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Bomb deployment in lowsec

First post
Author
Kalihira
Ultramar Independent Contracting
#1 - 2014-03-23 13:35:45 UTC
When scouring the internet for an answer to an age old question, I never really found a good reason as to why bombs aren't allowed in lowsec. Concidering the proliferation of caps, and even supercaps there, I see no real reason not to be able to bomb stuff in lowsec.
Did CCP ever state why they banned this? Would love some constructive discussion too.
Gregor Parud
Imperial Academy
#2 - 2014-03-23 14:21:38 UTC
Simple; To keep Low sec and 0.0 different from a gameplay pov, If you make it the same with the same rules you might as well remove low sec. Bombs is one of those "nuhuh" things CCP decided wasn't to be for low sec. Sounds arbitrary because it IS arbitrary.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#3 - 2014-03-23 14:35:47 UTC
If bombs were ever allowed in lowsec the first thing I'd do is setup a bombing run on this guy called Capt Tenguru who multiboxes 20 Tengus in Black Rise lowsec doing L5 missions heh.

but back to topic, I'd agree with Gregor, theres no real reason, it's just to keep different flavours in lowsec and nullsec.
Fenris Orion
Strata Victoria
Of Essence
#4 - 2014-03-23 15:03:13 UTC  |  Edited by: Fenris Orion
The problem I see is that Smartbombs are allowed, but regular Bombs aren't. They have the same area-damage effect, albeit in lessor amount and range.

Recently I've seen a number of players who will sit cloaked on warp gates waiting for pods to come along. They decloak, pop the smartie on the victim, and warp to a pre-aligned safe spot all in nearly same instant. I don't see how this doesn't count as exploiting a loophole in the cloaking recalibration delay intended for non-covops ships.

I'd say that if they did anything, they should change that delay to effect weapon activation, rather than targeting, and allow for some reduced effect to regular bombs in Lowsec. Shorter radius and a little less damage, perhaps?

Just my two cents.
Kalihira
Ultramar Independent Contracting
#5 - 2014-03-23 15:06:42 UTC
Dato Koppla wrote:
If bombs were ever allowed in lowsec the first thing I'd do is setup a bombing run on this guy called Capt Tenguru who multiboxes 20 Tengus in Black Rise lowsec doing L5 missions heh.

but back to topic, I'd agree with Gregor, theres no real reason, it's just to keep different flavours in lowsec and nullsec.


True, but then again, why ban a single weapon system when every ship in eve is allowed there. And the "flavor"- argument doesn't really convince me, there are loads of differences between low and null allready.
Fenris Orion
Strata Victoria
Of Essence
#6 - 2014-03-23 15:51:04 UTC
Bombs could also be a way to mitigate LowSec gate camps, I think. Then again, that's assuming CCP doesn't actually give preferential treatment to LowSec pirates.....What?
God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#7 - 2014-03-23 17:48:59 UTC
For the same reason you can't anchor bubbles in low sec.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

Kalihira
Ultramar Independent Contracting
#8 - 2014-03-23 21:57:48 UTC
God's Apples wrote:
For the same reason you can't anchor bubbles in low sec.


and that would be? I totally agree with no bubbles, but not with no bombing. Again, I never heared the actual reason for the ban on bombs in lowsec....
Vladimir Norkoff
Income Redistribution Service
#9 - 2014-03-23 22:01:06 UTC
Kalihira wrote:
God's Apples wrote:
For the same reason you can't anchor bubbles in low sec.


and that would be? I totally agree with no bubbles, but not with no bombing. Again, I never heared the actual reason for the ban on bombs in lowsec....
For the same reason that you can't DD with a Titan in lowsec.
Kalihira
Ultramar Independent Contracting
#10 - 2014-03-23 22:12:19 UTC
Vladimir Norkoff wrote:
Kalihira wrote:
God's Apples wrote:
For the same reason you can't anchor bubbles in low sec.


and that would be? I totally agree with no bubbles, but not with no bombing. Again, I never heared the actual reason for the ban on bombs in lowsec....
For the same reason that you can't DD with a Titan in lowsec.


So you are saying it is overpowered? 8k dmg in a 30km radius is overpowered then, compared to 11k alphanadoes, 12k dps supercarriers,15k dps morosses, titan bridges, which all ARE allowed.... im still not convinced....
Crayne
Viziam
Amarr Empire
#11 - 2014-03-24 12:24:14 UTC
Kalihira wrote:
So you are saying it is overpowered? 8k dmg in a 30km radius is overpowered then, compared to 11k alphanadoes, 12k dps supercarriers,15k dps morosses, titan bridges, which all ARE allowed.... im still not convinced....


8k dmg in a 30km radius means it may hit up to how many ships? let's say 100 ships...which is 800k dmg/dps with a single bomb. (even though these dps only occur for 1 sec.)

and now, pls compare those 800k to your 15k from a moros... has to shoot quite a while to get to 800k dmg.
Noxisia Arkana
Deadspace Knights
#12 - 2014-03-24 14:01:23 UTC
Not having bombs and bubbles in lowsec is what gives it that unique and wonderful flavor.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#13 - 2014-03-24 16:43:14 UTC
it doesnt answer your question but i would prefer if ccp bans all aoe weapons to null. Yeah i got touched by smartbomb gatecampers but i should also say that that isnt the reason for me saying that. My main point is that that would get a guideline for weapon systems then say k lets ban bubbles and bombs to null as we like and let the rest aoe weapons can be used everywhere. Of course they could also allow bubbles and bombs in low but then i dont see any difference between low and npc null.
Bloodmyst Ranwar
Menace of Morons
#14 - 2014-03-25 03:13:59 UTC
No, just... no.

Why do you want to use bombs in lowsec?

I think there is enough ganking opportunites to choose from in Low Sec. Why do we need more?

Smaller gangs tend to get around in Low Sec more often then what gets around in Null. Adding bombs to the picture is just a bit too much for this. Falcon alts, Smartbombers and numerous amounts of Crows and Maledictions are enough to deal with let alone having to worry about "the 10 pilots who are bored that decide to gank with Stealth bombers." Hmmm, yeh lets all fleet up in our Bombers and gank all those Frigs and Cruisers getting around..... Serioulsy, we already have enough F1 ganks going on.

I'm sorry, but it's just stupid. It's fine the way it is. if you want to F1 dog bomb gank someone, go to Null.
Adrie Atticus
Caldari Provisions
Caldari State
#15 - 2014-03-25 09:38:27 UTC  |  Edited by: Adrie Atticus
Bloodmyst Ranwar wrote:
No, just... no.

Why do you want to use bombs in lowsec?


To clean off FW plexes from farmers, it'd take a few nights before they understood that "Manticore" is a frigate which you can't run away with stabs if you divert your attention for just 8 seconds from the screen.

I know this has real issues as you could just guard the said plexes with SB's quite effectively but it'd also create good kill mails to those who enjoy fast frigs.
Loraine Gess
Confedeferate Union of Tax Legalists
#16 - 2014-03-25 11:55:55 UTC
Adrie Atticus wrote:
Bloodmyst Ranwar wrote:
No, just... no.

Why do you want to use bombs in lowsec?


To clean off FW plexes from farmers, it'd take a few nights before they understood that "Manticore" is a frigate which you can't run away with stabs if you divert your attention for just 8 seconds from the screen.

I know this has real issues as you could just guard the said plexes with SB's quite effectively but it'd also create good kill mails to those who enjoy fast frigs.



Bombs do almost nothing to non propped frigs, try actually playing the game before whining it should be changed...
Freako X
Doom Inc
#17 - 2014-03-26 15:08:22 UTC
Why not compromise and allow the 'utility' bombs and not the DPS bombs in low sec? Y'know, allow the use of lock-breaker and void bombs.
Degnar Oskold
Moira.
#18 - 2014-03-26 15:24:58 UTC
Fenris Orion wrote:

Recently I've seen a number of players who will sit cloaked on warp gates waiting for pods to come along. They decloak, pop the smartie on the victim, and warp to a pre-aligned safe spot all in nearly same instant. I don't see how this doesn't count as exploiting a loophole in the cloaking recalibration delay intended for non-covops ships.


They use black ops battleships for this, which do not have cloaking recalibration delays.

Regular battleships cannot activate smartbombs during the recalibration period.
Fenris Orion
Strata Victoria
Of Essence
#19 - 2014-03-26 22:01:23 UTC  |  Edited by: Fenris Orion
Degnar Oskold wrote:
Fenris Orion wrote:

Recently I've seen a number of players who will sit cloaked on warp gates waiting for pods to come along. They decloak, pop the smartie on the victim, and warp to a pre-aligned safe spot all in nearly same instant. I don't see how this doesn't count as exploiting a loophole in the cloaking recalibration delay intended for non-covops ships.


They use black ops battleships for this, which do not have cloaking recalibration delays.

Regular battleships cannot activate smartbombs during the recalibration period.


Well, one was a CalMil pilot in a Maller, the other was a neutral in a covops Proteus (which still has a 5 sec targeting delay). Both were just farming pod kills to pad their killboards.
IIshira
School of Applied Knowledge
Caldari State
#20 - 2014-03-26 23:00:58 UTC
Fenris Orion wrote:
The problem I see is that Smartbombs are allowed, but regular Bombs aren't. They have the same area-damage effect, albeit in lessor amount and range.

Recently I've seen a number of players who will sit cloaked on warp gates waiting for pods to come along. They decloak, pop the smartie on the victim, and warp to a pre-aligned safe spot all in nearly same instant. I don't see how this doesn't count as exploiting a loophole in the cloaking recalibration delay intended for non-covops ships.

I'd say that if they did anything, they should change that delay to effect weapon activation, rather than targeting, and allow for some reduced effect to regular bombs in Lowsec. Shorter radius and a little less damage, perhaps?

Just my two cents.


What a low down despicable thing to do to an unsuspecting pilot flying in a pod... Thanks I might try this!
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