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Reclaiming Skill Points

Author
Vartan Sarkisian
Tannhauser C-Beam
Lux Collective
#41 - 2014-04-04 15:16:16 UTC  |  Edited by: Vartan Sarkisian
Morukk Nuamzzar wrote:
Vartan Sarkisian wrote:

Yeah sure I am, all that flaming I did to pointless responses just like this one, I was really offensive huh... You must have a guilty concious, I guess you were one of the rude pointless responses above somewhere.

Look, it's simple - browse forums and think before posting..


OK, so I didn't search the forums, so apparently that makes me rude. but really? rather than people just kicking up a stink because "oh he committed such a crime and didn't search the forums" than rather than just flame that person for that maybe just answer the post with an opinion, as some people have.

You know I get the feeling that is all some people do, someone posts something > bunches of people then search the forums to make sure they can find that subject matter so they can flame that person for not searching to forums > then they flame that person. I wonder if people are more annoyed with my suggestion or the fact I didn't search... and if i did search but didn't find anything do I need to put a disclaimer at the beginning of my post something like "I searched on X search criteria but couldn't find X"

That's fine though, I get how it works here now, almost as bad as jita local. but hey my mistake.
Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#42 - 2014-04-04 17:10:01 UTC
PLEX for the Removal of Unwanted Skills

You DO NOT get reimbursement for skill points or skill books.

R.I.P. Vile Rat

Arsine Mayhem
Doomheim
#43 - 2014-04-04 19:19:16 UTC
Yea, CCP business model is keep them training and if they knew what they were training for is crap, well they'd leave.

They are probably the only game that does not allow respec of any type.

Their theory is if their player base knew how crappy it is to have that new ship, etc, they wouldn't play anymore, for the same reason they don't have accelerated training on the test server anymore.

Personally I think respecs would bring a lot of players back to the game, and keep more in game longer, but if this is how they want to run it, it's their game......
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#44 - 2014-04-04 19:28:34 UTC
Being able to respec skills would just homogenize the player base into the FotM ship for combat, explo, or mining. Your skill path is what makes your character unique and is the most important thing about the character. Compared to character progression in old rpgs this is a breeze...
Djeli
Brutor Tribe
Minmatar Republic
#45 - 2014-04-04 22:26:47 UTC  |  Edited by: Djeli
Derath Ellecon wrote:
Bad idea so no.

First. You have failed to show that this is enough of a problem that it warrants such a huge change to the game (and yes this would be a huge paradigm shift to the game).

For example, given your current character, how much SP did you actually "waste" as a noob. My guess (as I did the same) is that if you honestly look, the amount of SP "wasted" is not that high. In looking at my worst toon (for which i went way down a road that ultimately I changed my mind about) it is still only about 2.5 million SP. Even at the default rate this is only a couple months of wasted training. In the long term of playing a game like eve it is essentially nothing.

Second, nobody has even talked about how this can be manipulated/abused, which it can be.


I have had several characters with this problem. The biggest one was from 2003. I sold him in 2007 or 08. I forget which. Out of the roughly 90M SP he had at the time, about 30-35M SP would have considered wasted among science skills which I no longer used once they stopped doing the T2 lottery (if anyone remembers that), mining skills were wasted since I no longer needed to mine to make money like nearly everyone had to 2003, and production which was also no longer necessary since I stopped building things years prior after some further changes, and not to mention the ships that I stopped flying and weapons I stopped using once I learned how they worked and/or changes that were made that made me like them less. Unfortunately I sold him because my clone costs were outrageous and 2 months after I sold him, they lowered clone costs. Although the wasted SP would definitely be bothering me today as would clone costs. I no longer fly battleships or capital ships and stick to frigates or battlecruisers. My clone would still cost as much as a BC by now if I still had him even with the now reduced costs.

I have another example. This year I returned to the game by buying another character. He had about 23M SP out of 78M wasted that I wouldn't use. I sold him later partly because of that once I got reaquainted with what ships I like (it hasn't changed since I was a full time player really) and because I slowly grew to dislike the name which CCP doesn't let you change.

The same is also true of this character but not to the same level. The SP that CCP gave in the free battlecruiser and destroyer skills fairly recently is wasted SP for this character because I don't have the associated weaponry for them nor will I be training them because I don't like them. All the free skills did is drive up my clone cost. And no, you can't petition to have them removed. I would have liked to have had the option to not get those skills.

Sometimes SP are wasted thanks to changes CCP itself makes. This has been true since the game started.

It would be easy to control now. Do it like the remaps where it is only available a couple times in a year or only once per year. That way you don't have people doing it on a whim.
Commander IceQ
Ascendance
Goonswarm Federation
#46 - 2014-04-04 23:41:22 UTC
Arsine Mayhem wrote:
Yea, CCP business model is keep them training and if they knew what they were training for is crap, well they'd leave.

They are probably the only game that does not allow respec of any type.

Their theory is if their player base knew how crappy it is to have that new ship, etc, they wouldn't play anymore, for the same reason they don't have accelerated training on the test server anymore.

Personally I think respecs would bring a lot of players back to the game, and keep more in game longer, but if this is how they want to run it, it's their game......

If it is that "crappy" and "ruined" why are you still playing? Respecs are not really needed, it won't bring people back.

@OP: I trained some skills when I started (hybrids, they sucked back then) , then a few years later they were fixed and the points was used again. So as I always tell new players, no trained skill is a waste. The moment you think that it is time for a break from eve or to quit.

I trained energy weapons and realized I should have gone with projectiles. So guess what I did... (no I did not wish I had the sp back) ... I trained projectiles. Then I played with Minnie ships, I am currently sitting in a Legion, so training the energy weapons was not a waste.

I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.

Arsine Mayhem
Doomheim
#47 - 2014-04-05 22:12:59 UTC
Corraidhin Farsaidh wrote:
Being able to respec skills would just homogenize the player base into the FotM ship for combat, explo, or mining. Your skill path is what makes your character unique and is the most important thing about the character. Compared to character progression in old rpgs this is a breeze...


I don't really see any difference between that and buying a toon and selling the one you have.

They shouldn't allow selling of characters then.

Oh, but they can beg, oh get your friends to resub and we'll give you 7 days 'free' game time.

https://secure.eveonline.com/recallprogram/?utm_source=launcher&utm_medium=banner&utm_content=recall%20program&utm_campaign=recall%20program
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#48 - 2014-04-05 23:01:05 UTC
Arsine Mayhem wrote:
Corraidhin Farsaidh wrote:
Being able to respec skills would just homogenize the player base into the FotM ship for combat, explo, or mining. Your skill path is what makes your character unique and is the most important thing about the character. Compared to character progression in old rpgs this is a breeze...


I don't really see any difference between that and buying a toon and selling the one you have.

They shouldn't allow selling of characters then.

Oh, but they can beg, oh get your friends to resub and we'll give you 7 days 'free' game time.

https://secure.eveonline.com/recallprogram/?utm_source=launcher&utm_medium=banner&utm_content=recall%20program&utm_campaign=recall%20program


Actually I don't like that you can buy characters but it already exists...no reason to make things worse with skill refunds, remaps, etc etc :D
Arsine Mayhem
Doomheim
#49 - 2014-04-06 00:58:35 UTC  |  Edited by: Arsine Mayhem
Corraidhin Farsaidh wrote:
Arsine Mayhem wrote:
Corraidhin Farsaidh wrote:
Being able to respec skills would just homogenize the player base into the FotM ship for combat, explo, or mining. Your skill path is what makes your character unique and is the most important thing about the character. Compared to character progression in old rpgs this is a breeze...


I don't really see any difference between that and buying a toon and selling the one you have.

They shouldn't allow selling of characters then.

Oh, but they can beg, oh get your friends to resub and we'll give you 7 days 'free' game time.

https://secure.eveonline.com/recallprogram/?utm_source=launcher&utm_medium=banner&utm_content=recall%20program&utm_campaign=recall%20program


Actually I don't like that you can buy characters but it already exists...no reason to make things worse with skill refunds, remaps, etc etc :D


Point is, if they want people to play the game, they will give them something to play with. Simple as that.

People change their game play after a while, and if they need to sit around and train for it, again, it's more likely they will just go play a different game. Obviously they don't see it that way, so it's their loss.

Personally, I have nothing I really want to train, or that would make any impact on the way I play.
Mag's
Azn Empire
#50 - 2014-04-06 06:42:38 UTC
Arsine Mayhem wrote:


Point is, if they want people to play the game, they will give them something to play with. Simple as that.

People change their game play after a while, and if they need to sit around and train for it, again, it's more likely they will just go play a different game. Obviously they don't see it that way, so it's their loss.

Personally, I have nothing I really want to train, or that would make any impact on the way I play.
They already have something to play with and giving them a way to move their SP every year, would in no way help those people. It wouldn't help the game either.

Buying characters is nothing like the OP. The OP looks to bypass normal game mechanics. When you buy a character, you are buying one that had to be trained using normal game mechanics. It went through the same process and already exists.

I gave bullet points earlier in the thread and it points to just how poisonous this idea would be.

As far as changing your mind and game play, I still don't see the issue. Unless of course, you're the type that thinks you should have level 5 in everything before you play. I'll make it clear now, you don't.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

masternerdguy
Doomheim
#51 - 2014-04-06 07:22:13 UTC
This idea is bad and you should feel bad. EVE has consequences, and you should have to live with your mistakes. Besides, no SP is wasted because you could always do whatever it is you were training to do. Needing all your skills right now is an illusion, trust me after a while you run out of interesting things to train.

As the Taoists say, "The journey is the reward".

However, for the sake of comedy, I am going to play the devil's advocate and talk about the awesome advantages of skill reassignment!

WARNING: Incoming sarcasm.

By allowing skills to be readily reassigned bitter veteran players, like myself, who have 60m, 80m, 120m, and higher SP will be able to easily respec to the FOTM setup. Gone would be the days of having to worry about training for new fleet doctrines, because I could just respec to whatever the FC orders that minute and be the best insert role here you've ever seen.

Not just that, but if we combine this awesome skill reassignment ability with Mobile Depots and Carrier / Orca hangers, the elite PVP possibilities are endless. Think of the awesome Youtube videos that could be made! A bold new era of elite PVP would be at hand, one which is rightfully inaccessible to those plebian noobs who don't have the SP to take advantage of it.

I hope you can see the problems with these kinds of proposals.

Things are only impossible until they are not.

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