations. Your first mistake was in thinking EVE is an "MMO". It is not. Coming from an MMO (where I assume you had a modicum of success) to this "game" one may be under the impression skills acquired in the previous game would set one in good stead here. It doesn't take long to discover such is not the case. The logical leap at that point would be to assume it's because this is a poor example of an MMO. There you'd be correct, as, EVE is not an MMO.

Your next two errors are driven by the first, and this is where EVE players become amused with the expectations of MMO refugees we encounter with regularity. 1.) You are accustomed to advancing through activity. You level as you go, usually through "experience points." 2.) As you level you acquire gear. What EVE players find amusing is, self-imagined MMO kings (WoW Wizards) come here thinking their pawning skills will transfer easily here, and in no time they'll be in the best gear, at the "highest level" owning the hapless morons they've descended upon in their epeen glory. These guys unfailingly depart with the same bravado as you apparently will. (Though, I have to wonder about your responding to all the posts your OP generated. Makes me think you're part Forum Warrior as well.)

At this point younger gamers would expect an "EVE is" part of this post. EVE is: blah blah blah... And, yeah, I have a view on what EVE is. That it isn't what you expected it to be, and rather than take a look at it for what it is, and give it an honest shot, you took a sip and decided you'd bail with a heavily critical parting shot, I (therefore) assume my explanation of what EVE is would fall on deaf ears (blind eyes?), as EVE not being what you expected seems to satisfy your appetite for interaction in this venue. What EVE isn't seems to suffice to explain your reaction.

EVE isn't what you thought it'd be, right? It's that EVE is the way it is that we've hung around so long. As stupefying (a superlative in itself) as it may be that we have, it's interesting you're not slightly curious as to why that might be. The conclusion you've leapt to suffices for you. So, have a nice day. May you find the next ultimate MMO. Judging by what's been released most recently, and what's expected to come down the pipe, you're in for a very long wait.

We must accommodate the idiocracy.

Astroniomix
School of Applied Knowledge
Caldari State
#64 - 2014-04-10 20:11:57 UTC
Divine Entervention wrote:
Playing EvE as a new person is like standing in 3 inches of water being told you should enjoy your swim.

That's only true for people that are too stupid to move to the deep end.
Karak Kashada
Silver Talon
#65 - 2014-04-10 20:12:10 UTC
Ramona McCandless wrote:
Karak Kashada wrote:
Ramona McCandless wrote:
So what about all the things you can do with a low skill set that I alluded to?

Doing your skills is as much a game as the main game itself if you want something fancy, but theres dozens of things that can be done with low or even no skills.

Theres no problm in EvE that there isnt a solution to

I believe that there is no in-game solution to the problem I have brought up in this thread.


But there is

What about all the things you only need low or no skills for?

The only limit is your imagination

The "problem" I have brought up is that one cannot influence the timetable for acquiring specific skills. Your point does not address this. So, I continue to stand firm in that there is no in-game solution for this problem.
Tau Cabalander
Retirement Retreat
Working Stiffs
#66 - 2014-04-10 20:12:13 UTC
Don't confuse "want" with "need". Don't play the skill queue; play the game.

Don't train skills to enable you to maybe do something someday, rather train skills to improve what you already do today.

Many rookies fall into the SP trap, and in reality it is a trap they build for themselves.

One common problem I notice is that rookies tend to over-reach and over-specialize.

If you find you need 200 days of training to do something, then you have greatly over-reached and set an unreasonable goal. That will get you nothing but frustration and disappointment. Sure you can do that for a long-term goal, but twiddling your thumbs waiting for something like that is downright silly.

My long-term goals are typically 90 days or less.

In EVE, everything you experience is your own doing. If you are not having fun now, that's your own fault, and only you can do something to change it.
Ramona McCandless
Silent Vale
LinkNet
#67 - 2014-04-10 20:13:09 UTC  |  Edited by: Ramona McCandless
Karak Kashada wrote:

The "problem" I have brought up is that one cannot influence the timetable for acquiring specific skills. Your point does not address this. So, I continue to stand firm in that there is no in-game solution for this problem.


Implants and remaps?

But yes if you feel skills, specific are not, are more important than The Right Stuff and Nerves of Steel, then I cant help, sorry

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Organic Lager
Drinking Buddies
#68 - 2014-04-10 20:13:39 UTC  |  Edited by: Organic Lager
Karak Kashada wrote:
Organic Lager wrote:
In a sense isk is xp in eve as it is required for advancment. If you buy plex it will indeed ruin your first few months the same way buying a level 80 (no idea what the level cap is now) paladin with all bis gear will ruin your game in WoW. If you progress normally you should always be working to earn isk towards that next ship while your skills improve until you can both finance and fly your desired goal.

I see no connection between ISK and the point in the OP.


How do you plan to purchase that frig / cruiser / battle cruiser / exploration / freighter / mining / battleship / etc. when you do have the skill points to fly them?

Buy plex and sell it or play the game?

If you choose buy plex yeah it's going to be a long wait for that battleship.
If you choose to play the game you will find yourself with skill points to fly ships you can't even afford yet.

They seem very related to me
DaReaper
Net 7
Cannon.Fodder
#69 - 2014-04-10 20:14:28 UTC
Karak Kashada wrote:
Dalloway Jones wrote:
I blame the parents. Kids today don't have to work to earn anything. They just ask for it and they get it. Insufferable, self-entitled brats, all of them.
What difference is there between giving a child a piece of candy today vs. giving it to him in a month, if he doesn't have to do anything to receive it either way? Seems that EVE, by your standard, encourages bad parenting. It's just delayed bad parenting.



Actually what you are describing with the candy is what you want to have happen. People who whine about skills taking too long and I need them now, are the same kids who go to mommy and daddy and ask them to buy a fast car on there 16th birthday, destroy said car, then ask for another and get it. You learn nothing. You still have no idea what you are doing, and you don't care because you did not work for your car, in this case eve skills, you did not earn it, you were just given.

As I said before, this is like going to a ninja master and instead of being trained the right way, you beg them to hand you a black belt and then you think you are awesome. You are not, and I as a yellow belt (yup I was) will easily whip your ass.

The skill system if one of the reasons I remain in eve. I can do what I want and the fly, just change a skill and training to lvl 1, done in 20 min, and now I have a new prefesstion. Then in the time it takes me to master the skill books for it, I should of had time to master doing it in practice. Change your thinking.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

E-2C Hawkeye
HOW to PEG SAFETY
#70 - 2014-04-10 20:14:50 UTC  |  Edited by: E-2C Hawkeye
Karak Kashada wrote:
I migrated to EVE from another MMO in January, 2014, at the energetic urging of a friend. "It is an awesome MMOG," he promised.

I must admit that, initially, the game appeared to have much to offer. The training missions awarded me with complimentary ships, free skills (that trained in minutes!), engagements with nasty pirates, and you got to fly through space at warp speed! Pretty cool. While zipping around the universe in my shiny Sukuuvestaa Heron, there seemed to be no limit to the adventures that surely awaited me in New Eden. After all, if the new-player content was this rewarding, surely the "real world"—the place where the danger really was—could only offer an even greater experience. My mind was an endless sea of ideas—visions of where I would go, the losses I would suffer, the scumbags I would pop, and the perils I would conquer.

A couple months later, reality has finally settled in, and it isn't pretty. EVE is not the exciting adventure I imagined it would be in those initial hours and days of playing. Quite frankly, it is an utterly maddening experiment in "hurry up and wait." I have concluded—and there is no other conclusion that I can draw outside of cognitive dissonance—that EVE is not a game you play; it is a game you wait to play.

What does that mean? It means that, once you get your noob ships and skills, advancing in the game is not a reflexive process at all. Nothing you do in-game will hasten your acquisition of the skills and ships you need to make your bigger EVE dreams a reality. You are stuck in a truly endless training queue. And there is no superlative in that statement—the training queue is endless. For no sooner do you conquer your first twenty-or-thirty-something-day training marathon, finally getting your hands on that coveted ship that promises to lift you to new heights, than you discover that you can't equip the mods you want for it without enduring an additional multi-week training queue for EACH of them. And after you have endured those as well, you will discover that, even then, your dream eludes you, because you still must endure many more multi-week training queues before you can fit all those mods on your ship anyway. Not enough CPU, not enough Power Grid. More skills needed. More waiting. Waiting. Waiting. Waiting. What appeared to be tolerable at the outset (a 20-or-so-day training wait), you discover is more like a 200-day training wait.

At this point, you have discovered EVE's dirty little secret—you don't play EVE to advance toward what you want; you wait for EVE to tell you that you can have what you've wanted since day one. The all-powerful "Requirements" tab is become your brutal and merciless master. And heaven forbid that you should, at any time, change your mind about what you want to be, or what class of ship you want to fly. For you will have to start a great deal of the training marathon over again.

EVE's is an outrageous advancement system. But don't misunderstand my position. The passage of time that precedes the acquisition of something of value—this is not a reality that I necessarily oppose. What I oppose is the idea that a game—any game—should be founded on the principle of play without reward. And make no mistake, aside from whatever reward a given player will ascribe to the game of his own will, EVE, as a game, does not inherently reward players for their play time, except with in-game currency. But, lo and behold, players can buy that with real money! So even that is not necessarily a reward. And money doesn't mean squat in EVE until your master—the "Requirements" tab—tells you that you have something decent to spend it on.

It is stupefying to me that EVE has lasted as long as it has with this advancement system in place. Again, no superlative intended.

If you are an EVE veteran, I salute you. You have done what I cannot—and will not—do; you have endured the perpetual training cycles required to, at last, land you in the place you wanted to be. My time is simply worth more than what EVE offers in exchange.

If you are thinking about joining EVE, consider yourself forewarned.

I play this game specifically because a kid cannot come in and grind 23/7 for a month and be more advanced than myself who has played for ten years across several accounts.

Should you be looking for instant gratification this is not the game. Should you be looking for a twitch reflex game, this is not it.

This is a game of relationships (meta) and planning. You have to be invested in multiple aspects of the game so you are not WAITING to play.
Mag's
Azn Empire
#71 - 2014-04-10 20:15:11 UTC
Ramona McCandless wrote:
Karak Kashada wrote:

The "problem" I have brought up is that one cannot influence the timetable for acquiring specific skills. Your point does not address this. So, I continue to stand firm in that there is no in-game solution for this problem.


Implants and remaps?
I have a feeling he'll say they don't count or matter and you missed his point. Something something dark side.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Astroniomix
School of Applied Knowledge
Caldari State
#72 - 2014-04-10 20:15:35 UTC
Karak Kashada wrote:
Ramona McCandless wrote:
Karak Kashada wrote:
Ramona McCandless wrote:
So what about all the things you can do with a low skill set that I alluded to?

Doing your skills is as much a game as the main game itself if you want something fancy, but theres dozens of things that can be done with low or even no skills.

Theres no problm in EvE that there isnt a solution to

I believe that there is no in-game solution to the problem I have brought up in this thread.


But there is

What about all the things you only need low or no skills for?

The only limit is your imagination

The "problem" I have brought up is that one cannot influence the timetable for acquiring specific skills. Your point does not address this. So, I continue to stand firm in that there is no in-game solution for this problem.

False; implants improve skill training times.

And you still haven't answered what you so desperately need SP to be able to do. And until you answer that question the basis of your entire OP literally does not exist.
Karak Kashada
Silver Talon
#73 - 2014-04-10 20:19:27 UTC
DaReaper wrote:
*Hobbles in on his cane and pulls up a seat*

Obligitory TL;DR.. no that should be "Too damn old in eve, and don't give a crap"

I have been here for 10 bloody years. So I was playing eve before you even knew what a jove was. Back when Jove were CCP and we hoped we could eventually play them. *Glares at ccp*

So a few things, 1) What the hells is with all the whine threads about skill points and waititng lately? I seriously don't under stand it. Are you all alts of the same dude or something?

2) You clearly have ZERO idea how the game works. None, zip, noda. Let me explain, and this will be very simple. I have 120m skill points(yes low for 10 years, no implants, sue me), and a few days ago, I died to someone under a year.. twice.

3) You are looking at the game completely wrong. EvE is not WoW in space, EvE is not what Star Citizen thinks it will be, EvE is not GD checkers. EvE is a game of choices, opportunity, planning, and chess. If you don't have the mind for chess, eve is not for you.

4) I can prolly list off the top of my head about 20 things you can easily do in eve whithen one single day of training. Maybe a week max. They are:

1) mining
2) Refnining
3) mission running
4) belt ratting
5) Ninja Salvage
6) Piracy (yup you can gank pitates in a damn frig)
7) Gate Camping
8) Cyno operator
9) CEO
10) Explorer
11) Worm Hole worker (can easily do a c1 solow in a cruiser/bc, takes maybe 2-4 weeks of training)
12) Scaming
13) Trader
14) Builder
15) Scientist
16) Scout
17) Tackler
18) Bounty Hunter
19) AFK Cloaker
20) Basic logistics and EW

5) I just listed 20 task, you can do, easily, from my ass. If I had tiem to research more I could put down 100 more. The problem is not that eve is a 'wait to play' game, the problem is you. You have no imagination and you are looking at things like huge fleet fights and going 'ooooh that's ALL I want to do' Thus limiting what you can do.

That's it in a nut shell. You are looking at eve completely wrong. Because of that, you will never see the potential for what you can do now. So what if you can't jump into a T2 battle ship with T2/faction gear. This is not WoW, STG, STO, etc. Faction and Tech 2 != win. If you can not fly or know your ship you will die. The linerar training is for this reason. Its the same with Real life, just because you take a month of karate you should not be able to beat a 10th degree black belt. However, if you have someone who has just jumped into being trained and has a black belt he did not earn, you as a white or yellow belt who have taken traning should easily ship his ass.

One more exsample, just because I know how to drive a pinto doenslt mean I can drive for NASCAR.

Stop looking at eve likes its WoW, because its not. If you can not do that, then you will fail in eve and should give me yoru stuff now and return to whatever mmo you came from.

Change your thinking, as the issue is you, not eve.

Well, I have to disagree with your vaunted knowledge here. The point of the OP is specific and valid, even without your veteran approval. Blink And, from your response, I cannot agree that you understood the point.
Doireen Kaundur
Doomheim
#74 - 2014-04-10 20:19:52 UTC
Karak Kashada wrote:

It is stupefying to me that EVE has lasted as long as it has with this advancement system in place. Again, no superlative intended.



I agree with you completely. EVE is different in that it is LONG term strategy. Unlike other MMOs where you reach end game rather quickly, you cant do that in EVE. Yes, it makes you wait, and yes the wait is maddening.

The challenge is to find things to do while the training queue ticks down to your goal(s).

I have a 23 day wait for my assault crusier. What will I do? Probably just take a break with the occasional mission thrown in from time to time.

_[center]For your Freighter **sized shipping needs, contact _[u]Lord Chanlin[/u].** _ Fast, affordable, reliable service._

https://gate.eveonline.com/Profile/Lord%20Chanlin[/center]

LyleLanley
Doomheim
#75 - 2014-04-10 20:20:00 UTC
OP, I get the vibe from your posts that you believe learning new skills and acquiring new ships is "advancement" in Eve, and while this is certainly true, it is not the only form of advancement in the game. In order to succeed, you will also have to "advance" the amount of isk in your wallet, your own personal knowledge of the game's mechanics, and your relationships with other players within New Eden. These are not minor details that you will pick up as you go - these are core gameplay mechanics. You won't learn these things by sticking a skill in a queue - you'll learn them by playing Eve Online. If you're too scared to undock because you think your ship isn't shiny enough yet, you will never have these experiences, and you will not have played the game.

However, I also get the vibe that you're a giant troll, and that I wasted my time by typing this out.
Ribor
Royal Amarr Institute
Amarr Empire
#76 - 2014-04-10 20:22:21 UTC
Karak Kashada wrote:


If you are an EVE veteran, I salute you. You have done what I cannot—and will not—do; you have endured the perpetual training cycles required to, at last, land you in the place you wanted to be. My time is simply worth more than what EVE offers in exchange.
.


Where do you want to be? That's my question. I can't think of anything that takes 200 days that you should immediately train for (I assume some kind of capital). As stated, you can do so much within the first week. First month you can do just about everything.

Ramona McCandless
Silent Vale
LinkNet
#77 - 2014-04-10 20:22:41 UTC
LyleLanley wrote:
Mono..what?



MONORAIL!

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

KnowUsByTheDead
Sunlight...Through The Blight.
#78 - 2014-04-10 20:24:17 UTC
Ramona McCandless wrote:
LyleLanley wrote:
Mono..what?



MONORAIL!


Monopoly?

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

masternerdguy
Doomheim
#79 - 2014-04-10 20:25:00 UTC  |  Edited by: masternerdguy
Karak Kashada wrote:

The "problem" I have brought up is that one cannot influence the timetable for acquiring specific skills. Your point does not address this. So, I continue to stand firm in that there is no in-game solution for this problem.


Dude, let me tell you a story.

Back in my day in 2007 we had these skills called "Learning Skills". They were skills that increased that rate at which you trained your skills!

If you were smart, you'd train them all to Level 3 or maybe 4 and then start your normal training. However, some people convinced themselves they needed to train them all to Level 5 immediately or they were "losing skillpoints".

So, these people spent months training learning skills and not playing the game so that they wouldn't "lose skillpoints" and many of them got angry and quit and made whine threads about how unfair EVE was. CCP eventually removed learning skills, and baked their benefits into our characters (we all basically have them at Level 5 from day 1 now).

Personally, I miss learning skills. They were a right of pasage and the way you approached them told a lot about you. The absolute min-maxers would freak out about training anything besides them before hitting Level 5, and others would only train them to 3 or 4 and then go train for ships and weapons to have fun. There were glorious forum arguments.

But most importantly, they were a filter: A method of keeping the "I Want It Now" people away. It was a right of passage that is sadly lost.

Because, truthfully, learning skills never really mattered. Even if you NEVER trained them you're still gaining skillpoints and, if you are spending those on getting into fun stuff, then more power to you. Learning skills were never some absolute prerequisite to enjoying EVE, but many people convinced themselves otherwise.

Karak Kashada wrote:
masternerdguy wrote:

You did not understand my post, sir. Not even close. Others have likewise failed to understand what was being said. That's not my problem, though.


Now, do you have any questions?

EDIT: For a little background, that character is "Applebloom" and in case you haven't guessed her biggest character flaw is having no patience.

Things are only impossible until they are not.

Erufen Rito
Republic Military School
Minmatar Republic
#80 - 2014-04-10 20:25:42 UTC
Karak Kashada wrote:
DaReaper wrote:
-snip-

Well, I have to disagree with your vaunted knowledge here. The point of the OP is specific and valid, even without your veteran approval. Blink And, from your response, I cannot agree that you understood the point.

Wow, then you must be bitching for the sake of bitching.

DaReaper here took everything you outlined in your OP, and gave you a very solid counter argument.

Unless your point is "This skill takes 2 hours to train, and I'm not willing to wait". Then, this game is absolutely not for you. You could try implants and a neural remap, but for a single 2 hour skill, I just don't see the worth of it.

Though if you preffer to grind for your levels, I don't see how EVE is any different. While you grind, you have to see a progress bar aka XP bar slowly inch forward. Sure, you can ask a vet to power level you, and that's a way to circumvent the grind.

I honestly don't know what the point of this topic is anymore. I thought I understood it, but it seems I was wrong?

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165