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Ships & Modules

 
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Stacking Penalties and Overheating

Author
Ella Echerie
The Scope
Gallente Federation
#1 - 2014-03-28 14:16:43 UTC  |  Edited by: Ella Echerie
A bit of inconsistency as to which stats are affected by DR when overheating.

Shield boost and Armor rep amounts are affected. (Only getting a 5.7% increase as a result of OH whilst having 2 nano pumps fitted instead of the usual 10%). These 2 stats are the only ones I've found to be affected.

Turret damage and rate of fire are not affected at all, with magstabs/gyros and/or rigs fitted.

Even multiple invulns stacked with resist rigs, the OH component provides the full 1.2x bonus to the module it's on.

It doesn't seem right that a couple of stats out of the blue are hit with DR when overheating.

I searched and couldn't find anything on this topic, is this WAI?
Batelle
Federal Navy Academy
#2 - 2014-03-28 14:24:15 UTC
very interesting. I'm guessing its because the bonus from overheating a resist mod affects the resist mod itself, while other resist mods will continue just affecting the ship. On the other hand, when you look at nano pumps, the pump and the overheat bonus do the exact same thing, which is modify the module.

I would be interested to know if this is intended.

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Gregor Parud
Imperial Academy
#3 - 2014-03-28 14:52:28 UTC
Armour repper OH is stacking penalised with nano pumps, that's why most active PVP burst tanks rely on Nanobots. Not sure if it's WAI but it's been that way since forever and is documented before (also can be seen in EFT for instance).