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Wardecs Need Changes

First post
Author
Ramona McCandless
Silent Vale
LinkNet
#81 - 2014-05-15 15:58:50 UTC
Gully Alex Foyle wrote:


But 'professional' PVEers would disagree with you.


How do you know that when I havent said what it is you should do instead of docking up?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Gully Alex Foyle
The Scope
Gallente Federation
#82 - 2014-05-15 16:02:15 UTC
Ramona McCandless wrote:
Gully Alex Foyle wrote:


But 'professional' PVEers would disagree with you.


How do you know that when I havent said what it is you should do instead of docking up?

Please tell us, then. Big smile I'm not defending any position here, actually I'm interested in highsec players' ideas on what seems to me a bit of a 'grey area' game mechanic.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Kaarous Aldurald
Black Hydra Consortium.
#83 - 2014-05-15 16:03:19 UTC
Organic Lager wrote:

Merely suggesting a way to get everyone out of their hiding holes and fighting each other. If the decers have to defend something it means they may actually have to fight in a war.

But that isn't your goal now is it? You just want a free way to lock mining barges and freighters so you can feel like a bad ass "pvper".


I'm a suicide ganker, among other things. I can do that pretty much whenever I want.

And your suggestion, by the way, is entirely self serving. If such a thing were done, the defenders are still incentivized to just sit and wait it out. And the attackers are tied down to the tower, unable to pursue much past it, so the defenders can just leave the area and be 100% safe, nevermind having to make the large initial outlay of the cost of the tower in the first place.

But that was your intent, wasn't it? To put a roadblock on legitimate gameplay.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ramona McCandless
Silent Vale
LinkNet
#84 - 2014-05-15 16:03:25 UTC  |  Edited by: Ramona McCandless
Organic Lager wrote:
Kaarous Aldurald wrote:
Ramona McCandless wrote:

Organic Lager wrote:
Why not in order to declare a wardec the declaring corp needs to set up a player owned tower worth x millions instead of the dec payment to concord. If it falls the war is ended. Wouldn't this be more enjoyable for all parties involved?


No, because POS bashes are not enjoyable


I honestly cannot comprehend the mind of someone who thinks that what this game needs is more structure shooting.


Merely suggesting a way to get everyone out of their hiding holes and fighting each other. If the decers have to defend something it means they may actually have to fight in a war.

But that isn't your goal now is it? You just want a free way to lock mining barges and freighters so you can feel like a bad ass "pvper".


Wait..... so the attackers have to set up somethign for the defenders to attack, forcing the attackers to defend it?

Where's the logic in that?

Also, as I previously said, my Alliance was decced to avoid the penalties in ganking

Ive never wardecced anyone in my life

Its a waste of time

Also... yeah, what stop the "defenders" ignoring the tower entirely?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#85 - 2014-05-15 16:04:38 UTC
Gully Alex Foyle wrote:
Ramona McCandless wrote:
Gully Alex Foyle wrote:


But 'professional' PVEers would disagree with you.


How do you know that when I havent said what it is you should do instead of docking up?

Please tell us, then. Big smile I'm not defending any position here, actually I'm interested in highsec players' ideas on what seems to me a bit of a 'grey area' game mechanic.


Id rather keep my strategies for preventing wardecs being a meaningful threat to myself, thank you

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Jarod Garamonde
Federal Navy Academy
Gallente Federation
#86 - 2014-05-15 16:05:06 UTC  |  Edited by: Jarod Garamonde
Amund Aldent wrote:
Wardecs were created as a means of establishing legal fighting in highsec.



I actually managed to read your entire post, though I'm not entirely sure how or why.
Your idea is terrible for a great many reasons, and I shouldn't even have to list them because they're so obvious.

Learn to fight back.

Also, wrong forum.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#87 - 2014-05-15 16:07:17 UTC
Organic Lager wrote:
Merely suggesting a way to get everyone out of their hiding holes and fighting each other. If the decers have to defend something it means they may actually have to fight in a war.

Please explain how me having a large minmatar deathstar in a highsec system that would take 100+ man hours to destroy would get anyone our of their "hiding holes".

POS bashing in highsec is utterly grueling and the defenders in highsec wars are thoroughly unequipped to do it, highsec mercs charge outlandish fees for POS takedowns against defended towers because of how ****** it is and even when they do happen it's extremely rare for anyone to actively defend them. You'd essentially be trading war bills for a POS fuel bill while making it totally impossible for the majority of corps in highsec to fight wars at all regardless of whether or not they have a legitimate reason for them.

You've clearly never spent a second of your time playing this game fighting in highsec, so I'm struggling to see how you feel you're qualified to make suggestions about how to improve highsec warfare.
Kaarous Aldurald
Black Hydra Consortium.
#88 - 2014-05-15 16:11:04 UTC
Ramona McCandless wrote:
Gully Alex Foyle wrote:
Ramona McCandless wrote:
Gully Alex Foyle wrote:


But 'professional' PVEers would disagree with you.


How do you know that when I havent said what it is you should do instead of docking up?

Please tell us, then. Big smile I'm not defending any position here, actually I'm interested in highsec players' ideas on what seems to me a bit of a 'grey area' game mechanic.


Id rather keep my strategies for preventing wardecs being a meaningful threat to myself, thank you


Oh, come now.

Watchlist the war targets. Watch local and/or D-scan. Use a Micro Jump drive the moment you enter a mission pocket, so you are 100km away from the warp in point. Be on comms and in fleet to have backup ready.

The end.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ramona McCandless
Silent Vale
LinkNet
#89 - 2014-05-15 16:13:16 UTC
Kaarous Aldurald wrote:

Oh, come now.

Watchlist the war targets. Watch local and/or D-scan. Use a Micro Jump drive the moment you enter a mission pocket, so you are 100km away from the warp in point. Be on comms and in fleet to have backup ready.

The end.


Tut!

Now he knows the "secrets" of how to make isk while during a war while not ever docking

It was so hard for him to work out too!

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Organic Lager
Drinking Buddies
#90 - 2014-05-15 16:14:53 UTC  |  Edited by: Organic Lager
Kaarous Aldurald wrote:
Organic Lager wrote:

Merely suggesting a way to get everyone out of their hiding holes and fighting each other. If the decers have to defend something it means they may actually have to fight in a war.

But that isn't your goal now is it? You just want a free way to lock mining barges and freighters so you can feel like a bad ass "pvper".


I'm a suicide ganker, among other things. I can do that pretty much whenever I want.

And your suggestion, by the way, is entirely self serving. If such a thing were done, the defenders are still incentivized to just sit and wait it out. And the attackers are tied down to the tower, unable to pursue much past it, so the defenders can just leave the area and be 100% safe, nevermind having to make the large initial outlay of the cost of the tower in the first place.

But that was your intent, wasn't it? To put a roadblock on legitimate gameplay.


If wardecs are such a misnomer to you and ramona why do you argue so much to protect them as a way to allow for free high sec ganks? Not only do you defend them but you want to increase the gank potential by locking players into a dec by not allowing them to dodge

If your goals are truly more pvp give people something to fight over. If you build it they will come.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#91 - 2014-05-15 16:16:41 UTC
Please stop posting.
Kaarous Aldurald
Black Hydra Consortium.
#92 - 2014-05-15 16:17:21 UTC
Organic Lager wrote:

If wardecs are such a misnomer to you and ramona why do you argue so much to protect them as a way to allow for free high sec ganks? Not only do you defend them but you want to increase the gank potential by locking players into a dec by not allowing them to dodge

If your goals are truly more pvp give people something to fight over. If you build it they will come.


CCP is already giving people more things to fight over.

They are incentivizing POS use in highsec now. That's one thing that will surely help. Having assets in space to defend is the solution.

Not the walls you're trying to put up.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Pap Uhotih
Royal Amarr Institute
Amarr Empire
#93 - 2014-05-15 16:20:16 UTC
Feyd Rautha Harkonnen wrote:
Wars have already had a hit with the nerf bat, fees were already greatly increased while also allowing unlimited allies to offer assistance to the defender....




What you aren't accounting for is that the aggressor has only a single target in a war, the defender. If the aggressor hires in help (in the form of a new war) then it costs them a single dec fee. However since the defender has to defend against the combination of the aggressors forces they have to pay an ally 2 dec fees (otherwise their ally would only be able to engage half the enemy fleet). If the aggressor then adds a second ally then in total they have paid 2 dec fees to allies however for the defender that will cost 6....if the aggressor has 3 allies then it costs them 3 dec fees but the defender will pay 12 and so on.
It is not essential that the defenders allies be able to engage all the aggressors allies but it makes a lot of sense if they can, it is also a good way of making stuff blow up which is not a terrible idea.
Allowing the aggressor to spawn multiple wars (via allies) against a single target rather than keeping things wrapped up in a single war can hardly be described with positive language or as an advantage for the defender. All it achieves is adding to the risk of fighting the original aggressor, it would be better if the aggressor had the same ally option as the defender but perhaps with cost implications or something.


The intention must have been for there to be a reason for a war since the word war has a specific meaning, it requires conflict which requires the parties to have knowledge of each other to the extent that they can disagree. What Eve has is probably closer to a skirmish system although even then that is not accurate, two parties ignorant of each other fighting with no goal or purpose for a fixed period of time is not a circumstance that the author of the dictionary felt the need to account for specifically, especially since they would have known that 'daft' would suffice should the need arise, in fairness it is unlikely that they were expecting computer games since they didn't make a word for them either.
I do think that different terms should be used to describe the system and its participants, it is not a system of war, the aggressor seems to nearly always be found defending a trade hub whilst the defender would have to aggressively seek out the aggressor if they want a fight. The way in which the terminology is used does seem to do little to help manage expectations, people probably wouldn't mind a war once in a while but the system tells people to expect a steak and then provides tofu.

To me it seems that there should be some sort of skirmish system similar to the current war system but shorter and perhaps more spur of the moment. There should also be a war system that requires more commitment and some purpose or victory condition or other options that served some purpose.
Certainly it is a strange area of the game, high sec should have more pvp opportunities and it is easy to see that the war system is incredibly bad at providing them yet it is the pvp'ers that seem desperate to stick with a poor attempt at a catch all solution for high sec pvp rather than replacing it with more alternatives that better serve the variety of ways people make use of the current system.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#94 - 2014-05-15 16:23:13 UTC  |  Edited by: Vimsy Vortis
That is not how the ally mechanic works at all. The first ally in any war can join for free. The defender does not have to pay anything to bring an ally into an infinite number of wars so long as they only bring in one ally.
Ramona McCandless
Silent Vale
LinkNet
#95 - 2014-05-15 16:23:35 UTC
Organic Lager wrote:


If wardecs are such a misnomer to you and ramona why do you argue so much to protect them as a way to allow for free high sec ganks? Not only do you defend them but you want to increase the gank potential by locking players into a dec by not allowing them to dodge

If your goals are truly more pvp give people something to fight over. If you build it they will come.


Please quote where I have said a wardec is anything but a waste of time?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Organic Lager
Drinking Buddies
#96 - 2014-05-15 16:25:39 UTC
Kaarous Aldurald wrote:
Organic Lager wrote:

If wardecs are such a misnomer to you and ramona why do you argue so much to protect them as a way to allow for free high sec ganks? Not only do you defend them but you want to increase the gank potential by locking players into a dec by not allowing them to dodge

If your goals are truly more pvp give people something to fight over. If you build it they will come.


CCP is already giving people more things to fight over.

They are incentivizing POS use in highsec now. That's one thing that will surely help. Having assets in space to defend is the solution.

Not the walls you're trying to put up.


Da fuq? Yes i agree how is this different from what i suggested? The only difference is my proposition prevents those 5 man gank corps from decing someone like eve uni to blast noobs.
Ramona McCandless
Silent Vale
LinkNet
#97 - 2014-05-15 16:27:27 UTC
Organic Lager wrote:
Kaarous Aldurald wrote:
Organic Lager wrote:

If wardecs are such a misnomer to you and ramona why do you argue so much to protect them as a way to allow for free high sec ganks? Not only do you defend them but you want to increase the gank potential by locking players into a dec by not allowing them to dodge

If your goals are truly more pvp give people something to fight over. If you build it they will come.


CCP is already giving people more things to fight over.

They are incentivizing POS use in highsec now. That's one thing that will surely help. Having assets in space to defend is the solution.

Not the walls you're trying to put up.


Da fuq? Yes i agree how is this different from what i suggested? The only difference is my proposition prevents those 5 man gank corps from decing someone like eve uni to blast noobs.


Its different because the DEFENDER is now DEFENDING the asset the ATTACKER wants to destroy

Your way around made no sense at all

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Frostys Virpio
State War Academy
Caldari State
#98 - 2014-05-15 16:30:51 UTC
Ramona McCandless wrote:
Organic Lager wrote:
Kaarous Aldurald wrote:
Organic Lager wrote:

If wardecs are such a misnomer to you and ramona why do you argue so much to protect them as a way to allow for free high sec ganks? Not only do you defend them but you want to increase the gank potential by locking players into a dec by not allowing them to dodge

If your goals are truly more pvp give people something to fight over. If you build it they will come.


CCP is already giving people more things to fight over.

They are incentivizing POS use in highsec now. That's one thing that will surely help. Having assets in space to defend is the solution.

Not the walls you're trying to put up.


Da fuq? Yes i agree how is this different from what i suggested? The only difference is my proposition prevents those 5 man gank corps from decing someone like eve uni to blast noobs.


Its different because the DEFENDER is now DEFENDING the asset the ATTACKER wants to destroy

Your way around made no sense at all


So as long as people are not silly with their target selection for wardecs, we should stop seeing "wardecs are meaningless" threads since you can select a target with something to defend instead of corp with nothing to defend.
Ramona McCandless
Silent Vale
LinkNet
#99 - 2014-05-15 16:33:06 UTC
Frostys Virpio wrote:

So as long as people are not silly with their target selection for wardecs, we should stop seeing "wardecs are meaningless" threads since you can select a target with something to defend instead of corp with nothing to defend.


Oh if only

The last three decs we have got were from stupid little cheese-stained peckers who want to kill our slave-miners

They dont even bother attacking the proper assets

Its pathetic really

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Gully Alex Foyle
The Scope
Gallente Federation
#100 - 2014-05-15 16:36:52 UTC
Organic Lager wrote:
If wardecs are such a misnomer to you and ramona why do you argue so much to protect them as a way to allow for free high sec ganks? Not only do you defend them but you want to increase the gank potential by locking players into a dec by not allowing them to dodge

If your goals are truly more pvp give people something to fight over. If you build it they will come.

Organic, thanks to the kind help of evasion-savvy highsec PVEers I have the answer for you.

Highsec should be renamed midsec. There is no highsec in EVE.

Flying any spaceship in 0.5-1.0 space with nothing to fear except suicide gankers is the exception, not the rule.

In EVE, you are not forced to learn to shoot, but if you want to fly a spaceship you absolutely need to learn to identify and evade threats.

Anybody can dec your corp for any or no reason, and you need to learn to survive. It's not that hard, by the way.

Reason for this is - probably - to make EVE PVE slightly less soul-crushingly boring. Though I would suggest just PVPing as a remedy for that.

NPC and one-man corps to evade wardecs are a silly mechanic that hopefully CCP will get rid of ASAP.

At this point, my only issue is CCP not being clear enough about the importance of evasion in highsec. When I make a new alt I often spend some time to help out new guys in Rookie Help, and I've noticed they're very confused about this. I will do my best to educate them as much as I can.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!