These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Nullsec is fine, its your fault that you made it like this.

Author
Fille Balle
Ballbreakers R us
#101 - 2011-11-13 19:51:44 UTC
Daedalus Arcova wrote:
You're wrong. There's a lot more than just sov structures that only CCP can fix. Supercaps. Dreadnoughts. Overall ship and weapon balancing and useful roles to help diversity. The marginal utility of nullsec PVE over highsec. Lag. Blob mobility. The uselessness of outposts for industry. All of those things are mechanical problems, and have nothing to do with how players choose to play the game.

Sov-holding alliances would generally rather accumulate power than keep opponents in their midst to provide PVP content. That's fine - it's the engine of conflict. The problem is that the mechanics of that conflict are so shoddy that players are bored of it. Because of that, the pet alliances that should be growing into territory-hungry powerhouses and challenging the established powers, aren't growing any more because they've been struggling to recruit new people for months.


Regarding ship roles and weapon balancing, I don't see how that is a nullsec problem. It's to a large extent a non-highsec problem, but that's only because caps/supercaps aren't allowed there. Other than that I agree it's a problem, I haven't noticed a complete standstill in eve, so it must be working to some extent. It's certainly not broken to the extent that it's game breaking.

And how is nullsec PVE worse than highsec pvp? AFAIK the only thing highsec has that nullsec doesn't have is missions. All the other PVE content in nullsec is not only more lucrative but also more entertaining.

Your second paragraph proves the op's point. What the current nullsec alliances don't realize is that they could harvest far more power by changing their attitudes. For instance, how many neutral pilots came to CVA's assistance when they were under attack by the Brick squad?

Nullsec is currently ruled by a bunch of shortsighted crybabies that want CCP to force more people in to their grasp. That is the problem with nullsec. If CCP were to "fix" it, the only thing they can do is ban all the people belonging to those alliances.

I don't support that solution, but I don't feel CCP should waste any more resources on a problem they didn't create, and much less are "fix".

To all the nullsec alliances out there: fix yourselves!

Stop the spamming, not the scamming!

Mrs Sooperdudespaceman
Doomheim
#102 - 2011-11-13 20:03:45 UTC
I'm a casual player and don't have time for null.

It is 1000 times easier to find other (casual ) players like myself to shoot in Hisec. Please don't leave. ...ever.
Ammzi
Dreddit
Test Alliance Please Ignore
#103 - 2011-11-13 20:23:58 UTC
1. Let some nullsec alliances go NRDS
2. Pilots move in
3. ???
4. Profit!
Swordfingers
The Swollen Horse Society
#104 - 2011-11-13 20:34:09 UTC
Yes, it's an dead end. Any change in game mechanics will be followed by whines of nullbears about breaking the sandbox and stuff like that. Really, everyone knows it's the their fault, that they're not shooting each other, but no one came with a solution. Because only solution would be to either strip the whole "player owned/driven space" or make creating large coalitions a bannable offense.
Elrich Kouvo
Doomheim
#105 - 2011-11-13 20:59:12 UTC
Malcanis wrote:
Elrich Kouvo wrote:
Malcanis wrote:
Elrich Kouvo wrote:
The problem is not the players so much as it is CCP. CCP allows Null sec to be choked off, with perma running bubble gate camps. If they want high sec carebears to move into null sec, then they need to tear down those walls!


It's hilariously easy to move through 0.0 if you try some other method than "Get in Raven, set autopilot, activate autopilot".

Would you like to know more?

nullsec ain't worth it. I don't need to know more. You have been around long enough to know that when CCP introduced warp bubbles it messed up nullsec. The only thin that is "hilariously easy" is gate camping with warp bubbles.


See now you're lying. That is to say, you're deliberately saying things that aren't true.

Bubbles are far more for the protection of PvErs than they are for killing them

You calling gate campers PVEers?