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[Kronos] Pirate Faction Cruisers

First post First post First post
Author
Angsty Teenager
Broski North
#41 - 2014-04-07 16:20:02 UTC
Harvey James wrote:
Phantasm is underwhelming ..
its dps is a little weak ... granted 5 lows opens up options..
its base speed isn't very impressive either
could do with lower sig radius too..


You're wrong, the phantasm is easily the best ship here now.

Rise, you need to buff the cynabal, it's currently a crappy ship RIGHT NOW, as it is overshadowed by the vagabond which is superior in all ways. A long time ago the cynabal was good when it was the king of speed and damage projection, but now that we have taloses, t1 cruisers that go as fast as the cynabal, and ships that are more tanky overall, the cynabal is a very very lackluster ship.
MeBiatch
GRR GOONS
#42 - 2014-04-07 16:20:02 UTC
El Space Mariachi wrote:
Makari Aeron wrote:

Uh.....you just killed the Gila.


you're mentally defective lmao

12 (twelve) effective drones + missiles damage bonus + resist bonus = dead anything

but oh no it cant use sentries any more!!!



Which is why we need small and medium sentry drones

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Viribus
Furnace
Thermodynamics
#43 - 2014-04-07 16:20:11 UTC
Michael Harari wrote:
Still no real reason to fly a cynabal over other equivalent options.

Also 90% webs still broken,


Vaga's better by pretty much every conceivable metric. Even price.

i can't wait for the pirate BS "rebalancing" where they turn the machariel into a really expensive tempest
Flyinghotpocket
Doomheim
#44 - 2014-04-07 16:20:18 UTC
why are you giving the ashimmu another low when it can tank a easy 90kehp without slaves? that litterly does nothing for it....

o yeah and like the pirate frigate thread. new ashimmu sucks. will never be used. etcetc read pirate frigate thread for details

Amarr Militia Representative - A jar of nitro

Harvey James
The Sengoku Legacy
#45 - 2014-04-07 16:21:05 UTC
i assume the ashimmu align time is a typo??

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Anhenka
Native Freshfood
Minmatar Republic
#46 - 2014-04-07 16:21:40 UTC
Gila changes make me sad.

Forcing ships into ultra specific niche is just awful.

I mean, Gila was an excellent ship in many situation before. It was a decent small gang ship, excellent in WH's for clearing certain sites, was a poor mans Ishtar for someone unable to fly them yet in Ishtar gangs.

And now... Ew. Medium drones are incredibly poor PvP above a few people, It can't field a single heavy or sentry drone, and not even a full flight of smalls, and those would be unbonused.

Will be easily kited to death by a t1 frigate able to outrun slow mediums, and a 500% bonus to drone HP won't save them if a cruiser sized hull decides to pop drones. 4x the health of paper is still paper. And when one pops, you lose the vast majority of your dps.


Just ew. Bleeeh. Need to go sell my WH site fit Gila to people who don't read dev blogs before summer hits.

I honestly don't know what you have against the Guristas ships...
Jaari Val'Dara
Grim Sleepers
#47 - 2014-04-07 16:21:43 UTC
Swiftstrike1 wrote:
So under AB power the Phantasm will go approximately 1km/s without any nanos, links, boosters, implants, etc... I wonder how fast it'll go with a 100mn AB....

Just checked it out and 100mn ab phantasm with lg snakes and two nanos and republic fleet afterburner goes 3.79km/s. Though allign time is 22seconds even with low friction nozzle joints.
Capqu
Half Empty
#48 - 2014-04-07 16:22:58 UTC
phantasm is going to be the best ahac ever made

cynabal is garbage

ashimumum is boring

gila is pretty cute

vigilant still has its niche

not the worst damage you've ever done with a balance pass rise, soild 6/10 keep it up



pls plz can we have a rapid light bonused faction ship that gets a 10 second reload or double capacity thx
Ashley Animus
7th Temporal Lounge
#49 - 2014-04-07 16:23:49 UTC
Oh, the gila never had a role bonus to light missile and rocket velocity. All this changing of bonuses around is taking its toll :p
Syrias Bizniz
some random local shitlords
#50 - 2014-04-07 16:26:28 UTC
Swiftstrike1 wrote:
So under AB power the Phantasm will go approximately 1km/s without any nanos, links, boosters, implants, etc... I wonder how fast it'll go with a 100mn AB....



Fed Navy 10mn AB + 2x Nano ---> 1650m/s preheat
Capqu
Half Empty
#51 - 2014-04-07 16:26:46 UTC
Ashley Animus wrote:
Oh, the gila never had a role bonus to light missile and rocket velocity. All this changing of bonuses around is taking its toll :p


literally copy pasted from the worm :^)
Strata Maslav
Did he say Jump
Dock Workers
#52 - 2014-04-07 16:27:50 UTC  |  Edited by: Strata Maslav
The Cynabal has been overshadowed by T1/T2 buff and improvements in active tanking. The "OP" bias is a remnant from before these buff went live.

This ship used to be my bread and butter but now why would I fly this over my Vagabond or Ishtar?
Anhenka
Native Freshfood
Minmatar Republic
#53 - 2014-04-07 16:28:06 UTC
Also that Cynabal. -280 Powergrid? It was a fun little ship that had a few advantages and a few disadvantages compared to the Vagabond, though considerable more expensive.

But now that it will require a fitting rig and cpu implant to get the same fit that many people now use? And a greatly increased mass that decreases mobility? No thanks. Vagabond every time. Especially since the last round of HAC buffs.
Azami Nevinyrall
172.0.0.1
#54 - 2014-04-07 16:33:07 UTC
I wonder if my prediction for Pirate Battleships will be right too...!

...

MeBiatch
GRR GOONS
#55 - 2014-04-07 16:35:23 UTC  |  Edited by: MeBiatch
a few small changes.

first i would add 5mb to the gila so if it wanted to it could use 5 unbonused light drones.

Second like most people the angle ships are kinda meh it needs some cool role bonus.

by removing one turret and increasing the fall off to 75% and upping the rate of fire bonus to 7.5% per level you end up with a really cool and long range kitting ship or king arty.

[quote=CCP Rise]
========================================================================================

GILA

Gallente Cruiser Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Cruiser Bonus:

4% bonus to all shield resistances

Role Bonus:
500% bonus to medium drone damage and hitpoints (was 50% bonus to Light Missile and Rocket max velocity)


Slot layout: 5H, 6M, 4L; 0 turrets, 4 launchers(+1)
Fittings: 670 PWG(+40), 400 CPU(+50)
Defense (shields / armor / hull) : 3200(+12) / 2200(-125) / 2490
Capacitor (amount / recharge / cap per second) : 1400(+25) / 530000 (-1250) / 2.85
Mobility (max velocity / agility / mass / align time): 195(+31) / .66 / 9600000 / 8.78s
Drones (bandwidth / bay): 25(-100) / 105(-295)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 58km (+3km) / 285 / 7
Sensor strength: 22
Signature radius: 145(-5)



========================================================================================

CYNABAL

Gallente Cruiser Bonus:
7.5% bonus to Medium Projectile Turret rate of fire

Minmatar Cruiser Bonus:
10% bonus to Medium Projectile Turret damage

Role Bonus:
75% bonus to Medium Projectile Turret falloff

Slot layout: 5H, 5M, 5L; 3 turrets (-1), 0 launchers
Fittings: 820 PWG(-280), 335 CPU(-15)
Defense (shields / armor / hull) : 2330 / 2300(-25) / 2065
Capacitor (amount / recharge / cap per second) : 1415 / 490000(-1250) / 2.88
Mobility (max velocity / agility / mass / align time): 263(+6) / .45(-.0045) / 9047000(+200000) / 5.64s
Drones (bandwidth / bay): 50 / 50
Targeting (max targeting range / Scan Resolution / Max Locked targets): 47km(+2km) / 390(-33) / 7
Sensor strength: 18(+2)
Signature radius: 115(+5)

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Capqu
Half Empty
#56 - 2014-04-07 16:36:53 UTC
Azami Nevinyrall wrote:
I wonder if my prediction for Pirate Battleships will be right too...!


its really not hard to predict

macharial gets slight nerfs based on its performance in 2010

bhaalgorn gets nos bonus and keeps its web range

rattler gets heavy drone + maybe sentry drone massive bonus but can only deploy 2 or 3 and a kin/therm missile dmg bonus

nightmare gets an ab bonus

vindi doesnt change much
Denuo Secus
#57 - 2014-04-07 16:37:12 UTC
Wow, I really like the Gila change! Drone-kiting finally possible - also thanks to the medium drone changes? \o/
Ammzi
Dreddit
Test Alliance Please Ignore
#58 - 2014-04-07 16:39:21 UTC
4 high slots on phantasm? But it has 5 right now, no? This needs to be noted in the post.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#59 - 2014-04-07 16:42:51 UTC
Quote:
Vigilant:
Keeping the web bonus


does nobody else remember that huge thread we had where we all got mad about webs, and in particular, 90% webs? I'm fairly sure some CCPs agreed that webs are stupid.
BadAssMcKill
Aliastra
#60 - 2014-04-07 16:45:54 UTC
TrouserDeagle wrote:
Quote:
Vigilant:
Keeping the web bonus


does nobody else remember that huge thread we had where we all got mad about webs, and in particular, 90% webs? I'm fairly sure some CCPs agreed that webs are stupid.


What bonus could you possibly give the Vigilant other than that that differentiates it from the Deimos