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Player Features and Ideas Discussion

 
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Freighter skill requirement progression

Author
Stenos Chriton
Imperial Shipment
Amarr Empire
#1 - 2014-04-07 16:04:22 UTC
Looking at the skill path to pilot a freighter, the skill progression seems to run counter to the pattern for any other ship or module in eve.

'Faction' Industrial III
Spaceship Command V
Advanced Spacship Command I
'Faction' Freighter I
these all make sense and are in line with the progression of other ship skill lines

Where the freighter differs is that, while the ship only requires ASC I, the 'Faction' Freighter skill book requires ASC V. This effectively makes the ship require ASC V.

Can we either reduce the ASC required for the Freighter Skill or at least put the requirements in agreement by raising the ship's required to ASC V as well, because as it stands, I can learn the skill for jump freighters before I can learn the skill to fly a normal freighter.

Lilliana Stelles
#2 - 2014-04-07 16:28:18 UTC
It's a recent change from when they nerfed the racial requirements (used to be Indy 5) and they wanted to keep the training time in line.

Freighters and JFs are still waiting on the reball so further changes might be on the way.

Not a forum alt. 

Daichi Yamato
Jabbersnarks and Wonderglass
#3 - 2014-04-07 16:44:48 UTC
Lilliana Stelles wrote:
It's a recent change from when they nerfed the racial requirements (used to be Indy 5) and they wanted to keep the training time in line.

Freighters and JFs are still waiting on the reball so further changes might be on the way.


and with a bit of luck, a half way ship between an indy and a freighter that isn't a mining support ship...some day

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs