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High sec Mission runners just got completely screwed by CCP

First post First post
Author
Dinsdale Pirannha
Pirannha Corp
#1081 - 2014-05-10 14:38:00 UTC
baltec1 wrote:
Dinsdale Pirannha wrote:
Rhes wrote:
Dinsdale Pirannha wrote:
baltec1 wrote:

Last info we got showed subs are growing still.



First off, nice to see that this thread has been necro'ed.
Guess my prophecy resonates.

Secondly, CSM votes:

2012: 59 K
2013: 49K
2014: 31K

I am sure that a 48% drop in CSM votes in 24 months has zero correlation to the number of subs in the game.
In fact, let's check the latest dev blog to confirm the numbers...oh wait.

Why do you think the number of people voting has anything to do with the number of active subscriptions?


Oh, here we go....because a 48% percent drop in players voting is ridiculous to pawn off on CSM disillusionment exclusively.
If I am wrong, CCP can make me look like a fool, and publish the sub numbers from today and 12 months ago.

But hey, in the meantime, you get your spin doctors all revv'ed up.


The UK has seen a 60% drop in people voting in the euro elections in the last decade. I guss that means we have hade a 60% drop in our population...



Who said anything about the whole 48% drop being in subs?
But a portion of it is attributable to it.
CCP could prove me wrong in an instant, simply by releasing the numbers....

Still waiting.
Dave Stark
#1082 - 2014-05-10 15:30:43 UTC
Dinsdale Pirannha wrote:
CCP could prove me wrong in an instant, simply by releasing the numbers....

wouldn't be surprised if they intentionally didn't release it just to watch you spit more feathers on the forums.
Dinsdale Pirannha
Pirannha Corp
#1083 - 2014-05-10 15:47:19 UTC
Dave Stark wrote:
Dinsdale Pirannha wrote:
CCP could prove me wrong in an instant, simply by releasing the numbers....

wouldn't be surprised if they intentionally didn't release it just to watch you spit more feathers on the forums.


Though I am the oracle of Eve, imparting truth and wisdom everywhere I go, I somehow think that CCP would do not do something that petty, even though I am hated by some of them.

What would have been much more interesting would to have been a fly on the wall when the latest numbers were handed to the investors in the Eve, the ones that can actually hire and fire the c-level people at CCP.

I have not bothered to check CCP's fiscal cycles, but I am sure the fall / winter quarterly reports are going to create Hilmar's best Fred Astaire's impression as he presents those numbers to the board of directors.
Ahost Gceo
Center for Advanced Studies
Gallente Federation
#1084 - 2014-05-10 15:56:54 UTC  |  Edited by: Ahost Gceo
Dinsdale Pirannha wrote:

CCP could prove me wrong in an instant, simply by releasing the numbers....

Still waiting.


I still fail to see where CCP has to do anything for you. Everything they do from silly music videos, to cinematic trailers (make a movie already!), to just running this game and continually shaping it, are things they do for the players out of respect, love, and business incentive. If releasing numbers fits in there somewhere, you'll get them eventually.

Besides that, who the heck are you "oracle of EVE"? I have literally never heard of you until I looked at this thread for kicks and giggles.

CCP ignore me please, I make too much sense.

Dave Stark
#1085 - 2014-05-10 15:57:03 UTC
Dinsdale Pirannha wrote:
I have not bothered to check CCP's fiscal cycles,


can't let good ol' fashion facts get in the way of your doomsaying now can we?
Owen Levanth
Sagittarius Unlimited Exploration
#1086 - 2014-05-10 16:05:31 UTC
Dinsdale Pirannha wrote:
Dave Stark wrote:
Dinsdale Pirannha wrote:
CCP could prove me wrong in an instant, simply by releasing the numbers....

wouldn't be surprised if they intentionally didn't release it just to watch you spit more feathers on the forums.


Though I am the oracle of Eve, imparting truth and wisdom everywhere I go, I somehow think that CCP would do not do something that petty, even though I am hated by some of them.


The backwards oracle: Predicts the future, but is always wrong.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#1087 - 2014-05-10 19:14:57 UTC  |  Edited by: Cipher Jones
Ahost Gceo wrote:
Dinsdale Pirannha wrote:

CCP could prove me wrong in an instant, simply by releasing the numbers....

Still waiting.


I still fail to see where CCP has to do anything for you. Everything they do from silly music videos, to cinematic trailers (make a movie already!), to just running this game and continually shaping it, are things they do for the players out of respect, love, and business incentive. If releasing numbers fits in there somewhere, you'll get them eventually.

Besides that, who the heck are you "oracle of EVE"? I have literally never heard of you until I looked at this thread for kicks and giggles.


They don't have to. The server has an API that we can all see, and its tracked by a website daily. The server peaked in winter of 2011, and right now there are less people on average than when I started in '08 ('09 really, started on new years eve).

So while I wont really challenge their respect or love, the business incentive is failing by the universal standard of 'growing your business is good'.

Unfortunately for them, nerfing everything repeatedly pisses people off.

And I haven't read the whole thread, but they introduced the noctis into the game and revamped marauders. Then announced they were nerfing their profession. Not a brilliant decision IMHO.

internet spaceships

are serious business sir.

and don't forget it

Xavier Higdon
Science and Trade Institute
Caldari State
#1088 - 2014-05-10 19:44:17 UTC
Cipher Jones wrote:


They don't have to. The server has an API that we can all see, and its tracked by a website daily. The server peaked in winter of 2011, and right now there are less people on average than when I started in '08 ('09 really, started on new years eve).

So while I wont really challenge their respect or love, the business incentive is failing by the universal standard of 'growing your business is good'.

Unfortunately for them, nerfing everything repeatedly pisses people off.

And I haven't read the whole thread, but they introduced the noctis into the game and revamped marauders. Then announced they were nerfing their profession. Not a brilliant decision IMHO.


Actually, the server peaked May 5th, 2013 at 19:20:42(unknown timezone, probably EvE time) with 65,303 players online. Currently there are about 45,000 players online, which is greater than at any time in 2008 or 2009. Now, there has been a recent drop in players online in the past week or so, but that is just part of the natural ebb and flow of MMOs, and has been rectified with today's numbers. I'm unsure where you're getting your information from, but it appears to be incorrect.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#1089 - 2014-05-10 19:47:02 UTC  |  Edited by: Cipher Jones
Xavier Higdon wrote:
Cipher Jones wrote:


They don't have to. The server has an API that we can all see, and its tracked by a website daily. The server peaked in winter of 2011, and right now there are less people on average than when I started in '08 ('09 really, started on new years eve).

So while I wont really challenge their respect or love, the business incentive is failing by the universal standard of 'growing your business is good'.

Unfortunately for them, nerfing everything repeatedly pisses people off.

And I haven't read the whole thread, but they introduced the noctis into the game and revamped marauders. Then announced they were nerfing their profession. Not a brilliant decision IMHO.


Actually, the server peaked May 5th, 2013 at 19:20:42(unknown timezone, probably EvE time) with 65,303 players online. Currently there are about 45,000 players online, which is greater than at any time in 2008 or 2009. Now, there has been a recent drop in players online in the past week or so, but that is just part of the natural ebb and flow of MMOs, and has been rectified with today's numbers. I'm unsure where you're getting your information from, but it appears to be incorrect.


As I said, the API. http://eve-offline.net/?server=tranquility

There is no question that the game is stagnant.

internet spaceships

are serious business sir.

and don't forget it

baltec1
Bat Country
Pandemic Horde
#1090 - 2014-05-10 20:22:28 UTC
Cipher Jones wrote:


As I said, the API. http://eve-offline.net/?server=tranquility

There is no question that the game is stagnant.


Subs are not tracked by that.
Jasmine Assasin
The Holy Rollers
#1091 - 2014-05-10 20:27:36 UTC  |  Edited by: Jasmine Assasin
holy crap, this is a long thread...nvm...
Malcanis
Vanishing Point.
The Initiative.
#1092 - 2014-05-10 20:34:22 UTC
So I don't know if anyone noticed but hi-sec mission runners just got a nice boost announced at fanfest.



"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Xavier Higdon
Science and Trade Institute
Caldari State
#1093 - 2014-05-10 20:42:40 UTC
Cipher Jones wrote:
Xavier Higdon wrote:
Cipher Jones wrote:


They don't have to. The server has an API that we can all see, and its tracked by a website daily. The server peaked in winter of 2011, and right now there are less people on average than when I started in '08 ('09 really, started on new years eve).

So while I wont really challenge their respect or love, the business incentive is failing by the universal standard of 'growing your business is good'.

Unfortunately for them, nerfing everything repeatedly pisses people off.

And I haven't read the whole thread, but they introduced the noctis into the game and revamped marauders. Then announced they were nerfing their profession. Not a brilliant decision IMHO.


Actually, the server peaked May 5th, 2013 at 19:20:42(unknown timezone, probably EvE time) with 65,303 players online. Currently there are about 45,000 players online, which is greater than at any time in 2008 or 2009. Now, there has been a recent drop in players online in the past week or so, but that is just part of the natural ebb and flow of MMOs, and has been rectified with today's numbers. I'm unsure where you're getting your information from, but it appears to be incorrect.


As I said, the API. http://eve-offline.net/?server=tranquility

There is no question that the game is stagnant.


Have you looked at that page? There are about 45,000 players online right now. That's greater than at any time in 2008, 2009 and 2011. How, exactly, do you infer that the game has stagnated from the information provided by that website? You say the game peaked in the winter of 2011, but the information provided there shows a decline in players online during the winter of 2011. How is that a peak? Unless you're arguing that the game's lack of active players peaked in winter of 2011, in which case you might be right. Second, like baltec1 said, the website does not track subscriptions, and so we have no means of knowing exactly how many individual people are playing, but rather just the number of accounts signed in. And finally, EvE Online's subscription numbers have been steadily increasing since the game was launched. There are over 500,000 subscribed accounts, which is counter to what you're arguing.
Guttripper
State War Academy
Caldari State
#1094 - 2014-05-10 21:00:21 UTC
Xavier Higdon wrote:
There are over 500,000 subscribed accounts

An exact number would be how many names are engraved on their monument, minus those scratched out by others... Lol
Tippia
Sunshine and Lollipops
#1095 - 2014-05-10 21:25:03 UTC
Cipher Jones wrote:
As I said, the API. http://eve-offline.net/?server=tranquility

There is no question that the game is stagnant.
If you used the API, how come you got every last statement wrong? And seeing as how you got them all wrong, what does this do to the credibility of your conclusion?
Weaselior
GoonWaffe
Goonswarm Federation
#1096 - 2014-05-10 22:07:34 UTC
Malcanis wrote:
So I don't know if anyone noticed but hi-sec mission runners just got a nice boost announced at fanfest.




i actually missed it what was it

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Xavier Higdon
Science and Trade Institute
Caldari State
#1097 - 2014-05-10 22:09:35 UTC
Tippia wrote:
Cipher Jones wrote:
As I said, the API. http://eve-offline.net/?server=tranquility

There is no question that the game is stagnant.
If you used the API, how come you got every last statement wrong? And seeing as how you got them all wrong, what does this do to the credibility of your conclusion?


The problem is that in the version of reality he has created for himself, he got everything right. And having gotten everything right, his credibility is so great that he has declared himself the Oracle of EvE(probably to much applause and marked by Dinsdale Day... or however he imagines it).
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#1098 - 2014-05-10 23:50:24 UTC
Weaselior wrote:
Malcanis wrote:
So I don't know if anyone noticed but hi-sec mission runners just got a nice boost announced at fanfest.




i actually missed it what was it


+1

which boost why when and how?
Falin Whalen
Federal Navy Academy
Gallente Federation
#1099 - 2014-05-11 00:23:43 UTC  |  Edited by: Falin Whalen
Nalelmir Ahashion wrote:
Weaselior wrote:
Malcanis wrote:
So I don't know if anyone noticed but hi-sec mission runners just got a nice boost announced at fanfest.




i actually missed it what was it


+1

which boost why when and how?

Don't tell them, because Dinsdale, will proclaim it a stealth nerf to higsec mission runners, and we'll have another ~50 pages of tinfoil hattery from him.


EDIT: On second thought, I need a laugh this week, please continue.

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#1100 - 2014-05-11 00:29:47 UTC
You need to train 'Forums Warrioring" to level 5 m8.