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Destructible Stations!

Author
Azami Nevinyrall
172.0.0.1
#1 - 2014-04-05 06:50:32 UTC
This idea has been floating around for a while now.

My suggestion is simple. POP station, it leaves a wreck.

Instead of cans spewing where the owner can pick it up, or big loot containers up for grabs. Or whatever mechanism that would **** off whoever was living out of said station. All station services are permanently disabled! You can't trade, put things on the market, whatever!

Basically it turns into a floating wreck, whoever had stuff inside is allowed to dock. Regardless of who own the system and if your "blue" to them. Then you're allowed to toss up a new station in said system. Minus ship spinning, you can do **** inside of it.

...

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#2 - 2014-04-06 22:33:17 UTC
um no. thatll be a just another big things for the power blocs to come through and wreck. Most of whats in the station would be destroyed and per looting rules, and the game would probably die from having to figure out how to kill everyone that was docked and send them to new clones. while killing a station may sound like a good idea, itll be like the POCOs. Besides to place a new station you have to have sov, so not everybody can do it, and to attack the station to begin with you have to make sov drop.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Evelyn Meiyi
Corvidae Trading and Holding
#3 - 2014-04-07 11:37:46 UTC
Azami Nevinyrall wrote:
This idea has been floating around for a while now.

My suggestion is simple. POP station, it leaves a wreck.

Instead of cans spewing where the owner can pick it up, or big loot containers up for grabs. Or whatever mechanism that would **** off whoever was living out of said station. All station services are permanently disabled! You can't trade, put things on the market, whatever!

Basically it turns into a floating wreck, whoever had stuff inside is allowed to dock. Regardless of who own the system and if your "blue" to them. Then you're allowed to toss up a new station in said system. Minus ship spinning, you can do **** inside of it.


In the latest CSM minutes (under 'Dev Blogs, above), the idea of destructible outposts was discussed fairly extensively; the minutes indicate that:

Quote:
'Greyscale confirmed that outpost destruction was desirable, and the barrier was mainly a game design one
rather than a code issue although coding would not be trivial.'
(top of Page 21)

I took this to mean that while it's certainly possible, there are design issues at hand that may make it less-than-practical.