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High sec Mission runners just got completely screwed by CCP

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Author
Tippia
Sunshine and Lollipops
#361 - 2014-03-22 00:14:38 UTC
Salvos Rhoska wrote:
Benny Ohu wrote:
for a short period before it becomes actually extinct when metacide comes through and prices rise above mineral price

no real loss, i've no pity at all P

Speculation. Citation needed.
That's rich, coming from you. Big smile
Kaarlan Zhar
Far Horizon Scientific
#362 - 2014-03-22 00:14:52 UTC
TL;DR = "Waaah, waaah waaah, I suck at EVE. CCP should nerf everyone who doesn't play like I do and make my life easy"
Mario Putzo
#363 - 2014-03-22 00:17:25 UTC  |  Edited by: Mario Putzo
Benny Ohu wrote:
i mean it's pretty damned odd that the only use for meta 1-3 garbage is its refining value when the only reason it's so cheap is that it's so bloody useless in its actual role

think about how strange it is when people aren't complaining that the mods are so useless they're primarily used as garbage, they're complaining that the mods are even more useless as garbage by 50%


Just complaining that CCP seems content on killing newbie friendly professions. But hey **** new players right.

Tippia wrote:
Mario Putzo wrote:
Building ships and mods...to use.
Why not just buy them?



Not everyone has the personal logistics to both enter highsec and move large ships out of highsec. Such is the life of a Pirate.
Tippia
Sunshine and Lollipops
#364 - 2014-03-22 00:19:02 UTC
Mario Putzo wrote:
Just complaining that CCP seems content on killing newbie friendly professions. But hey **** new players right.

No newbie profession is being killed here.
Mario Putzo
#365 - 2014-03-22 00:20:56 UTC
Tippia wrote:
Mario Putzo wrote:
Just complaining that CCP seems content on killing newbie friendly professions. But hey **** new players right.

No newbie profession is being killed here.


Its cute that you think that, but most salvagers/reprocessors are newbs.
Salvos Rhoska
#366 - 2014-03-22 00:21:43 UTC  |  Edited by: Salvos Rhoska
Tippia wrote:
That's rich, coming from you. Big smile


The details of the reprocessing changes are already issued. No speculation involved.
No such details for "metacide" habe been issued, though I dont doubt much they will eventually get around to it.

So nice try, but you missed.

This change foreseeably kills the loot/item reprocessing business for mineral yield.
Even by Goons, this is acknowledged humorously, as a "slight buff to mining".
Benny Ohu
Royal Amarr Institute
Amarr Empire
#367 - 2014-03-22 00:21:56 UTC  |  Edited by: Benny Ohu
Mario Putzo wrote:
Benny Ohu wrote:
i mean it's pretty damned odd that the only use for meta 1-3 garbage is its refining value when the only reason it's so cheap is that it's so bloody useless in its actual role

think about how strange it is when people aren't complaining that the mods are so useless they're primarily used as garbage, they're complaining that the mods are even more useless as garbage by 50%


Just complaining that CCP seems content on killing newbie friendly professions. But hey **** new players right.


if you care about the salvaging/looting profession then you should support metacide which'd make loot worth more than its reprocessing value was ever worth
Vaerah Vahrokha
Vahrokh Consulting
#368 - 2014-03-22 00:22:06 UTC
baltec1 wrote:
They don't invest 60 billion in upgrades or have to deal with taking on enemy fleets involving tens of trillions of isk in defence of said stations.


Yeah with all the options for doing so they have got!

Oh wait, they can't.

I'd create a POS reprocessing lab that only works on WHs and gives better yeld than 0.0. Why? Because they deserve it and because they can't crash the economy with it anyway, WH logistics make sure of that.
Tippia
Sunshine and Lollipops
#369 - 2014-03-22 00:23:22 UTC  |  Edited by: Tippia
Mario Putzo wrote:
Its cute that you think that, but most salvagers/reprocessors are newbs.
…and they can keep salvaging and reprocessing..

That's the core flaw of this entire complaint: the absurd exaggeration that “less” somehow means “none”.

Salvos Rhoska wrote:
The details of the reprocessing changes are already issued. No speculation involved.
…which was obviously what I was referring to, and not your unsubstantiated speculation about the doom that will follow. Roll
Mario Putzo
#370 - 2014-03-22 00:23:26 UTC
Salvos Rhoska wrote:
Tippia wrote:
That's rich, coming from you. Big smile


The details of the reprocessing changes are already issued. No speculation involved.
No such details for "metacide" habe been issued, though I dont doubt much they will eventually get around to it.

So nice try, but you missed.


They have been saying they will get around to it for years. Just another tater from CCP to be honest, Rise will quit eventually and the next guy who thinks he is hot **** will take the wheel and lead us back through another cyclical ship and weapon rebalance.
Mario Putzo
#371 - 2014-03-22 00:25:22 UTC  |  Edited by: Mario Putzo
Tippia wrote:
Mario Putzo wrote:
Its cute that you think that, but most salvagers/reprocessors are newbs.
…and they can keep salvaging and reprocessing..

That's the core flaw of this entire complaint: the absurd exaggeration that “less” somehow means “none”.


Yet there is absolutely no reason to even touch reprocessing. At all. Zero reason to do so. It didn't impact mining/production before, yet it will have a negative effect after. Change for change sake is not good.

Name me one reason why reprocessing is poor for the game.
Vaerah Vahrokha
Vahrokh Consulting
#372 - 2014-03-22 00:25:29 UTC
Notorious Fellon wrote:
Ramona McCandless wrote:
Vaerah Vahrokha wrote:
WHs are riskier than sov null sec



lolno they really arent



I have flown extensively in all types of space. No place in the game is more challenging to survive in than a wormhole (assuming one is actually doing something other than sitting cloaked in a safe).

WH space is null with no local and no safe place to dock. There is no 250 man fleet of supers and support ready to cyno in to save your POS either.

Don't even try to claim null is anywhere close to WH space.


Unsurprisingly no one of your null sec "colleagues" added any Like. Take my one.

It's really all one groupthink and no care even for those in a similar (or harder) situation.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#373 - 2014-03-22 00:25:56 UTC
Mario Putzo wrote:
They have been saying they will get around to it for years. Just another tater from CCP to be honest, Rise will quit eventually and the next guy who thinks he is hot **** will take the wheel and lead us back through another cyclical ship and weapon rebalance.

the rebalancing team is ytterbium, tallest, fozzie and rise iirc

and they've always said that if it comes it'll be after all the ships are done
Tippia
Sunshine and Lollipops
#374 - 2014-03-22 00:28:00 UTC
Mario Putzo wrote:
Yet there is absolutely no reason to even touch reprocessing.
…aside from the ones that exist right now: because it makes the market part of the equation less of a burden.

Quote:
Name me one reason why reprocessing is poor for the game.
Why should I give reasons for someone else's stance?
Vaerah Vahrokha
Vahrokh Consulting
#375 - 2014-03-22 00:29:56 UTC  |  Edited by: Vaerah Vahrokha
Twenty Five Percent wrote:
Notorious Fellon wrote:
Ramona McCandless wrote:
Vaerah Vahrokha wrote:
WHs are riskier than sov null sec



lolno they really arent



I have flown extensively in all types of space. No place in the game is more challenging to survive in than a wormhole (assuming one is actually doing something other than sitting cloaked in a safe).

WH space is null with no local and no safe place to dock. There is no 250 man fleet of supers and support ready to cyno in to save your POS either.

Don't even try to claim null is anywhere close to WH space.


I would ask PL how much assets they had locked in B-R that was enough to throw 59 Titans at and then ask N3 how much stuff is locked into 0-W. Risk in a WH is what you are flying in, risk in 0.0 is an entire coalitions assets.


Maybe they lost so much because sov let them amass that much to begin with? Maybe they lost 59 titans and change, because in there you CAN make those ridicolous amounts of wealth? (But of course it's the EBIL hi seccer buying a faction Raven who HAS to DIE in a nerf flame!).

WHers don't have the luxury of that. That's why they will never be able to amass 59 titans.

WHers are the real end gamers. Those who don't need training wheels like local.

Null sec will forever be a joke with instant inbounds notification, this relic "feature" would be seen as a shame on much less blasoned games than EvE.
Mario Putzo
#376 - 2014-03-22 00:29:57 UTC
Benny Ohu wrote:
Mario Putzo wrote:
They have been saying they will get around to it for years. Just another tater from CCP to be honest, Rise will quit eventually and the next guy who thinks he is hot **** will take the wheel and lead us back through another cyclical ship and weapon rebalance.

the rebalancing team is ytterbium, tallest, fozzie and rise iirc

and they've always said that if it comes it'll be after all the ships are done


And the ships have never been done they have been rebalancing ships for years. Meta issues have been around for years. Do you not think it is much quicker and easier to say hey ALL the T2 stuff should function better than the Meta 4 stuff. They started tweaking some things, stopped, went on to something else, stopped.

Its a clusterfuck of unfocused changes for the sake of changes.

Case in point.

2013 Lets buff drone use and damps.
OOOPS
2014 Lets nerf drone use and damps.

Maybe we can get by adding .01 mass to the Caracal in 1.3 and call it a balance pass. Ya we did cruisers in late 2012 maybe no one will notice though.
Salvos Rhoska
#377 - 2014-03-22 00:31:25 UTC
Tippia wrote:
Mario Putzo wrote:
Its cute that you think that, but most salvagers/reprocessors are newbs.
…and they can keep salvaging and reprocessing..

That's the core flaw of this entire complaint: the absurd exaggeration that “less” somehow means “none”.

Salvos Rhoska wrote:
The details of the reprocessing changes are already issued. No speculation involved.
…which was obviously what I was referring to, and not your unsubstantiated speculation about the doom that will follow. Roll


They are not unsubstantiated :)

The sheer fact that the efficiency change results in a universal devaluing of the base mineral reprocessed value of ALL non-ice/oremitems in the entire game already substantiates that unequivocably.

What little margin there was for purchasing/gathering items for reprocessing into minerals for profit, will narrow to where it is no longer feasible, especially not when compared to simply skilling into ore/ice refinement instead.

In common internet parlance, "this kills the reprocessing profession".
Mario Putzo
#378 - 2014-03-22 00:32:28 UTC
Tippia wrote:
Mario Putzo wrote:
Yet there is absolutely no reason to even touch reprocessing.
…aside from the ones that exist right now: because it makes the market part of the equation less of a burden.

Quote:
Name me one reason why reprocessing is poor for the game.
Why should I give reasons for someone else's stance?


There are no issues. You can't even name one. Such a joke.

At least you could have said it prevents things like making 425's for mineral transport. Which is now rectified because it is easier to stick it into a pos and compress it in HS and ship it out that way.

There is no reason to change reprocessing at all. Other than for the sake of making a change. CCP at their best.

Nothing wrong here guys so we are going to come in and change a bunch of **** for no reason other than we can. Enjoy!
Benny Ohu
Royal Amarr Institute
Amarr Empire
#379 - 2014-03-22 00:35:21 UTC
Mario Putzo wrote:
Benny Ohu wrote:
Mario Putzo wrote:
They have been saying they will get around to it for years. Just another tater from CCP to be honest, Rise will quit eventually and the next guy who thinks he is hot **** will take the wheel and lead us back through another cyclical ship and weapon rebalance.

the rebalancing team is ytterbium, tallest, fozzie and rise iirc

and they've always said that if it comes it'll be after all the ships are done


And the ships have never been done they have been rebalancing ships for years. Meta issues have been around for years. Do you not think it is much quicker and easier to say hey ALL the T2 stuff should function better than the Meta 4 stuff. They started tweaking some things, stopped, went on to something else, stopped.

Its a clusterfuck of unfocused changes for the sake of changes.

Case in point.

2013 Lets buff drone use and damps.
OOOPS
2014 Lets nerf drone use and damps.

Maybe we can get by adding .01 mass to the Caracal in 1.3 and call it a balance pass. Ya we did cruisers in late 2012 maybe no one will notice though.

hahaha on the one hand you say 'just make all t2 better than meta 4' leaving aside meta 1-3 till later then you complain they're analysing and reiterating their previous work

no it's not faster just to make unconsidered changes, that's how ccp's historically screwed up big time
Mario Putzo
#380 - 2014-03-22 00:39:47 UTC  |  Edited by: Mario Putzo
Benny Ohu wrote:
Mario Putzo wrote:
Benny Ohu wrote:
Mario Putzo wrote:
They have been saying they will get around to it for years. Just another tater from CCP to be honest, Rise will quit eventually and the next guy who thinks he is hot **** will take the wheel and lead us back through another cyclical ship and weapon rebalance.

the rebalancing team is ytterbium, tallest, fozzie and rise iirc

and they've always said that if it comes it'll be after all the ships are done


And the ships have never been done they have been rebalancing ships for years. Meta issues have been around for years. Do you not think it is much quicker and easier to say hey ALL the T2 stuff should function better than the Meta 4 stuff. They started tweaking some things, stopped, went on to something else, stopped.

Its a clusterfuck of unfocused changes for the sake of changes.

Case in point.

2013 Lets buff drone use and damps.
OOOPS
2014 Lets nerf drone use and damps.

Maybe we can get by adding .01 mass to the Caracal in 1.3 and call it a balance pass. Ya we did cruisers in late 2012 maybe no one will notice though.

hahaha on the one hand you say 'just make all t2 better than meta 4' leaving aside meta 1-3 till later then you complain they're analysing and reiterating their previous work

no it's not faster just to make unconsidered changes, that's how ccp's historically screwed up big time


Meta 1-3 are balanced to Meta 4 though. They have never been a problem. Training into T2 mods should be better overall statistically, unless they can not be fit where you give up stats for fittings. Not that hard to implement changes there.Such as LSE II offered the same protection as the Meta 4 variant with more fitting costs. That was addressed. Or Rolled Tungsten and T2 Plates.

Why does the Phase Muon still out perform the Sensor Damp II? Same bonus, same benefits, better fitting, less cap consumption.

Fix some things leave others. "we will get around to it guys!" In the meantime here is a bunch of deployables. Check out the MTU its awesome it makes cleaning loot after missions so easy...btw we are nerfing the value of mission loot enjoy using the MTU guys!