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I learned that joining a player corp for its own sake is a bad idea.

Author
Louis Robichaud
The Scope
Gallente Federation
#61 - 2014-03-12 18:10:10 UTC
You need to get over your fear of losing ships. Join RvB! You'll learn to pvp and learn to laugh at ship exploding. :)

I used to be quite worried about wardecs. Now when my alt's corp is deced I'm much more sanguine about it. Being overly risk adverse will definitely reduce your enjoyment of the game.

I blog a bit http://hspew.blogspot.ca

Organic Lager
Drinking Buddies
#62 - 2014-03-12 18:11:52 UTC
Lilianna Star wrote:
Pew Terror wrote:
Lilianna Star wrote:
I remember one of the silver rules of EVE is to join a player corp as soon as possible.

Bad idea imo. I got stung hard doing this because veterans said it was a good idea. Turns out that there's a pretty nasty disadvantage to that. War decs are fun Sad.

I'm not saying never join a corp, but if you want to join a corp have a reason first. It doesn't have to be a great reason, but it has to be a reason. Don't just join for its own sake.

Needless to say I'm such a carebear I never leave station without a covops cloaking device.


I'd say newbros learning about wardecs is a really good reason in itself. Personally i learned about wardecs when hauling half my fortune through hisec while in a JC service corp that was decced to bits.
One of the worst thing you can do in this game is try to play it safe for too long. Jumping into low/null in your T1 frig should fill you with joy instead of fear asap.


I guess. I only lost a Bantam from the ordeal so I guess it was a good lesson to learn.

Though I don't know why going into low/null should "fill me with joy instead of fear." I naturally don't want to lose and if I run into someone else I am guaranteed to lose unless I duck out in time. So yeah, it is reasonable to fear the unprotected areas.


You are going to lose and lose a lot the thing about pvp is the desensitize yourself to losing, you don't have to go pvp though. Some people just don't enjoy pvp and there is nothing wrong with that.

Like I said make yourself tax dodge corp
Join an in game chat channel like eve uni (it's far more active then any corp chat anyway)
Do missions or shipping or exploration or day trading or industry

Honestly if you only want high sec pve right now a corp has nothing to offer you. Wait until you want to branch out into pvp or null sec exploration or incursions etc. and join a corp that specializes in that activity.
Lilianna Star
Vagrant Empress
#63 - 2014-03-12 18:20:11 UTC
Feyd Rautha Harkonnen wrote:
NPC corp taxes should be set at 50%, as disincentive to players hiding out there forever. Disincentive mind you, not force. If you want to be safe from wars, you should pay a premium for that; current tax rate differentials are laughable given the protections received.

Players should go into a 1-week stasis, when leaving a corp/alliance under wardec. The current exploit of ducking wars by dropping corp must be immediately closed.

Wardec fees should go into a bucket claimable by the defenders, as incentive to come out and fight

Until these changes happen, I will keep killing-it-forward.

F


How did you avoid the wrath of Concord? Can you really put out that much DPS to kill the dude in such a short amount of time?
Lilianna Star
Vagrant Empress
#64 - 2014-03-12 18:30:38 UTC  |  Edited by: Lilianna Star
Organic Lager wrote:

You are going to lose and lose a lot the thing about pvp is the desensitize yourself to losing


For me it is less that I fear losing my ship (I would prefer NOT to lose my ship but I digress) so much as the fact that I know I am going to lose. They're going to have more ships or the person doing it really knows what they're doing.

If I could find someone to PVP with that I could trust then hell yeah I'd be out there and kicking butt. But that'll never happen since IRL friends don't care for EVE and the EVE community is...the EVE community.
Portia Venetia
Science and Trade Institute
Caldari State
#65 - 2014-03-12 18:42:27 UTC
Unsuccessful At Everything wrote:
Lilianna Star wrote:


Why would I do any of that when I can just stay in Perkone and do my thing? :P



Because NPC corps have drawbacks, most notably when you post on the forums and people find your lack of corp disturbing. Other less notable NPC corp features would be higher taxes, **** NPC corp chat, the appearance of being an anti-social ****, lack of meaningful in game friendships and commeraderie, the inability to field more than 1 person as a defensive force ala herding cats, and not having a super cool corp logo and superleet corp title. I mentioned the whole forum thing about the lack of corp and its disturbing nature right?...because that a big one.


Other points aside, I'd like to respond to the emphasized part of the quoted post; while NPC corp chat isn't always full of the most erudite conversationalists, it's at least usually full of people that will talk. I offer the following paraphrased example of my corp chat:
Quote:

08:58:16 [Me]: Hi everyone.
09:43:10 [Corpmate]: 'Sup.


Certain corp events notwithstanding (bringing more people online), when I switch off to the NPC corp character, there's at least some chat.
Organic Lager
Drinking Buddies
#66 - 2014-03-12 18:55:11 UTC
Lilianna Star wrote:
Organic Lager wrote:

You are going to lose and lose a lot the thing about pvp is the desensitize yourself to losing


For me it is less that I fear losing my ship (I would prefer NOT to lose my ship but I digress) so much as the fact that I know I am going to lose. They're going to have more ships or the person doing it really knows what they're doing.

If I could find someone to PVP with that I could trust then hell yeah I'd be out there and kicking butt. But that'll never happen since IRL friends don't care for EVE and the EVE community is...the EVE community.


Ahh ok i miss read you, sounds like you do want to pvp over pve.

You should try to find a fw corp you can start that with relatively low sp and it mixes pvp and pve. You'll always have people to group up with and show you the ropes even if your corp mates aren't around.
Lilianna Star
Vagrant Empress
#67 - 2014-03-12 20:32:14 UTC
Feyd Rautha Harkonnen wrote:
NPC corp taxes should be set at 50%, as disincentive to players hiding out there forever. Disincentive mind you, not force. If you want to be safe from wars, you should pay a premium for that; current tax rate differentials are laughable given the protections received.

Players should go into a 1-week stasis, when leaving a corp/alliance under wardec. The current exploit of ducking wars by dropping corp must be immediately closed.

Wardec fees should go into a bucket claimable by the defenders, as incentive to come out and fight

Until these changes happen, I will keep killing-it-forward.

F

I don't get people like you.

PVPers who are discontented that other people don't PVP like they do.

It's not as though PvPers don't own more than 3/4ths of the game. No no no, some people are PLAYING IT WRONG. I need to teach them to play MY WAY because MY WAY is the best!

I'm not saying your way of playing is wrong, you can play however you want as long as it doesn't break TOS.
NightCrawler 85
Phoibe Enterprises
#68 - 2014-03-12 20:47:43 UTC
People advice people to join a player corporation because generally it makes it easier for them to get help and get friends. However, this does not mean joining the first corp that invites you. This is a very very common problem new players experience.

As others have mentioned, do research.
Before you join a corporation you should be aware off what it entails, what is the advantages and disadvantages of doing it.

If you do the research and still want to join a corporation you need to research the corporations you are interested in joining. Someone already linked the guide that was written purely to help new players understand what to look for and what to avoid, so i wont repost it.

Last advice..
You joined one corporation, without doing the proper research, and you now take it for granted that all corporations are the same. This is a bad way to think. There are hundreds, if not thousands of corporations out there. Many might have the same basic idea, but i can tell you that none of them will be the exact same.

Cynar Pappotte wrote:

Makes sense to me!

As a relative newbie I haven't looked to closely at the player corp side of things yet, (so correct me if something like this this already exists), but may the solution is to have the abilty for independent or 1-player corps to be able to form co-op type alliances?


This is fully possible and is being done both on a large and small scale.
You can either make it official and create your own 1 man alliance which other players can join, or you can make it more unofficial and just set each other blue, have a joint chat channel. That way if one of the corporations gets a war dec is wont affect the rest of you.

Lilianna Star
Vagrant Empress
#69 - 2014-03-12 20:59:30 UTC
NightCrawler 85 wrote:
People advice people to join a player corporation because generally it makes it easier for them to get help and get friends. However, this does not mean joining the first corp that invites you. This is a very very common problem new players experience.

As others have mentioned, do research.
Before you join a corporation you should be aware off what it entails, what is the advantages and disadvantages of doing it.

If you do the research and still want to join a corporation you need to research the corporations you are interested in joining. Someone already linked the guide that was written purely to help new players understand what to look for and what to avoid, so i wont repost it.

Last advice..
You joined one corporation, without doing the proper research, and you now take it for granted that all corporations are the same. This is a bad way to think. There are hundreds, if not thousands of corporations out there. Many might have the same basic idea, but i can tell you that none of them will be the exact same.

Cynar Pappotte wrote:

Makes sense to me!

As a relative newbie I haven't looked to closely at the player corp side of things yet, (so correct me if something like this this already exists), but may the solution is to have the abilty for independent or 1-player corps to be able to form co-op type alliances?


This is fully possible and is being done both on a large and small scale.
You can either make it official and create your own 1 man alliance which other players can join, or you can make it more unofficial and just set each other blue, have a joint chat channel. That way if one of the corporations gets a war dec is wont affect the rest of you.



This isn't about bad corporations, it is about being stung by a mechanic I didn't know about. Although the corporation I was in WAS bad.

Figuring out the telltale signs that a corporation sucks mostly comes with experience. Lots of corporations suck for different reasons.

Telling a newbie to do research and figure out which corporations are good is a fairly tall order. And usually the good corporations won't even have them.
NightCrawler 85
Phoibe Enterprises
#70 - 2014-03-12 23:14:42 UTC
Lilianna Star wrote:


This isn't about bad corporations, it is about being stung by a mechanic I didn't know about. Although the corporation I was in WAS bad.

Figuring out the telltale signs that a corporation sucks mostly comes with experience. Lots of corporations suck for different reasons.

Telling a newbie to do research and figure out which corporations are good is a fairly tall order. And usually the good corporations won't even have them.


This is why you ask for help and pointers if you are insecure about something.

Figuring out if a corp is good or not...
Im guessing you missed the guide earlier, but if you read over it you will notice that it covers everything from research based on someones advert, their KB, their recruiters, their member count, they requests and so on. Basically it talks you trough more or less every step you should take researching a corporation, and no, you dont have to be a vet to follow these steps (thus its written for new players).

Now for good corporations not wanting new players... Think this is also mentioned in said guide but oh well...

You have several different kind of corporations, but lets just focus on the two basics that covers the majority of them.

The ones with a SP requirement.
These you will come across on a fairly regular basis, and most of them are willing to overlook the SP requirement if the recruit has a good attitude and shows potential. The requirement is often mainly there to make sure that people dont even bother to try and create a new character to join them purely to spy or similar.

The ones without a SP requirement.
These you will also come across on a regular basis, and believe it or not, many of these corporations are both older, well run, and know what they are doing Lol
However, the good ones wont accept you just because you applied (if they accept you without question i would run personally, its a bad sign). Again attitude is the key. Talk to them, show that you have potential. A good personality is more important then your SP for most corporations.

Im sorry that your first corp ended up being a bad one, but dont let that prevent you from trying again in the future. Eventually you will find people you enjoy hanging around with, and you might end up considering them purely because it makes it easier to communicate and operate with them on a regular basis.



Kaerf Arkanghel
The Scope
Gallente Federation
#71 - 2014-03-13 03:14:44 UTC  |  Edited by: Kaerf Arkanghel
Bunnie Hop wrote:
Lilianna Star wrote:
Kaerf Arkanghel wrote:
this boggles my mind...why the heck would play an MMORPG if you want to solo?


The unfortunate reality is that there isn't a game like EVE. MMORPG or not.

That and while I don't like interacting with other players, I like the fact that they are there. If that makes any sense.


Makes sense to me. Single player games are just lonely, MMO's give some comfort knowing that others are about, even if you are just going solo. People who can't understand are either trolling or lack any empathy towards others feelings.


people who are interacting with others and having fun doing it are NOT emphatic, well that's new... Big smile

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