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HAM tengu level 4's, TP or web?

Author
Dato Koppla
Spaghetti Militia
#21 - 2014-03-17 20:35:23 UTC
Peter Dostoevsky wrote:
Arthur Aihaken wrote:
AGORAPHOBIC NOSEBLEED wrote:
Interesting. I have returned after taking a break starting in 2011. Then, I was using a HM Tengu to run Anoms, sometimes with the assistance of my Ishtar sentry alt. But coming back I see that much has changed. Would you say that a HAM Tengu is better, or faster overall, for doing solo LVL 4 missions?

I am not a huge mission runner, but I would like to probably run a few here and there while I am getting back into the game. I have been joining a few Incursion fleets here and there, but they are not always consistent.

I would like my Tengu to be able to balance the DPS with enough tank to not have to worry much or do a lot of micro managing.

So would you prefer the HM or HAM variant overall for LVL 4s and the like? And if you went with the HM Tengu, would you used a similar fit to the HAM Tengu?

A HM Tengu will outperform a HAM Tengu (despite having less DPS) simply because you can start shooting your targets at further ranges without having to close range. This is what I run for a hassle-free mission Tengu:

• Tengu Obfuscation Manifold
• Tengu Supplmental Screening
• Tengu Augmented Capacitor Reservoir
• Tengu Accelerated Ejection Bay
• Tengu Gravitational Capacitor

• 6x Heavy Missile Launcher II
• Experimental 10MN Microwarpdrive
• Gistum C-Type Medium Shield Booster
• 2x Gistum C-Type EM Ward Amplifier
• Gistum C-Type Kinetic Deflection Amplifier
• Gistum C-Type Explosive Deflection Amplifier
• Target Painter II

• 2x Ballistic Control System II
• 1x Nanofiber Internal Structure II

• 3x Medium Warhead Rigor Catalyst I

The biggest ISK loss is mission travel time, hence the Gravitational Capacitor (4.88 AU/s). The only "bling" is the Gistum C-Type medium shield booster ($110m) and Gistum C-Type EM ward amplifiers ($55m), and these are mainly to cover the EM hole and give you a cap stable shield boost that can handle almost all DPS. The 10MN MWD is so you can get around quickly or pull distance from any scram frigates if need be. The rigors give you almost 100% damage application against cruisers, and will severely dent any frigates. If you go Faction ballistic controls you can probably fit 3 and drop the nano for more DPS.

Just shy of 42,000 EHP, and since all the shield modules are passive you never have to worry about activating them at gates. It'll take 3-4 Tornados to successfully gank this, and there's just not enough loot to really justify it. At best you come close to replacing the Tornados. At worst, you're out a few hundred million.


I personally think that the following fit my guys found Mr. Aihaken in is your best bet for running L4 missions:

[Tengu, Arthur Aihaken's Tengu]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Adaptive Invulnerability Field II
EM Ward Amplifier II

720mm Prototype Siege Cannon
720mm Prototype Siege Cannon
720mm Prototype Siege Cannon
720mm Prototype Siege Cannon
720mm Prototype Siege Cannon

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Tengu Defensive - Supplemental Screening
Tengu Electronics - CPU Efficiency Gate
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Magnetic Infusion Basin
Tengu Propulsion - Gravitational Capacitor


Lol I remember this, confirming that Arthur actually flew this fit in lowsec and shouldn't be giving anyone fitting advice.
Bertrand Butler
Cras es Noster
#22 - 2014-03-18 15:44:29 UTC  |  Edited by: Bertrand Butler
Speaking of MWD Tengus, I tried this today.

[Tengu, Woop]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II
Ballistic Control System II

Republic Fleet Target Painter
Small Capacitor Booster II, Navy Cap Booster 200
Gist B-Type Kinetic Deflection Field
Gist B-Type Thermic Dissipation Field
Gistum C-Type Medium Shield Booster
Corelum B-Type 10MN Microwarpdrive

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Warhead Rigor Catalyst II
Medium Warhead Rigor Catalyst II
Medium Warhead Flare Catalyst II

Tengu Defensive - Amplification Node
Tengu Offensive - Accelerated Ejection Bay
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Propulsion - Gravitational Capacitor


The cap booster is exchangeable with an SBA, a cap recharger, a second TP, a web or a sebo. Tested all of them..XD

I find the gravitational capacitor rather nice, it really speeds up transitions between missions. Regarding the MWD+HML combo, I'm not so sure. Maybe I'm too accustomed to my HAMgu, but flying it is a little less fun (you don't fly this like a HAMgu, but orbit around 50-60 km the spawn while prioritizing webbers), and it seems like the missions drag on a little more if you want to kill everything. You also have to pay a little more attention to your salvoes and capacitor, and trying to keep your distance for damage mitigation makes you park MTUs a little further than what is optimal in some missions.

Also, another thing. If rigged for range, HAMgu with javs will hit harder, further and faster than fury HMLs almost anything up to BS size, even adjusting for reload times. An example.

HAMgu with 1xT2 HBT, 1xT2 RFCP and 1xT1 HBT (you can go for a T1 RFCP in the third slot for a little more range, but the HBT is more worth it overall)
HMgu with 2xT2 Rigor and 1xT2 Flare

Missile speed:
Jav:10300m/s
Fury: 9675m/s

Missile range:
Jav: 74.2km
Fury: 70.7km

Explosion radius
Jav: 93.8m
Fury: 116m

Explosion Velocity
Jav: 152m/s
Fury: 122m/s

Paper DPS with reloading factored
Jav: 573
Fury: 624

Adjusted DPS for npcs @pursuit speed.
http://i44.photobucket.com/albums/f9/Dante80/bellycancer/18-Mar-1421-15-58_zpsd066180f.png

I dig the fact though that the above can blitz faster a variety of L4s for LP though. The added speed, warp speed and damage projection can help a lot with triggers, transitions and mission objectives in missions where you don't have to kill everything to advance..C:
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