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Player Features and Ideas Discussion

 
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Capital Ship Production

Author
Anthar Thebess
#1 - 2014-04-01 07:05:58 UTC
Remove ability to produce combat capital ships on lowsec stations.
Only Poses and nullsec "shipyards".

This will be good addon to upcoming refinery nerf.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#2 - 2014-04-01 07:23:52 UTC
Sure thing. Do you want something else that only 00 sov holders can do and where they can dictate the prices and exploit the rest of the community? Roll Maybe disallow invention in High and Low sec POS, or make it in general even more uneconomical than it already is if done in High sec or Low sec? Or make mining an act that makes you suspect in High sec (stolen from here)? What about making production of all the things in High sec and Low sec even more expensive, so that only 00 holders (read: not even NPC 00 dewellers) can dictate the market prices. Or how about even less income for mission runners? Or how about a suspect tag for freighter pilots when they undock so that they have to have a group of "friends" forced to fly with them all the time to prevent the even easier PVP opportunity?

Have I missed something where 00 dwellers cannot dictate their stupid ideals already on other players?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#3 - 2014-04-01 07:26:21 UTC
If we do that we can't dream that null can be dislodged by the outside anymore.
Anthar Thebess
#4 - 2014-04-01 07:28:28 UTC
You can still build them at pos in lowsec.
Just remove the safety of constructing them on lowsec stations.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#5 - 2014-04-01 07:32:16 UTC
Which makes it pointless because of drastically increased cost. \o/ My argument stands.

Also, if we remove this safety from Low sec, all Player Outposts in 00 also cannot be used to build any caps in 00 sec. Simple.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#6 - 2014-04-01 07:36:31 UTC
Anthar Thebess wrote:
You can still build them at pos in lowsec.
Just remove the safety of constructing them on lowsec stations.

You vastly underestimate how easy it would be to siege nearly every cap building pos in low before they finish. They take 2 weeks each ship.
Zhilia Mann
Tide Way Out Productions
#7 - 2014-04-01 07:37:22 UTC
Anthar Thebess wrote:
You can still build them at pos in lowsec.
Just remove the safety of constructing them on lowsec stations.


How the hell is this a good idea? Can you put forth an actual argument?
Anthar Thebess
#8 - 2014-04-01 07:49:23 UTC  |  Edited by: Anthar Thebess
This will be good addon to upcoming refinery nerf.
Will put more content to game - you have to defend those poses.

In NPC nullsec any one can access the stations and use their lines.
Yes some of the sov stations will be able to build capital ships.

We don't have to remove this ability from all the stations in lowsec, but limit it also to specific class : shipyard.

This will be also interesting from WH perspective.

Wh having static to nullsec will have new possibility :
Build safely capital ships and seed them by WH.
Arthur Aihaken
CODE.d
#9 - 2014-04-01 07:50:16 UTC
HiddenPorpoise wrote:
If we do that we can't dream that null can be dislodged by the outside anymore.

The operative word in this statement...

I am currently away, traveling through time and will be returning last week.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#10 - 2014-04-01 07:58:37 UTC  |  Edited by: Rivr Luzade
Anthar Thebess wrote:
This will be good addon to upcoming refinery nerf.
Will put more content to game - you have to defend those poses.

In NPC nullsec any one can access the stations and use their lines.
Yes some of the sov stations will be able to build capital ships.

We don't have to remove this ability from all the stations in lowsec, but limit it also to specific class : shipyard.

This will be also interesting from WH perspective.

Wh having static to nullsec will have new possibility :
Build safely capital ships and seed them by WH.


No, they won't because there is no station labled shipyard in Sov 00. So no Player Outpost is able to build caps after this change. Period. I don't see why 00 dwellers should be treated better than players who live in High or Low sec. I can agree to the limitation to build caps in ship yards, because it makes sense. But since there is no shipyard station in 00 Sov, no one should be able to build caps in these outposts.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Anthar Thebess
#11 - 2014-04-01 08:07:15 UTC  |  Edited by: Anthar Thebess
Yes they are stations named shipyards and many of them :
http://evemaps.dotlan.net/system/A4UG-O
"True Creations Shipyard"

Like i sad , there can be 1 type of station in null SOV that CCP can allow to build capital ships.
This can be even new type of station that will allow only to build ships and nothing more.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#12 - 2014-04-01 08:09:36 UTC
That is NPC 00, not Sov 00. I am talking about Sov 00.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#13 - 2014-04-01 08:32:29 UTC
Arthur Aihaken wrote:
HiddenPorpoise wrote:
If we do that we can't dream that null can be dislodged by the outside anymore.

The operative word in this statement...
I put it in knowingly, as it stands it can atleast be poked pretty hard.

I don't think you've done WH stuff or mining if you think carriers would be pouring out of static nulls. Cap arrays basically demand to be killed in WHs.
Anthar Thebess
#14 - 2014-04-01 08:34:51 UTC
This is whole idea of this change.
More content.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#15 - 2014-04-01 08:38:58 UTC
I don't see more content. I only see more easy kills for those who cannot do better but to score easy kills.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Arthur Aihaken
CODE.d
#16 - 2014-04-01 09:15:11 UTC  |  Edited by: Arthur Aihaken
HiddenPorpoise wrote:
The operative word in this statement… I put it in knowingly, as it stands it can atleast be poked pretty hard. I don't think you've done WH stuff or mining if you think carriers would be pouring out of static nulls. Cap arrays basically demand to be killed in WHs.

Oh, I harbor no illusions that wormholes would be any kind of substitute for low-sec.
Anthar Thebess wrote:
This is whole idea of this change. More content.

While I appreciate that, you'd be effectively handing null-sec the keys to the galaxy.

I am currently away, traveling through time and will be returning last week.

Anthar Thebess
#17 - 2014-04-01 09:27:00 UTC
Arthur Aihaken wrote:
[quote=HiddenPorpoise]
While I appreciate that, you'd be effectively handing null-sec the keys to the galaxy.


You cannot use capitals in higsec.

Samillian
Angry Mustellid
#18 - 2014-04-01 10:01:38 UTC  |  Edited by: Samillian
Just what LowSec needs another reason not to live there, that combined with the handing over of a virtual capital ship production monopoly to the major Null sec powerblocs is a plan with just has no downsides........for them.

Oh and for the OP's information any POS with a capital ship construction array in LowSec is dead meat, always has been always will be.

NBSI shall be the whole of the Law

Anthar Thebess
#19 - 2014-04-01 10:06:28 UTC
Sorry, but sitting on lowsec station , reprocessing stuff that someone hauls, and building capitals IS NOT living in lowsec.

Maybe instead allow building of capitals on militia owned stations.
Their status have to be in specified level - this will put more pressure for militia for keeping their systems not farming them.
seth Hendar
I love you miners
#20 - 2014-04-01 10:14:57 UTC
HiddenPorpoise wrote:
If we do that we can't dream that null can be dislodged by the outside anymore.

wondering where you have ben the last 3 years, but this is pretty much were we already are now.....
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