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Bring back the missile Inquisitor!! Or Crucifier Drone Boat.

Author
Arline Kley
PIE Inc.
Praetoria Imperialis Excubitoris
#21 - 2014-03-20 13:48:43 UTC
Kaarous Aldurald wrote:
Rise just felt it necessary for us to have all lasers and no options.


What Rise thinks is necessary and what is actually necessary are rarely the same (still not bitter in anyway, honest guv)

A missile boat would be nice - perhaps the Crucifier, since that is the EWAR boat and does look a little... Caldari... in its appearance (aka, I can see where a missile hardpoint or two can go)



"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Catherine Laartii
Doomheim
#22 - 2014-03-20 15:14:28 UTC
I would agree with a few people in regards to making a drone boat. I think I would like to see them give the Crucifer drone bonuses and a bit larger sized drone bay and bandwidth, but buff the tristan by extension; i.e. give them both drone dmg and hp bonuses, but have tristan's 2nd bonus be speed and tracking or something like that. The main reason they chose to change the inquisitor into a missile boat was actually based off of the model's limitations with hardpoints with the coming introduction of launcher hardpoints on ships before they came out. It had very little to do with the actual ship performance, which was a very nice alternative to the kestrel.
Nariya Kentaya
Ministry of War
Amarr Empire
#23 - 2014-03-20 15:32:59 UTC
Reaver Glitterstim wrote:
It was nice.

Why does Amarr have 3 laser frigates anyway? There's not much point. They're all basically the same. Would be nice to have more variety in them.

I say make the Tormentor into the logi frig and give the Inquisitor its EM missile damage bonus and launcher hardpoints back!

i say amarr needs less variety, we keep getting stuck with all the serious ship changes, they want us to be missile, laser, drone, neuts, EVERYTHING, other races are a whole lot better focused into 2 weapon systems, for some reason amarr is split between 4.
Ashlar Vellum
Esquire Armaments
Jayai Syndicate
#24 - 2014-03-20 15:33:59 UTC
Riot Girl wrote:
Drone boat with missile hard points.

OP didn't suggest that.

Kaarous Aldurald wrote:
Gallente get something else instead, Drones.

So, like I said before. Every other race gets a secondary weapon in their T1 frigate lineup, why shouldn't Amarr get one too?

Drone bonus maybe, missile bonus is not needed especially if you are going to change current lineup.

And if we are talking about drone bonus hull, what bonuses would you like to see?
paritybit
Repo.
#25 - 2014-03-20 16:55:20 UTC
Everyone saying the Punisher is useless has obviously not been in a faction warfare zone. These little powerhouses can pack on four warp core stabilizers. If you muck with the Punisher you're sure to meet with threats from the FW farmer crowd. Then they'd be relegated to an Incursus or the odd Magnate.
Aglais
Ice-Storm
Trigger Happy.
#26 - 2014-03-20 17:17:07 UTC
paritybit wrote:
Everyone saying the Punisher is useless has obviously not been in a faction warfare zone. These little powerhouses can pack on four warp core stabilizers. If you muck with the Punisher you're sure to meet with threats from the FW farmer crowd. Then they'd be relegated to an Incursus or the odd Magnate.


So... It's only viable role is 'frigate level bait'?

Sounds like a synonym for 'useless'.
Reaver Glitterstim
The Scope
Gallente Federation
#27 - 2014-03-20 17:25:21 UTC
I must admit I really like the new drone/missile/laser/EWAR lineup that Amarr has lately. I love me a Swiss Army Ship. Check my bio, Ossian Boone knows it's true.

With a minor exception in the Prophecy, Amarr has one of these at all sizes except for frigates. The Prophecy has drone dmg/HP and armor resists. Here's my new proposal (and I'll put it in the OP):

Crucifier with Drones
2 high // 3 med // 4 low
1 turret hardpoint, 1 launcher hardpoint
20mbit/sec bandwidth // 60m3 drone bay
7.5% bonus to Tracking Disruptor effectiveness
10% bonus to Drone damage and hitpoints

I moved a medium slot to low and buffed the drones to 4/12 (as opposed to 3/9 before), and I replaced one turret hardpoint with a launcher hardpoint. The reason I moved the medium slot to low was to counter with the drone buff--it reduces the EWAR output of this ship, but true to Amarrian core design philosophy, it can fit a good armor tank. Its drones are less powerful than those of the Tristan, but with its other advantages I'd say it's pretty well balanced and makes an excellent counterpart to the Tristan.

What do you guys think?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Reaver Glitterstim
The Scope
Gallente Federation
#28 - 2014-03-20 17:29:17 UTC
Ashlar Vellum wrote:
Riot Girl wrote:
Drone boat with missile hard points.

OP didn't suggest that.
I did now. I've been toying with the idea and I think I've finally come to terms with it.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Liam Inkuras
Furnace
Thermodynamics
#29 - 2014-03-20 18:26:43 UTC
You're such a sh*tty troll. Just stop

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Rivr Luzade
Coreli Corporation
Pandemic Legion
#30 - 2014-03-20 19:04:04 UTC
NO taking away of mids from the Crucifier! It needs these for the EWAR. >.<

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Reaver Glitterstim
The Scope
Gallente Federation
#31 - 2014-03-20 19:14:21 UTC  |  Edited by: Reaver Glitterstim
Rivr Luzade wrote:
NO taking away of mids from the Crucifier! It needs these for the EWAR. >.<
Then lets make a petition to give the arbitrator some damn mids

Liam Inkuras wrote:
You're such a sh*tty troll. Just stop
That would hurt my ego if I had any left. These forums full of badposters calling troll on good posts ruined it for me.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Rivr Luzade
Coreli Corporation
Pandemic Legion
#32 - 2014-03-20 19:25:29 UTC
Sure thing. 1 more mid in exchange for a useless high slot would be good.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Reaver Glitterstim
The Scope
Gallente Federation
#33 - 2014-05-11 05:30:42 UTC
Bump for drone crucifier!

Alternate setup (less drone, more swiss army ship):
4 high slots, 2 turret hardpoints, 2 launcher hardpoints
10mbit/sec bandwidth, 50m3 drone bay (lots of backup options)
3 mid slots, 3 low slots
7.5% to tracking disruptor effectiveness per level
15% to energy vampire and energy neutralizer transfer amount per level


Benefits of this design:

  1. With 4 high slots, it can do capacitor warfare and have space left over for guns.
  2. When you combine missiles, drones, and turrets, the ship has enough DPS to get by without a damage bonus.
  3. 3/3 slot setup allows it to fit a decent armor tank (damage control, armor plate, EANM or nanofiber) with decent EWAR (prop mod, 2 tracking disruptors)

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Grunnax Aurelius
Caldari Provisions
Caldari State
#34 - 2014-05-11 05:53:30 UTC
Ok simple fix here,

As you know all of the Amarr Drone boats have no weapon bonus, only drone bonus, but have the same amount of launcher and turret hardpoints.

Ok so here it is:
CRUCIFIER

Amarr Frigate Bonus:
7.5% bonus to Tracking Disruptor effectiveness per level
10% bonus to Tracking Disruptor optimal range per level

Role Bonus:
60% bonus to Drone Damage and Hitpoints (4.8 effective drones)

Slot layout: 3H, 4M, 3L; 2 turrets, 2 launchers (+2)
Fittings: 30 PWG(+3, 240 CPU(+5)
Defense (shields / armor / hull) : 250 / 400 / 350
Capacitor (amount / recharge / cap per second) : 330 / 180000 / 1.83
Mobility (max velocity / agility / mass): 350 / 3.35 / 1064000
Drones (bandwidth / bay): 15 / 45
Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 540 / 6
Sensor strength: 14
Signature radius: 38

Problem solved.

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Reaver Glitterstim
The Scope
Gallente Federation
#35 - 2014-05-11 06:03:18 UTC
But that would make the crucifier basically as powerful as a tristan and a maulus at the same time. How is that not overpowered?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Abs Sciuto
Tail Spin Corp
Proxima Centauri Alliance
#36 - 2014-05-11 06:21:48 UTC  |  Edited by: Abs Sciuto
my vision of amarr frigates:

crucifier needs only one thing: +5 mbit and m3 of drones. it will be like sentinel drones and it will be enough.
okay, you can add 2 launcher hardpoints to make it similar to prophecy

punisher needs some care, because all of amarr frigs are laser without any difference. but people on tormentors whine loudly)

inquisitor needs bonus to fit one warfare link without any benefits. anyway right now logistic frigates are useless)
launcher hardpoints and missile bonuses may be interesting, to make something missile and armortanked

btw minmatar frigates are rare too
w3ak3stl1nk
Hedion University
#37 - 2014-05-15 03:49:57 UTC
Crucifier with 25 bandwidth and no drone bonus would still be very cool ship.

Is that my two cents or yours?

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#38 - 2014-05-15 04:18:21 UTC  |  Edited by: Ines Tegator
+1 for the Cruci. I've tried to make a cheap sentinel out of it so many times but it doesn't have the fitting for it.

A few suggestions:
-TD's have an obnoxiously large range already. The range bonus can easily be replaced with a drone bonus.
-I'd rather see fitting increased(a mere 10 more PG would be amazing. 15 would unlock so many fits I'd have an Amarrgasm) and 4 unbonused light drones, to match the Sentinel. Since it's such a strong ewar ship already, it doesn't need to be a combat powerhouse as well.
-DONT YOU DARE touch my four midslots. It's an ewar ship, dammit.

Regarding the Punisher: I love my little Puni. It and I have a lot of history together. Unfortunately in today's game it sucks. If CCP pulls their Neutralizer out of their Energy Egress Port and gives small NOS/Neuts the same range as Scrams, then the Puni could be good. Without that, go ahead and make it the missile ship. I miss the rocket Inquisitor as well and was very sad to see it become logi (which, by rights, should have gone to the tormentor because it used to be the mining ship), but I'd rather have a mini-vengeance then the outclassed-in-every-role-except-bait Punisher of today.
Reaver Glitterstim
The Scope
Gallente Federation
#39 - 2014-05-15 04:43:57 UTC
A lot of you have been bothered by my constantly suggesting reducing the mid slots on the Crucifier. I'd like to take a moment to confess the main reason I have suggested it was to get you guys riled up. It seems to have worked. But I also think it's not a terrible idea. 3 mid slots allows for two tracking disruptors and a strong armor tank in the 4 lows. And if there was a low-slot tracking disruptor boost module (which there should be), then you could put that on if you don't want all that tank. You would have the power, in one frigate, to pretty much prevent two other ships from being able to hit anything with turrets.

But in all seriousness, I'd actually go for keeping the slot setup the way it is.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#40 - 2014-05-15 08:43:04 UTC
Reaver Glitterstim wrote:
It seems to have worked.

Pirate

4 mid slots are needed to fit a Prop, TD, point and web for a solo fit. Alternately, prop, point and 2x TD for a fleet fit. 3 slots just doesn't allow the ship to use it's biggest strength.
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