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Need armor tanking advice.

Author
Doireen Kaundur
Doomheim
#1 - 2014-04-06 23:17:49 UTC
I fly caldari, so i ususally shield tank and ignor armor all together.. Want to try Amarr and am presented with armor tanking for the first time.

Question: Since shields go first, do I completely ignore shield buffs and focus on armor, or do i do a 50/50 split thing between the two?

Also, which are the best armor tanking modules, and which would I just be wasting my time on.

Since I am mainly a missle jockey Im thining of going for the "Sacrilege."

advice?

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Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#2 - 2014-04-06 23:32:42 UTC
Doireen Kaundur wrote:
I fly caldari, so i ususally shield tank and ignor armor all together.. Want to try Amarr and am presented with armor tanking for the first time.

Question: Since shields go first, do I completely ignore shield buffs and focus on armor, or do i do a 50/50 split thing between the two?

Also, which are the best armor tanking modules, and which would I just be wasting my time on.

Since I am mainly a missle jockey Im thining of going for the "Sacrilege."

advice?


"Don't mix your tank" is a pretty useful mantra for eve

You want a DCU, plate, maybe MAAR, and some eanm's up in that thing


Also if you're using t2 ships you should consider blocking up the res holes.

BYDI recruitment closed-ish

Gregor Parud
Imperial Academy
#3 - 2014-04-07 00:07:59 UTC
When in an armour tanked Amarr ship you really don't give a damn about your shields other than low shields being a handy alert to start running your repper.

On a different note; a Sac isn't really an all round ship, in fact it's almost never really good at anything and it's most certainly terrible at PVE. Don't pick a ship based on your SP, pick a ship based on what you're going to be using it for.
GreenSeed
#4 - 2014-04-07 00:39:01 UTC
the sacrilege slot layout up makes it mainly a pvp ship. you can't get damage and tank for pve, on pvp you can get tank, prop, some damage and a metric ton of ewar.

btw, outside of caldari you wont find many range bonuses on missiles, the sacrilege is the only one that comes to mind. Blink

might be time to broaden your weapon selection, last big patch made it so you can skip the small guns to get the higher tier T2 guns. so if you want to try armor and your main activity is pve, lazors are the way to go. the laser wielding line up has some nice new boats like the Navy variants, the new soe boats and the absolution.(a fairly long term goal) and some of the most effective pvp ships when considered over their cost, like the maller, omen and Zealot. oh, and you also get the legion. arguably the best solo pve ship for low C whs and lowsec.


keep in mind that turrets, unlike missiles have some positional requirements you'll have to get used to (you cant just park your ship and shoot the baddies), but once you do and learn to fire the right lazor color, you'll do better than with missiles.
Doireen Kaundur
Doomheim
#5 - 2014-04-07 00:55:48 UTC
GreenSeed wrote:


might be time to broaden your weapon selection, last big patch made it so you can skip the small guns to get the higher tier T2 guns. so if you want to try armor and your main activity is pve, lazors are the way to go.


Yeah. After looking over some amarr ship specs that may be the best way to go.

_[center]For your Freighter **sized shipping needs, contact _[u]Lord Chanlin[/u].** _ Fast, affordable, reliable service._

https://gate.eveonline.com/Profile/Lord%20Chanlin[/center]

Kaarous Aldurald
Black Hydra Consortium.
#6 - 2014-04-07 01:08:30 UTC
Doireen Kaundur wrote:
GreenSeed wrote:


might be time to broaden your weapon selection, last big patch made it so you can skip the small guns to get the higher tier T2 guns. so if you want to try armor and your main activity is pve, lazors are the way to go.


Yeah. After looking over some amarr ship specs that may be the best way to go.


Yeah, the Sacrilege is a PVP ship, pure and simple. If you want to diversify your PVE lineup, Amarr is not really the best way to go. Thanks to being largely unable to select damage type, our choice of PVE activities is pretty harshly limited outside of rainbow tanked rats in Incursions or wormholes or the like.

My suggestion is to move to Minmatar. They have a decent mixture of armor and shield tanking, and probably the best PVE boats in the game besides Caldari.

A Typhoon, for example, might be right up your alley.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Justin Cody
War Firm
#7 - 2014-04-07 01:22:26 UTC
Kaarous Aldurald wrote:
Doireen Kaundur wrote:
GreenSeed wrote:


might be time to broaden your weapon selection, last big patch made it so you can skip the small guns to get the higher tier T2 guns. so if you want to try armor and your main activity is pve, lazors are the way to go.


Yeah. After looking over some amarr ship specs that may be the best way to go.


Yeah, the Sacrilege is a PVP ship, pure and simple. If you want to diversify your PVE lineup, Amarr is not really the best way to go. Thanks to being largely unable to select damage type, our choice of PVE activities is pretty harshly limited outside of rainbow tanked rats in Incursions or wormholes or the like.

My suggestion is to move to Minmatar. They have a decent mixture of armor and shield tanking, and probably the best PVE boats in the game besides Caldari.

A Typhoon, for example, might be right up your alley.


Don't listen to him, he's an idiot.

The sacrilege is not restricted by damage type. You can use whatever damage type you want. However you do have to be careful about sacrificing damage for tank. Shield can passive tank...armor...you can die slowly while watching your armor be eaten away at. OR you can use active reps. The sac is a good active rep boat as it has the highest base cap recharge of any HAC. Feel free to give it a try. You should be able to run up through level 3's and even 4's with it competently but it is hardly the fastest at it...oh and you'll go through a lot of ammo.

If you started off as caldari I'd recommend actually specifying yourself into a tengu instead. However uhh yeah sac is great actually.
Kaarous Aldurald
Black Hydra Consortium.
#8 - 2014-04-07 01:26:30 UTC  |  Edited by: Kaarous Aldurald
Justin Cody wrote:
Kaarous Aldurald wrote:
Doireen Kaundur wrote:
GreenSeed wrote:


might be time to broaden your weapon selection, last big patch made it so you can skip the small guns to get the higher tier T2 guns. so if you want to try armor and your main activity is pve, lazors are the way to go.


Yeah. After looking over some amarr ship specs that may be the best way to go.


Yeah, the Sacrilege is a PVP ship, pure and simple. If you want to diversify your PVE lineup, Amarr is not really the best way to go. Thanks to being largely unable to select damage type, our choice of PVE activities is pretty harshly limited outside of rainbow tanked rats in Incursions or wormholes or the like.

My suggestion is to move to Minmatar. They have a decent mixture of armor and shield tanking, and probably the best PVE boats in the game besides Caldari.

A Typhoon, for example, might be right up your alley.


Don't listen to him, he's an idiot.

The sacrilege is not restricted by damage type. You can use whatever damage type you want. However you do have to be careful about sacrificing damage for tank. Shield can passive tank...armor...you can die slowly while watching your armor be eaten away at. OR you can use active reps. The sac is a good active rep boat as it has the highest base cap recharge of any HAC. Feel free to give it a try. You should be able to run up through level 3's and even 4's with it competently but it is hardly the fastest at it...oh and you'll go through a lot of ammo.

If you started off as caldari I'd recommend actually specifying yourself into a tengu instead. However uhh yeah sac is great actually.


Reading comprehension, get some.

I was talking about lasers being restricted by damage type (you know, the "largely unable" part of that sentence), after having agreed with someone else about how the Sacrilege is a PVP boat.

She wants to do PVE, hence not Sacrilege. Which means lasers. And lasers aren't that awesome for PVE except in specific places against specific rats.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Bertrand Butler
Cras es Noster
#9 - 2014-04-07 03:32:22 UTC
I have used a sac for PvE against angels, its actually not that bad really. Hell, I even shield tanked it...XD
WaterMarks
The Keywork
#10 - 2014-04-07 03:48:34 UTC
Dam forum ate my post...
The sac does fine in missions. Missiles and a double rep( try maar and a t2 rep)
It will do fine in mission you just cant be brain dead like mzost missions runners.
If you like the ship then fly it.

-Fly Reckless-

Fenris Orion
Strata Victoria
Of Essence
#11 - 2014-04-07 04:51:27 UTC
Armor tanking 101:

Plates: Increase raw armor HP but cost you speed, agility, and a lot of PG.

Active Repair: Can sustain you for longer and get you back to 100% after the fight, but they use a LOT of cap. Cap-booster, dual reps, and rigs can be made to absorb ~1000dps incoming damage in cruisers.

Resistances: Increase "effective" hp, and increase the effectiveness of reps. Mostly cost cpu. Damage Controls are nearly universal as they increase all resistances (shield, armor, and 60% in structure). Energized Adaptive Nano Membranes are great, Adaptive Nano Plating is useful if you don't have enough cpu left. Specific hardeners fill gaps, or can be used if you know what damage type to expect. Reactive Armor Hardener starts with 15% in each type and shift resistances into the incoming damage type with a max of 60% if all incoming is same type. Obviously active hardeners use cap, but are much more effective.

Good luck!
Riot Girl
You'll Cowards Don't Even Smoke Crack
#12 - 2014-04-07 05:42:53 UTC  |  Edited by: Riot Girl
GreenSeed wrote:
you can't get damage and tank for pve, on pvp you can get tank, prop, some damage and a metric ton of ewar.

700+ DPS against BSes is fine for PvE. I think Sacrilege would be fine against Angels.
ZoRDO ShoD
F Warfare
#13 - 2014-04-07 06:51:59 UTC
Never ever mix the tanks. The only thing thats good for is fun killmails
Ralph King-Griffin
New Eden Tech Support
#14 - 2014-04-07 09:06:19 UTC
Kaarous Aldurald wrote:

Which means lasers. And lasers aren't that awesome for PVE except in specific places against specific rats.

comparitivly. they are still fine once you hit t2, generally you can push out enough thermal to get the job done.
Gregor Parud
Imperial Academy
#15 - 2014-04-07 09:31:45 UTC
Justin Cody wrote:
Don't listen to him, he's an idiot.

The sacrilege is not restricted by damage type. You can use whatever damage type you want. However you do have to be careful about sacrificing damage for tank. Shield can passive tank...armor...you can die slowly while watching your armor be eaten away at. OR you can use active reps. The sac is a good active rep boat as it has the highest base cap recharge of any HAC. Feel free to give it a try. You should be able to run up through level 3's and even 4's with it competently but it is hardly the fastest at it...oh and you'll go through a lot of ammo.

If you started off as caldari I'd recommend actually specifying yourself into a tengu instead. However uhh yeah sac is great actually.


Stop being dumb. its resists and slotting make for a terrible tank unless you agree to losing out on BCS. The only thing it can tank well is Angels but since those are fast with small sig radius you lose out on a ton of applied dps unless you fit rigors and you want rigors against other factions as well. It doesn't do any serious damage with HML and it has no serious range with HAM, would there be a mid slot module to give missiles more range then it would be a good ship (HAMs, rigor rigs, range modules) but as it stands its dps is low, its tank is optimised for pvp instead of pve and it doesn't bring anything to the table to make up for those glaring issues in that regard.
GreenSeed
#16 - 2014-04-07 11:09:19 UTC
being limited by damage type is moot on pve, really, the only weapon system with true damage selection are the missiles, and depending on the hull that's not really an option most of the time (kinetic damage bonus). projectiles do have limited damage selection, but you are actually selecting ranges primarily, and no one in their right mind would use anything but the shortest range ammo. in the end you are stuck with phased and multifrecuency or scorch. only reason phased is considered better is only because thermal is "acceptable" against all rats, its not good, just acceptable. and with MF 40% is thermal anyway.

but, PvE laser boats don't care about falloff and they have room both for TCs and TEs, the damage you lose to suboptimal damage type you gain in application and low target downtime on new waves. and this is more noticeable the less and less SP you have in gunnery and other support skills. and im guessing the OP has lvl3 - lvl4s on most related skills.

not to mention, artys are pretty much restricted to lvl4s and battleship platforms, while beams just work.

in the end, lasers on pve are IMHO, definitely better than blasters/rails, talking about projectiles is kinda offtopic, op asked for hulls that can ARMOR tank, that can pve and that can be useful for someone recently switching over from shield. that leaves you with gallente and ammar.

armor tanking minmatarr battleships and some cruisers/HACs works fine, but you need all the SP you can get, or pimp it. going the ammar route can get you a pretty effective mission boat in a month.

btw, some people seem to shy away from recommending HACs for pve, the last round of buffs gave them a stronger capacitor, and more fitting room, they can't perma run tanks (thankfully), but with some management ships like the cerberus and Vagabond can be very impressive pve boats with medium reps, with perfect skills small reps work fine. i used a vaga to blitz with a deadspace small booster, found out 3 missions in that it was overkill and t2 small booster is more than enough. and HAM cerberus on highsec DED complexes are the new tengus. you can even fly them with a web and point and kill any explorer that gets cranky over you getting in his plex.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#17 - 2014-04-07 12:06:12 UTC
Why are we pretending you need good tank to do missions?

Or that missions are something you need a good fit for?

Missions are painfully painfully easy... Sac does them fine, its suboptimal and does it a bit slow but its fine..

BYDI recruitment closed-ish

ZoRDO ShoD
F Warfare
#18 - 2014-04-07 12:59:17 UTC
GreenSeed wrote:

btw, some people seem to shy away from recommending HACs for pve, the last round of buffs gave them a stronger capacitor, and more fitting room, they can't perma run tanks (thankfully), but with some management ships like the cerberus and Vagabond can be very impressive pve boats with medium reps

Actually, the deimos has no issues permarunning a single repper. Not sure if you need a single cap mod to do it either.
Gregor Parud
Imperial Academy
#19 - 2014-04-07 13:00:55 UTC
Garviel Tarrant wrote:
Why are we pretending you need good tank to do missions?

Or that missions are something you need a good fit for?

Missions are painfully painfully easy... Sac does them fine, its suboptimal and does it a bit slow but its fine..


Well in that case we can all use HML Ravens with a super perma tanked Raven. Problem solved, we might as well close this sub forum.
Gregor Parud
Imperial Academy
#20 - 2014-04-07 13:05:48 UTC
ZoRDO ShoD wrote:
GreenSeed wrote:

btw, some people seem to shy away from recommending HACs for pve, the last round of buffs gave them a stronger capacitor, and more fitting room, they can't perma run tanks (thankfully), but with some management ships like the cerberus and Vagabond can be very impressive pve boats with medium reps

Actually, the deimos has no issues permarunning a single repper. Not sure if you need a single cap mod to do it either.


You can drop 3 LSE on a Deimos, resist rigs and lows full of mag stabs and TE. It's actually not that bad but still; medium weapon systems in lvl 4 is kinda terrible due to range and dps, as it should be. Astarte can do a butt ton of dps but is still limited by range.
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