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Player Features and Ideas Discussion

 
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Feedback request on Contract system

First post First post
Author
Rivr Luzade
Coreli Corporation
Pandemic Legion
#441 - 2014-09-12 16:49:53 UTC
So, any feedback from CCP's side on this or is this thread going to sink into oblivion unnoticed and unremarked?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Sbrodor
Deep Core Mining Inc.
Caldari State
#442 - 2014-09-12 17:42:39 UTC
please ccp many corp do contract for doctrine ships and renew like 100 corp contract every 2 week is a nightmare!

make undefined timing for corp contract or 1-2 months.

TheSmokingHertog
Julia's Interstellar Trade Emperium
#443 - 2014-09-13 05:04:24 UTC
Rivr Luzade wrote:
So, any feedback from CCP's side on this or is this thread going to sink into oblivion unnoticed and unremarked?


I asked for a shoutout on several occasions, nothing yet.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Nyjil Lizaru
Federal Defense Union
Gallente Federation
#444 - 2014-09-16 14:35:45 UTC  |  Edited by: Nyjil Lizaru
I might as well try and learn something from this thread, so here's a question for the class:

For what activities does the 'copy contract' actually work in a useful manner?

My use of contracts is not overly diverse, but I do a lot of fitted ship corp contracts and it works 'OK' for that activity, but has some frustrations. I've tried imagining a use of that feature that is a clear-cut 'win', but each case I think up ends in "..yeah, but not quite". So rather than strain my little brain anymore, I thought I'd flog the thread and let you all call me dumb Big smile

Nyjil's corollary to Malcanis' Law:   "Any attempt by CCP to smooth the learning curve of EVE Online will be carried out via the addition of extra factors and 'features' such that there is a net increase in complexity."

Dream Five
Renegade Pleasure Androids
#445 - 2014-09-16 15:13:42 UTC  |  Edited by: Dream Five
This is not 100% about contracts but since most contracts involve BPCs (I think), perhaps you guys should really think about creating a liquid BPC market.

The problem is combinatoric explosion in the number of choices, but the market could be based on filters:

>Amarr Shuttle BPC
>>[--->====<---] ME range slider set between 3 and 8
>>[->======<--] TE range slider, set between 1 and 10
>>PERCENT PRICE RANGE type-in box. This filters the BPCs relative to the bottom price for any matching ME/TE BPC.

The filters UI could be integrated into the Market UI as a side tab similar to filters in the Inventory tab.


Setting these filters will show _all_ BPCs with specified range of ME/TE under the same bid/ask list in the market.

I also suggest allowing to simply decrement the run counts when making a purchase (make BPCs splittable for market sale purposes, but not mergeable). So for instance if someone listed a Capital Drone Bay BPC with 8 runs and someone filled an order for 3 runs, those 3 runs will be subtracted from the BPC and it will be left on the market with 5 runs.

The buyer will then receive the BPC with ME/TE as listed by the seller.

Placing a buy order with accompanying ME/TE ranges could also be supported. Placing such a buy order would mean that the buyer will pay the specified price for any matching ME/TE within a range.

I also suggest a short listing time with order modification not refreshing the timer (probably 1 or 2 days max) to prevent an overcrowded market and introduce some risk into selling (broker fee), or perhaps a listing modification only refreshing the timer for at most 1 or 2 hours.
Crynsos Cealion
Native Freshfood
Minmatar Republic
#446 - 2014-09-16 15:16:06 UTC
Currently Cap Boosters (and their navy versions) are one of the only charges that cannot be contracted without having to be removed from the fitting prior to finishing the contract.

So it would be useful to classify them just like normal ammo and scripts, which can stay fitted just fine across contracts.
Felix Judge
Regnum Ludorum
#447 - 2014-09-16 16:00:24 UTC
Add a small calculator to the page where you put in reward, collateral etc.

I am ALT-tabbing to my OS-calculator a lot when on that page.
Kossaw
Body Count Inc.
Mercenary Coalition
#448 - 2014-09-16 16:11:13 UTC
Rivr Luzade wrote:
So, any feedback from CCP's side on this or is this thread going to sink into oblivion unnoticed and unremarked?


Given that this thread is months old, nothing has ever been delivered, and soniclover has never posted in it I think it is safe to assume that this thread is useless.

WTB : An image in my signature

Stephanie Rosefire
Atlas Protectorate and Empire Defense Agency
#449 - 2014-09-16 21:06:02 UTC
Maximus Andendare wrote:
Would it be possible to accept a contract from any region from any region?


this i like this. although i do understand why we cant, and i also like that too ^.^ market PVP at its best (occaisionally)

and tbh, if you want an item THAT badly, just shuttle over to the region and accept it, or just shuttle to the contract location.
Stephanie Rosefire
Atlas Protectorate and Empire Defense Agency
#450 - 2014-09-16 21:06:49 UTC
Kossaw wrote:
Rivr Luzade wrote:
So, any feedback from CCP's side on this or is this thread going to sink into oblivion unnoticed and unremarked?


Given that this thread is months old, nothing has ever been delivered, and soniclover has never posted in it I think it is safe to assume that this thread is useless.


bump
TheSmokingHertog
Julia's Interstellar Trade Emperium
#451 - 2014-09-17 06:54:01 UTC
Stephanie Rosefire wrote:
Kossaw wrote:
Rivr Luzade wrote:
So, any feedback from CCP's side on this or is this thread going to sink into oblivion unnoticed and unremarked?


Given that this thread is months old, nothing has ever been delivered, and soniclover has never posted in it I think it is safe to assume that this thread is useless.


bump


Qouted for... euhm, echoing?

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Ransu Asanari
Perkone
Caldari State
#452 - 2014-09-17 09:08:52 UTC
My Wishlist:


  • Have the summary window at the end of the window have an option to Copy the item list, or a full summary of the contract details before it is submitted. When we all use tools like EVEPraisal to check our contracts values, that really shows what the contract screen doesn't have. At least let us get to the raw data easier to parse.

  • Organize the contract list better so we can see which items are fitted, which are in a container, etc. A way to expand sub-containers would help make it easier to read.

  • Expand the 201 item limit - it's very easy to hit this limit when contracting large numbers of small items.

  • Have an option to create separate contracts in one window for identical item groups. This way we can choose 10 ships/containers for example, and check a box to create a separate contract for each of them with the same parameters. This would help save the wrists of players that manage SRP, blueprint and other industry packages, and fitted ship contracts.

  • Remove restrictions on contracting illegal boosters - either courier contract or item exchange. Right now it's very backwards. If the drugs are transported through highsec, the customs scan can still apply penalties. An exception to disallow drugs when "double wrapping" packages may need to be made here - otherwise the transporter will not have any way of knowing he is transporting drugs, or it will be an easy way to bypass the security scans. Personally I'd do away with all the drug restrictions until you revisit the feature, as it really needs some love.
Nyjil Lizaru
Federal Defense Union
Gallente Federation
#453 - 2014-09-17 17:51:50 UTC  |  Edited by: Nyjil Lizaru
TheSmokingHertog wrote:
Stephanie Rosefire wrote:
Kossaw wrote:
Rivr Luzade wrote:
So, any feedback from CCP's side on this or is this thread going to sink into oblivion unnoticed and unremarked?


Given that this thread is months old, nothing has ever been delivered, and soniclover has never posted in it I think it is safe to assume that this thread is useless.


bump


Qouted for... euhm, echoing?


And un-stickied... I guess we have our 'response'. Sad

Nyjil's corollary to Malcanis' Law:   "Any attempt by CCP to smooth the learning curve of EVE Online will be carried out via the addition of extra factors and 'features' such that there is a net increase in complexity."

TheSmokingHertog
Julia's Interstellar Trade Emperium
#454 - 2014-09-17 22:30:39 UTC
Nyjil Lizaru wrote:
TheSmokingHertog wrote:
Stephanie Rosefire wrote:
Kossaw wrote:
Rivr Luzade wrote:
So, any feedback from CCP's side on this or is this thread going to sink into oblivion unnoticed and unremarked?


Given that this thread is months old, nothing has ever been delivered, and soniclover has never posted in it I think it is safe to assume that this thread is useless.


bump


Qouted for... euhm, echoing?


And un-stickied... I guess we have our 'response'. Sad


Bizar.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Marexlovox
Center for Advanced Studies
Gallente Federation
#455 - 2014-09-18 09:26:16 UTC
Too many pages to read but my idea's off the top of my head would be:

-Alert Bar with (!) with it next to what they are selling or buying compared to the market costs. Like the regional market pop up window when selling/buying and its out of regional price range
Teezea Evotori
Red-Five
#456 - 2014-09-18 17:17:42 UTC
It would be awesome if a seller doesn't claim their ISK from an auction if the winning party could remove the contract from the window.

http://i.imgur.com/Ask7tsV.png <--- This contract we have had for over a year

http://i.imgur.com/azNWWge.png <--- says it is unclaimed by seller

At this point, we have paid our ISK and claimed our items, whether or not the seller claims their ISK is really of no concern.

Right now as you see we don't have many contracts waiting, but when that changes the one expired one is an irritation, not a game stopper obviously just annoying.

\o/

TheSmokingHertog
Julia's Interstellar Trade Emperium
#457 - 2014-09-24 15:00:08 UTC
Do you all know that unstickied thread on CCP forums... no? Maybe this helps.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Rivr Luzade
Coreli Corporation
Pandemic Legion
#458 - 2014-10-04 10:19:07 UTC  |  Edited by: Rivr Luzade
*drags the topic back to page 1*

Currently, you can only set the Security Filters to

High | Low | Null


As it is well known, there are inherent differences between Sovereignty Null sec and NPC Null sec regions/constellations, most notably the lack of docking rights in most Sov 00 regions for neutrals.

As I like to do Courier Contracts which involve more adventurous approaches, I have to either untick Null completely and skip NPC 00 contracts or sift through a number of Sov 00 contracts to find some that go to space I can access. Therefore, I would like to see the option in the Security Filters to differentiate between the two states of 00 Sec, as displayed in the gorgeous mock up. In addition to that, I would also appreciate if I were able to filter Courier Contracts by Empire, either via check boxes below the High/Low category or in the drop down menu for the location. I am most of the time not interested in CCs of particular regions, but in CCs in a particular Empire space. Instead of having to sift through all the regions of an Empire, I would rather like to be presented all contracts from all regions in its area of influence.

This removes unnecessary work load from the players who want to delve into that part of the game and it would also provide another opportunity for your tool tips to appear and shine by briefly explaining the differences between Sov and NPC 00 Sec.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#459 - 2014-10-05 18:09:34 UTC
*drags again*

I want to be able to search for items in the My Contracts tab. Currently it is a nightmare to find something in that list if you do dozens or hundreds of contracts per month. A search field can't be too much to ask for.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#460 - 2014-10-09 15:12:17 UTC
*drags*


  1. I want to see the description of a contract in the contract list with the search results. I don't know how many people do this but I use the doctrine plus some additional info in all my alliance contracts to make it easier for the members to find the right ship in case we have several fittings for a particular ship.
  2. With that regard I would also like to see the description in the actual contract window be more pronounced and catchier.
  3. And with regards to the list again, I would like to be able to change the order of the columns.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.