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The Null Sec Myth

First post
Author
Akirei Scytale
Okami Syndicate
#101 - 2011-11-15 10:29:44 UTC
Klandi wrote:
I only have a single issue with Null sec ... cost

It is a player run environment which means that you are taxed to buggery and beyond to sustain your alliance - but why should an alliance need so much money - cap and ship reimbursement programs.... right....

My main has been in 3 "real" alliances and in each I had to pay between 15-20% OVER jita prices for ships and mods with the excuse sry reason given that it costs a lot to get the mods to me in null-sec.

Null sec may help the wallet in terms of bounties from rats and other sources, but you have to bleed isk for the privilege.


Honestly, how bad is a 15% tax when you only have to buy combat ships once, ever, and you're set for life? Seriously. Space Communism, it just works.
March rabbit
Aliastra
Gallente Federation
#102 - 2011-11-15 10:49:30 UTC  |  Edited by: March rabbit
Comrade Commizzar wrote:
Malcanis:

Don't understand why you are fixated on mining?

The people I am talking about are highsec dwellers that would like to try to build a POS in zero and survive there in their Corporation. Mining only plays a part of that picture.

and what do you want next?
- cloaked freighters with 0 seconds warp time? Don't forget: 0.0 corporation does heavy logistics.
- cloaked ratting ships to run anomalies in cloaked mode?

Your complete lack of understanding live in 0.0 makes your posts funny.....Cool

The Mittani: "the inappropriate drunked joke"

March rabbit
Aliastra
Gallente Federation
#103 - 2011-11-15 11:07:46 UTC
DeBingJos wrote:
A lot of people are saying that getting into nullsec is almost impossible with all the bubbles and camps.

This is only true if you are trying to get in there as a solo pilot, not part of a nullsec corp. This problem is also very easy to solve: Join a nullsec corp. They have the logistics/scouts/knowledge how to get you stuff there.

Don't take the harde route and goto null all by yourself. It can be fun, but it is very hard for a new player. Joining a corp first will make this much easier.

I live in lowsec and I don't have much nullsec experience, I only lived there a couple of months. But I never had any problems getting in or out nullsec. I only had one account back then and there were always people only that helped me scout when I needed it.

Note to new players: When in a nullsec alliance/corp you have access to intel channels. These channels allow you to monitor the most important systems without a scout, making your job of moving around a lot more easy.

TLDR: Living in nullsec is not nearly as hard as all the trolls make it seem to be.

QFT.

Our corp's russian part is getting new people almost every day. And some of them are 1 month old (i always say: don't recruit n00bs, let them feel empire before hiding in 0.0 but i only recruit for english part of a corp). So it's a complete myth and lie that new person can't get into zeros IF HE WANTS IT. Not sure tho that n00bs are needed here......

The Mittani: "the inappropriate drunked joke"

Malcanis
Vanishing Point.
The Initiative.
#104 - 2011-11-15 11:12:48 UTC
Comrade Commizzar wrote:
Malcanis wrote:
Comrade Commizzar wrote:
Malcanis:

Don't understand why you are fixated on mining?

The people I am talking about are highsec dwellers that would like to try to build a POS in zero and survive there in their Corporation. Mining only plays a part of that picture.


And again, surely they're doing that in lo-sec?

************

No they aren't are they. And you seem to think that it has nothing to do with the hot drop that will visit them for LULZ.
You know maybe if you read the rest of my posts instead of trying to nitpick them you would know that I also said CCP needed to get rid of local chat and provide cloaks for POS so small Corps could have a chance at surviving for longer than the time it takes to light a cyno.Blink


Ah, so now it's hot drops.

OK well what's the best way to deter hot drops by trapping them in place so they can be countered?

(hint, it involves T2 destroyers and rhymes with "trouble")

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Pok Nibin
Doomheim
#105 - 2011-11-15 13:10:58 UTC
I so love delusion...a dozen t2 frigs can't really be a blob, and how cumbersome they are...gate camps only at "choke points"...hilarious! We thought they were just at places where it doesn't really matter! Getting scouted...they drop a bubble...I handle rattlesnakes too, so I can see the proportional struggle some people might have with this.

The more you said the deeper it got. The ones who agreed with you sort of cemented the deal.

Funny post though. Thanks for the "cursory glance" and the generosity of your "few minutes" to edify us all. I'm sure it took a lot out of your busy day...was there a tl;dr to this? Funny.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Klandi
Consortium of stella Technologies
#106 - 2011-11-15 13:58:26 UTC
Akirei Scytale wrote:

Honestly, how bad is a 15% tax when you only have to buy combat ships once, ever, and you're set for life? Seriously. Space Communism, it just works.


Yep - therein lies the problem - I just didn't get it.

So you buy and fit out a combat ship and never undock. Never tried that personally. Thanks for the insight

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Vincent Gaines
Deep Core Mining Inc.
Caldari State
#107 - 2011-11-15 14:17:32 UTC
Malcanis wrote:

Ah, so now it's hot drops.

OK well what's the best way to deter hot drops by trapping them in place so they can be countered?

(hint, it involves T2 destroyers and rhymes with "trouble")


or, if you see a lone arazu engaging your gang and not cloaking up/trying to run, maybe you should let him go on his way...

Not a diplo. 

The above post was edited for spelling.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#108 - 2011-11-15 15:02:47 UTC  |  Edited by: Jaroslav Unwanted
Malcanis wrote:

Ah, so now it's hot drops.

OK well what's the best way to deter hot drops by trapping them in place so they can be countered?

(hint, it involves T2 destroyers and rhymes with "trouble")


uh-huh ..

so an interdictor will tackle 500 SCs and 5k sub-cap ships in system and rest of the alliance counting 90 people will counter them ?

Sounds like a plan.

Anyway getting in the null as an player is not an problem, getting there as an small corp trying to establish long lasting presence is kind of different story.
Comrade Commizzar
Eve Revolutionary Army
#109 - 2011-11-15 16:13:02 UTC  |  Edited by: Comrade Commizzar
Klandi wrote:
I only have a single issue with Null sec ... cost

It is a player run environment which means that you are taxed to buggery and beyond to sustain your alliance - but why should an alliance need so much money - cap and ship reimbursement programs.... right....

My main has been in 3 "real" alliances and in each I had to pay between 15-20% OVER jita prices for ships and mods with the excuse sry reason given that it costs a lot to get the mods to me in null-sec.

Null sec may help the wallet in terms of bounties from rats and other sources, but you have to bleed isk for the privilege.

*************
and it is working as the Alliance Leadership intended....
Comrade Commizzar
Eve Revolutionary Army
#110 - 2011-11-15 16:15:35 UTC
Akirei Scytale wrote:
Klandi wrote:
I only have a single issue with Null sec ... cost

It is a player run environment which means that you are taxed to buggery and beyond to sustain your alliance - but why should an alliance need so much money - cap and ship reimbursement programs.... right....

My main has been in 3 "real" alliances and in each I had to pay between 15-20% OVER jita prices for ships and mods with the excuse sry reason given that it costs a lot to get the mods to me in null-sec.

Null sec may help the wallet in terms of bounties from rats and other sources, but you have to bleed isk for the privilege.


Honestly, how bad is a 15% tax when you only have to buy combat ships once, ever, and you're set for life? Seriously. Space Communism, it just works.

******

and this is "The Great Lie" of Zero stated by a member of the Mother of All Lies (considering the Father of All Lies is the Goons).
Comrade Commizzar
Eve Revolutionary Army
#111 - 2011-11-15 16:24:25 UTC  |  Edited by: Comrade Commizzar
March rabbit wrote:
Comrade Commizzar wrote:
Malcanis:

Don't understand why you are fixated on mining?

The people I am talking about are highsec dwellers that would like to try to build a POS in zero and survive there in their Corporation. Mining only plays a part of that picture.

and what do you want next?
- cloaked freighters with 0 seconds warp time? Don't forget: 0.0 corporation does heavy logistics.
- cloaked ratting ships to run anomalies in cloaked mode?

Your complete lack of understanding live in 0.0 makes your posts funny.....Cool

************
and your complete inability to comprehend what I've said is either the results of low I.Q. or just plain obstinance.
Probably both. I spend half my time in zero doing what I do and survive quite nicely (including paying for PLEX with isk that I have screwed out of dullard zero dwellers such as yourself). Your hyperbole twisting of my suggestions to increase the flow of new blood to zero and increase Eve subscriptions fails.
Comrade Commizzar
Eve Revolutionary Army
#112 - 2011-11-15 16:24:40 UTC  |  Edited by: Comrade Commizzar
double post.. damn the new forum.
Comrade Commizzar
Eve Revolutionary Army
#113 - 2011-11-15 16:36:54 UTC  |  Edited by: Comrade Commizzar
Malcanis wrote:
Comrade Commizzar wrote:
Malcanis wrote:
Comrade Commizzar wrote:
Malcanis:

Don't understand why you are fixated on mining?

The people I am talking about are highsec dwellers that would like to try to build a POS in zero and survive there in their Corporation. Mining only plays a part of that picture.


And again, surely they're doing that in lo-sec?

************

No they aren't are they. And you seem to think that it has nothing to do with the hot drop that will visit them for LULZ.
You know maybe if you read the rest of my posts instead of trying to nitpick them you would know that I also said CCP needed to get rid of local chat and provide cloaks for POS so small Corps could have a chance at surviving for longer than the time it takes to light a cyno.Blink


Ah, so now it's hot drops.

OK well what's the best way to deter hot drops by trapping them in place so they can be countered?

(hint, it involves T2 destroyers and rhymes with "trouble")

*****************
Your viewpoint is typical of an old Eve Vet who has forgotten what it was to be a new pilot in a new Corp in highsec Eve.
Your inablilty to put yourself in the shoes OF NEW SUBSCRIBERS who do not yet understand either the politcs or sometimes subtle nuances of game mechanics needed to survive and thrive in Eve is the very thing that too many of CCPs developers suffer from. The result is low retention of new subscribers, fewer new pilots joining the fray in zero, and lost potential revenue to CCP.

But feel free to continue your e-peenal diatribes.
Andski
Science and Trade Institute
Caldari State
#114 - 2011-11-15 16:43:09 UTC
Comrade Commizzar wrote:
Malcanis wrote:
Comrade Commizzar wrote:
Malcanis wrote:
Comrade Commizzar wrote:
Malcanis:

Don't understand why you are fixated on mining?

The people I am talking about are highsec dwellers that would like to try to build a POS in zero and survive there in their Corporation. Mining only plays a part of that picture.


And again, surely they're doing that in lo-sec?

************

No they aren't are they. And you seem to think that it has nothing to do with the hot drop that will visit them for LULZ.
You know maybe if you read the rest of my posts instead of trying to nitpick them you would know that I also said CCP needed to get rid of local chat and provide cloaks for POS so small Corps could have a chance at surviving for longer than the time it takes to light a cyno.Blink


Ah, so now it's hot drops.

OK well what's the best way to deter hot drops by trapping them in place so they can be countered?

(hint, it involves T2 destroyers and rhymes with "trouble")

*****************
Your viewpoint is typical of an old Eve Vet who has forgotten what it was to be a new pilot in a new Corp in highsec Eve.
Your inablilty to put yourself in the shoes OF NEW SUBSCRIBERS who do not yet understand either the politcs or sometimes subtle nuances of game mechanics needed to survive and thrive in Eve is the very thing that too many of CCPs developers suffer from. The result is low retention fo new subscribers, fewer new pilots joining the fray in zero, and lost potential revenue to CCP.

But feel free to continue your e-peenal diatribes.


you're right, you have to deal with a lot of hotdrops while mining and missioning in highsec

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Comrade Commizzar
Eve Revolutionary Army
#115 - 2011-11-15 16:46:15 UTC  |  Edited by: Comrade Commizzar
Please Andski, we KNOW you're mentally challenged, but please try to follow the thread and keep up.
We were discussing LOWSEC... not highsec.
Andski
Science and Trade Institute
Caldari State
#116 - 2011-11-15 16:50:42 UTC
pardon me, but you were replying to a post about hotdrops with some drivel about this game's pitiful retention of new players (which has more to do with the game being terrible than ~bittervets~)

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Comrade Commizzar
Eve Revolutionary Army
#117 - 2011-11-15 17:00:27 UTC  |  Edited by: Comrade Commizzar
Andski wrote:
pardon me, but you were replying to a post about hotdrops with some drivel about this game's pitiful retention of new players (which has more to do with the game being terrible than ~bittervets~)

**********
Hot drops in LOWSEC for LULZ....

Please Andski, we understand that you are somewhat deficient in reading comprehension, but if you are going to contribute to the discussion in a meaningful way, you really do need to read each word in the sentences.
Andski
Science and Trade Institute
Caldari State
#118 - 2011-11-15 17:05:02 UTC
"we?"

i'm reporting your ass for account sharing

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#119 - 2011-11-15 17:07:16 UTC
although I can't discount the possibility that you're outright insane and consider your opinions to be shared by far more people than in reality

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Comrade Commizzar
Eve Revolutionary Army
#120 - 2011-11-15 18:03:44 UTC
Andski wrote:
although I can't discount the possibility that you're outright insane and consider your opinions to be shared by far more people than in reality

***********

If you weren't afraid that many in this game and in CCP's halls might agree with what I say,
you wouldn't be spending so much of your time disputing me.

Unless, of course, you're just a troll.

http://trololololololololololo.com/ Big smile